I try to learn 3d modeling in Blender for a month
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- čas přidán 27. 08. 2024
- I spent a month trying to learn how to 3d model in blender. This is a sort of progress report to show where I am at the moment. Below are all the links to I mentioned in the video in order of appearance.
Blender: www.blender.org/
The froggo tutorial: • Blender for Beginners:...
Rabbit tutorial playlist: • 3D Tutorials
Link's Awakening playlist: • Link's Awakening: Link...
The only head sculpting tutorial you will ever need ! Blender ( From beginner to pro ! ): • The only head sculptin...
How to Sculpt Sexy Lips: • How to Sculpt Sexy Lips
Create a 3D Isometric BEDROOM in 15 minutes | Beginner Tutorial: • Blender 3D - Create a ...
Twitter vid of the making of Kit plush: Na...
How to Retopologize a Head, Clean and Simple in Blender in 2.5 Minutes: • How to Retopologize a ...
How to Retopologize Character's Body, Clean and Simple in Blender in 5 Minutes: • How to Retopologize Ch...
Turntable animation tutorial: • Blender Tutorial - How...
Toon Shaded Face Rig - Using Booleans in Blender 2.92 / EEVEE: • Toon Shaded Face Rig -...
Alex Treviño's Space Cadet tutorial: www.aendom.com...
DannyMac3D's How to Sculpt a Stylized Head in Blender ($60):dannymac.gumro...
Chunderfin's twitter: / chunderfins
carles_dalmau's twitter: / carlesdalmauart
I post all of my wips and update on twitter: / nasakii
Thanks for watching! - Jak na to + styl
Man that's some crazy fast improvement! This shows how much tutorial and guides can help put instead of just trying to figure out everything on your own. Really great stuff dude! :)
Haha I'd be lost in the weeds if not for all these youtube tutorials
I’ve been self teaching myself for like 10 months now.
i’m not a good teacher.
It's important that you actually follow along with the tutorials though for them to stick, not just spend the days watching all tutorials you can find without actually opening Blender.
@@erik.... more importantly, practice the information you acquired, on thing is following the tutorials other is understanding them and doing your own thing
Help put?
Most impressive is how well this man summarized a whole month of learning chronologically
haha thanks!
The speed of progress you've made is frankly absurd.
You have WAY too much power. That said, this is of course is all super amazing!
I agree, devs gotta nerf Bran lol
Oddly suspecious
Thanks man!
@@kaypathy Nah dude a good 2d background can speed up the process a lot if I you are just learning from 3d it's going to take much longer
Hey mate! Whatta great explanation bout what you’ve been through this 3D learning process, I started my channel few months ago using illustrator and character animator to create my content it’s really basic yet but I do really enjoy doing it, I wish I could imigrate it to blender, but I’m not sure if I could handle the whole project by myself.
My cartoon is in portuguese cause I’m from Brazil, There are 3 characters which the main one is my son, the second one is my cousin and the magic hat is me.
I'm not an expert on Blender, but I know for the making of Hotel Transylvania, which can be described as "a team of automobile experts were tasked with making a clown car" because of how complex the animation was to do, the animators were used to making 3d animations, but they brought in a cartoonist who had them all learn cartooning to make it more like a 3D cartoon with exaggerated expressions. Essentially, they had to switch out entirely new models whenever they wanted a really weird expression, since it was impossible to do them otherwise.
The female polygon character is actually pretty cute! It seems like it can be used in a more simple, yet stylized video game. Also, thanks for leaving the links in the description. I'll be spending time learning how to use Blender as my Maya subscription expired and I wanted something free. I also like that you didn't like the weight painting xD I went to school for media arts & animation and weight painting is one of the processes we have to go through when rigging. Most of the students didn't like to rig, so most just graduated as an animator or an asset modeler. It takes patience and time. I think you did great :) Especially considering you learned this all in a month. I think if you wanted to create games you could. Even if it's a simple one with no story, it's possible. You can even make one with a simple objective and create obstacles to make getting to the object difficult
i always believed that art skills and knowledge are transferable between mediums.
and this is such a powerful showcase of a very strong and solid background and foundation of art knowledge.
plus the maturity and confidence on your own art style is chefs kiss.
i aspire to be as skilled as you in the future
Thanks for the kind words! I agree that I think drawing for so long helped to translate some of my 2d ideas to 3d
@@BranSculpts no duh
@@chudyie yes duh
@@BranSculpts I started drawing recently and it really does transfer.
I know you've already improved a lot, but that blocky model, despite all it's flaws, is actually amazing. Low poly models are some of my favorites. Maybe it's just nostalgic to me, but they are just great. Then you added cell shading to it! *chefs kiss*
haha thanks!
I think the fact you admitted to taking long on a short tutorial (Mars' specifically) was and is reassuring to those of us still struggling to get to the same level of comfort as you. And I'm grateful you shared your own roadmap of the tutorials and things you did to learn from your own trial-and-error.
Thank you again (i've been on and off again with learning Blender since 2019)
that's kind of the wild thing about a lot of these tutorials isn't it? the short ones seems like they'd be easy but since the person in the video already knows what's up, they can just blast right through it. I'm usually rewatching tuts 8 or 9 times just try try and grasp whets even going on :P
A good tip for life is if you do something 10,000+ other people do that same exact thing. Its just how humans are we are all very alike in the way we act (of course there are outliers) Thats why things like the bystander effect exist, Humasn tend to do/react simular ways. If 1 person does something 100, 10000, 100000 other people in the world do that same thing. Id say its pretty much impossible to do something that no one else on the world does. Id bet money on it that atleast one other person in the world does something you think only you do.
@@BranSculpts lol i often end up rewatching a particular section like 10 to 20 times because i just dont get how they do it before it clicks
The simplest and most freeing advice I learned about animating in blender is never settle for one model.
Rig a model for a specific moment, then make a different model with different topology specifically designed for that scenes purpose and so on, until you get your animation.
So if i want a character to have expressive facial changes simmilar in like a cartoonish style i should rig multiple heads with different topologies for the character?
@@callmedisappointment you have a seperate head for each strong facial expression, so that you don't have to redo the expressions each time you need it. the animators for long movies have like 1-200 versions of one head saved in the end that they can use when they need it. but sure many versions come from having on a different hat/hairstyle or having wet/dirty verisons of the character. the goal is that you don't have to hand animate the head and just use a morph between two bone states that does the animation for you, so that you only have to do a cleanup sometimes when the morph doesn't work cleanly.
Wait you're talking about pose libraries right, just recording different bone poses to help start scenes later? Because making 200 different meshes for different animations would be absurd. In fact I've never heard of multiple meshes per character in behind the scenes stuff (for the base body anyway).
@@32BitJunkie yes and no. they have pose libraries for each model but you have to make new ones if they put on glasses or a hat or different clothes. the bones might be the same or similar but the waight painting (how the bones affect the body) has to be redone every time on the part where the mesh changes. but yea looking back at my comment, i might have worded it a bit unlucky and wrong.
@@32BitJunkie your model is a tool used to capture an idea. Not one tool can do it all, and shouldn't have to.
You can do it with one model, but it's easier to just focus your topology on one action per scene, then retopologies on a new layer for the next scene.
It makes things look cleaner and saves space.
You improved super fast dude. A lot of people I know are trying to lern 3D full time for nearly 2 years now and are wayyy behind you. Keep going!!
Thanks! I'm back to work at my full time job now, so all I really have are weekends now, but I'll keep going!
From someone whos been in the industry for 10 years im SUUUPER impressed what youve done in your first month! You basically have got to the stage that took me a year or so to get to!
Keep it up man!
You know, I go to college for these things, and sometimes I see people pick up ungodly difficult techniques like you in this instance and I wonder where my money’s going!
Jokes aside, brilliant stuff, congrats on being insanely adaptable!
Well, you probably understand how this 3d stuff works waaaaay better than I do. I feel like I'm fumbling around in the dark most of the time. lol I'm also veeeery sloppy
The way you approached things is, in my opinion, the best. Following step by step tutorials all the time will never lead to much. You will be forever stuck in tutorial hell. You will become a master at following them. Following tutorials at first, but then making your own stuff and having tutorials just as reference in case you need it, is how they work best. Fantastic progress!
Thank god for everyone making tutorials and tips videos for blender. Could you imagine trying to learn Blender using only their reference manual??
@@BranSculpts i can imagine, actually. That's how I did it back in the mid 90s and failed miserably. When I came back to it with blender a few years ago, youtube was already around and it was waaaaay easier.
@@ckat609 to be fair; the reference documentation has vastly improved since then too.
Blender has become easier to use with its more sane key bindings (right click select?), quality of life improvements, the documentation and last but certainly not least; the community.
The Blender of even 5 years ago is nothing compared to the Blender of today. Let alone Blender of over a decade ago.
@@nextlifeonearth i completely agree! Blender educational resources have skyrocketed since 2.8. It's fantastic!
Everyone else’s already said it but for a month the progress is insane it’s amazing!! But you are so so awesome for explaining your journey and process. I’ve been wanting to get into 3D art/Blender but never knew where to start, so tySM for giving us your own process and resources you used! :^)
NP! I've always read that Blenderguru's donut is where everyone should start, but I thought I'd find something focused more on character modeling to start out with. Besides that, the secret is to watch a lot of videos. Even when your not on your computer, just watching the videos on what you want to do from your phone while your out and about.
All the projects you did in a month as a beginner turned out really good!
i gotta say as someone who's fiddling with 3D for 12 years, it took me longer to get good at modeling/animation/rigging
fr, as an armature modeler for 2 years now his works far exceed what I can do even now lol
The tools have grown a ton too. But I feel the fight.
Love your style. As a blender hobbyist I love seeing new styles, they are very inspirational
Thanks so much!
3:10
"I thought, Hey I just made a froggy, I can make anything I want now"
I feel you man, happened to me after watching my first tutorial 😔
Man, you are incredibly talented, insane progress in just a month, I am totally blown away. I work in blender for nearly 2 years now, and I will not be able to make such a character...
Very inspirational and good video, thank you!
Thank you! I'm sure you can do it! Just gotta watch the right tutorials!
this really proves that an artist really can make art with any tool, as long as they have some practice with it.
Very true! Art can come from anywhere.
Your ability to convert 2d to 3d is really impressive!! Love your work as always!
From someone that has been using blender for years, you’ve done some incredible work I just a month! re sculpt tools if you drag them out you can see the names
ah that helps :P
That frog tutorial is AMAZING! I started with it too one year ago. It was a life-changer, literally hahaha
It really is!
Bro, im just going through the same journey you did and honestly is so inspiring to listen you describe the same struggles that i am experiencing right now and see that the final result is worthy. You just gave me strenge to keep watching my retopology tutorials. Thank you!!
That's awesome! I'm glad I can help you. We all go through it and eventually you will get the right results you want. Keep working at it and keep creating! You got this!!
I love that he is so good but humble on his progress... Dude! You are paving the road for beginner that wants to learn and I am one of them inspired by you.
About the mouth thing you spoke of, the Faceit addon does have tools to easily create face/mouth rigs for stylized characters.
thanks! I'll have to give it a shot!!
Great stuff - thanks so much for sharing about it! Your tweets about it inspired me to spend time on Blender this past month too - the tutorial content out there makes what feels like difficult software so accessible and fun!
Oh yeah, man! Any problem I've had over the last month was always easy to find an answer to! There's tutorials to anything you'd ever want to do in blender!
hey ive been following your zelda sculpt tutorial and it’s helped me learn SO MUCH and im really proud of what ive made. it’s so cool to hear your story about getting into blender knowing that you’re such an amazing 3d artist and seeing your growth!! so sick!! thank you so much for making that series. genuinely the best tutorial ive seen on blender
That is some insane progress speed! Thank you for sharing your resources and experience with us!
My pleasure!
Blender was quite intimidating at first for me. Didn’t do the donut tutorial and skipped right into character modeling, followed tutorials similar to the ones showcased in this video like Evesculpts.
I’m Working on an Armored Sci-fi soldier. He has a helmet which makes the modeling process less difficult since I’m not focusing on human faces currently. The body itself was difficult, but a tutorial pointed me towards a base mesh on CGTrader which had the ideal proportions, so that solved the issue and made my Original character’s anatomy more pleasant to look at. Blender is a lot of fun after you get through the basics, and once I make some more additions I’ll try rigging and animating it.
I’m an animation student and because I learned in a paid program Blender is still so confusing to me but I love texturing and rendering in it. You’ve done amazingly! And have some awesome resources too. It’s cool what some time and drive will take you! You’re insanely inspiring!
Thank you!
Wow! great progress, most people take year to reach where you are at right now, keep going
you've progressed extremely far in just a month. I've been on and off with belnder for a couple years now and I'm nowhere near where you are.
Probably because youre on and off lol
it beacause he adh played with art few years back , n come to blender js to play with hotkey n how to use it , tht's all ... for those who zero in art ,of course it will take longer than people like him....
Wow!!! You're a fast learner and made some really great improvement!!! I think you should totally keep going with this stuff man! :D
yo thanks! I'm still at it, trying to practice at least once a week!
unbelievable, one month of progress and you've already reached a respectable level. Great job man!
thank you. I went back to work recently so I can only really play around in blender on the weekends, but hopefully I can still keep up the momentum
Glad to have you back. Love the style, too!
Thanks! I'll try and stick around for a while this time :P
love your work. don't stop.
Thanks! I'll do my best!
Thanks for sharing the tutorials you did and their amount of helpfulness they had.
Part of learning on our own is sorting through the scattered information online to learn what is needed to get the quality we are reaching for.
I'm just glad there's so many people putting the information out there and genuinely trying to help
This would take me a year to learn and I still wouldn't be as good lol. Great job man this really motivated me to get better at Blender and 3D stuff in general. Appreciate it!
You got this, man! Just throw a little more time at it
Slow Clap. Nice work and thanks for showing your improvement over time and calling out tutorials. Seeing how far you've come since this video is great. Instant sub.
Thanks, man!
FABULOUS VIDEO - on the value of PERSEVERANCE! Very encouraging and helpful!
Glad you enjoyed it!
That is amazing progression in just a month! I highly recommend watching some FlyCat videos. They are not tutorials but he does show his entire workflow sped up.
oh man, flycat is insane!
Just amazing how much you were able to achieve in one month! The characters you created are really great!
Hi! Thanks!
Thank you very much for sharing your progress and sources of learning, it is super helpful. It is stunning how far you managed to get in one month, and how well you could match your cartoony character design in 3D. It is very inspiring. Thanks for sharing!
Many thanks!
thank you for making this, it gives me a baselinefor when I really start checking out blender
I am stonished with the level of progress an commitment! A very productive month indeed.
13:35 for the cartoony style of your character work, I would recommend checking out the Toon Shaded Face Rig tutorial by Lightning Boy Studio, and their Toon Shading tutorial series. I think you'll find some valuable approaches there (:
Also, I know you said you hated it, but I genuinely like how "Blocky Blonde" turned out.
I'm planning of giving that one a try. It looks really promising! And thanks :P I'd like to give her another try sometime soon
man i’ve tried to become a blender master maybe 4 or 5 times but i always end up giving up for a couple years. you need so much technical knowledge and skill before it becomes as expressive and communicative as drawing and the bar seems SO HIGH!! great video though, it’s making me want to take another shot at it!
really cool to see what you can accomplish in 1 month of work
This is SO inspiring! I get discouraged a lot with learning 3D but this has fully reinvigorated me, thanks Brandon! Keep up the incredible work!
Glad to hear it! Keep at it and try to learn just a little at a time.
This is awesome, I've recently starting learning 3d modeling myself just cause I'm interested in making model content games or whatever. I've been texturing and doing digital art in general for years. The sculpting part came easy to me once I figured out the tools and hit keys and stuff but I am struggling with rigging and weight painting. Ive been doing blender gurus tutorials but I'm going to check out these as well. Thanks for the information. Good luck on your journey. I truly believe there are going to be a lot of opportunities for 3d artist in the near future.
oh man, weight painting is the worst! Just keep in mind that your painting doesn't have to be 100% perfect because it won't. Whatever isn't deforming right can be finessed with shape keys!
Look up Grant Abbit. Also Blender Secrets has some great stuff.
Awesome video! Really inspired me to give Blender a good try this time. I've been slowly burning out from drawing, and I've been looking for new ways to feel more creative. And the technical aspect of Blender (and 3D in general) seems really appealing actually.
literally first time i saw your channel and you inspired me to learn blender even more, judging by what results are possible for a month of learning
thanks for the video!
learning about your journey is so inspirational, thanks a lot for your input to the internet.
This is pretty inspiring ngl. Quitting my part time job to focus on art soon and blender is something I want to learn more so if you could learn in a month then I can too :)
you can do it! just throw in the time!!
Boy, seeing what you have accomplished in month makes me feel a piece of trash since I can't do a fraction of what you do in over 3 years.
Can I just say, no other video has made me this excited to learn 3D modelling than this one. It’s amazing to see you improve so fast and the fact that you can translate your style into 3D so well gives me hope that I might be able to translate mine too. Fantastic work!
enjoyed this very much. i really like the one at the end with the ghost girl i loved it. great job.
Thanks!
I stil need to get focused on Blender, I downloaded it but haven't touched it yet 😂
That aside, amazing stuff! Really improved from Day 1
You should dive in, Em!
If you want to get animation started yo can look into the Action Editor, it is just the keyframes (so kinda like the dopesheet - but less clutter)
And then once you are basically happy finish curves for animation timing, secondary motion etc.
Been using blender for about 5 years, you’re 1 MONTH progress is absolutely incredible! Looking forward to more from you in the future!
Watching your progress in this video and on your channel has been super inspiring, and was one of my big pushes to finally start actually using Blender. Thank you for sharing with everyone, and I'm excited to see more! :D
Thanks man! Good luck!
on day 1 i made an cube :l like day one looks like a masterpiece here
Fuckin' Hell! You just became the David Goggins of blender(3D in general) for me. I need to move my ass, very inspiring!
Thank you for making this video.
You have made an excellent amount of progress in a month. I've been using blender for 5 years now and I still feel like a beginner!
If you're looking more into rigging and animation I highly recommend the courses from P2Design
Thanks! I'll check it out!
@@BranSculpts I just recently bought them myself and you won't find any more comprehensive tutorials than those, hands down! Highly recommend!
@@itsHiro go for both rigging and animation??
@@BranSculpts You can start with either, but they both sort of go hand in hand as each will help you problem solve for the other. Two sides of the same coin, as it were.
I just want you to know... if you find any face rigging techniques(especially cartoony expressiony style), please share with us. Because it's scarce to see those kinds of tutorials on youtube, really scarce. And I also have to say, you made some good progress, especially with that sculpting.
Thanks! I haven't tried it yet, but I'm thinking if we use the regular rigify face rig in combination with a couple of lattice modifiers, we should be able to get exaggerated expressions. I'll have to do some testing
tysm for recommending all those good tutorials. I'll be sure to watch.
Yw hope they help!
Dude, you are F&%$#@, congrats on the evolution 💜💜💜
imagine what he could do in a year with scripting
Haha I'll be sure to make a year end update vid
Wait… so it’s possible to not make a donut for your first tutorial???
Thank you so much, I can't get that kind of time off from my full time job and I've been feeling so dejected about my progress, that even when I finish a course I don't feel like I understand any fundamentals besides moving the object... But hearing you pausing videos every few seconds for a while really is helping me feel better about not getting it so fast
It def takes time. Starting out, not only are you trying to learn something you don't quite understand yet, but you also have to fight your way through a program that makes absolutely no sense. Just take your time and it'll start to click!
Love you positive mood! and tbh I really love light in your scenes
Who dat? She kinda...
i’ve tried and failed at keeping up with my blender skills. i’ve only ever gotten as far as sculpting before i made a more detailed body sculpt and tried to retopolize before i got to the hands and just gave up. i’ve always been hesitant to use tutorials because i hate having to pause and feel so slow because i feel like pausing just halts my progress. BUT, this video is super inspirational to me in that regard. your perseverance to keep at your builds even when you’ve said you’ve stayed up to a week on a tutorial is so freeing. it lets me know that it’s not just me that’s slow in the beginning and that taking your time doesn’t hinder your progress, considering how much you did in so little time.
i also just frankly love your video style of just sitting down and reciting your progress and just flat out saying where you struggled and showcasing all the tutorials you went through and such. i’m definitely going to come back to this video in a couple months when i get a pc (instead of working with my laptop at 12 fps and crashing every hour ). i don’t usually write comments but you’ve really helped me. keep up the great work!
Thank you for the vid! As someone who wants to seriously learn Blender, this is really helpful both from hearing your experiences and (more importantly) getting a lot of resources to work with.
You've earned yourself a sub. Keep at it!
Holy crap! You learned a ton in a month!! Super impressed! Earned my sub! Thanks for the info!
Thanks mana
I'm Not going to Lie, you telling your story about your 1month process with blender gave me more motivation and made me realize that I come up with tooooo many excuses. Even my dad tells me this. Earned yourself a new subscriber and supporter!
Thanks!! I hope you stick with it! I mean, if I can do it, anyone can! 😃
super video I'm starting blender also and I already watched your full tutorial and it was quite hard for a beginner, this insted showed me that you also started from scratch and that motivated me to not give up. Thank you !
Some of my first models very horrible. I didn't even post them because they were so bad. But I enjoyed making them and over time, I just got better. That's all it takes! Keep working at it and you'll find a workflow that is good for you and you'll make amazing models!
thank you for your answer, I justed received my digital table to do better work. Wish me luck@@BranSculpts
crazy impressive stuff, i never landed on your channel but holy shit man, i'm glad this video managed to slip into my recommended
7:08 NAHH that head looks so cool! It reminds me a lot of American McGee's Alice with the big eyes and whatnot. Absolutely love it.
This has become one of my favorite videos on youtube
Not only did you earn a sub, but you literally inspired me to keep working at it. I admit I been struggling to learn blender, mainly because I want to finish mastering my art style and then tackle on some projects and stuff. But after seeing this, I feel more confident and imma apply this to other things. But I really want to learn blender so imma follow your game plan and see how fast I can improve. Thanks for sharing your journey and now I will start mine. Hehe
oh my goodness I remeber watching this vid almost a year ago and now you're so good I thought you had been modelling for years. It's amazing to really see the work you put in
Yeah, this dude made me realize, I should just pick a tutorial and finish it. Instead, I've been starting tutorials and abandoning them for the silliest reasons. I won't find a perfect tutorial, but if I finish them all, they'll complement each other.
Yeah, man! get a bunch of tutorials under your belt. You'll pick up things here and there from each one to help you eventually make the things you're actually wanting to make!
really cool to see someone else struggling to get in this complex program
yet achieving this kind of impressiv characters after only one month! BIG RESPECT from me!
thanks, man!
That was an encouragement in my life, thanks Brandon!
Yw!
Welcome to Blender my dude, I had the same goal about a year and a half ago of wanting to put my own characters in a 3D field and have been enjoying the very visible improvement I experience. It's a hefty learning curve, but in the end well beyond worth it~!
Haha I hope I can stick with it as long as you!
The clip is so satisfying
Impressive progress! Also, great info for people like me who are also on a learning curve with 3d modelling and sculpting. Feels like we are learning together and quite relatable.
Thank you so much for the video. It lessens the mental stress of going at 3d modeling characters. Your speed at picking up blender shows that skill + talent + drive really does matter.
I think it's mostly time. If you throw enough time at anything you can start to understand it. I got reeeaaall sleepy that month :P
@@BranSculpts hahahahaha
this is a kick for me to begin modelling lmao, time to go down the rabbit hole!
Do it! 👍
super incredible final product and super helpful advice/video
Thank you! I'm glad it helped!
Oh my goodness gracious that is the coolest thing i have ever seen this month i need to get my ass into blender to catch up on what im missing out on!
Your lesson helped a lot, after that i wrote my first lody. Thank you very much.
I LOVE the swat cat cell!
I got it back in 2012 from an artist (I can't read his signature) at the Lextington comic con. Man, swat catz had some badass op music
Ive always loved how much free content there is for the blender community created by others. Zbrush, and im an avid user of zbrush, there isn't too much in-depth free tuts for characters. Alot of it is behind a paywall. Ive always admired Blenders community for making so much amazing free content
Dedication right there! Well done!
thanks!
Full Sail is teaching me all these things. Except in Maya, not Blender. I highly recommend it. I learned all the things you didn't know about in the first few months.
You're a big inspiration to me, to pursue 3D modelling, Crazy improvement for just a month, Just goes to show that anything is possible if you just take the time to do it and not give up.
Hi! 2 month blender user here! It is interesting to me how different people branch into different parts of learning 3D. I went from the donut tutorial into a chair and than anvil followed by my attempt at recreating my room 1:1 photorealism. Its scary how close you can match reality! Im taking the inspirtaion from this video to try character modeling, its probably gonna be hard since I originally branched to photo realism but Im sure its gonna be a fun learning experience! Good luck with your journey!
I needed this. I learned blender as a hobby but I am terrified of making any character because of the complexities that came along with it. I love how you showed how each one turned out and how it wasn't perfect. This gave me a bit of courage to try at least
Give it a shot, man! There's a ton of different workflows you can take to get to a finished piece