Agreed, to me whenever I see the night sky, I think of SMB The Lost Levels. The idea of lost levels, lands yet to be discovered, is perfectly captured in those levels. Has to be my favorite part of this game!
For those who don't even know about Super Mario Bros. Lost Levels, the original game was released for the Famicom (Japanese NES) only and wasn't releases to the US NES. Then, Nintendo decided to include the lost levels game, with the other Super Mario Bros. games for both Super Famicom (Japanese SNES) and the US SNES. I'm planning to get this game for the SNES I got off the Internet for $29, and it just needs the power adapter and AV cable.
My first time playing the proper SMB2 was via the "Lost Levels" SNES re-design and I remember screaming at the television as a child! I'm pretty sure my life has been shortened by at least 15 years based on all the horrible stress that game caused me! I eventually did beat it, all 8 worlds plus 9 and A-D... but my gawd, there were times my parents probably wondered what the hell was going on in my room when I would rage quit the SNES and throw the controllers at the television! lol
Respect, man. That was about as close to damn perfect as I've ever seen anyone play the Lost Levels. You are probably one of the best five SMB players I have ever seen in my life.
@@KevinPiland That BGM you mention was also going to be used in the inside levels of the U.S. SMB2, but they instead used a remixed version of the original Doki Doki Panic inside BGM.
In my opinion you are the most impressive NES and SNES longplayer I've seen so far. You care not only about passing through the game, but showing the audience all possible paths of solving the problem, interesting tricks and "easter eggs". Thank you for your effort.
Despite this being the absolute HARDEST mario game I ever played...I personally love this game and it was fun...I literally got on my knees thanking God crying when I beat the entire game 100% with both endings
I mean yeah but what, she can't get saved without giving something in return? By the way, they're saving the whole kingdom by saving her and defeating Bowser.
Fun fact: On 2-3 and 8-2 it is impossible to get 5000 points on the flagpole as small Mario because the gap is too big. The most one can get as small Mario or even Super Mario is 2000 points on those stages. This occurs on the original FDS version as well. Luigi is the exception.
Roland Desjarlais He even also looks *_100% identical_* to the real Bowser in this graphically updated version of the Japanese version of Super Mario Bros. 2 [which is unlike the original, Japanese version of Super Mario Bros. 2 (Bowser's "twin brother" is a slightly different colour there!)] - is "Cowser" even a real Nintendo character who happens to look like Bowser??? - even after you have killed him with fireballs - *_*LOL!!!!!*_* XD [The same thing applies at 51:00 (that _would_ be the case, *_if_* you were Fire Mario or Fire Luigi and killed him with fireballs!)!!!]
POKEGAMERZ 9185 Well, it was originally intended to be a Mario game, but was changed to “Yume Kojo: Doki Doki Panic” to tie in with Fuji TV’s Yume Kojo ‘87 event that ran from July until August 1987. It was not until the following year that Nintendo of America, who have deemed the Japanese Super Mario 2 too difficult for Western gamers and too similar to the original Super Mario Bros. So, what was once Doki Doki Panic has now become what was originally intended to be in the first place: our rendition of Super Mario Bros. 2, which was released in Japan in 1992 as Super Mario USA. All Western gamers never actually got to see, play, or even experience the Japanese Super Mario 2 until it made its Western debut in Super Mario All-Stars in 1993, under the title “Super Mario Bros.: The Lost Levels.”
at least it didn't pull the 8th red coin trick like it did with Bowser in the sky, or something of equivalent measure. The 8th red coin was infuriating to find.
Lost Levels is a PAIN to beat! I did complete in a real SNES as Luigi, but came to realize that this remaster is actually easier than the FDS original, and there you have to beat the game EIGHT times to get to World A-D!
This game was also known as the original sequel to game but it was to difficult for U.S players because of the hard level designs so Nintendo had to reskin a game to make it the Super Mario Bros. 2
Jeez, does anyone remember the Super Mario Bros port on Game Boy color, it had the original game plus the lost levels. When I finally finished it, I almost threw my GB to the ceiling. Good grief were these levels hard and to finish em like this is a testament to patience. Good work.
*+Gildarts Winters* Go check out String Player Gamer's Super Mario Bros 3 ending theme. Also his Legend of Zelda Ultimate Medley. And pretty much every other thing he's ever made. Leave a comment and tell him I sent you.
El nombre viene de Super Mario All-Stars. La versión para NES sólo salió la venta en Japón conocida como Super Mario Bros. 2. En la pantalla 3-1, hay una tubería que te lleva al mundo 1.
@@LaatiMafia maybe not that hard in the SNES version thanks to unlimited lives, but the NES version IS brutally difficult cause if you get a game over you start back at the beginning of the world you died in and that can happen A LOT, and if this was like SMB1 then the game would be unplayable, and the GBC version is damn near impossible because of the damn screen crunch. Only way to beat that version is if you played and mastered lost levels so many times you memorized the level layouts.
According to Tvtropes.org, this game is the trope namer for the trope Platform Hell. A game like this usually have difficulty as a running gag, parody, and/ or slapstick comedy. It can also have twisted familiarity, self awareness, and the game trying to kill you any way it can. These types of games are harder than most games during the NES/Famicom era. One example of a game that uses this trope is the original IWBTG. Expect to die a lot in IWBTG.
whitedragon812 I wish that there was a direct sequel to the Super Mario Bros. 3 video game (_no,_ Super Mario World don't really count there!) that was a Platform Hell Super Mario Bros. video game... :/
That's true. There are a ton of games and media that employ this trope; just look at the game mods/hacks that people have developed. Some of them are devilish and very frustrating to the point where one can throw an object out of frustration. I would prefer to stick to games that have some sort of strategy than button mashing, but that is me.
Nintendo dit a great job of converting and enhancing the japanese version of SMB2,undergoing the same procces as supermariobros,also the ending has some slight change with extended music,but too bad the water graphic has been removed in the first part of level 2 world 1,also it suffers from the same flaw from supermariobros in that you cannot break 2 stones atonce,this problem is common in the us nes version of SMB1 but is uncommon in the eu nes version of SMB1.
There used to be a long ass Castle on this game which I never got to finish. The graphics were pretty good for a game of it's time, honestly. Also, the night time sky is so pretty. Gives off a Christmas vibe. Also, the logic of this game stated that: There can be flying squids, and that fish can somehow perform super high jumps. Lol.
the video is on world 4-4 right now and i am so impressed! you've died once and haven't been hit by anything. i can't even make it past world 1. kudos!(:
@Deidara188 The "Lost Levels" are the original "Super mario Bros. 2". The game, in its original form, never left Japan, because Nintendo thought it was too hard for western audience. Instead they took the game "Doki Doki Panic" and replaced the original characters with Mario, Luigi, Toad and Peach and sold it as "Mario Bros. 2" in America and Europe. It's called Lost Levels, so we wouldn't confuse the real SMB2 with the western SMB2. That's what I think, at least.
Throughout 13 worlds, Mario only died once, and it wasn't even an accident!!! I bow to whoever did this!! I can't even beat the original Super Mario Bros.!!
this is one of the best games ever created ... just the fact it had all the mario games on one video game cartridge id love them to bring it on the ps3 or xbox 360 that would b awsome
Damn, not one game over. I got probably like a hundred in beating this game. I never would have beaten it if it made you start the whole world over. This game is an ass-kicker. Thanks for the video.
I love Lost Levels. It was challenging. This was supposed to be Super Mario Bros 2 for NES but I guess there was a dispute so they had the Mario 2 (with Mario Dreaming) with WART at the End
***** The other platformer was Yume Kojo-Doki Doki Panic! in Japan. They also thought Japanese SMB2 was too much like the original. That's a second, less important reason the port of the original was canned.
The SNES version is hard, but not brutally hard like the FDS original. That version just seems far harder, plus to see worlds 9 and A-D, you must finish the game 8 times, then on your 9th playthrough, no warping allowed. SNES version cuts all that out, you still can't warp, but you can access those worlds on the first playthrough. Plus the FDS original had no chime for the maze castles when you got the right route, so back then it was guesswork which routes were correct through those castles.
You can always use Warp Pipes they are not that hard to find once you find them and you finish faster in FDS World 9 isn't all that crack up of a world. It's basically a world of Water a dream land and you basically do the same world over and over until you die.
@@bryanc1772 Worlds A-D are a HUGE difference though, albeit they are repeats of earlier levels with more challenge, it also gave the FDS game more replay value.
Toad: Thank you Mario, but the princess is in another castle! Mario: But Toad...you are my princess. Toad: *sparkles in his eyes* They start making out.
Because Super Mario Bros 2(USA) is in fact HIS REAL SEQUEL. This was the "game that was never ment to be". Doki Doki Panic Panic was originally planned coded as Super Mario Bros 2 before NOJ told him to change it. Check out Mariowiki's detailed description of what happened. This release was just them(whoever they were, Miyamoto was not involved much) making "extra levels"(DLC we would correctly call it today). NOA finished it, they didn't "reskin it" at all, they gave Miyamoto a second chance.
I used to have this game in PC but I lost it. Is that a fan made compilation running with a emulator? Or it is like the original game used to look like?
Always loved World 2's night sky. So gorgeous, especially for SNES graphics, :)
Agreed, to me whenever I see the night sky, I think of SMB The Lost Levels. The idea of lost levels, lands yet to be discovered, is perfectly captured in those levels. Has to be my favorite part of this game!
roguesquadron521 Worlds 7 & C have the same effect as world 2!
FillBar
So you like 240p 1993 graphics? Not trying to be a moron or anything.
Yeah every pixel from super mario bros snes is beautiful
For those who don't even know about Super Mario Bros. Lost Levels, the original game was released for the Famicom (Japanese NES) only and wasn't releases to the US NES. Then, Nintendo decided to include the lost levels game, with the other Super Mario Bros. games for both Super Famicom (Japanese SNES) and the US SNES. I'm planning to get this game for the SNES I got off the Internet for $29, and it just needs the power adapter and AV cable.
This game brings back a lot of good memories
My first time playing the proper SMB2 was via the "Lost Levels" SNES re-design and I remember screaming at the television as a child! I'm pretty sure my life has been shortened by at least 15 years based on all the horrible stress that game caused me! I eventually did beat it, all 8 worlds plus 9 and A-D... but my gawd, there were times my parents probably wondered what the hell was going on in my room when I would rage quit the SNES and throw the controllers at the television! lol
I came to post almost this exactly.
If you want to play World 9, never use any of the Warp Zones or get a Game Over along the way when doing the first eight!
Me too
Respect, man. That was about as close to damn perfect as I've ever seen anyone play the Lost Levels. You are probably one of the best five SMB players I have ever seen in my life.
The music from World 1 Level 2 sounds exactly the same in SMB3 as well as the original SMB.
@@KevinPiland That BGM you mention was also going to be used in the inside levels of the U.S. SMB2, but they instead used a remixed version of the original Doki Doki Panic inside BGM.
In my opinion you are the most impressive NES and SNES longplayer I've seen so far. You care not only about passing through the game, but showing the audience all possible paths of solving the problem, interesting tricks and "easter eggs". Thank you for your effort.
Playing this game is like taking an college-level organic chemistry course!
this game is hard as shit to play harder than regular Super Mario Bros
While riding a unicycle and playing two games of Tetris (one with each hand).
Funny, I passed organic chemistry but I never made it past the first level on the Lost Levels...
Love this game, brings back such great memories!
This is my childhood in an hour-long video. Well done! 👏
out of all the long play videos, this is truly worth it and very entertaining :D
38:06 badass wall jump (classic glitch)
This is my childhood game BTW
GroovyDominoes52 heh, didn’t think I would see you here. It’s Lunaboy752 btw
The message in Level 9-4 is read as Arigatou! in Japanese. It means Thank You!
1:30 "And here we see the first of many, many invisible blocks, guaranteed to bring pain and suffering to Let's Players for decades to come."
Despite this being the absolute HARDEST mario game I ever played...I personally love this game and it was fun...I literally got on my knees thanking God crying when I beat the entire game 100% with both endings
I normally don't like remakes but SMAS was pretty rad
After all that Princess Peach should do a hell of a lot more than give kisses on the cheek!
@@saffron7955 One of the few time I won't defend Odyssey
I mean yeah but what, she can't get saved without giving something in return? By the way, they're saving the whole kingdom by saving her and defeating Bowser.
exactly ,she should be taking a shit on Mario's face at least
yeah we can't see her right hand.
Fun fact: On 2-3 and 8-2 it is impossible to get 5000 points on the flagpole as small Mario because the gap is too big. The most one can get as small Mario or even Super Mario is 2000 points on those stages. This occurs on the original FDS version as well. Luigi is the exception.
Watching you for a long time and everytime you provide quality! Thanks for a content and congrats with a new subscriber ;)
One of the hardest Mario game ever made.
This longplay is by far the most impressive I've seen. This is even better than the Battletoads longplay.
32:20 well Bowser's twin brother Cowser failed.
ض
Roland Desjarlais He even also looks *_100% identical_* to the real Bowser in this graphically updated version of the Japanese version of Super Mario Bros. 2 [which is unlike the original, Japanese version of Super Mario Bros. 2 (Bowser's "twin brother" is a slightly different colour there!)] - is "Cowser" even a real Nintendo character who happens to look like Bowser??? - even after you have killed him with fireballs - *_*LOL!!!!!*_* XD [The same thing applies at 51:00 (that _would_ be the case, *_if_* you were Fire Mario or Fire Luigi and killed him with fireballs!)!!!]
Damnit Cowser
Cowser, you moron!
JP NA
Mario Bros 1=Mario Bros 1
Mario Bros 2=Mario the Lost Level
Mario Bros 3 =Mario Bros 3
Mario USA =Mario Bros 2
kumachan19852007 Mario USA is actually supposed 2 B Yume Kojo Doki Doki Panic.
POKEGAMERZ 9185 Well, it was originally intended to be a Mario game, but was changed to “Yume Kojo: Doki Doki Panic” to tie in with Fuji TV’s Yume Kojo ‘87 event that ran from July until August 1987. It was not until the following year that Nintendo of America, who have deemed the Japanese Super Mario 2 too difficult for Western gamers and too similar to the original Super Mario Bros. So, what was once Doki Doki Panic has now become what was originally intended to be in the first place: our rendition of Super Mario Bros. 2, which was released in Japan in 1992 as Super Mario USA. All Western gamers never actually got to see, play, or even experience the Japanese Super Mario 2 until it made its Western debut in Super Mario All-Stars in 1993, under the title “Super Mario Bros.: The Lost Levels.”
Mario Bros 4 = Mario World
*apparently Mario is now a lost level, ok.*
WOW! Awesome show M8! That's what I've ever dreamt of. Made the "regular" game back then but the "harder quest" was just too much for me! CONGRATS!
Whoever played this - Kudos for severe display of oldschool playing reflexes!
there no better feeling than playing mario all stars
I love and still play these games
Lmao at 8:57 cuz my man thought it was a shortcut,so he's like oh hell na I ain't goin back to World 1 lls
51:40 Peach is SO in love with Mario...
You get the same ending with Luigi. Peach is a basic bitch.
+Cody Orvik IKR
z
There's a uncensored version where Mario & Luigi take turns fucking Peach when you beat the game....
Lorgx Seriously?
This is one of the hardest Mario I've ever played. Took me and my brother about a week and half to beat this game. Those were times...
now this guy there is a trooper wasting his time for us who want had and still have this get just for our entertainment thanks man
Superb gameplay thanks for the upload
30:36 this is truly Bowser in the sky.
at least it didn't pull the 8th red coin trick like it did with Bowser in the sky, or something of equivalent measure. The 8th red coin was infuriating to find.
Pro. Quackington indeed
I loved this game!
You're sickingly awesome at this!! I never knew world 9 existed..til now
Lost Levels is a PAIN to beat! I did complete in a real SNES as Luigi, but came to realize that this remaster is actually easier than the FDS original, and there you have to beat the game EIGHT times to get to World A-D!
This is a good, game, good game footage, and a awesome Mario game!
I remember when I was about 5 years and I played it. I loved it!!!
This game was also known as the original sequel to game but it was to difficult for U.S players because of the hard level designs so Nintendo had to reskin a game to make it the Super Mario Bros. 2
Also there is 5 new worlds: World 9,10/A,11/B,12/C, and 13/D
Good lord. The start of world 2-1 was a koopa massacre!
The skill of the player on display here is STUNNING!!!!
HOW AWESOME IS THIS GUY 😃😃😃😃
The mitochondria is the powerhouse of the cell.
When you have the balls to do all that only to just quit with out saving XD
That hurt my soul. xD
Jeez, does anyone remember the Super Mario Bros port on Game Boy color, it had the original game plus the lost levels. When I finally finished it, I almost threw my GB to the ceiling. Good grief were these levels hard and to finish em like this is a testament to patience. Good work.
I Surely Missed Playing This Game, I Used To Play The Super Mario Bros 1 & 2 On The All Stars Game On SNES Alot & I Want To Play This Game Again Alot!
Pretty bad ass music score at the end there. GREAT VIDEO!
*+Gildarts Winters* Go check out String Player Gamer's Super Mario Bros 3 ending theme. Also his Legend of Zelda Ultimate Medley. And pretty much every other thing he's ever made. Leave a comment and tell him I sent you.
Love it on these older mario games, when folks beat the bosses whilst there still making their grand entrance 😂😂
Damn just watched the whole thing, you got some mad skill!
not getting a game over even once.... you... are a god
El nombre viene de Super Mario All-Stars. La versión para NES sólo salió la venta en Japón conocida como Super Mario Bros. 2. En la pantalla 3-1, hay una tubería que te lleva al mundo 1.
0:36 Mario: (Looks) Are you gonna start, or what?
Never heard of this game before o.O Thanks for sharing this
So decent. Nicely done.
11:08 HOW ON THE JAPANESE EARTH DID HE DO THIS.
5:18 - I CAN SEE MY HOUSE FROM HEEEEERE!
The hardest super Mario game I've ever played so hard its unpleasant and frustrating
david macdougall sounds fun. Not.
I see why they changed it.
It isn't THAT hard. Challenging for sure, but not brutally difficult.
@@LaatiMafia maybe not that hard in the SNES version thanks to unlimited lives, but the NES version IS brutally difficult cause if you get a game over you start back at the beginning of the world you died in and that can happen A LOT, and if this was like SMB1 then the game would be unplayable, and the GBC version is damn near impossible because of the damn screen crunch. Only way to beat that version is if you played and mastered lost levels so many times you memorized the level layouts.
According to Tvtropes.org, this game is the trope namer for the trope Platform Hell. A game like this usually have difficulty as a running gag, parody, and/ or slapstick comedy. It can also have twisted familiarity, self awareness, and the game trying to kill you any way it can. These types of games are harder than most games during the NES/Famicom era. One example of a game that uses this trope is the original IWBTG. Expect to die a lot in IWBTG.
whitedragon812 I wish that there was a direct sequel to the Super Mario Bros. 3 video game (_no,_ Super Mario World don't really count there!) that was a Platform Hell Super Mario Bros. video game... :/
Steven Villman Oh, wait - there actually *_can_* be one, once Mario Maker comes out on the market for the Nintendo Wii U!!!!! >:)
That's true. There are a ton of games and media that employ this trope; just look at the game mods/hacks that people have developed. Some of them are devilish and very frustrating to the point where one can throw an object out of frustration. I would prefer to stick to games that have some sort of strategy than button mashing, but that is me.
Steven Villman You can also recreate SMB2 levels in SMM (A Spiny can be put in a question mark to replace the posion mushroom)
i miss this game so much,,this and the rest of All-Stars
Nintendo dit a great job of converting and enhancing the japanese version of SMB2,undergoing the same procces as supermariobros,also the ending has some slight change with extended music,but too bad the water graphic has been removed in the first part of level 2 world 1,also it suffers from the same flaw from supermariobros in that you cannot break 2 stones atonce,this problem is common in the us nes version of SMB1 but is uncommon in the eu nes version of SMB1.
Del Super Mario de aquellos tiempos idos!
There used to be a long ass Castle on this game which I never got to finish. The graphics were pretty good for a game of it's time, honestly. Also, the night time sky is so pretty. Gives off a Christmas vibe. Also, the logic of this game stated that: There can be flying squids, and that fish can somehow perform super high jumps. Lol.
Awesome video
We had a version of this that had all of these plus Super Mario world all on one cart
Mario Allstars
51:34 yeah I bet ole Mario is all hard now.
WOW! It's amazing gameplay!
You are pretty darn good at this game!!!!
Old masterpiece
the video is on world 4-4 right now and i am so impressed! you've died once and haven't been hit by anything. i can't even make it past world 1. kudos!(:
I Like Your Super Mario All-Stars Gameplays!!
WELL done.
Parazzing is officially a ninja.
THIS IS AWESOME!!!!!
12:54 how did you use that spring on world 4-1? i keep falling. please help me!
@Deidara188
The "Lost Levels" are the original "Super mario Bros. 2". The game, in its original form, never left Japan, because Nintendo thought it was too hard for western audience. Instead they took the game "Doki Doki Panic" and replaced the original characters with Mario, Luigi, Toad and Peach and sold it as "Mario Bros. 2" in America and Europe.
It's called Lost Levels, so we wouldn't confuse the real SMB2 with the western SMB2. That's what I think, at least.
Throughout 13 worlds, Mario only died once, and it wasn't even an accident!!! I bow to whoever did this!! I can't even beat the original Super Mario Bros.!!
this is one of the best games ever created ... just the fact it had all the mario games on one video game cartridge id love them to bring it on the ps3 or xbox 360 that would b awsome
My respect
Damn, not one game over. I got probably like a hundred in beating this game. I never would have beaten it if it made you start the whole world over. This game is an ass-kicker.
Thanks for the video.
I love Lost Levels. It was challenging. This was supposed to be Super Mario Bros 2 for NES but I guess there was a dispute so they had the Mario 2 (with Mario Dreaming) with WART at the End
***** The other platformer was Yume Kojo-Doki Doki Panic! in Japan. They also thought Japanese SMB2 was too much like the original. That's a second, less important reason the port of the original was canned.
SMB2 in North America isn't even a real Mario game. It's just a re designed version of a Famicom game called Doki Doki Panic
You are a professional
@Externica
Right. For the same reason, when the Westernized SMB2 hit Japanese shelves in 1992, it was retitled Super Mario U.S.A.
Super Mario World came out as a single release. This is Super Mario Allstars with the three first Super Mario games + The Lost Levels.
I finish Super Mario Bros 1-2-3 but never Super Mario Bros The lost level: thanks for this video!
45:34 I have PTSD thanks to this level
like a million death traps per stage...
Jason Kamara agree
This is the birth of kaizo for sure.
And only 1 death in 1 hour
The SNES version is hard, but not brutally hard like the FDS original. That version just seems far harder, plus to see worlds 9 and A-D, you must finish the game 8 times, then on your 9th playthrough, no warping allowed. SNES version cuts all that out, you still can't warp, but you can access those worlds on the first playthrough.
Plus the FDS original had no chime for the maze castles when you got the right route, so back then it was guesswork which routes were correct through those castles.
You can always use Warp Pipes they are not that hard to find once you find them and you finish faster in FDS
World 9 isn't all that crack up of a world. It's basically a world of Water a dream land and you basically do the same world over and over until you die.
Bloodreign1 💯agree!! All-Stars did us a HUGE FLAVOR 😎
@@bryanc1772 Worlds A-D are a HUGE difference though, albeit they are repeats of earlier levels with more challenge, it also gave the FDS game more replay value.
omg i had this when i was a kid this crazy and i'm 20 now i thought i'll never see it again.
AWESOME
Memory lane, that was fun!
Quiero llorar cuanto extraño ese juego :(
Floating Bloopers.
._.
Toad: Thank you Mario, but the princess is in another castle!
Mario: But Toad...you are my princess.
Toad: *sparkles in his eyes*
They start making out.
EW
Jeffrey Santiago what
Too much information!
+Super Sand Lesbian are you on drugs my good man?
MetalGearSteel weed only.
I love this games
You just got yourself a new subscriber!! :D
Because Super Mario Bros 2(USA) is in fact HIS REAL SEQUEL. This was the "game that was never ment to be". Doki Doki Panic Panic was originally planned coded as Super Mario Bros 2 before NOJ told him to change it. Check out Mariowiki's detailed description of what happened. This release was just them(whoever they were, Miyamoto was not involved much) making "extra levels"(DLC we would correctly call it today). NOA finished it, they didn't "reskin it" at all, they gave Miyamoto a second chance.
thank for up !
Damn, no wonder nintendo didn't release this in the US, game is hard as hell, I know this cause I played it
This has much better graphic than original mario bros 3. Looks so cool and nostalgic
I used to have this game in PC but I lost it. Is that a fan made compilation running with a emulator? Or it is like the original game used to look like?
@ 21:00 "At least it's warm around the fire." "Hey if we are under water, how can there be a..."