Active Ragdolls; What Are They And How They Work

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  • čas přidán 29. 08. 2024

Komentáře • 25

  • @JayTheDevGuy
    @JayTheDevGuy Před 23 dny

    This is incredibly helpful and beautifully illustrated. Thank you so much!

  • @sorchamcgarry-hunt4646
    @sorchamcgarry-hunt4646 Před 3 lety +11

    Helpful and clear - just downloaded Gaggle Brains and Vampire Heist - really enjoyed them too

  • @Misteurpro
    @Misteurpro Před měsícem

    I personaly had the best experience with torque based character they are smooth for me and way easier to use

  • @omni10games
    @omni10games Před rokem +1

    This video saved my life.Tysm

  • @WilkoGRACZ
    @WilkoGRACZ Před 3 lety +3

    Love your work! This is pure prototyping leading to an awesome game title later ! Just WOW :D Thanks for sharing!

  • @sugarsores6521
    @sugarsores6521 Před 3 lety

    This gonna blow tf up. The world needs this video!

  • @user-qc1mc2ly8j
    @user-qc1mc2ly8j Před rokem +2

    I made a rudimentary one in Godot 2D, no animations, just a ragdoll that tries to stay upright and acts like a kinda mediocre platformer controller

  • @davidhunt4295
    @davidhunt4295 Před 3 lety +1

    Really clear - well presented and explained.

  • @CosmicComputer
    @CosmicComputer Před 3 lety +1

    So good! Thanks for this overview!!!

  • @unbotheredwaffle
    @unbotheredwaffle Před 3 lety

    This is genuinely an amazing video

  • @darkcognitive
    @darkcognitive Před 3 lety

    Thanks for this man, explains a lot and answers a load of questions I have about active rag dolls.

  • @WiseSageBum
    @WiseSageBum Před 3 lety +4

    Are there any good resources to learn how to implement torque driven ragdolls?

  • @dans.8198
    @dans.8198 Před 2 lety

    Good info, thanks. Please consider > 720p and a better mic for future videos ;-)

  • @snow-j1q
    @snow-j1q Před 12 dny

    Hello, do you know how to make an active ragdoll climb in a similar way to the human fall flat, if you know, could you make a video about it, as I'm having a lot of difficulty implementing this in my game

  • @tyridge7714
    @tyridge7714 Před 11 měsíci

    Would it be a good approach to have both torque driven and force driven? And lower the weight of the torque driven forces when knocked around

  • @flashstudio7744
    @flashstudio7744 Před 3 lety

    very helpful! thx~ btw, is there any articles about self-balance method u can share?

  • @tigerspidey123
    @tigerspidey123 Před 2 lety +1

    how would you do network sync?

  • @meltpack8876
    @meltpack8876 Před 2 lety

    I've messed around with torque drivens, and one thing I found annoying is that while it does copy the controller, the controller's animations aren't physically Accurate and the ragdoll falls eventually, especially under the weight of all the body parts. I'm not too sure how they are kept upright once that's done.

    • @kirbo7184
      @kirbo7184 Před 2 lety +1

      you could apply a small amount of force on them and mix both to give the torque driven an easier time?

  • @legome3431
    @legome3431 Před 3 lety

    can you make a tutorial on how you make them??

  • @jomcg93
    @jomcg93 Před 3 lety

    coooooool!

  • @KarlSpark
    @KarlSpark Před 5 měsíci

    Can it work for Roblox???

  • @batnikelam-mavzer443
    @batnikelam-mavzer443 Před 2 lety

    gj