SUPREME COMMANDER EPIC #98 - Custom 8v8 on map gen - Average Joes -
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- čas přidán 25. 01. 2023
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Replay ID - 19043265
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To send me FAF replays to be considered for casting, simply send me the replay ID number to either my facebook page or in a youtube or forum mail. The replay ID can be found by right clicking on the replay in your local replay tab in FAF and go "show in explorer". The file name is the replay ID, just send that in and i can do the rest! :) - Hry
Gyle, pin this comment to bring me luck in my future FAF matches!
An unfrair advantage!
Seraphim player completes a Yolona Oss:
I will now sing you the song of my people
Strategic launch detected
Strategic launch detected
Strategic launch detected
Strategic launch detected
Strategic launch detected
beautiful, brought me to tears, then ashes
gyle: "what?! who said that? hmm mustve been a ctrl k or some artillery"
Scathis: *aggressively vomits directly onto game map*
"There goes the second nuke" ... says Gyle after seeing like the 6th nuke in the game
Wouldnt be a Gyle cast if he didn't miss the first 4 nukes in the replay. I really wish he would have a second person in his ear as he is watching the replay mentioning this stuff as he streams.
Yes please! Gyle really needs a co-host, even if all they do is keep their eyes glued to the minimap.
A nice lady saying "Strategic launch detected" would really make all the difference.
Too busy shilling for Ukraine for the ten billionth time and begging for more money because of his own poor political choices.
Or just edit the game later and show a mini shot of explosion so show the things missed. Seen a red alert guy do something like that to great effect
Too bad there is no clear audible notification when a strategic launch is detected.
STRATEGIC LAUNCH DETECTED
"Let me just focus on naval and an experimental post base destruction"
_Commander taken out_
"Not sure what happened there"
Had a long, exhausting day at work. Got home, put the kids to bed, cooked dinner, and now my efforts are rewarded with a freshly baked Gyle cast. Feels like it was all worth it!
Put the kids to bed before cooking tea, you are on a whole new level of evil 😈 🤣
How can you just ignore that menacing "Strategic launch detected" sound multiple times xD
It's so loud. My mind is blown. Absolutely hilarious.
He's hosted too many nuke heavy games, he's started tuning it out.
32:48 Hyper teled after the SACU and killed it, then died from bombers. That's why Sockfull was talking about why his "RAS boy" was murdered. It was a trap where Sock left his SACU exposed to bait a telesnipe on the wrong target.
Also, totally ignoring the "Strategic Launch Detected" until it blows up, and then ignoring the nuke that sails past at 40:02 or that it hits at 40:13. Takes Gyle to not notice a couple nukes... Or the one at 42:20... Or all the chat talking about taking down SMDs...
1:05:03 You can see Weck tele-snipes Signal. Odin had been in the top-right corner, then teleports basically into the nuke that just landed on the far south area, and very close to a bug that finishes him off. (Can see him on the bottom at 1:05:12. No they aren't Ctrl-Ks.)
Ah now I see. Odin dying got me confused.
And that's why you use the Highlight ACU mod, or at least double-check your tele-target.
gyle noticing the 4th nuke finaly is just on par with his blindness
I have to say... I got offended by that quite a bit xD While searching what killed the fist ACU (Nuke) he missed the next nuke.
8v8? Average Joe? EPIC!? now THIS I have to see.
Don't know about others, but I prefer Average Joe's games since Pro's tend to be short and unforgiving.
Wouldnt be a Gyle cast if he didn't miss the first 4 nukes, most of the air battles, most of the sea battles, and the first few experimentals.
I love Gyle, 53 mins Gyle is talking about Yolo-na being up and how nobody can see it and Team 1 is all scared coz they are feeling a Scathis hammering their bases :D
Good god, you haven't missed as much in any other cast as in this one, and I watched them all.
Still, enjoyable game.
You can out spam a Yolona Oso, you need at least 8 anti nuke tho and you seeing it as soon as possible helps. Also Gyle 2nd Nuke out now"....5 nukes into the game😄
Actually i think 6 SMDs are already enough. Yolona is not thaaat hard to defend against. Sad that they didnt manage to do that.
@@skuzzn815 i think even 6 smds is only for heavily assisted yolo, i remember 4 smds can hold out if some are loaded at the start vs unassisted yolo, given neither stalls
@@carlod5818 yeah 4 can just about keep up. but as soon as one other nuke is thrown at them they wont be able to keep up. also i find the value of the yolona is where you can totally obliterate your enemies expansion across the map. they may be able to spam enough smd`s at home base but they wont be able to do that anywhere else
sitting here, after I got a wisdom tooth removed. The pain is real. But ey, new GyleCast...The evening is saved!
Another day, another fantastic cast. Keep it up!
We _need_ more 8v8 games where everyone no one dies in the first few minutes. The amount of chaos and full scale warfare you get from the amount of units from having 8 players on both teams is just intense and I love it!
i wonder if gyle ever realized what sock full of kids means XD
Great cast and a really fun game to watch. I love these average joes epics, they get so crazy and messy
Your seething disgust for all things Cybran gives me a chuckle every time.
gotta listen out for "Strategic Launch detected" XD - love your casts though! :)
I am so glad I found this channel, great vids. So glad I found someone who post such great vids for a great game
just what i needed, a gyle cast!
MVP was definitely white. Without his unbreakable hold on his side of the channel, and that clutch play with the 4 experiementals, team 1 would have capitulated from the immense pressure from their bottom pond. Without white, there was almost nothing that would have stopped the land pressure before the Yolona could be used effectively
Wow, map gen keeps making surprisingly-good-looking maps!
I love Gyle cast but, every time I watch I get the "need" to play :D
The nukes man! The nukes!!!! I was yelling to myself hoping you’d catch them lol
2 EPICS back to back gyle is spoiling us.
I love it when you use free cam to show how epic the game looks after all these jears. Keep it up!
Hey, Gyle. Just wanna say, my roommate and I love watching your videos. We watch a game pretty much every night. Hope you're doin well. And, hope you'll post another one soon.
guys does gyle have his game sound disabled or did he just ignore 4 nukes
Seeing the Yolona Oss clear the map is such a satisfying feeling, like a pressure washer or something
"There goes the second nuke" lol
Nice, I like the new cleaner intro
Can we just take a moment to appreciate the amount of teamwork on show here? The team doing all the nuke launches did an absolutely amazing job at coordination and showed far greater teamwork than I see in nearly all of these videos, even the ones involving "pros". Definitely wish Gyle would take a moment to read the in-game chat from time to time (though with everything going on in the game I know how much that'd be asking), because the scoffing about lack of SMD really misses the best bits of this game. There was a surprising lack of SMD because they were coordinating teammates to do things like telesnipe SMD and also focused on using the nukes to damage the other teams eco if they didn't think they could hit an ACU.
Again love this video and how well they played.
good luck with the algorithm gyle. more folks need to see this game
The best way to spend an evening. A Gyle epic supcom cast and a glass of whiskey. Keep it up, Gyle! TO BE CLEAR: I think minimizing the time between the video starting and announcing the players is best. The sooner you get into the meat of the video, the more people stick around. Speaking from experience ;)
‘I wonder what could have killed that com…’
30 seconds before: STRATEGIC LAUNCH DETECTED
So happy to see that my childhoods game still lives.. Till this day the best RTS Game
Daddy chad ate a nuke that you completely missed despite the fact that they were discussing where to fire it in chat for 3 mins before it got launched
'There goes the second nuke' only correct if you don't count the 3+ other that you missed
I think he missed the first 3 nukes. 4th one launched he called it the first. While I enjoy the the casting, some priority needs to be given to nuke launches as they can easily kill coms. He was focused on some early experimental pushes, but completely ignored 3 nukes fired during, and missed a commander kill because of it.
@@nootherdestiny I'm amazed he manages to miss them tbh it all other audio gets reduced somewhat while a loud voice announces the launch of a nuke. Kinda hard to miss imo.
Gyle has the minimap up but he doesn't seem to ever look at it.
@@NameNotAlreadyTaken2 yeah i notice that too. it can get a bit annoying. when T2 flew their entire asf fleet directly towards the yolonna i assumed they were going to snipe it with strats. gyle didnt even acknowledge it until they were halfway back so it wouldve been something missed
@@henry7696 this was painfully full of missed action
40:00 your bad eye sight strikes again, there are 2 nuclear explosion marks on the ground. He got an direct hit by an nuclear warhead :D
Always great to see people playing this game better than me
Love the casts
one of these days, I pray that the double Billy nuke combo will rear its explosive head again. Its a old strategy me and my friend would use to remove roughly anything we looked at far before nukes were able to do so. Very good at taking out coms under shields as well. We need a FaF version of team wars, were each time or side picks only one faction to play were it would be Billy nuke haven.
Love your streams, Gyle!
Just got home after pints after work..want to watch now but I wouldn't appreciate the gyle greatness. So a like and a watch while sober
that snip at 36:30 was glorious.
if she had have sent 1 less tac missile, or if there had have been 1 more TMD built, the the game would have gone very differently
i was not able to do what I normally do as you had no intro for me to skip haha
"There goes the 2nd nuke" he says as the 5th nuke launches :D
Another fine Pilecast.
40:00 You missed the nuke, Gyle. He got nuked.
Great game, I am 45 minutes in and leaving this comment to feed the algorithm to your advantage ;)
"By the 37 minute mark you would think everyone would have build anti-nuke in preparation for this"
Or from the reality that 4 nukes had already been thrown at them by this point..... Never change Gyle.
At least you noticed the 4th nuke... :)
This game was so ahead of its time.
Appreciate you Gyle
I love how like half of faf games end looking more like DEFCON than supcom
everyone here complaining about the amount of stuff gyle misses, but that's what makes a gylecast, a gylecast :D
Watching the Yolona Oss spam out super nukes was frustrating as a viewer. I can only imagine how unfortunate it was for Team 2 to have to deal with. Seems like once it's up and firing, unless the Seraphim player is being heavily pressured rather than safe in the back line, it's game over for the other team.
About the mercies, right after they leave the factory fuel starts ticking down, even after they land, so early in the game with limited buildpower and resources your group size is limited. They also get ~2 shot from t1 aa.
Okay, TwitchyMofo is a funny name, but sockfullofkidz had me rollin'!
wow. loom at the opportunity there to devlop this game
Used to play HW2 with wek. Definitely wasn’t an average Joe on there. No doubt he’ll pick this up well
its frequently on sale on steam for like 3$, look for the faf mod for multyplayer and coop
how are u doing gyle
:-D lol, i love it when you miss the nukes :-) its the suprise in your voice. Brilliant as always mate.
YAY, It's bath and Glye time!
Same lol
That's a lot of Mass extraction points.
I no expert but in 8 vs. 8 if full share is on it seems better to teleport snipe T3 energy over ACU ?
Trust Gyle to miss the first three nukes of the game lol! Also I disagree about telesnipes - not only do they have a perfectly functional counter, but they're also just exciting and fun. The real cancer of the game imo is T3/T4 arty spam, which has no long-term counterplay and is boring af to both watch and play against as it slowly wins the game for you from a full turtled position. Novax spam has the same issue.
i feel a tele inhibitor would give away too much about the enemy base as well. you could just try to tele into a spot and be told you cant, which reveals that they have a structure without you having to do any kind of scouting
Defensive map played by aggressive people. Love it
This game was taxing to play in - I missed some of my own teams nukes!
nice map
Nuke lounched ... probably another tec missile snipe :D
As always great game. Make more.setons epic
0:25 "i have altered the deal... pray i dont alter it any further" :D
Maybe, instead of blocking Teleports there could be a Structure that slows the Teleport charging by ~80% if it targets into its AoE? Maybe also add an automatic warning on the Incoming Teleport?
There's actually a mod for that, mayhem. It has anti teleport towers and such.
Noob question, why are the Mass extractors in the beginning all paused? With the red "atm not working" marker? It seems like their all upgrading, but all at the same time in early game? ._.
"Stragetic Launch Detected"
"Oh! What killed him!?"
Love you gyle keep it up
If I can't watch my crab being built in the background of the intro then I don't want it!
Pzzt, somebody save me. The Cybrans have hacked my account and are threatening to turn my dog into a T1 Mantis!
Uuuhhh nice !
You have no idea how angry it made me that Babushka died at 36:06, UEF TMD's are just so incredibly bad that it's not even funny. 7 tactical missiles were fired across the pond and 1 ship with TMD fired 2 volleys and killed off 1 of the missiles, fired another volley and damaged another (I'm guessing to half health) but during 36:00 that missile dies (it's unclear if something shot it or damaged missiles die off after a second), it's possible that that one ship, took out 2 missiles itself.
That leaves 5 missiles for 3 TMD's to destroy. 5 missiles are flying in, the 3 TMD's lock on and destroy 1 of them, 4 remaining. Before the 4 missiles reach the commander, all 3 TMD defences fire off another volley. There are now 3 tactical missiles remaining. Commander goes boom. Despite firing off 6 shots, only 2 missiles get destroyed.
So, I actually done some testing comparing different races TMD's etc, it turns out that the further away a tactical missile is fired, the less time TMD's will have to shoot at it, this is because the missiles would have started their descent alot sooner giving the TMD"s less time to shoot at them as they're already pretty close to the ground.
Anyway, fired 42 missiles at the aeon volcano, it chewed up 41 of them and the last one flew off course because of the ball it fired.
3 zappers would have stopped 4 missiles.
3 seraphim TMD's would have stopped 4 missiles (depending on range fired at)
4 buzzkills would barely be enough. There were times 3 missiles still got through.
You've no idea how many times I wish I could just build the governor on land (t2 cruiser ship) because at least then, UEF would finally have some good TMD. /rant
Another Great Cast Gyle, if possible, could you put the neroxis map settings in the Description, or can someone tell me how to get my Neroxis to make this map,, i know you can get it from the replay, but it disappears the next time you launch FAF
During your filming are the audio conditions where you can not hear the game play? For instance, "Strategic Luanch Detected" ??
Nice
I got chatty with the like button and smashed the comment section. Am I doing this right?
As a fellow Englander, I know what you mean Gyle. It seems to be very hard to type full words these days. Know only has two more letters yet people do that. Plus the word that has become part of the ethos that I despise, "Welp" which means absolutely nothing. It was just a spelling mistake, yet has become a word that loads of people use to mean "well".
SPOILER
Okay that should be enough space to have the show more thing. Anyway at 36:06: While watching these replays and playing the game myself, I feel more and more that TML snipes need to have the counter buffed up. It seems ridiculous that there aren't tml launch alerts for situations where multiple are closing in on your ACU while surrounded by TMD. As it stands literally the only reason snipes at this stage work is that the player is distracted. So despite being surrounded by the buildings specifically meant to counter those snipes there's basically nothing you can do about it short of being hyperfocused on your ACU nonstop.
Just feels like they should do something to have nearby TMD give some sort of alert so that the player isn't more or less forced into focusing on a single unit.
Edit: 39:40 "STRATEGIC LAUNCH DETECTED!"
*two seconds later*
"Whoa what happened how'd they die?!" :P
Hey Gyle, Gospodin is Russian for "Sir" or "Mr.". Doesn't have much to do with the old Odin.^^
Well got here quick
nice
I feel like people forget the Scathis can move. Unnecessary Scathis death makes me sad.
I don't think there would have been time to move it, it would have to retract and after that it's really slow.
thank you for mentioning Ukraine mate, it means a lot for us
And there are people who need to be told the basics (myself being one of them) because we don't play the game and just enjoy the casts
Bruh how do you miss the nuke missile kills, there's a loud voice cue when they're fired
Yippie!
.... but not having the ching, ka-ching though .... these truly are the darkest of times.
So why exactly is T1 PD helfing against laser sniper? 🤔
Uploaded 34 minutes ago
Video is 1h7min
Already has a dislike
Clearly was done by an idiot XD
Keep up the great casts Gyle. Never let the blind haters get to you.
Well, I think the Dislike still counts as interaction, like the Likes and Comments.
Blind loyalty is more idiotic than a single criticism which is easily justified in this case. I can understand missing something when there is a lot going on but the things Gyle was focusing on at key moments were mundane in comparison. How many more cues than a very audible "strategic launch detected", the chat discussing it and a very obvious nuclear symbol flying across the screen and mini map does it take..... There is only one blind person involved here and he has about 10 years experience...
How are you seeing the Dislikes? I thought YT in its infinite wisdom had already decided transparency was for suckers and hid those.
@@ArawnOfAnnwn *pulls open left side of trench coat
"Can I interest you in some... _unofficiated_ google browser extensions?" says a raspy voice through a black tinted gas mask.
--
There's an extension you can download called 'Return CZcams Dislikes'. It does what it says, although, we're at the point it's not 100% accurate.
It is mostly accurate tho.
@@totaldramagamer5521 I thought that thing just showed what the Dislike count was prior to YT hiding it? That shouldn't work at all for new vids. So how does it work then, and why is it not accurate?
Gyle casting this with Nuke warnings off lil