Nice vid! Another really underrated thing in pvp is the knockback enchantment, because your opponent "escapes more easily" but you can have two swords, one with no knockback and one with knockback, that way you can sprint punish your opponent making comboing you impossible, also you can mix with fishing rod to have easy stun but that's harder
Here’s an idea that’s proablly pointless: so with redstone, you can make an tnt powered arrow rail gun. Could you try to maybe use tnt minecarts to accelerate an arrow to insta kill a player. So like place a tnt Minecart, shoot an arrow at an enemy, then explode the Minecart, excellerating the arrow so it insta kills the player. I think it would be really cool to see it be attempted, even though it would only really be useful to kill players at a distance
@@KairyuYT like if a player is running away, and they have a head start, maybe it could be possibly to kill them with the arrow. If they are running away, they are proablly low health, so maybe it has a chance of working. Idk tho
Can you show a tutorial for double stacking like in uhc kit a player while sprinting places a block and then jumps on it then places two blocks underneath while jumping. Please teach this 🥺🥺🥺🥺🥺🥺
video idea: Bow boosting is underrated. You travel quickly (~12 m/s), jump up to 13 blocks with a boat clutch horizontally, jump 2 blocks high, throw Ender Pearls much further, shoot velocity arrows that fly further, and so much more. P.S. Do you have a dc?
The damage of harming 2 is 6 without any protection or kind of armor btw harming is kinda op but people most used arrow of harming becuz of range welp actually lingering is more better but for me harming + wither pot is op
Incorrect. Harming is too hard to craft in both survival and UHC. Poison 2 bypasses gaps and gets people with prot 4 dia to half a heart for way less the cost. Also, wind burst mace is superior to both of them.
Tipped arrows are typically banned on a lot of servers. Not to mention some servers close off the end for a while meaning tipped arrows are not possible to get without slaving away on villagers for 12 hours. It’s cheaper, it’s still effective. Arrows ARE better but they are early end game items while harming pots are accessible early game. I’m not trying to say harming pots are better than arrows, of course they aren’t. But they still work and act as a work around for tipped arrow bans.
@@KairyuYT Tho at what cost? 1 slot for 2 hearts, is horrible, and its pretty easy to just miss them, and only do 1.5 or nothing. Not really worth it, only for double webs, but u can just fake low double web, and drain all their pots, so its not really a good strat.
@@xTenheart people typically don’t carry any damage pots on them. Again on many servers tipped arrows are banned. 3 damage pots better than 0?? Also just don’t miss 💀 Fun fact 1:00 I already know that’s the counter 🙄
@@KairyuYT Bro, 3 slots would make u lose, in a competetive fight, and why tf, would u take 6 hearts of dmg, instead of 3 stacks of exp bottles. Ull have one shot at hitting this, the chance on it working better than just exp or pots is like 5%, meaning that its just a waste of slots. maybe decent in early game, but nothing actly good on an smp.
im gonna come back to this
upload 😳👉👈
@@tarunhello9071 im waiting on the thumbnail
Yoo W artual
yo the goat is gonna make a videoooo
ARTUAL IS HERE!!!
I did NOT know lingering could be useful
Bro is gonna be the ultimate pvper some day by combining his all trick together
wizardry
my pvp vocabulary is expanding greatly because of this
keep doing what you do
In invaded kitpvp harming pots are actually the meta which is cool
you are the only channel that consistently teaches me new things and what i want to know in a fun manner
I found a kairyu type strat :) might make a video on it inspired by u
Go for it
@@KairyuYT bro is a supporter :0 w guy
Nice vid! Another really underrated thing in pvp is the knockback enchantment, because your opponent "escapes more easily" but you can have two swords, one with no knockback and one with knockback, that way you can sprint punish your opponent making comboing you impossible, also you can mix with fishing rod to have easy stun but that's harder
I’m making a vid on kb soon
seeing myself was a jumpscare lol
Never thought lingering potions could be useful in any other way than arrow crafting
Here’s an idea that’s proablly pointless: so with redstone, you can make an tnt powered arrow rail gun. Could you try to maybe use tnt minecarts to accelerate an arrow to insta kill a player.
So like place a tnt Minecart, shoot an arrow at an enemy, then explode the Minecart, excellerating the arrow so it insta kills the player.
I think it would be really cool to see it be attempted, even though it would only really be useful to kill players at a distance
I don’t think it’d be possible to do it mid battle, you need A LOT of tnt to accelerate an arrow to insta kill
@@KairyuYT like if a player is running away, and they have a head start, maybe it could be possibly to kill them with the arrow. If they are running away, they are proablly low health, so maybe it has a chance of working. Idk tho
i was actually really annoyed when you used this strategy on me ngl well played.
I was the guy at 1:42
1k subs :) (I subbed at 999 so I ended up as the 1k sub)
I’m a big fan of harming potion strats I use it a lot. I think lingering might do more on bedrock but correct me if I’m wrong
Can you show a tutorial for double stacking like in uhc kit a player while sprinting places a block and then jumps on it then places two blocks underneath while jumping. Please teach this 🥺🥺🥺🥺🥺🥺
Fire
video idea:
Bow boosting is underrated. You travel quickly (~12 m/s), jump up to 13 blocks with a boat clutch horizontally, jump 2 blocks high, throw Ender Pearls much further, shoot velocity arrows that fly further, and so much more.
P.S.
Do you have a dc?
I don’t have a dc, and I actually already made a video on bow boosting!!
yes you covered it in a very good video on advanced movement, but I think this strategy has even more advantages...
great video again though
Wait this is my favorite pvp strat smh, now everyone else is gonna do it too
(I suck at pvp so I sometimes use it to even the odds a bit)
Gutes Video!
The damage of harming 2 is 6 without any protection or kind of armor btw harming is kinda op but people most used arrow of harming becuz of range welp actually lingering is more better but for me harming + wither pot is op
I like your video
Very Smart
I love bossa nova
Hey thats me 1:28
😮cameo!
w Kairyu and Artualcm
W lefty
pearls rn:
1:26 rn:
I called it!
Yuppers
I thought you are Kariyu
I like dumb strategies
what server is this video taken on?
play.pvplegacy.net
@@KairyuYT thank you
Incorrect. Harming is too hard to craft in both survival and UHC. Poison 2 bypasses gaps and gets people with prot 4 dia to half a heart for way less the cost. Also, wind burst mace is superior to both of them.
Mace and poison are already popular choices for pvp. That’s why I call it underrated
@@KairyuYT good point
Fiwtht
Bro, u do realise, pots are basically the same as arrows, but for noobs, and taking up way more inventory space?
only lingering was decent, but if they survive it once, their gonna be armed for it.
Tipped arrows are typically banned on a lot of servers. Not to mention some servers close off the end for a while meaning tipped arrows are not possible to get without slaving away on villagers for 12 hours. It’s cheaper, it’s still effective. Arrows ARE better but they are early end game items while harming pots are accessible early game.
I’m not trying to say harming pots are better than arrows, of course they aren’t. But they still work and act as a work around for tipped arrow bans.
@@KairyuYT Tho at what cost? 1 slot for 2 hearts, is horrible, and its pretty easy to just miss them, and only do 1.5 or nothing. Not really worth it, only for double webs, but u can just fake low double web, and drain all their pots, so its not really a good strat.
@@xTenheart people typically don’t carry any damage pots on them. Again on many servers tipped arrows are banned. 3 damage pots better than 0?? Also just don’t miss 💀
Fun fact 1:00 I already know that’s the counter 🙄
@@KairyuYT Bro, 3 slots would make u lose, in a competetive fight, and why tf, would u take 6 hearts of dmg, instead of 3 stacks of exp bottles. Ull have one shot at hitting this, the chance on it working better than just exp or pots is like 5%, meaning that its just a waste of slots. maybe decent in early game, but nothing actly good on an smp.
Its not underared
I’ve only seen 1 random person use harming pots on legacy and 0 people use lingering. I think that’s underrated
@@KairyuYTI sadlycant say the same
impractical and useless
Not useless, perhaps impractical!
It’s not