The End of Canto 1 and Start of Canto 2 『 Limbus Company #2 』

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  • čas přidán 17. 05. 2024
  • We finished Canto 1 and got ourselves some Brand New IDs! Gregor's story is done! Now I think it's Hong Lu's story!
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  • Hry

Komentáře • 17

  • @VelpariaDantalion
    @VelpariaDantalion  Před 25 dny

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    Want to catch my livestreams next time?
    Head over to www.twitch.tv/velpariadantalion/
    Give it a follow! There will be Weekly Streams and tons of fun!
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    My Wishlist ► onegift.io/creators/velpariadantalion
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  • @sojourn6207
    @sojourn6207 Před 29 dny +9

    Your gatcha luck is absolutely insane. Usually, since the chance to pull the 3-star banner unit is 1.45%, it takes 69 pulls in average to get it. And you got Ring Yi Sang in 10 pulls. Also your initial pulls are insane. All 3-star units you pulled so far are very strong. Poor Chi that she has to witness this. 😅

    • @LTDLetsPlays
      @LTDLetsPlays Před 29 dny +2

      ı dısagree average ıs 30 pulls

    • @sojourn6207
      @sojourn6207 Před 29 dny +3

      @@LTDLetsPlays Okay, so I deleted my reply earlier, it was a little rude. My justification for 69 pulls for Yi Sang alone is his individual rate of 1.45 out of 100 per pull. This rate is fixed regardless of whether it's a single pull or a 10-pull.
      According to the laws of math involving a Bernoulli distribution with success probability of 1.45%, you need 100/1.45=69 samples in average for one success.
      The expected number of pulls for a 3-star in general is 100/2.9=34.5, maybe that's what you meant.
      Or maybe I'm misunderstanding the extraction table, if so, let me know.

  • @WoW_The_
    @WoW_The_ Před 29 dny +7

    something else

    • @stuckerfan2563
      @stuckerfan2563 Před 29 dny +1

      I mean hong Lu is from dreams of red chamber

    • @DuyroZeppeli
      @DuyroZeppeli Před 29 dny +7

      Not every new player can tell right away whose chapter it is, let alone figuring out the canto order, especially when others decided to let them find out by themselves.
      She'll know sooner or later, there's no need to speed up the process just yet.

    • @WoW_The_
      @WoW_The_ Před 28 dny

      @@DuyroZeppeli I was trying to make a funny comment, but fair enough. I.. guess i'll edit the comment to something else?

  • @Number1Arbiter
    @Number1Arbiter Před 25 dny

    This is the first time I have actually seen Ebony queen's apple's second check lol useally it dies before then

  • @JannetFenix
    @JannetFenix Před 27 dny

    Everytime i rewatch the cantos, i am each time baffled at the godlike level of Voice Acting in this game. Gregor's VA especially feels outstanding due to how much of a voiceacting veteran he is - you can hear in his lines how fluently he mimics emotions, even ones like puzzlement, absolute shock, demotivation, self-loathing, mind-confusing stress - right on call.
    Apparently, accordin to Heathcliff's VA (who, by the way, is also a Vtuber!) he and few others in the cast were almost intimidated by Greg, seeing themselves as crawling amateurs in presence of his talent.
    Undeserved - all of them have brilliant strengths. ^^

  • @jorgel.2563
    @jorgel.2563 Před 27 dny +1

    Oh god, when you used the other sinners that weren't your main ones it made me remember when I did too! After a while I realised that getting sanity with your main team was important just in case, and it's not like there are few checkpoints

    • @JannetFenix
      @JannetFenix Před 26 dny +1

      I found interest in designing my teams especially to give spotlight to the less used IDs i have ^^
      The artists and actors went overboard breathing life into them - might as well give them some love.

  • @user-ik6rv3cr5t
    @user-ik6rv3cr5t Před 29 dny +2

    Your avatar looks so cute

  • @JannetFenix
    @JannetFenix Před 27 dny

    Additionally, want to know why is Limbus my favourite game this far? Sue it's a gacha, but really doesn't feel like one, and for the longest time, i've been trying to pinpoint, why. Many players will say: "it's super f2p fiendly" or "the story is really good" or call up instances of PM as studio listening to players with no delay or no pushing away blame for mistakes, fixing them on the fly.
    Recently, i found a proper point.
    What, do you think, is Gregor? A genetically modified child soldier, reject of a lost war, waged between megacorporations in a postsingularity corporate-dystopian megalopolis?
    Or a child prodigy, who spent entire life fulfilling ambitions of someone else - and, after the tumble into decay, finding himself unable to have expectations of his own? A gifted child, left to himself, with no ambition to look forward to.
    A sour, self-loathing reject, so complacent with idea he deserves the gutter he lives in, that sheer idea of trying to change into something else is to him something *unthinkable*.
    Rot, decay, bottom-feeder; withered roots and thorny branches, unsightly and so difficult - if not impossible - to reshape: even the EGOs he can wear resonate with that mindset of his.
    Sinners embody stories from classic literature, readapted to resonate with us, players, showing us our ugly, unresolved issues. In Gregor's nightmare, it's not the war itself that terrifies him and makes him crumble - it's the burden of his mother's ambition. At first, a hidden trauma, transforming into Tomah's opressing expectations: You must be there, a hero, to lead us all!; forcing him into shoes of a leader he never wanted to be, paraded as a prodigy he was manufactured into... culminating into the image of his mother, that will always crush him under the weight. How many of us carry similar shackle?
    Gacha, as a genre, heavily depend on gratification and fantasy escapism. They flower you with praise, put your MC as a miracle maker, solving problems of others with ease, earning their gratitude. But PM games just *don't work* with that. From Lobotomy Corporation, Library of Ruina, to every single Canto, their games refuse to face away from struggles. They force you to look into them and acknowledge your weakness, encouraging you to muster strength to challenge it.
    And this, despite lack of nudity or nsfw content, makes this game as mature, as a game can be.
    What's important for sinners is to realize that no matter how unfair their circumstances, they must keep fighting. Their situation was not easy, but they must not wallow in it, but instead, get on their feet despite it - acknowledge, accept, overcome. Gregor was made to look into himself. He is yet to make the step forward... but the path exists out of his inferno.
    Keeping up with idea, what do you think is Rodia?

    • @VelpariaDantalion
      @VelpariaDantalion  Před 27 dny +1

      Firstly, Please no spoilers as I am new to this game and am Starting Canto II!
      Rodion... While I adore her friendly and outgoing (and a lil playful flirty) personality, I feel that she's hiding something. Probably a dark secret or an issue and she's pulling up a facade one way or the other. I may be wrong, since I'm just guessing but hopefully as I continue to stream this game, I'll get to know her more!
      I love all the sinners so much! I really want to explore more of their stories as I progress through the game.

    • @JannetFenix
      @JannetFenix Před 27 dny

      @@VelpariaDantalion Oh, those aren't spoilers, since it's not story content - it's just an analysis of canto 1 ^^
      I'll be looking forward to it with great anticipation ^^
      And canto 4 and 5 quite literally changed my life - as to how, i won't spill beans until you're done with them :>