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R-Type Final 2 - Final Wave Cannon VS Every Boss Exhibition (All DLC Included)
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- čas přidán 22. 03. 2022
- Hey guys, in this video we'll be melting every single boss in R-Type Final 2 using the overpowered Giga Wave Cannon, which has 7 loops and kills almost all enemies in one shot when completely charged. Enjoy!
#RTypeFinal2 #R-TypeBosses #OneShotBosses
Boss: Finally, a worthy opponent. Our battle will be legenda-
GWC: *casually hits 'Delete'*
This thing can be summed up as
Aight, I charged enough. I win.
12:27 What? You survived? No way!
yeah that's a fatal flaw for the devs.
I still prefer the Giga Wave From ps2 R-type Final, it really fills the entire screen
every boss can be roasted, except for this ABSOLUTE MADLAD 12:27
Stage 6.0 boss is immune to Giga Wave Cannon, oof
Destroy these shields, and he will destroy by giga wave cannon (excuse me my englis, It isn't very good).
1:46: they didn't forget about R-Type Leo
yes, it's a sfx from the Leo game
The grand finale!!
16:29: These are the PS2 Models in the background
KAISER.....WAVE!!
dah dah dahdahdah...dah dah dah dah...dah dah dudududududuh ima chargin my attack
This video is a niche acquired taste
Puré satisfaction 👌💯
there still be a last volume of DLC Set series
do~re~mi~🎵
on the first stage, how do you cut loose the force?
Throw your Force on an enemy, it will go berserk on its own, as long as its Anchor Force
Specifically, the upgraded version of the Anchor Force
Why does that final loop say “bydo”
i wonder if there are cooperative mode?
Not actualy
R-Type Dimensions EX does have co-op but not R-Type Final 2.
1:44 what F???
What ship is this?
The ultimate fighters: R-99 Last Dancer, R-100 Curtain Call and R-101 Grand Finale. They can use all equipment from all the previous ships
An overly and unnecessarily difficult game which infuriatingly relies on the players ability to repeatedly play through the levels an exhausting amount of times, memorizing enemy attack patterns and memorizing their a pathway through the levels. A complete waste of time and money. 0/10 to the developers.
R-type is my favorite game for life.
I have some very rare items and also in the top 10 Worldwide on R-type Dimensions ( 65k + players ).
I really enjoy this latest game but I agree with You that there are many elements which the developers seemed to insist on making almost impossible.
Its interesting how different styles of games transfer to different consoles.
With the very First outing in the 80's the layout was exemplary with set patterns that You new were set in stone so to speak.
With Final 2 there are times when it all depends on how the game and console are and if it feels like allowing You to progress.
Classic example the level on DLC with the maze at the end and fast scrolling boss from R-Type 2.
It took Hours to figure out which ship to use and what pattern.
I dont know why they had to make the achievements so difficult.
Its almost like a last addition to totally infuriate the gamer.
The Flawless R-Typer Trophy should have been set on any difficulty accept practice.
They should have allowed the slow mo function to achieve it.
I really like the Game but there has been times when I despise its difficulty curve and for Me and others being an avid R-type fan all my life its a shame.
Its like sometimes You play it and use exactly the same pattern as before and yet still end up being nailed???
Some of the stages and bosses give You literally no room to maneuver at all.
Lets hope that if there are any future R-type games that they take on board the criticism.
That's kind of the point, in a way it's like a puzzle that you have to work out.
@@oliverpolden no issue with puzzle games but any decent puzzle needs to be enjoyable too. This game isn't