As of me typing this comment, the 1.0 release of this game is out. It has WAY more content than i go over in this video, but all my major points on game design and what not still stand. Its worth a buy even more so now.
I found this vid after release while looking up reviews and will say that it definitely helped sway me to buy it. Looking forward to watching more of your content as this was very very well done.
Call of duty. Cant really have that feel other than hes got a gun. I would say Contra is a better analogy. Because Its a totally different feel from first person perspective and top down.
I feel like everyone is skipping Pyre when talking about Supergiant's track record. It might still be my favourite game of theirs. The world, the visuals, the narrative and characters and especially the super experimental gameplay just really came together beautifully for me.
Agreed, but I think the reason he didn't delve deeper into Pyre here is because he was using Bastion and Transistor to explain the gameplay of Hades. Pyre was honestly unlike any other Supergiant games in that aspect, but I found myself to enjoy it surprisingly.
Its not just here that it it gets skipped over and it does make me sad too. It just wasnt as successful. It remains the only game ive ever preordered in my life.
The one thing that I love about Hades is that I’m always constantly doing something. There was never a second went by where I was like: “Man, that was a waste of time.” I’m constantly fighting enemies, and when I’m not I’m constantly making decisions: which boon to take, which reward I want for the next chamber, whether I should enter a chaos gate (high risk high reward). Because the game goes room by room, there was never any backtracking. When I’m back at home, I talk to characters, give them nectar, buy upgrades from the contractor, sell my fishes, check the shop for deals, spend the darkness I collected for upgrades, upgrade my weapons. Then I would be choosing the combination of mirror perks, weapon, keepsakes and pact of punishment for my next run. I never feel like I’m wasting time in Hades like I do in some other games: getting lost in the map, backtracking, running through long hallways, solving stupid puzzles before getting to fight again, etc.
This game is so good. 60 hours deep at this point and it's easily my favorite roguelite. Don't get put off by the early access tag this game is more polished than most AAA releases. I can't get enough. Ps 32 heat is bonkers, that's going to take a while but I want that damn skelly statue
Close to 40 hours myself. Cant believe im still getting new dialogue and story developments. I believe ive unlocked all progression stuff at this point except some of the Fates' prophecies.
Just to add to the weapon aspects: the 4th aspect of each one changes the gameplay dramatically. The 4th aspect of the spear drastically cuts down your health and health gain but gives you a powerful new attack that heals you when dealing damage.
@@BNik92 Can the one who develops games not have a favourite? Can the writer not have a favorite book of her own? Can I not hold one of my creations above the rest, praising how it turned out? If having a favourite child meant disregarding all others, then it'd've been different. This isn't the case, however. Zero-sum systems are mostly only present in physics and other topics derivated from natural science, hardly our self-fooling minds would be bind by such notions.
The soundtrack in this game really draws you into the mood. As soon as the boss dialogue ends, the fight is about to begin, and the metal picks up, all you can think is: Aw man IT'S ABOUT TO GO DOWN!
These always seem to be uploaded when I'm sitting down for something to eat. That proceeded to be a bad thing, as I spat out my quiche at the line "Their argument could just be a list of their previous games followed by a racial slur, and that would be enough". Another great video!
I usually avoid Early Access games like the plague, but I had to throw caution to the wind when I saw it was by Supergiant. They've taken two genres that I don't have much general interest in (sports, and rogue-lites) and made two of my favorite games in recent years with Pyre and Hades. The art, the gameplay, the story, the voice-work, the music, etc. It's rare to see a studio excel in so many areas regardless of the genre that they tackle.
Greek setting... ranged shield weapon... Rygar: The Legendary Adventure continues! Anyone else remember that game? Was my favourite like 20ish years ago.
I already bought the game, played it, knew that it’s an amazing game, but I’m still here to listen to someone articulate how amazing it is and nod along.
Hades also owes its existence to Pyre! Pyre had content unlocked after the first playthrough that SG saw many players missed entirely, as they would best it once and never pick it up again. That's why Hades pinned down the replayability so well.
I think the main issue I have with Early Access is just how many games abuse it at the expense of games that totally don't like Hades. Deep Rock Galactic, a game I've been sinking time into with some friends recently, is a good example of Early Access done right in my opinion. There's a clear road map laid out for the game, a lot of content to sink your teeth into already, and the game feels pretty polished as is. It's a shame that just like DLC, Early Access is abused more often than not. Great review, by the way. I'll definitely pick this one up at some point, but probably not until I actually clear Transistor off my backlog.
Both Deeprock and Hades have been absolute gems of games, some of my favorites in years! They both have so much effort and care in their worldbuilding, so much personality and an obvious care for their playerbase.
Nice video! Supposedly next month's update will include new foes, according to the March update trailer, but I do want to note there is probably unlikely to be new bosses (maybe one more, if anything? but that's just me being hopeful), and the dev team have confirmed through recent Q&A sessions that there will not be further biome areas. So if you were looking forward to that happening by launch, it won't. There was talk of adding mechanics to existing bosses, but they're not really saying much besides that. I think they're largely just going to work on polishing what they have now.
I bought Hades when it was first released on the Epic store roughly 18 months ago, and I've put roughly 1200 hours into it since. This fact alone should say more about my appreciation for the game than any other comment I could make.
@@gta6a475 I literally have no idea what you are talking about. Are you asking how did I find a reason to keep replaying? For starters, the game has changed a lot since it was first released, the heat system wasn't even around for the first couple of months.
I had a lot of fun messing around. In one run I only upgraded the rail gun special so the bomb was enormous and devastating. It actually got difficult in the later part of the last level because a lot of enemies would outrun it, but it was super fun.
wow. I just picked up the game and it looks very different now. All the changes I noticed look waaaay better in the fully released game so I'm glad I waited.
I’m torn about the 4th area. I don’t enjoy it as the 1st three but it also feels like a build/skill check That I enjoy as a 1 build conquers all feels a bit empty.
I have watched a lot of reviews for this game. Your review sold it to me, bought the game and beat Hades the first time and I heard Orpheus sing. Best roguelike I ever played.
I forever steer clear of early access... however... I watched a Rapid Fire review on angry joes a few months back and it had me hooked. Love this game a ton. You did a killer review and definitely sell “taking the chance” with a title in early access. Recently found your channel man, and I’ve loved every video. Please please please keep up the great work! Love your high quality content!
I waited until Version 1.0 before playing the game (I bought it earlier), and I actually kind of really regret not playing it earlier. XD Also your "this feels like the definitive edition of each greek god" is on point too...EXCEPT that as a huge fan of Overly Sarcastic Productions, some of their designs will always be the "definitive" for me. I will always think of of Artemis with a blue motif, not green. :P
The next update should be 1.0! I played this after the first couple of updates early last year but now excited to finally come back to it when it updates later this year to full release.
After almost a year I still get chills from Transistor's music and the accompanying/narrating voice. Never in my gaming life have I experienced such intimacy between in-game character (just voice, in fact) and myself. Loved the game and the studio just for that miraculous feeling.
its the greatest youtube video ever made so it makes sense that you would click on it
Před 4 lety+3
i love hades make me feel more like a complete game than an Early Access Hades know how to make you curious with the stories, the gameplay is awesome and the music is another level as usual
Hey Jacob, just want to say your content is exceptional and you absolutely deserve more than 11k subscribers. In saying that, I also wanted to state I really disagree with the implication a few times throughout the video that Transistor's gameplay/combat style is 'gimmicky', or at the very least the connotations that are associated with the word. While it's definitely unusual I played through Transistor multiple times and found it really engaging and unique in terms of how the combat provides the player so many different options in which to approach every encounter, and each of these options are completely customizable. I'd put forth the argument that Transistor is in fact, not really an action game in the same vein as Bastion or Hades and is in fact a much more introspective experience when it comes to combat which forces the player to examine the resources and abilities at their disposal and then use them in a way that takes a bit more thought than the other entries in the series. I want to state that I do not think it is necessarily superior (though I do personally prefer Transistor's gameplay), but simply entirely unique. It's definitely a game that when charging in head first you will find much less enjoyment out of (if you play it like a kiting simulator, like you did in the gameplay cuts of it) than if you sit back and view it more like a tactical experience. I would be really interested to see a more in depth breakdown of your views of Transistor as I truly think your analysis is very on point for many of the games you have spent time on; however I really feel we differ in opinion here and I'd love to better understand your side of the argument.
Satisfactory is also really good even though its EarlyAccess. The only thing in it so far is the main progression without story or anything, but progressing through the tech tree and building factories is fun enough to sink dozens or hundreds if hours into.
Rogue-lite* Roguelikes are...Like Rogue... Which is a turn-based dungeon-crawler with permadeath, spontaneous encounters & ambiguous potion effects in a procedurally-generated map. Rogue-LITE incorporates *SOME* of the procedural generation & now psuedo-permadeath because gamerbabies love a sense of "progression" because they're quitters who don't learn from experience, they want a material reward instead of the reward of learning through experience. Enjoy.
Bastion is one of my favorite games! I LOOOVE THE NARRATOR!! The music!!! I'm so glad I watched this review! I'M BUYING HADES!!!! also 18:40 Hahahaha On behalf of myself, a mandrake fat gamer girl, that shit was funny XD
I actually like the temple area quite a bit because its a shorter section with a unique progression mechanic. Elysium is honestly terrible though, and after like 25 hours of gameplay its just a struggle to push myself to play through it anymore. Virtually every enemy feels cheep or inconsistent. And then you throw the respawn mechanic, huge rooms, and huge waves of enemies over the whole thing and it just turns into a massive slog.
I've been looking for a review of the game cause I was kind of intrigued by it, and man you did a great job in explaining everything and showing us all of the aspects of the game which I'm really grateful for. I think I'm gonna buy the game, I'm still deciding between Hades and Hyper Light Drifter though so if anyone sees the comment and can recommend which one of em I should buy that would be a great help too
ProbablyJacob I saw that you did that but I didn’t wanna watch it because of the spoilers. Anyways I’ll buy Hyper Light so thanks a lot! I’ll definitely watch your video after playing the game
I think Transistor is more of a storytelling game, than combat focused. And I actually enjoyed even the combat, trying various combinations with the functions. (Later, I played it on laptop with a mouse only...)
Great video. Super giant is my fav developer. They are so good. I really wanted to love Transistor but the mechanics felt clunky. There were some good ideas there tho. And yes the art and music is just mesmerizing
The boons honestly put me off a bit. If you invest into upgrading your attack for example, then you have little to no reason to use your special or cast. This kills the variety in combat, resulting in your primarly spamming attack.
This is the best review of this game. I really did not like the jarring movement..bastion is still better in terms of overall feel to me but I apreciate this game more because of this review. What I like is how the reviewer went step by step as to what weapns do and how they evolve. I bought it on early access to support the dev maybe ill try it again on the switch
Fan of both Bastion & Transistor, couldn't wait for Hades to release in full package :D Oh just leaves a comment for ma boi Jacob so he could continue yapping his wit on each vid he makes xD
Your vid is the reason i bought it and i am having tons of fun. I was also wondering if you where planning on revisiting the early access games you already made a video on?
Hades is weird because it's one of the games were everything sticks with you. When I heard the voice acting from your video it sent me back to when I played it all night. It gives you a weird nostalgia.
Hades was the god of the underworld and the name eventually came to also describe the home of the dead as well. He was the oldest male child of Cronus and Rhea. Hades and his brothers Zeus and Poseidon defeated their father and the Titans to end their reign, claiming rulership over the cosmos/
My worst early access experience was project zomboid. Its better now but they lost the laptop with all the source code on in (I think they got burgled) and it set the game back like a decade
I gotta say, I also had issues with the 4th area my first couple times through, but while its initially frustrating, the terrain actual can help you as well. Almost all of the rooms in the area fall into 1 of 3 categories. 1) small room with slow moving enemies that leave aoes that make movement hazardous. These rooms can be beaten quite easily through patient bating of the enemy, and by slowing down the combat. 2) small room with medium speed enemies that fire projectiles. All of these rooms will have central pieces of cover, which are crucial for breaking line of sight with enemies when they a0ttack. These rooms require quick movements, dashing and staggering enemies before returning to safety (ranged builds also tend to excel in these rooms, allowing you to essentially fight from cover) and 3) large rooms with both close range enemies and ranged enemies. These rooms require fast movements drawing melee enemies away to isolate ranged enemies, before chasing them down. It should also be noted, that ranged aoe builds actually make these areas trivial in difficulty, though they can be somewhat less effective in the previous boss fight, and the final boss fight, which makes these builds high risk reward in terms of escaping. Ultimately, after playing the game for quite some time, I quite enjoy the 4th level, and appreciate the change of pace.
Doesn't the sword have all four aspects available too, at the time of this video? I think you need to go through some kind of questline and when you're done you unlock Excalibur. Yes It's literally called Holy Excalibur under the "Aspect of Arthur" title.
I bought this game - well I think at first release- , and even then it could have been considered a full "Indie roguelite" release. Every major update felt like what other companies release as a15 $ DLC. And they arent even out of Early access right now. Splendid game. Also: Remember "what if chess made you horny - thats Fire Emblem"? This is "what if every Greek God was hot - the Hackn slay"
You kinda got what roguelites are wrong, roguelite is a term invented by elitist roguelike devs to describe a game that is a deviation on the Berlin interpretation of roguelike that being a game that has turn based combat, grid based, permadeath and random generation as game mechanics to name a few. Cool video though, I liked that you played a clip from transistor because it reminded me how good that games music is.
As of me typing this comment, the 1.0 release of this game is out. It has WAY more content than i go over in this video, but all my major points on game design and what not still stand. Its worth a buy even more so now.
I found this vid after release while looking up reviews and will say that it definitely helped sway me to buy it. Looking forward to watching more of your content as this was very very well done.
Call of duty. Cant really have that feel other than hes got a gun. I would say Contra is a better analogy. Because Its a totally different feel from first person perspective and top down.
I feel like everyone is skipping Pyre when talking about Supergiant's track record. It might still be my favourite game of theirs. The world, the visuals, the narrative and characters and especially the super experimental gameplay just really came together beautifully for me.
Agreed, but I think the reason he didn't delve deeper into Pyre here is because he was using Bastion and Transistor to explain the gameplay of Hades. Pyre was honestly unlike any other Supergiant games in that aspect, but I found myself to enjoy it surprisingly.
Its not just here that it it gets skipped over and it does make me sad too.
It just wasnt as successful.
It remains the only game ive ever preordered in my life.
@@kangin14 Arguably the speed of Hades came from Pyre. As well as the progress through failure mechanic.
The one thing that I love about Hades is that I’m always constantly doing something. There was never a second went by where I was like: “Man, that was a waste of time.” I’m constantly fighting enemies, and when I’m not I’m constantly making decisions: which boon to take, which reward I want for the next chamber, whether I should enter a chaos gate (high risk high reward). Because the game goes room by room, there was never any backtracking. When I’m back at home, I talk to characters, give them nectar, buy upgrades from the contractor, sell my fishes, check the shop for deals, spend the darkness I collected for upgrades, upgrade my weapons. Then I would be choosing the combination of mirror perks, weapon, keepsakes and pact of punishment for my next run. I never feel like I’m wasting time in Hades like I do in some other games: getting lost in the map, backtracking, running through long hallways, solving stupid puzzles before getting to fight again, etc.
This game is so good. 60 hours deep at this point and it's easily my favorite roguelite. Don't get put off by the early access tag this game is more polished than most AAA releases. I can't get enough.
Ps 32 heat is bonkers, that's going to take a while but I want that damn skelly statue
Roguelike mate roguelike
@@unnamedx2 The fuck does it matter??
@@unnamedx2 roguelite for none non turn based games. Roguelikes catyclism/TOM/ADOM. Roguelites for binding of isaac etc.
Close to 40 hours myself. Cant believe im still getting new dialogue and story developments. I believe ive unlocked all progression stuff at this point except some of the Fates' prophecies.
Every time I hear Aphrodite's name I remember this quote:
"It's time we talk about symmetry, dear Stainman"
Just to add to the weapon aspects: the 4th aspect of each one changes the gameplay dramatically. The 4th aspect of the spear drastically cuts down your health and health gain but gives you a powerful new attack that heals you when dealing damage.
"Watching your FAVORITE child getting A on math test" 🤔
Bahaha I looked at this comment as he said that line 😂
If you're a teacher, it's fine, if a parent, oof.
I came on here just to point that out! Hahahah
@@BNik92 Can the one who develops games not have a favourite? Can the writer not have a favorite book of her own? Can I not hold one of my creations above the rest, praising how it turned out? If having a favourite child meant disregarding all others, then it'd've been different. This isn't the case, however. Zero-sum systems are mostly only present in physics and other topics derivated from natural science, hardly our self-fooling minds would be bind by such notions.
Showing favoritism of children overall is bad.
With these view counts, I clearly haven't held enough people at gunpoint to make them check out this channel. I need to step it up a bit.
Overpowering your dad simulator
that is quite possibly the best synopsis for this game I've ever heard lmao
wasn't that the plot for DmC 5?
@@MadAtreides1 Yes, pretty much
@Punished_Luke Likewise
When your Dad takes out his belt to beat you but, you grab it and whip him instead
The soundtrack in this game really draws you into the mood. As soon as the boss dialogue ends, the fight is about to begin, and the metal picks up, all you can think is: Aw man IT'S ABOUT TO GO DOWN!
These always seem to be uploaded when I'm sitting down for something to eat.
That proceeded to be a bad thing, as I spat out my quiche at the line "Their argument could just be a list of their previous games followed by a racial slur, and that would be enough".
Another great video!
Why would that be funny
I usually avoid Early Access games like the plague, but I had to throw caution to the wind when I saw it was by Supergiant. They've taken two genres that I don't have much general interest in (sports, and rogue-lites) and made two of my favorite games in recent years with Pyre and Hades. The art, the gameplay, the story, the voice-work, the music, etc. It's rare to see a studio excel in so many areas regardless of the genre that they tackle.
Taught me the difference between rogue-likes and rogue-lites. You have a new sub
Greek setting... ranged shield weapon... Rygar: The Legendary Adventure continues!
Anyone else remember that game? Was my favourite like 20ish years ago.
Always in the mood for a new Jacob vid :)
I already bought the game, played it, knew that it’s an amazing game, but I’m still here to listen to someone articulate how amazing it is and nod along.
You forgot one trademark of supergiant. Absolutely perfect music for the theme of the games
“Mandrake gamer girl bath water”
This art style would be dope as an anime
I like Hades, i like this Review. Your Videos are always great, I’m happy to see you keep uploading new things.
The gods in this game look like they belong in a TCG, and I mean that in the best way possible.
I love Transistor. It’s the only time I’ve ever finished a game, then played it all over again right after just to finish upgrading the skills.
This game has been sitting in my steam wishlist for months as I wait for the early access to be over. Super excited for the full release.
i have 83 hours of Hades in steam and im not bored at all, the last update was great and i still have npcs to bond with. 10/10 game
"it's like watching your favorite child get a half A press on a math test"
Hades also owes its existence to Pyre! Pyre had content unlocked after the first playthrough that SG saw many players missed entirely, as they would best it once and never pick it up again. That's why Hades pinned down the replayability so well.
90 runs in, still motivated to go further.
Just a perfect game for me.
I am 143 hours deep and I cannot wait for the June Update. I need it in my life.
I think the main issue I have with Early Access is just how many games abuse it at the expense of games that totally don't like Hades. Deep Rock Galactic, a game I've been sinking time into with some friends recently, is a good example of Early Access done right in my opinion. There's a clear road map laid out for the game, a lot of content to sink your teeth into already, and the game feels pretty polished as is. It's a shame that just like DLC, Early Access is abused more often than not.
Great review, by the way. I'll definitely pick this one up at some point, but probably not until I actually clear Transistor off my backlog.
Both Deeprock and Hades have been absolute gems of games, some of my favorites in years! They both have so much effort and care in their worldbuilding, so much personality and an obvious care for their playerbase.
Nice video! Supposedly next month's update will include new foes, according to the March update trailer, but I do want to note there is probably unlikely to be new bosses (maybe one more, if anything? but that's just me being hopeful), and the dev team have confirmed through recent Q&A sessions that there will not be further biome areas. So if you were looking forward to that happening by launch, it won't. There was talk of adding mechanics to existing bosses, but they're not really saying much besides that. I think they're largely just going to work on polishing what they have now.
I bought Hades when it was first released on the Epic store roughly 18 months ago, and I've put roughly 1200 hours into it since.
This fact alone should say more about my appreciation for the game than any other comment I could make.
I like it too but 1200 hours did u get heat 1000 out of idk 50
@@gta6a475 I literally have no idea what you are talking about.
Are you asking how did I find a reason to keep replaying?
For starters, the game has changed a lot since it was first released, the heat system wasn't even around for the first couple of months.
@K H Not any more. I was released on Steam a month or so ago I believe.
I had a lot of fun messing around. In one run I only upgraded the rail gun special so the bomb was enormous and devastating. It actually got difficult in the later part of the last level because a lot of enemies would outrun it, but it was super fun.
wow. I just picked up the game and it looks very different now. All the changes I noticed look waaaay better in the fully released game so I'm glad I waited.
I’m torn about the 4th area. I don’t enjoy it as the 1st three but it also feels like a build/skill check That I enjoy as a 1 build conquers all feels a bit empty.
"It's like watching *your favorite child* finally get an A+ on a math test" So you are going to be one of those parents that play favorites, eh?
So, every parent? lol
@@TheSuperMegaPlus Yeah, but many deny they have a favorite, this guy straight up said he has (or will have) a favorite so casually.
@@PropiaRealidad yeah lol you can't be blatant about it as a parent or else you're a terrible person
As I said in another place that didn't think, how about a teacher? But people always gonna nitpick.
I have watched a lot of reviews for this game. Your review sold it to me, bought the game and beat Hades the first time and I heard Orpheus sing. Best roguelike I ever played.
watching that transistor clip, my mind was just "for the love of ashley barret and darrel korb, pause time and do your attack"
No kidding,. If it was him playing it's no wonder he thought the combat sucked. He was just bad at it lol
20 hour review, and I'm at 300 hours. Wow, I feel like this game has so damn much to offer.
Transistor is what would happen if Alex proyas made games.
keep up the good work, this channel is criminally undersubbed
I forever steer clear of early access... however... I watched a Rapid Fire review on angry joes a few months back and it had me hooked. Love this game a ton. You did a killer review and definitely sell “taking the chance” with a title in early access. Recently found your channel man, and I’ve loved every video. Please please please keep up the great work! Love your high quality content!
Hades is so good that it is one of the few games I've ever reviewed on steam
Ill have you know, dwarf fortress is coming out on steam with some VERY coherent visuals.
I waited until Version 1.0 before playing the game (I bought it earlier), and I actually kind of really regret not playing it earlier. XD
Also your "this feels like the definitive edition of each greek god" is on point too...EXCEPT that as a huge fan of Overly Sarcastic Productions, some of their designs will always be the "definitive" for me. I will always think of of Artemis with a blue motif, not green. :P
4:22
Well you're right, that's beyond gorgeous
The next update should be 1.0! I played this after the first couple of updates early last year but now excited to finally come back to it when it updates later this year to full release.
After almost a year I still get chills from Transistor's music and the accompanying/narrating voice. Never in my gaming life have I experienced such intimacy between in-game character (just voice, in fact) and myself. Loved the game and the studio just for that miraculous feeling.
You are officially my favorite game reviewer. Please keep up the great work!
The whole time I just kept thinking about that Mario half jump. I even clicked out of this video for it.
its the greatest youtube video ever made so it makes sense that you would click on it
i love hades
make me feel more like a complete game than an Early Access
Hades know how to make you curious with the stories, the gameplay is awesome and the music is another level as usual
Still not gonna buy a game in Early Access but it's good to know that all is going well for these guys.
Totally reasonable, buy the 1.0 release when it drops.
@@ProbablyJacob Fo shizzle!
I love the challenge the last area brings. It's uncomfortable but it forces you to rethink your toolkit a lot
Well done review man! Love this game so much.
Hey Jacob, just want to say your content is exceptional and you absolutely deserve more than 11k subscribers. In saying that, I also wanted to state I really disagree with the implication a few times throughout the video that Transistor's gameplay/combat style is 'gimmicky', or at the very least the connotations that are associated with the word. While it's definitely unusual I played through Transistor multiple times and found it really engaging and unique in terms of how the combat provides the player so many different options in which to approach every encounter, and each of these options are completely customizable. I'd put forth the argument that Transistor is in fact, not really an action game in the same vein as Bastion or Hades and is in fact a much more introspective experience when it comes to combat which forces the player to examine the resources and abilities at their disposal and then use them in a way that takes a bit more thought than the other entries in the series. I want to state that I do not think it is necessarily superior (though I do personally prefer Transistor's gameplay), but simply entirely unique. It's definitely a game that when charging in head first you will find much less enjoyment out of (if you play it like a kiting simulator, like you did in the gameplay cuts of it) than if you sit back and view it more like a tactical experience. I would be really interested to see a more in depth breakdown of your views of Transistor as I truly think your analysis is very on point for many of the games you have spent time on; however I really feel we differ in opinion here and I'd love to better understand your side of the argument.
This isn't a review. This is an analysis
I've watched all your videos over the course of a week and now i have to wait for new ones :(
already 30 h, finally managed to "finish" the run... and still have LOTS to explore; excelent game
The music sounds like it should be the score for a movie.
Satisfactory is also really good even though its EarlyAccess. The only thing in it so far is the main progression without story or anything, but progressing through the tech tree and building factories is fun enough to sink dozens or hundreds if hours into.
I might considers to buy it when it comes out. Thanks Dead Cells and Synthetik, for making me rouge-like addict.
Rogue-lite* Roguelikes are...Like Rogue... Which is a turn-based dungeon-crawler with permadeath, spontaneous encounters & ambiguous potion effects in a procedurally-generated map. Rogue-LITE incorporates *SOME* of the procedural generation & now psuedo-permadeath because gamerbabies love a sense of "progression" because they're quitters who don't learn from experience, they want a material reward instead of the reward of learning through experience. Enjoy.
I don't even like roguelites - and I still love Hades. Supergiant know their shit
I freaking love the dialogues. The art is mwaaa
Jesus it's already been two years since this game came out?
Bastion is one of my favorite games! I LOOOVE THE NARRATOR!! The music!!! I'm so glad I watched this review! I'M BUYING HADES!!!! also 18:40 Hahahaha On behalf of myself, a mandrake fat gamer girl, that shit was funny XD
Supergiant just don't know how to make bad games.
Cal yah which makes me sad
Love Supergiant. Some of my favorite developers. Their music is second to NO ONE.
I actually like the temple area quite a bit because its a shorter section with a unique progression mechanic. Elysium is honestly terrible though, and after like 25 hours of gameplay its just a struggle to push myself to play through it anymore. Virtually every enemy feels cheep or inconsistent. And then you throw the respawn mechanic, huge rooms, and huge waves of enemies over the whole thing and it just turns into a massive slog.
I've been looking for a review of the game cause I was kind of intrigued by it, and man you did a great job in explaining everything and showing us all of the aspects of the game which I'm really grateful for. I think I'm gonna buy the game, I'm still deciding between Hades and Hyper Light Drifter though so if anyone sees the comment and can recommend which one of em I should buy that would be a great help too
Get hyper light drifter
I also did a video on it, its one of the best art games of all time
ProbablyJacob I saw that you did that but I didn’t wanna watch it because of the spoilers. Anyways I’ll buy Hyper Light so thanks a lot! I’ll definitely watch your video after playing the game
Also Pyre is fantastic!
Are the rooms/dungeons randomised? Might be a dumb question
Yep! Each biome has a distinct atmosphere and rooms that make up about 10 chambers per biome.
Fuck yea, Daddy Jacob back with a banger
I think Transistor is more of a storytelling game, than combat focused. And I actually enjoyed even the combat, trying various combinations with the functions. (Later, I played it on laptop with a mouse only...)
NOBODY TALKS ENOUGH ABOUT PYRE
Great video. Super giant is my fav developer. They are so good. I really wanted to love Transistor but the mechanics felt clunky. There were some good ideas there tho. And yes the art and music is just mesmerizing
The boons honestly put me off a bit. If you invest into upgrading your attack for example, then you have little to no reason to use your special or cast. This kills the variety in combat, resulting in your primarly spamming attack.
This is the best review of this game. I really did not like the jarring movement..bastion is still better in terms of overall feel to me but I apreciate this game more because of this review. What I like is how the reviewer went step by step as to what weapns do and how they evolve. I bought it on early access to support the dev maybe ill try it again on the switch
Fan of both Bastion & Transistor, couldn't wait for Hades to release in full package :D
Oh just leaves a comment for ma boi Jacob so he could continue yapping his wit on each vid he makes xD
Your vid is the reason i bought it and i am having tons of fun. I was also wondering if you where planning on revisiting the early access games you already made a video on?
what about pyre
Nice video dude!
Cool video. I heard about this game but never watched anything on it. Now I did. Looks interesting and I will keep an eye on it.
Hades is weird because it's one of the games were everything sticks with you. When I heard the voice acting from your video it sent me back to when I played it all night. It gives you a weird nostalgia.
Hades was the god of the underworld and the name eventually came to also describe the home of the dead as well. He was the oldest male child of Cronus and Rhea. Hades and his brothers Zeus and Poseidon defeated their father and the Titans to end their reign, claiming rulership over the cosmos/
Tbh Ik the game is old news but I'd love to see your thoughts on pyre
Hades has been my favorite roguelike since I discovered it.
Ignoring golden urns. That's a paddlin'.
Curse of the Dead Gods is also pretty good for an early access game.
i had no idea this game was this in depth...like. damn.
i should also say ive never played a supergiant game in my life.
Its significantly more in depth now with the 1.0 release
@@ProbablyJacob it looked insane already. i hope its on consoles now lol
If it plays even half as good as it looks this is amazing!
At 13:18 How is it possible for Dionysus to speak to Zagreus. Aren’t they the same god but reborn after Zagreus was killed?
What a half A press is?
My worst early access experience was project zomboid. Its better now but they lost the laptop with all the source code on in (I think they got burgled) and it set the game back like a decade
I love this content ❤️
I gotta say, I also had issues with the 4th area my first couple times through, but while its initially frustrating, the terrain actual can help you as well. Almost all of the rooms in the area fall into 1 of 3 categories. 1) small room with slow moving enemies that leave aoes that make movement hazardous. These rooms can be beaten quite easily through patient bating of the enemy, and by slowing down the combat. 2) small room with medium speed enemies that fire projectiles. All of these rooms will have central pieces of cover, which are crucial for breaking line of sight with enemies when they a0ttack. These rooms require quick movements, dashing and staggering enemies before returning to safety (ranged builds also tend to excel in these rooms, allowing you to essentially fight from cover) and 3) large rooms with both close range enemies and ranged enemies. These rooms require fast movements drawing melee enemies away to isolate ranged enemies, before chasing them down. It should also be noted, that ranged aoe builds actually make these areas trivial in difficulty, though they can be somewhat less effective in the previous boss fight, and the final boss fight, which makes these builds high risk reward in terms of escaping. Ultimately, after playing the game for quite some time, I quite enjoy the 4th level, and appreciate the change of pace.
Doesn't the sword have all four aspects available too, at the time of this video? I think you need to go through some kind of questline and when you're done you unlock Excalibur. Yes It's literally called Holy Excalibur under the "Aspect of Arthur" title.
Hey Red. We're not going to get away with this are we?
I bought this game - well I think at first release- , and even then it could have been considered a full "Indie roguelite" release. Every major update felt like what other companies release as a15 $ DLC. And they arent even out of Early access right now. Splendid game.
Also: Remember "what if chess made you horny - thats Fire Emblem"? This is "what if every Greek God was hot - the Hackn slay"
You kinda got what roguelites are wrong, roguelite is a term invented by elitist roguelike devs to describe a game that is a deviation on the Berlin interpretation of roguelike that being a game that has turn based combat, grid based, permadeath and random generation as game mechanics to name a few. Cool video though, I liked that you played a clip from transistor because it reminded me how good that games music is.
Minute 5, a+ finally my ass. Each told a diffrent story.
This video made me buy the shit out of Hades by the by. Mission succesful