I am being held hostage by German goblins and the only way they will let me go is if you buy sacred right now from GoG with this link and support the channel: af.gog.com/en/game/sacred_gold?as=1678711979
I AM NOT THE ONLY PERSON WHO PLAYED THIS GAME ! It was literally the first PC Game I bought with my own money. It came in a giant box and a jewel case. I still have the box. Edges intact and even the jewelcase is in there with the original CD. Oh what a blessing. I need to play this game again asap.
I am surprised you didn't mention the sound design and music in this game. They are exquisite. I don't think I'm ever played a game that sets the tone from its sound effects as a open dark medieval world in the way Sacred does. Not to mention it makes me nostalgic.
Yep, these sounds still hold up because they come from East/West and Spectrasonics. Possibly Spitfire Audio too. I grabbed Composer Cloud and Omnisphere 2 in 2019 and instantly recognized so many sound patches and samples from Sacred 1 (and Star Craft too lmao). Unsure of who the composer was, but the arrangements still impress me to this day. Hell, you could release them in a modern game and people wouldn't bat an eye (too much). Good stuff!!
@@archmagejohnpaulii6287 1 was not as cheesy as 2 for sure. It was one of my gripes with Sacred 2 - it was much more bright and vibrant, and went all in on the cheese at every corner. In Sacred 1, there is cheese for sure, a lot of it hidden in gravestone messages or sidequests, but the world overall really feels like a very dark medieval world. Sacred 2 on the other hand had much more of a high fantasy vibe with sprawling civilizations.
In the Italian version of the game, that narrator that introduces the characters is voiced by the same guy that voices Gandalf in The Lord of The Rings. This gave always those epic feeling each time I started a new playthrough. Sometimes I miss the old days.
Good times. The german voice acting really was on point in this game. I mean, the gladiator had the german dub voice of Bruce Willis, quoting iconic lines and all.
Just to let you guys know in the german version they used top notch voice actors like the german voices of Bruce Willis (Gladiator) and Nick Cage(Dark Elf). Also they "hid" alotta easter eggs within the game. And with a lot i really mean a whole lot (Jasons Mask and Machete, Mallorca, a tombstone in memory of a forum member that died during production and many more). Dunno if they are as good in the english version though.
@@TheCivildecay It got plenty of praise in German PC magazines like GameStar and PC Games. And at least in Austria and Germany it was quite successful. It just didn't seem to garner too much international buzz.
I think I dumped about 200 ish hours in this game - my fav character was the dwarf. I had a glitch that actually helped me fight really difficult monsters in the second part of the campaign ( the weird demon one), I was doing a quest to retrieve a kid to his parents, but the parents somehow died so the kid got stuck with me. So, I had this immortal kid tank shit for me, saving me a lot of times. XD
The Dwarf was pretty broken. When you give him a dagger, he will hit the enemy sometimes twice. Till this day I am not sure if this was intended. Had a dwarf with sword lore and a dagger mainly and jesus he hit so fast and hard
definitely don't remember the expansion world as fondly as the original one - was a bit too whacky and out there. The dark medieval vibes didn't really come through anymore. Don't really have a lot of memories anymore of those areas, but I think after all this time (15 years or more) I could still tell you where most of the hidden dragon bosses are in the original game.
Man, this brings back memories. I spent so many hours playing Sacred when I was younger, back when there was still an online community and the servers were still on. Even nowadays I still boot it up from time to time, and when I'm lucky I find people to play it on LAN with. Great vid!
Same! I can't quite put my finger on what exactly it was, but something about this game, to this day, hasn't been replicated in any other ARPG since. I remember just being blown away with how much diverse content there was. Even back then it just "felt" bigger than diablo, and in retrospect still feels more diverse than games like torchlight 2 (which I also really like). Like, all I remember from Diablo 2 is "forest, sand, bog, hell, 'stay a while and listen'" but with Sacred I can still (faintly, granted) remember windmills and farmers, the castles, the towns... it felt like a diablo clone looking up at baldur's gate. Now, the sequels... not my cup of tea, unfortunately. But I'm glad this one got made, literal days of fun with my friends at lan parties back when :)
I also played this extensively in my younger days, and I thoroughly enjoyed it. Difference was I never played online (lack of internet and all), but i still enjoyed playing by myself. I don't believe I got very far into the game as I played with all the races and characters and kept them all to pretty much the same level. I also played the second one quite a bit, but same story as before. I was quite disappointed when my old af PC broke down (had it for like 10 years and never changed parts) and I couldn't play them, or any other game since. But I agree with the 3rd being rather shit. While the previous 2 had their own charm and style, the third was just a colorful diablo ripoff. It wasn't even done well. I got it as a gift for the 360 as my mother knew at the time I loved the previous two. But besides the third, the previous 2 were quite fun, from what I remember. What I especially enjoyed is the differences between the characters/races. But yeah, I'm glad to see that all these obscure and random games I enjoyed in my childhood weren't entirely ignored by others, so thanks for the video, gave me a serious case of happy nostalgia
@@LordHonkInc Agreed with this, I played this first and tried Diablo 2, but the inventory system in D2 was tiny and I wanted to pick up everything... and had to run to the shop so often that I quit.
"And lets face it, you're looking at Sacred's steam page in 2020 and thinking about buying it enough to where you type Sacred gold review into youtube, you're probably the type of person who plays these games a lot" Jokes on you I found the review because I am a subscriber not because I went looking for it.
Yeah, Ascaron weren't confident enough and tried to copy the big guys, that what ruined them. Sacred 2 was not isometric, items look like shit and they tried for the console market...
One of my favourite things about this game is that there is some items that instakills any enemy that sees you if they are low level enough, combne that with the fact you could get your fully leveled and geared character and get it into a new game and it led to all sort of hilarity, my favourite being a group of thugs that posed as allies during one quest and then when they reveal their plot they literally just die.
Před 4 lety+83
The Dark Elf was the absolutely most broken class in this game. Fog (makes enemies unable to target you) + soul gate (you regain health from every enemy you killed) made you practically invincible even at low levels.
Battle mage if you get a lot of wind gusts. Wind gusts DOT and have all damage types, so nothing has perfect resistance. Also, beyond a certain point you start blasting enemies out of screen. So they can't get close, and by the time they get back to you, you can cast again and they lost a ton of health from DOT. Also, you can put all your buffs in am single combo.
Can you make me a favour? I played the game when I was a kid and I have vivid memories of the dark elf literally dancing la Macarena to cast one of his earlly spells, has time warped my memory or was that really a thing?
There's a bit more about the scaling areas: It does not scale unlimited. Each area has a minimum level, a maximum level and I guess you could call it a "level adjustment". Let's say for example an area has a minimum level of 5, max of 10 and adjustment of +1. That means the game will try to make all enemies in the area one level higher than you, but only between 5 and 10. Any character 4 or below will face level 5 enemies, because that's as low as it goes. Once you hit level 5, you'll see level 6 enemies. At level 6 you'll see level 7 and so on until you reach level 10. Here the game can't spawn level 11, because that's above the max level, so the enemys will remain at 10. So it is possible to run into zones that you are totally overleveled or underleveled for. Especially on bronze you'll quickly find yourself higher than the max level of the zones or if you play on Silver and only rush the main story, you can quickly find yourself up against enemies that are significantly higher than you. The Orc island was an easer egg. Mal-Orc-A is a play on the island of Malorca in the mediteranean, an absolute hotspot for German party tourists. And some might argue that those party tourists do behave rather orc-like in her vacation. :P The underworld wasn't part of vanilla Sacred and was added with the expansion (together with the playable Dwarf). Also the original German voice acting is quite a bit better than the poor english translation. Nice to see that the game does get at least a little international attention. I was under the impression that outside of the German speaking countries this game was pretty much unknown. A real shame, since I always prefered it over Diablo 2. In fact between the "triumvirate" of Diablo 2, Titan Quest and Sacred 1, Diablo 2 is acually on the third spot for me, with Titan Quest taking the crown and Sacred coming in second. That's not to say that D2 is bad, on the contrary, I just like the other two even more than D2.
Am I misremembering, or could you just walk around in a lower lvl area and everything would drop dead around you if you were high level, could be another game I'm mixing it up with, but I remember that being really cool, you just become so terrifying that creatures drop dead at the sight of you lmao
@@hehexd5317 The only thing I remember is that at some level distance between you and the enemy, they stop being aggressive and just let you walk by without attacking, but nothing about them dropping dead.
I grew up with Sacred, I honestly liked it more than D2 in many way, both are good, but I feel like Sacred and Sacred 2 are underrated. Can't wait for your Sacre 2 review
@@feco91 oh man that area gave me nightmares on all my classes.the ice elves attack in tight groups with lightning and the Twin dragons attack you both at once with fire and meteors.if you weren't equipped with the best stuff and spells you get destroyed.
I played this game sooo much back when I was, like, 12 or something. I remember going online and after following a level 255 player as a level 38 battle mage and him dropping me 4 rings that gave me +30000% xp I level up about 100 levels in a single day. Online play was super broken but very fun. There were also lightsabers later in the game. Also does anyone else remember an item called Staff of Medusa? It was like 3 times the size of my character and instead of the normal staff-weapon attack animations, it had unarmed combat animations instead. I think it had max attack speed and maaassive damage.
I remember that medusa staff.once on my dark elf i managed to get 2 of them due to the disarm skill i had.i could dual wield them and one shotted everything for the rest of the game.
Guy Fieri taunts his opponents as he sends them into the next world, he’s a master of all sorts of weapons, and he feels most at home with real one on one combat. Btw great review as usual
Well most ARPGs have the same themes and Path of Exile is pretty much the most generic ARPG of them all. Grim Dawn is a much better experience and is all of line 20 bucks.
@@AtemiRaven Lol and how is grim dawn different, ive literally played both, they are all generic clones of diablo... wich isnt a bad thing, it's just that kind of genre, wich you cant improve much about... these arpg games should have more emphasis on Lore etc... or strong monsters, instead of ur screen infested with useless mobs wich die before they even cast anything, and the game just eats up ur cpu. In that regard, indeed grim dawn is a bit better than poe. Pretty sure a game called Alaloth is spiritual succesor to this sacred game , and they compare it to dark souls,because they have baked in permadeath into the game and challenging combat. Worth the look, if u liked Sacred...
Turns out the real reward is not what you're got for a quest, but the loot you will get along the way :^) Btw, world in Sacred feels very unique and live, which your rarely find in hack'n'slash RPGs and is part of the reason why I completed the game with all side-quests done (and did it twice).
tbh, This Channel is one of the Many Review Channel I Really Very Much Enjoy. Subtle Sarcasm, Serious Reviews, Just overall Great Videos to chill to and be Educated by. Love your Work man. Keep it up! And Yeah, Community Stuff might come in handy in the near Future.
From my perspective, I think most of the "issues", if I can call them like that, from the Sacred 1 game has been fixed in the Sacred 2 game, starting from quest drops (recently I even got a set item from a 2-star side quest), chest drops (happened to me a lot during my playthroughs to find cool unique jewelry by looting chests and boxes) and side quests in general (I find side quests more entertaining and story-focused in Sacred 2 than in 1). Nevertheless, both Sacred 1 and Sacred 2 games are incredible even in 2020 (you'll always discover something new into them even after playing them for 10 years straight).
Sacred was huge in germany back when it released and later again when it's expansion came out, basically every kid with a PC played it with their siblings because of the great coop implementation that offered so much more than it's competitors. :D It was a "mini coop MMO", right before people started playing WoW more and more. It even appeared on main stream TV channels a few times with it's own little segments. Sacred 2 didn't have that impact and sadly was the game that killed the company behind it, but Sacred 2 was great too, i hope you enjoy your time with the content they managed to get in before they had to close the studio.
Have about too much time spent in this game, was really surprised that someone still found this game and liked it. There is a modding tool to put it to widescreen so it looks a bit more modern.
I remember my grandma taking me from school every friday when i was young. Occasionally she would go and buy me a game magazine. Sacred was included there once, the basic version. Not so long time ago i bought it on steam sale and got instant nostalgia hit. Never really finished it then but i will definitelly do now. Thanks for great review and explaining rune system i didnt know how it worked back then.
One of the best games I have ever played.. I love how many easter eggs there was in the world of Sacred.. Underworld expansion was amazing as well. Spent good few months enjoying every bit of this game back in the days.
Also.. in regards to quests.. there is an easter egg questilne that rewards you with a book - a comic between gladiator and seraphine, pretty NSFW one. Or a questline that leads you into underground cave where you can find a buried spaceship with lasers shooting at you..
I Played this so much. my friends got it too and we all agreed on the fact that we hated how you got more skill runes the less skill runes you use on your character.
The sidequests do one important thing that you seem to have missed, they show you locations you might have missed while exploring. Originally, the sidequests were all random, and they changed this to static sidequests along the way. I feel it was a mistake, but they still point you to locations you might not have gone to otherwise.
Just wana say I found your channel a couple days ago. And was binging it ever since. You are truly like a diamond in the rough. Got a sub from me! And hope you blow up soon! You deserve it.
Seriously, I couldn't get in sacred 2 I've been playing sacred 1 on and off and i have probably like 1000hours in thsi game or more since ~~2010(?) and i've tried to play second game like 5 times but never end up completing it. I find it opposite to sacred 1 - classes are generic and boring, level ups doesn't give that satisfaction.
About the vampire.yes you basically get negligible damage from the sun so night/day doesn't matter there but at night your attack damage goes up like 500% so it IS worth it to play at night.
Thank you for making this video, I'm one of the few people looking for review videos to relive some of the great memories I had of this game. From what I remember there is no proper review video like it on CZcams so you've made a lot of fans like me happy. Keep up the great work!
Sacred 2 fallen angel is one of my favorite games ever. Huuuuuuge open world (seriously like 5 oblivions put together), mounts, multiplayer, humor, quirkiness and addictive leveling system. Omg so good!!! And let's Not forget it had 10 player open world pve and 10 player open world PVP custom matches, random matches
I was always a zookeeper Necromancer. Not the best in late hell difficulty but it was so much fun to have an army of minions do you bidding and I have yet to find another game that did it quite as well as Diablo 2. Most games take the fun out and make summoning more limited in number, and have a finite duration rather than being a permanent companion.
man,i had such a great time playin this game!was so fun to explore...did´t find anything like this expirience until today,even sacred 2 could not rech sacred,sadly....
I'm so surprised people still remember the Sacred games! The 1st and 2nd instalments are very influential in their genre and you can find hints of Sacred 2 in games today. Years later it brings me to a good reviewer so Ascaron's gift keeps on giving. To anyone unfamiliar with the Sacred games, if you were even somewhat interested in this game I cannot recommend you Sacred 2 enough. It is probably one of the most ambitious games of all time and in many ways it achieves its goals. It has a lot of passion and care behind it and it truly shows.
I'll never forget my epic combo with the wood elf: Use Multiple Arrow (makes you shoot 6 arrows instead of one, for 20-ish seconds) Then a combo of 4 successive Piercing Arrows (magic seeker arrows that ignore defense). Then sit and watch as the green Swarm cloud tears anything down to shreds. :)
i used that with explosive arrow on bosses.use multiple arrow and then 3 Explosive arrow in one combo.you will shoot 18 explosive arrows one after the other.
@@PanzerShrek94 Yeah it's my 2nd fav combo lol But it's better to use Multiple Arrow manually, then the Combo of 4x Explosive Arrow. This way you get 24 arrows instead of 18. What I didn't like is having to stand really close to the boss to have more Explosive Arrows hit because if the large shooting arc. Piercing Arrows always hit, ignore defense, and are insanely stylish in large number IMO.
@@SimOmega47 one more combo i like is with the battle mage ring of fire.if it's high enough level and you use 4 then it's like a nuke.gather dozens of enemies to chase you and pop the combo.
I used to play sacred and diablo 2 in my early youth and I dont remember them being soo similar, I didnt realize sacred was arpg. I think its because the map was soo open compared to diablo, it reminded me more of Baldurs gate. So this video really opened my mind and cleared some fogged memories, thanks for this great vid my man.
With this I'll have seen all of your videos. I'm so happy I got recommended you and binged everything. Your writing is so fun and your delivery is down to earth. Please keep making more!
Ah, Sacred Gold. What fun. I remember having a helm with a chance to kill an enemy on sight. It bugged out when I started a multiplayer game, and killed literally every single enemy on sight. Instantly. Bosses included. Game breaking AND hilarious.
This video came out just in time. For the last few days I've been thinking of starting playing Sacred again. I used to love it back in a day. I've never played the second or third game though. I've heard they aren't as good as the original, but maybe I'm wrong. Anyhow, I'm off playing Sacred Gold until the review of the second game comes out.
Sacred 2 is a fantastic game. It is almost singlehandedly responsible for my taste in music by introducing me to Blind Guardian so I may be a little biased. I have hundreds of hours spent in that game. Sacred 3 however is a dumpster fire that arbitrarily decided to just change genres, it is more similar to something like Gauntlet than any other ARPG on the market.
I had a blast playing this game. A little known fact by the way, loot drops from monsters ARE different in various areas, and if you really know the well hidden places, you can get some really fancy stuff. ( there is for instance a dungeon area where all mobs only drop rings and amulets, which is a great place to farm some good ones to socket into your gear ). My favorite class was the seraphim with their orbital laser cannons and other fun abilities. I ended up with one that was utterly immortal because of massive life leech + dps.
if u play the 2nd Sacred, consider using the community patch for bugfixes and QoL changes. Also the diablo 2 mod for Sacred 2 is by far the coolest thing i ever played. GREAT VIDEO KEEP UP THE WORK
I still remember the vendor's words: "People say it is huge, very huge, I don't know if that is good or not". Well, that sold the game instantly to me back in the day, and still re playing time to time till today. About Diablo III and IV, well, I wouldn't put much hype in that since the old good Blizzard is no more, today is Activision-Blizzard, and focused to the massive casual market.
I played a dark elf, (best voice acting ever), with dual wield naturally. After that I just equipped whatever was better lol. I did try to have elemental damage + poison. Meaning even dragons went down easy. My favourite part however was the dry humor of my character lol. One negative feature? The inventory is too small. I’ve seen a graphic upgrade by Azzal. Might try it. Thanks for the video! Stay safe. ❤️
you remember that Medusa boss in the dark elf caves?she had a one handed blade staff that dealt immense damage.i used disarm to get it on both bronze and silver difficulty.then on gold difficulty i used my dark elf to dual wield 2 of them.literally killed a dragon boss in 5 seconds it was so overpowered.
I played this as a kid on every holidays because we would go to my aunt and my cousin had Sacred on his old computer xD I rly enjoyed it even tho I was sooo bad at it. I didn't understand english so the quests made no sense to me I would just go to the marker and figure it out. I also don't believe that I ever made it further then the first two cities and then the desert where I died... a lot. You would ask why go to the desert if the main quest is taking you somewhere else... well I didn't know that. And also I always tried to get to the island in the bottom left of the map. The one with the volcano. It was my only goal xD I don't know why, I guess I just rly wanted to know what's there.... I never made it ;) Now a couple weeks ago I bough the game and decided to finally play it and finish it. The first thing is that I can't believe how big the map actually is. This thing is huge! I would have never explored it all as a kid xD Also there are some quests that give you time limit and I wouldn't have known that back then sooo I would def fail them. The story line is cool, the quests usualy require you to go for something or escort someone somewhere or fight something, which is not a lot but I still did find it fun. There are hidden places with interesting things which always gives me joy when I find them. The voice acting is tragic and some enemies are sooo anoying with stuns and spells that keep you in place. I didn't encounter many bugs yet except for the one with the one quest in the desert that buggs 4 other quests :/ which I can't believe the creators didn't fix by now. I don't know when I will finish it since I decided that I will uncover every black fragment of the map... which takes a looong time. Overall I do enjoy the game wayyy more then I thought I will which is a big plus.
He's blown up a good bit in the last month, I think he had like 10k subs when I discovered him around the end of April now he's closing in on 30k. Glad he's getting the attention he deserves.
With this video popping randomly in my suggest list I have discovered your channnel. I have watched a lot of your videos now and honestly I am surprised at how few subscribers you have. You make really good video reviews in a similar style to other youtubers such as Mandalore Gaming. I really hope your channel is going to flourish with subscribers and viewers (and I'm pretty sure it will in the long run) and for you to keep up the great work. Also, why do you not have a Patreon? People would surely support you so that you can do this full time.
You naming your vamp character Kate Beckinsale had me laughing so much. Actually i still to this day call melee characters in many fantasy ARPGs 'Bladelok'. What was the elf called? Megaelcarwen? - That's as good an Elf name as you'll find anywhere really. I remember one time when Ascaron were asking the fans on the forum what playable characters they wanted to see in an expansion and i said 'Gunpowder Dwarf' so to this day i feel personally responsible for them putting a Gunpowder Dwarf in the game and i'm glad they did! Of course it was a German Gunpowder Dwarf.
So after playing new diablos, all three torchlight and other hack and slash I came back to Sacred Gold in 2022. To this day there is no rpg so addictive to me. Love it! 9/10 to me in hack and slash RPG games.
I think Discord and Patreon are a great idea and pretty much a natural transition for your channel at this point. Personally if/when I hit 10k subs I'm going to set both up, no shame in it, we all would love to make a living off this if we can. Glad to see how much you've been growing, you're one of the better gaming channels on CZcams and it's nice seeing you get noticed. Great video as always!
Sacred was one of my first introductions to the rpg world (besides Morrowind). I loved that game. No stupid meta stuff, no insane grinding, just great lore and exploration. I really miss these kind of games. Heard Grim Dawn goes in that direction, maybe I'll give that a try.
Agreed. Sacred was bleak and serious, even the cheesy jokes had some class. Sacred 2 threw everything out the window. Absolutely terrible jokes in a unicorn puke colour scheme. And don't get me started on the awful combat that feels like you slap enemies with a wet noodle.
@@5chneemensch138 Sacred 2 enhanced the old traits in a risky way. Humour became more humorous, fear became pure body horror. The contrast was Stark, and the colors too vivid. It was Good, but It was more specific and Bold than the prequel.
Fun fact to 12:15: The goblins speak German. The phrase here "Schlag ihm den Kopf ab! Ich brauche einen neuen Aschenbecher!" Translates to "Cut his head off! I need a new ashtray!" :D If you read the grave inscriptions at the graveyards you can find some insiders and gags as well.
You are so right: this Game screams for Multiclass but it has no. I would Fall in Love with this Classic High Fantasy Game had Something like magic Missles for the Mage. Like the Spells, the necromancer used in the cinematic. It looked so awesome and i was so dissapointed that the Battlemage has no skill that looks simular. Sound Stupid but i love magic missles and arcane magic so much ^^
I'm so glad you did a video on this classic! Sacred 2 is my favorite isometric ARPG of all time, and in my top 10 games of all time. After putting around 1000 hours in it on console and PC (multiple playthroughs and difficulties, of course), I decided to support its predecessor, Sacred Gold. With any franchise, going back and playing earlier games usually ends in disappointment, but I really loved Sacred Gold and dropped a few dozen hours on it in a week (and more time since). Literally the only negative I have to say about it is the fact that enemies can snare you, like you pointed out. The mounted combat continues to be something I hold in high regard as someone who usually doesn't play with mounts in games because I hate mounting/dismounting all the time. I wouldn't doubt that Blizzard is taking heavy inspiration from the Sacred franchise for Diablo IV; they could stand to. Try as I might to enjoy them, the Diablo games were always missing that "special something" that the Sacred franchise has always had. I think you'll like Sacred 2. The corny humor and crazy rock music can be hit or miss (it's a hit for me, but others are turned off by it), but its game world is one of the largest ever created (last I researched it was only outmatched by Just Cause 2) and the developers put so much love and care into making its locations unique so the world doesn't feel samey. There are entire hidden cities you can only reach by going through series of caves and connected tunnels, and only the most ardent explorers find them since neither the map nor directions from quests reveal them. There are too many good things I could say about the game, so I'll stop while I'm ahead. It's a shame about Ascaron's dissolution almost immediately after Sacred 2's release, however. And as for "Sacred" 3, well...us fans don't acknowledge that travesty.
It is a really cool game on a lot of levels. I think this game was really innovative in not making melee and magic work through different systems, instead everything being based off regen time. I also like how spells can get larger and stuff as you level them. One downside I don't think you mentioned is how some common clips will drive you crazy as you play enough. Also having to kill the undead multiple times is annoying.
the ONLY sacred gold review... its a good game for 1$ had well over a 1$ of fun out of it. Also you got me I do play games like this I did see it on the steam store and that did make me type "sacred gold review" in the youtube search. damn when you said that I was like "WTF" this dude. great review, wish you all the best.
Wait... was that VA clip supposed to convince me? Because I think it was horribly forced and dumb, even for the time. I feel like I don't need to look back for a good top down action loot collectathon, the market is quite saturated for some time to come. And I have yet to play Outward, based on your review :)
I played this game when I was a kid with my siblings. My brother was a dark elf, my sister was a vampire, and I was a mage-warrior. Combos were definitely the most broken thing in the game. I remember I leveled everything to the max and I had one single favorite combo: the 4 flame spyrals of hell. Any enemy who walked behind me would get literally mauled by my flames. I used to exterminate dragons with those things. Good times... Also, after I ended the whole game with my battle mage (mage-warrior, in my language lol), I ended up re-playing it with the elf-ranger (the perfect combo for her was the 4 following arrows... I literally needed to summon it only once to absolutely tear apart anything), then, after her, the dwarf (absolutely funny with that great cannon of his😂) and last but not least, the gladiator. I've never finished the story with him, because I stopped playing the game altogether 😅
Thanks for the great video. I just have a remark on 7:38. Why would you think this combo system to have some kind of error? It was definitely intended to work this way. the UI telling you the level of the combat art while you're creating it kind of gives that fact away. It will also charge you extra gold when upgrading the same combat art indicating they kinda knew what they were doing during development. This would allow you to make powerful combo's from buff gear in your stash. You could use this in reverse as well. You could strip your character and make a combo of low level combat arts and keep it that way so that it recharges quickly and cast it again quickly. Great for combat arts which are one point wonders. In any case, if it wasn't meant to be this way, they would surely have noticed and taken this functionality away in the expansions.
I haven't started to watch the video yet, but today I'm eating a "sharing size" bag of Haribo that I had saved for a special occasion. No joke, I found this game in my steam library with no memory of buying it (because I have poor impulse control) yesterday. What a serendipitous occurrence.
Update: Awesome review again Jacob! Iso-arpgs are my number one favourite genre, and this sounds like a brilliant timekiller! A discord server would be great, If I were in a more secure financial situation I would suggest a patreon, but I'm a mature student so I basically live off instant ramen and stress. Also, I bit my tongue really badly, so now I've got a ridiculous lisp. That'll teach me to have a bag of Haribo for lunch....
I love listening to you talk. The way you articulate your thoughts just hits the ears so nice. You have a real gift man for putting together thorough yet entertaining essays. In short love your work, love your style, you could probably give a presentation on anything and it'd be a joy to watch. Keep up the great work.
I hate grinding in games a lot, which is pretty much the basis of this genre. However, I love listening to commentaries talking about mechanics and how dev decisions affect gameplay so your pretty much a hero.
Hey Jacob, So like, a discord is neat, but it's really for die hard fans, and a patreon is not something I participate in, but go for it. I think community outreach for someone like you is done best by just asking stuff at the end of a video. Your twitter is also a good place for outreach. Honestly though, I just enjoy the games you review. You have a strong format, al although I don't always agree with you, I find your approach refreshing. Just keep plugging away and ride that algorithm. One request though, don't stop yourself from going into detail, I get you might not want to do it, but if you feel strongly about it, do it. It WILL improve your sub count.
Sacred first was conceived as a videogame named Armalion, an adaption of The Dark Eye, the big German fantasy tabletop RPG. You can find a gravestone ingame for "A. R. Malion". I almost believe there are gravestones for "The Lady, the Mage and the Knight" too. Which was a similiar project with similiar outcome at Larian studios.
I have many fond memories of this game and still return to it occasionally. Sacred Gold added a number of stupid filler side quests to the game (like "fetch my dumb friend Jack Rabbit"). In the base game, at least to my memory, there was always some nice writing and thought put into quests, even if they were mechanically simple. Sacred 2 was a disappointment for me personally, because the controls in 3D felt less satisfying and the extremely oversaturated color scheme hurt my eyes xD It didn't feel as much like a believable world anymore.
deffinitely one if my fav games when i was a kid, I mean, I probably spent hundreds of hours in this world playing multiple playthroughs, but the funny thing is that only now have I learned how those damn skills and combos work:Dd always ignored them, great video btw! maybe would appriciate a bit more of a underworld dissection, but still great nontheless:D
Love it that the Goblins still speak German. It was a great Game back in the day and still is. Still love the look of the engine,a bit similiar to divine divinity
Yeah man, check out Sacred 2. Tried getting my head around it years ago but could ever settle in. Interesting classes and huge world but floaty combat and endless text quests made it difficult to continue. Maybe you’ll have better luck. Cool vid! Cheers
Have very fond memories of playing this game for days on end and going on the phone with my friend to discuss what kind of areas and secrets we'd discovered. Good times :)
man this game was awesome the only thing i didnt like about it was that even thou u can fight dozens of rare/unique enemies the loot can still be shet and then u randomly kill a grey mob and it gives u OP weapon/armor/trinkets
It was a pretty popular game in Russia when I was a kid. I've played a pirated version with German voices and Russian text. I don't know German but holy shit it sounded awesome and creepy as hell. The English voiceover doesn't have nearly as much character as the original German one.
I personally don’t mind side quest. I find helping common folks endearing. Maybe it’s just my vivid imagination where I imagine every quest as small story.) But yeah, dungeons are mostly boring. I’m lucky to find a note there or some quest. Usually there’s just spiders and small amount of gold.
How can you not have Baldurs Gate or any of the infinity engine games on that timeline. I can't think of a more influential iso metric RPG. Baldurs Gate 2 is probably my favorite game of all time but I guess Sacred is more diablo than Baldurs Gates real-time with pause combat Great vid as always!
Those really were quite different. Actual RPG's as opposed to action RPG's. Less about the numbers and the random loot drops and more about narrative and characters. Not really in the same vain as Sacred or Diablo, but really enjoyable all the same.
I am being held hostage by German goblins and the only way they will let me go is if you buy sacred right now from GoG with this link and support the channel:
af.gog.com/en/game/sacred_gold?as=1678711979
sacred 2 review when? 🙃
SHNIPPLE
I AM NOT THE ONLY PERSON WHO PLAYED THIS GAME ! It was literally the first PC Game I bought with my own money.
It came in a giant box and a jewel case. I still have the box. Edges intact and even the jewelcase is in there with the original CD.
Oh what a blessing. I need to play this game again asap.
good luck trying to install it from the original cd
Really cheap on gog atm
@@landotucker You can make it and Sacred 2 both works on Steam so its also a good idea ^^
i have it on steam. you prolly need some patches to play it in 1080p and it could run bad on newer a pc. but it costs 3 bucks on a sale.
I just use an emulator...
I am surprised you didn't mention the sound design and music in this game. They are exquisite. I don't think I'm ever played a game that sets the tone from its sound effects as a open dark medieval world in the way Sacred does. Not to mention it makes me nostalgic.
coming from a sacred newbie, isnt sacred 1 cheesy funny like 2? Dark fantasy makes me wanna try it out
@@archmagejohnpaulii6287 it's pretty dark, I would try it out 👍
Yep, these sounds still hold up because they come from East/West and Spectrasonics. Possibly Spitfire Audio too. I grabbed Composer Cloud and Omnisphere 2 in 2019 and instantly recognized so many sound patches and samples from Sacred 1 (and Star Craft too lmao). Unsure of who the composer was, but the arrangements still impress me to this day. Hell, you could release them in a modern game and people wouldn't bat an eye (too much). Good stuff!!
@@archmagejohnpaulii6287 1 was not as cheesy as 2 for sure. It was one of my gripes with Sacred 2 - it was much more bright and vibrant, and went all in on the cheese at every corner. In Sacred 1, there is cheese for sure, a lot of it hidden in gravestone messages or sidequests, but the world overall really feels like a very dark medieval world. Sacred 2 on the other hand had much more of a high fantasy vibe with sprawling civilizations.
@@maxmustermann3938 True, but still a whole vibe. Now Sacred 3 on the other hand...
Best thing about Sacred, each class actually has different story shit goin on.
In the Italian version of the game, that narrator that introduces the characters is voiced by the same guy that voices Gandalf in The Lord of The Rings. This gave always those epic feeling each time I started a new playthrough.
Sometimes I miss the old days.
Epico, una remastered mi renderebbe felicissimo
2:22 Ha, joke's on you, the youtube algorithm brought me here
Word.
k
Lol..yeppers
"SCHLAGT IHM DEN KOPF AB ICH BRAUCH 'NEN NEUEN ASCHENBECHER!"
Good times. The german voice acting really was on point in this game. I mean, the gladiator had the german dub voice of Bruce Willis, quoting iconic lines and all.
@@mdruffy235 The Dark Elf also has Nicholas Cage's voice. Easily my favorite.
@Leonard DeVir They are saying "Schniepel" whatever that means
yeah you really can tell if a game is written in german first :D
@@devilbhrothesavage2807 "Schniedel" means Dick in german.
Stepping on beach towels to engage a fight to dead?
This game was developed in Germany, wasn't it?
what the fuck i just checked and it actually was...
@@ProbablyJacob yup, it's one of those euro-rpg's that got released without much praise, but still found a following
Just to let you guys know in the german version they used top notch voice actors like the german voices of Bruce Willis (Gladiator) and Nick Cage(Dark Elf). Also they "hid" alotta easter eggs within the game. And with a lot i really mean a whole lot (Jasons Mask and Machete, Mallorca, a tombstone in memory of a forum member that died during production and many more). Dunno if they are as good in the english version though.
In the Video you fought a few "better" monsters. Just look around that area is exactly build like Tristram in Diablo I.
@@TheCivildecay It got plenty of praise in German PC magazines like GameStar and PC Games. And at least in Austria and Germany it was quite successful. It just didn't seem to garner too much international buzz.
I think I dumped about 200 ish hours in this game - my fav character was the dwarf. I had a glitch that actually helped me fight really difficult monsters in the second part of the campaign ( the weird demon one), I was doing a quest to retrieve a kid to his parents, but the parents somehow died so the kid got stuck with me. So, I had this immortal kid tank shit for me, saving me a lot of times. XD
amazing!!!!
The Dwarf was pretty broken. When you give him a dagger, he will hit the enemy sometimes twice. Till this day I am not sure if this was intended. Had a dwarf with sword lore and a dagger mainly and jesus he hit so fast and hard
definitely don't remember the expansion world as fondly as the original one - was a bit too whacky and out there. The dark medieval vibes didn't really come through anymore. Don't really have a lot of memories anymore of those areas, but I think after all this time (15 years or more) I could still tell you where most of the hidden dragon bosses are in the original game.
hahahaha
Man, this brings back memories. I spent so many hours playing Sacred when I was younger, back when there was still an online community and the servers were still on. Even nowadays I still boot it up from time to time, and when I'm lucky I find people to play it on LAN with. Great vid!
Same! I can't quite put my finger on what exactly it was, but something about this game, to this day, hasn't been replicated in any other ARPG since. I remember just being blown away with how much diverse content there was. Even back then it just "felt" bigger than diablo, and in retrospect still feels more diverse than games like torchlight 2 (which I also really like). Like, all I remember from Diablo 2 is "forest, sand, bog, hell, 'stay a while and listen'" but with Sacred I can still (faintly, granted) remember windmills and farmers, the castles, the towns... it felt like a diablo clone looking up at baldur's gate.
Now, the sequels... not my cup of tea, unfortunately. But I'm glad this one got made, literal days of fun with my friends at lan parties back when :)
I also played this extensively in my younger days, and I thoroughly enjoyed it. Difference was I never played online (lack of internet and all), but i still enjoyed playing by myself. I don't believe I got very far into the game as I played with all the races and characters and kept them all to pretty much the same level. I also played the second one quite a bit, but same story as before. I was quite disappointed when my old af PC broke down (had it for like 10 years and never changed parts) and I couldn't play them, or any other game since. But I agree with the 3rd being rather shit. While the previous 2 had their own charm and style, the third was just a colorful diablo ripoff. It wasn't even done well. I got it as a gift for the 360 as my mother knew at the time I loved the previous two. But besides the third, the previous 2 were quite fun, from what I remember. What I especially enjoyed is the differences between the characters/races. But yeah, I'm glad to see that all these obscure and random games I enjoyed in my childhood weren't entirely ignored by others, so thanks for the video, gave me a serious case of happy nostalgia
How did the online work? Just curious
Same, I put so many hours into S1 and S2!
@@LordHonkInc Agreed with this, I played this first and tried Diablo 2, but the inventory system in D2 was tiny and I wanted to pick up everything... and had to run to the shop so often that I quit.
"And lets face it, you're looking at Sacred's steam page in 2020 and thinking about buying it enough to where you type Sacred gold review into youtube, you're probably the type of person who plays these games a lot"
Jokes on you I found the review because I am a subscriber not because I went looking for it.
"I'm a battle mage" - ughhhhh so many memories :'( such a shame this studio went under their games really defined my childhood.
Yeah, Ascaron weren't confident enough and tried to copy the big guys, that what ruined them. Sacred 2 was not isometric, items look like shit and they tried for the console market...
One of my favourite things about this game is that there is some items that instakills any enemy that sees you if they are low level enough, combne that with the fact you could get your fully leveled and geared character and get it into a new game and it led to all sort of hilarity, my favourite being a group of thugs that posed as allies during one quest and then when they reveal their plot they literally just die.
The Dark Elf was the absolutely most broken class in this game. Fog (makes enemies unable to target you) + soul gate (you regain health from every enemy you killed) made you practically invincible even at low levels.
Ah yes, I remember it was my first character
It was lovely converting enemies into punching bags
CC abilities were useless in Underworld because they added a formula that basically meant you had to keep that ability at character level.
Battle mage if you get a lot of wind gusts. Wind gusts DOT and have all damage types, so nothing has perfect resistance. Also, beyond a certain point you start blasting enemies out of screen. So they can't get close, and by the time they get back to you, you can cast again and they lost a ton of health from DOT. Also, you can put all your buffs in am single combo.
And his dual wielding was insane...
Can you make me a favour? I played the game when I was a kid and I have vivid memories of the dark elf literally dancing la Macarena to cast one of his earlly spells, has time warped my memory or was that really a thing?
There's a bit more about the scaling areas:
It does not scale unlimited. Each area has a minimum level, a maximum level and I guess you could call it a "level adjustment".
Let's say for example an area has a minimum level of 5, max of 10 and adjustment of +1.
That means the game will try to make all enemies in the area one level higher than you, but only between 5 and 10. Any character 4 or below will face level 5 enemies, because that's as low as it goes.
Once you hit level 5, you'll see level 6 enemies. At level 6 you'll see level 7 and so on until you reach level 10. Here the game can't spawn level 11, because that's above the max level, so the enemys will remain at 10.
So it is possible to run into zones that you are totally overleveled or underleveled for. Especially on bronze you'll quickly find yourself higher than the max level of the zones or if you play on Silver and only rush the main story, you can quickly find yourself up against enemies that are significantly higher than you.
The Orc island was an easer egg. Mal-Orc-A is a play on the island of Malorca in the mediteranean, an absolute hotspot for German party tourists. And some might argue that those party tourists do behave rather orc-like in her vacation. :P
The underworld wasn't part of vanilla Sacred and was added with the expansion (together with the playable Dwarf).
Also the original German voice acting is quite a bit better than the poor english translation.
Nice to see that the game does get at least a little international attention. I was under the impression that outside of the German speaking countries this game was pretty much unknown. A real shame, since I always prefered it over Diablo 2. In fact between the "triumvirate" of Diablo 2, Titan Quest and Sacred 1, Diablo 2 is acually on the third spot for me, with Titan Quest taking the crown and Sacred coming in second.
That's not to say that D2 is bad, on the contrary, I just like the other two even more than D2.
We played it in my childhood neighbourhood in Romania 🤭😁
@@DanyMinecraft123 it was VERY well-known in post-soviet countries, so yeah, for each part of the world their own
Am I misremembering, or could you just walk around in a lower lvl area and everything would drop dead around you if you were high level, could be another game I'm mixing it up with, but I remember that being really cool, you just become so terrifying that creatures drop dead at the sight of you lmao
@@hehexd5317 The only thing I remember is that at some level distance between you and the enemy, they stop being aggressive and just let you walk by without attacking, but nothing about them dropping dead.
@@hehexd5317 You are not misremembering. There was a stat you could have items that would make weak enemies drop dead at sight.
I grew up with Sacred, I honestly liked it more than D2 in many way, both are good, but I feel like Sacred and Sacred 2 are underrated. Can't wait for your Sacre 2 review
Aaahh i missed those goblin noises. These are the best.
I love how they didn't dub them, so they still speak german^^
@@seb24789 Damn, my whole childhood i thought it was just some wacky made up goblin language
@@alexanderberkof5480 I mean...you aren't that far off. Greetings from Germany.
@Валерий Жопорез ahahhahahahahah
@Валерий Жопорез SSSCCCHHHHNNNNIIIIEEEEPPPPEEELLLLL!!!!!!!!!
Kate Beckinsale the vampire seems alright.
It's weird how she played characters in 2 different vampire-centric franchises but was vampire herself in only one of them.
Fun fact:
The goblins are sometimes screaming "cut up his head, I need a new ashtray" and I thinking beautiful
I remember there was a part of the map where Dark Elves spawned with laser sabers, you could take them if you had the proper skill for it
Indeed. Ice Elves. And there were 3 escort quests there, of all places. Along with 2 dragon bosses... That optional area is always a pain in the ass.
@@feco91 oh man that area gave me nightmares on all my classes.the ice elves attack in tight groups with lightning and the Twin dragons attack you both at once with fire and meteors.if you weren't equipped with the best stuff and spells you get destroyed.
We use to farm them and dupe ‘em , edit the sabers to be ridiculous and give them out to noobs online lol
I played this game sooo much back when I was, like, 12 or something. I remember going online and after following a level 255 player as a level 38 battle mage and him dropping me 4 rings that gave me +30000% xp I level up about 100 levels in a single day. Online play was super broken but very fun. There were also lightsabers later in the game.
Also does anyone else remember an item called Staff of Medusa? It was like 3 times the size of my character and instead of the normal staff-weapon attack animations, it had unarmed combat animations instead. I think it had max attack speed and maaassive damage.
those were hacked items im afraid
@@SinaelDOverom That's what I thought, but 12 year old me didn't care, he just wanted to have fun lol
I remember that medusa staff.once on my dark elf i managed to get 2 of them due to the disarm skill i had.i could dual wield them and one shotted everything for the rest of the game.
Guy Fieri taunts his opponents as he sends them into the next world, he’s a master of all sorts of weapons, and he feels most at home with real one on one combat. Btw great review as usual
It’s goin’ down in Flavortown
Wow, path of exile took a shit ton of pointers from this game lmao
Well most ARPGs have the same themes and Path of Exile is pretty much the most generic ARPG of them all.
Grim Dawn is a much better experience and is all of line 20 bucks.
@@AtemiRaven PoE generic? Are you okay? Do you need help?
@@ignas205 yes? It's peak arpg genre..
@@Splozy Can you phrase that coherently?
@@AtemiRaven Lol and how is grim dawn different, ive literally played both, they are all generic clones of diablo... wich isnt a bad thing, it's just that kind of genre, wich you cant improve much about... these arpg games should have more emphasis on Lore etc... or strong monsters, instead of ur screen infested with useless mobs wich die before they even cast anything, and the game just eats up ur cpu. In that regard, indeed grim dawn is a bit better than poe.
Pretty sure a game called Alaloth is spiritual succesor to this sacred game , and they compare it to dark souls,because they have baked in permadeath into the game and challenging combat. Worth the look, if u liked Sacred...
Turns out the real reward is not what you're got for a quest, but the loot you will get along the way :^) Btw, world in Sacred feels very unique and live, which your rarely find in hack'n'slash RPGs and is part of the reason why I completed the game with all side-quests done (and did it twice).
tbh, This Channel is one of the Many Review Channel I Really Very Much Enjoy. Subtle Sarcasm, Serious Reviews, Just overall Great Videos to chill to and be Educated by. Love your Work man. Keep it up! And Yeah, Community Stuff might come in handy in the near Future.
I always remember you, wilbur
From my perspective, I think most of the "issues", if I can call them like that, from the Sacred 1 game has been fixed in the Sacred 2 game, starting from quest drops (recently I even got a set item from a 2-star side quest), chest drops (happened to me a lot during my playthroughs to find cool unique jewelry by looting chests and boxes) and side quests in general (I find side quests more entertaining and story-focused in Sacred 2 than in 1).
Nevertheless, both Sacred 1 and Sacred 2 games are incredible even in 2020 (you'll always discover something new into them even after playing them for 10 years straight).
Sacred was huge in germany back when it released and later again when it's expansion came out, basically every kid with a PC played it with their siblings because of the great coop implementation that offered so much more than it's competitors. :D It was a "mini coop MMO", right before people started playing WoW more and more. It even appeared on main stream TV channels a few times with it's own little segments. Sacred 2 didn't have that impact and sadly was the game that killed the company behind it, but Sacred 2 was great too, i hope you enjoy your time with the content they managed to get in before they had to close the studio.
Sacred 2 is still less polished and came out in a pretty bad state.
@@FlyingFistOfJudabecause the dev was bankrupt and only allowed to exist till release, modders fixed most of the bugs
Shit, I think I might actually buy this, this game looks pretty sick
It is REALLY good. The Seraphim is a joy to play and the Battlemage is a must.
Have about too much time spent in this game, was really surprised that someone still found this game and liked it. There is a modding tool to put it to widescreen so it looks a bit more modern.
You won't be disappointed. Had fun with the Gladiator class.
playing it rn really fun game
The story of the origin of the Seraphim is pretty good too. :)
I remember my grandma taking me from school every friday when i was young. Occasionally she would go and buy me a game magazine. Sacred was included there once, the basic version. Not so long time ago i bought it on steam sale and got instant nostalgia hit. Never really finished it then but i will definitelly do now. Thanks for great review and explaining rune system i didnt know how it worked back then.
One of the best games I have ever played.. I love how many easter eggs there was in the world of Sacred.. Underworld expansion was amazing as well. Spent good few months enjoying every bit of this game back in the days.
Also.. in regards to quests.. there is an easter egg questilne that rewards you with a book - a comic between gladiator and seraphine, pretty NSFW one. Or a questline that leads you into underground cave where you can find a buried spaceship with lasers shooting at you..
I Played this so much. my friends got it too and we all agreed on the fact that we hated how you got more skill runes the less skill runes you use on your character.
The sidequests do one important thing that you seem to have missed, they show you locations you might have missed while exploring. Originally, the sidequests were all random, and they changed this to static sidequests along the way. I feel it was a mistake, but they still point you to locations you might not have gone to otherwise.
Sacred 1 and 2 are by far the most underrated ARPGs ever made. After Revenant of course wich was maybe "too much" for it's time.
Just wana say I found your channel a couple days ago. And was binging it ever since. You are truly like a diamond in the rough. Got a sub from me! And hope you blow up soon! You deserve it.
Sacred 2 is also very good, but the third one... oh boy.
We do not speak of the abomination.
Seriously, I couldn't get in sacred 2
I've been playing sacred 1 on and off and i have probably like 1000hours in thsi game or more since ~~2010(?) and i've tried to play second game like 5 times but never end up completing it. I find it opposite to sacred 1 - classes are generic and boring, level ups doesn't give that satisfaction.
Didn't search up Sacred review, just been subbed for a bit.
glad you cleared that up for us
@@mowsefmow8177 You're welcome buddy
About the vampire.yes you basically get negligible damage from the sun so night/day doesn't matter there but at night your attack damage goes up like 500% so it IS worth it to play at night.
Thank you for making this video, I'm one of the few people looking for review videos to relive some of the great memories I had of this game. From what I remember there is no proper review video like it on CZcams so you've made a lot of fans like me happy. Keep up the great work!
Sacred 2 fallen angel is one of my favorite games ever. Huuuuuuge open world (seriously like 5 oblivions put together), mounts, multiplayer, humor, quirkiness and addictive leveling system. Omg so good!!!
And let's Not forget it had 10 player open world pve and 10 player open world PVP custom matches, random matches
It would be a dream come true to have this remastered...
Can't wait to make another bowazon and run the cow level 300 times
I was always a zookeeper Necromancer. Not the best in late hell difficulty but it was so much fun to have an army of minions do you bidding and I have yet to find another game that did it quite as well as Diablo 2.
Most games take the fun out and make summoning more limited in number, and have a finite duration rather than being a permanent companion.
@@AtemiRaven classic lagmancer
@@AtemiRaven I've always used a paladin... Tried most builds but some of them were sooo broken *cough cough Hammerdin cough cough*
man,i had such a great time playin this game!was so fun to explore...did´t find anything like this expirience until today,even sacred 2 could not rech sacred,sadly....
Mounts are great, except when you are playing the dwarf. Heck one of the jokes he makes is, that dwarves and horses don't mix well.
I'm so surprised people still remember the Sacred games! The 1st and 2nd instalments are very influential in their genre and you can find hints of Sacred 2 in games today. Years later it brings me to a good reviewer so Ascaron's gift keeps on giving.
To anyone unfamiliar with the Sacred games, if you were even somewhat interested in this game I cannot recommend you Sacred 2 enough. It is probably one of the most ambitious games of all time and in many ways it achieves its goals. It has a lot of passion and care behind it and it truly shows.
12:15 "Schlagt ihm den Kopf ab! Ich brauch' 'n neuen Aschenbecher!"
"Cut off his head! I need a new ashtray!"
my man, thank you! i was for such a long time waiting for a sacred review as good as yours!
I'll never forget my epic combo with the wood elf:
Use Multiple Arrow (makes you shoot 6 arrows instead of one, for 20-ish seconds)
Then a combo of 4 successive Piercing Arrows (magic seeker arrows that ignore defense).
Then sit and watch as the green Swarm cloud tears anything down to shreds. :)
i used that with explosive arrow on bosses.use multiple arrow and then 3 Explosive arrow in one combo.you will shoot 18 explosive arrows one after the other.
@@PanzerShrek94 Yeah it's my 2nd fav combo lol
But it's better to use Multiple Arrow manually, then the Combo of 4x Explosive Arrow. This way you get 24 arrows instead of 18.
What I didn't like is having to stand really close to the boss to have more Explosive Arrows hit because if the large shooting arc.
Piercing Arrows always hit, ignore defense, and are insanely stylish in large number IMO.
@@SimOmega47 one more combo i like is with the battle mage ring of fire.if it's high enough level and you use 4 then it's like a nuke.gather dozens of enemies to chase you and pop the combo.
I used to play sacred and diablo 2 in my early youth and I dont remember them being soo similar, I didnt realize sacred was arpg. I think its because the map was soo open compared to diablo, it reminded me more of Baldurs gate. So this video really opened my mind and cleared some fogged memories, thanks for this great vid my man.
With this I'll have seen all of your videos. I'm so happy I got recommended you and binged everything. Your writing is so fun and your delivery is down to earth. Please keep making more!
Ah, Sacred Gold. What fun. I remember having a helm with a chance to kill an enemy on sight. It bugged out when I started a multiplayer game, and killed literally every single enemy on sight. Instantly. Bosses included. Game breaking AND hilarious.
This video came out just in time. For the last few days I've been thinking of starting playing Sacred again. I used to love it back in a day.
I've never played the second or third game though. I've heard they aren't as good as the original, but maybe I'm wrong.
Anyhow, I'm off playing Sacred Gold until the review of the second game comes out.
I don't know what third game you are talking about, there was no sacred 3 /sarcasm/
2 was really great though.
Sacred 2 is a fantastic game. It is almost singlehandedly responsible for my taste in music by introducing me to Blind Guardian so I may be a little biased. I have hundreds of hours spent in that game.
Sacred 3 however is a dumpster fire that arbitrarily decided to just change genres, it is more similar to something like Gauntlet than any other ARPG on the market.
I had a blast playing this game. A little known fact by the way, loot drops from monsters ARE different in various areas, and if you really know the well hidden places, you can get some really fancy stuff. ( there is for instance a dungeon area where all mobs only drop rings and amulets, which is a great place to farm some good ones to socket into your gear ).
My favorite class was the seraphim with their orbital laser cannons and other fun abilities. I ended up with one that was utterly immortal because of massive life leech + dps.
if u play the 2nd Sacred, consider using the community patch for bugfixes and QoL changes. Also the diablo 2 mod for Sacred 2 is by far the coolest thing i ever played. GREAT VIDEO KEEP UP THE WORK
I still remember the vendor's words: "People say it is huge, very huge, I don't know if that is good or not". Well, that sold the game instantly to me back in the day, and still re playing time to time till today.
About Diablo III and IV, well, I wouldn't put much hype in that since the old good Blizzard is no more, today is Activision-Blizzard, and focused to the massive casual market.
I played a dark elf, (best voice acting ever), with dual wield naturally. After that I just equipped whatever was better lol. I did try to have elemental damage + poison. Meaning even dragons went down easy. My favourite part however was the dry humor of my character lol. One negative feature? The inventory is too small. I’ve seen a graphic upgrade by Azzal. Might try it. Thanks for the video! Stay safe. ❤️
you remember that Medusa boss in the dark elf caves?she had a one handed blade staff that dealt immense damage.i used disarm to get it on both bronze and silver difficulty.then on gold difficulty i used my dark elf to dual wield 2 of them.literally killed a dragon boss in 5 seconds it was so overpowered.
This game and warlords battlecry II were my childhood
If you like the Warlords Series you should check out The Protectors Mod its a fan made WBC 3 mod.
I played this as a kid on every holidays because we would go to my aunt and my cousin had Sacred on his old computer xD I rly enjoyed it even tho I was sooo bad at it. I didn't understand english so the quests made no sense to me I would just go to the marker and figure it out. I also don't believe that I ever made it further then the first two cities and then the desert where I died... a lot. You would ask why go to the desert if the main quest is taking you somewhere else... well I didn't know that. And also I always tried to get to the island in the bottom left of the map. The one with the volcano. It was my only goal xD I don't know why, I guess I just rly wanted to know what's there.... I never made it ;)
Now a couple weeks ago I bough the game and decided to finally play it and finish it. The first thing is that I can't believe how big the map actually is. This thing is huge! I would have never explored it all as a kid xD Also there are some quests that give you time limit and I wouldn't have known that back then sooo I would def fail them.
The story line is cool, the quests usualy require you to go for something or escort someone somewhere or fight something, which is not a lot but I still did find it fun. There are hidden places with interesting things which always gives me joy when I find them. The voice acting is tragic and some enemies are sooo anoying with stuns and spells that keep you in place. I didn't encounter many bugs yet except for the one with the one quest in the desert that buggs 4 other quests :/ which I can't believe the creators didn't fix by now.
I don't know when I will finish it since I decided that I will uncover every black fragment of the map... which takes a looong time. Overall I do enjoy the game wayyy more then I thought I will which is a big plus.
You deserve more subs and attention on your channel you make good vids man
He's blown up a good bit in the last month, I think he had like 10k subs when I discovered him around the end of April now he's closing in on 30k. Glad he's getting the attention he deserves.
With this video popping randomly in my suggest list I have discovered your channnel.
I have watched a lot of your videos now and honestly I am surprised at how few subscribers you have.
You make really good video reviews in a similar style to other youtubers such as Mandalore Gaming.
I really hope your channel is going to flourish with subscribers and viewers (and I'm pretty sure it will in the long run) and for you to keep up the great work.
Also, why do you not have a Patreon? People would surely support you so that you can do this full time.
so much many memories from that vampire transform sound xD love it!
You naming your vamp character Kate Beckinsale had me laughing so much. Actually i still to this day call melee characters in many fantasy ARPGs 'Bladelok'. What was the elf called? Megaelcarwen? - That's as good an Elf name as you'll find anywhere really.
I remember one time when Ascaron were asking the fans on the forum what playable characters they wanted to see in an expansion and i said 'Gunpowder Dwarf' so to this day i feel personally responsible for them putting a Gunpowder Dwarf in the game and i'm glad they did! Of course it was a German Gunpowder Dwarf.
So after playing new diablos, all three torchlight and other hack and slash I came back to Sacred Gold in 2022. To this day there is no rpg so addictive to me. Love it! 9/10 to me in hack and slash RPG games.
I think Discord and Patreon are a great idea and pretty much a natural transition for your channel at this point. Personally if/when I hit 10k subs I'm going to set both up, no shame in it, we all would love to make a living off this if we can. Glad to see how much you've been growing, you're one of the better gaming channels on CZcams and it's nice seeing you get noticed. Great video as always!
Sacred was one of my first introductions to the rpg world (besides Morrowind). I loved that game. No stupid meta stuff, no insane grinding, just great lore and exploration. I really miss these kind of games. Heard Grim Dawn goes in that direction, maybe I'll give that a try.
As far as I remember, enemies are not infinitely spawning, after some amount you could fight badass version for each part of map with very good loot
Don't get your hopes too high with the sequels, Sacred 2 was pasable and 3 is completely trash.
3 shouldn't even count, it was that bad and they practically changed genres.
What do you mean 3? There never was Sacred 3. NEVER! And we just leave it at that or we're gonna gave a happy little accident.
Agreed. Sacred was bleak and serious, even the cheesy jokes had some class. Sacred 2 threw everything out the window. Absolutely terrible jokes in a unicorn puke colour scheme. And don't get me started on the awful combat that feels like you slap enemies with a wet noodle.
@@5chneemensch138 Sacred 2 enhanced the old traits in a risky way. Humour became more humorous, fear became pure body horror. The contrast was Stark, and the colors too vivid. It was Good, but It was more specific and Bold than the prequel.
Fun fact to 12:15: The goblins speak German. The phrase here
"Schlag ihm den Kopf ab! Ich brauche einen neuen Aschenbecher!" Translates to "Cut his head off! I need a new ashtray!" :D
If you read the grave inscriptions at the graveyards you can find some insiders and gags as well.
You are so right: this Game screams for Multiclass but it has no. I would Fall in Love with this Classic High Fantasy Game had Something like magic Missles for the Mage. Like the Spells, the necromancer used in the cinematic. It looked so awesome and i was so dissapointed that the Battlemage has no skill that looks simular. Sound Stupid but i love magic missles and arcane magic so much ^^
I remember first time i played this it was a demo i was addicted to and i ended up exploring every single bit of the area that it was restricted to.
Imagine the coincidence of waking up this morning and typing in: 'sacred gold review'.
I'm so glad you did a video on this classic! Sacred 2 is my favorite isometric ARPG of all time, and in my top 10 games of all time. After putting around 1000 hours in it on console and PC (multiple playthroughs and difficulties, of course), I decided to support its predecessor, Sacred Gold. With any franchise, going back and playing earlier games usually ends in disappointment, but I really loved Sacred Gold and dropped a few dozen hours on it in a week (and more time since). Literally the only negative I have to say about it is the fact that enemies can snare you, like you pointed out. The mounted combat continues to be something I hold in high regard as someone who usually doesn't play with mounts in games because I hate mounting/dismounting all the time. I wouldn't doubt that Blizzard is taking heavy inspiration from the Sacred franchise for Diablo IV; they could stand to. Try as I might to enjoy them, the Diablo games were always missing that "special something" that the Sacred franchise has always had.
I think you'll like Sacred 2. The corny humor and crazy rock music can be hit or miss (it's a hit for me, but others are turned off by it), but its game world is one of the largest ever created (last I researched it was only outmatched by Just Cause 2) and the developers put so much love and care into making its locations unique so the world doesn't feel samey. There are entire hidden cities you can only reach by going through series of caves and connected tunnels, and only the most ardent explorers find them since neither the map nor directions from quests reveal them. There are too many good things I could say about the game, so I'll stop while I'm ahead.
It's a shame about Ascaron's dissolution almost immediately after Sacred 2's release, however. And as for "Sacred" 3, well...us fans don't acknowledge that travesty.
It is a really cool game on a lot of levels. I think this game was really innovative in not making melee and magic work through different systems, instead everything being based off regen time. I also like how spells can get larger and stuff as you level them. One downside I don't think you mentioned is how some common clips will drive you crazy as you play enough. Also having to kill the undead multiple times is annoying.
the ONLY sacred gold review... its a good game for 1$ had well over a 1$ of fun out of it. Also you got me I do play games like this I did see it on the steam store and that did make me type "sacred gold review" in the youtube search. damn when you said that I was like "WTF" this dude. great review, wish you all the best.
hahahhahaha that opening!
Wait... was that VA clip supposed to convince me? Because I think it was horribly forced and dumb, even for the time.
I feel like I don't need to look back for a good top down action loot collectathon, the market is quite saturated for some time to come. And I have yet to play Outward, based on your review :)
I bought this years ago and only played it a couple hours. Now that you've explained how a lot of it works, I'm feeling brave enough to try again!
I've been waiting for someone to make a Sacred Gold review for several years.
I played this game when I was a kid with my siblings. My brother was a dark elf, my sister was a vampire, and I was a mage-warrior. Combos were definitely the most broken thing in the game. I remember I leveled everything to the max and I had one single favorite combo: the 4 flame spyrals of hell. Any enemy who walked behind me would get literally mauled by my flames. I used to exterminate dragons with those things. Good times...
Also, after I ended the whole game with my battle mage (mage-warrior, in my language lol), I ended up re-playing it with the elf-ranger (the perfect combo for her was the 4 following arrows... I literally needed to summon it only once to absolutely tear apart anything), then, after her, the dwarf (absolutely funny with that great cannon of his😂) and last but not least, the gladiator. I've never finished the story with him, because I stopped playing the game altogether 😅
Thanks for the great video. I just have a remark on 7:38. Why would you think this combo system to have some kind of error? It was definitely intended to work this way. the UI telling you the level of the combat art while you're creating it kind of gives that fact away. It will also charge you extra gold when upgrading the same combat art indicating they kinda knew what they were doing during development. This would allow you to make powerful combo's from buff gear in your stash. You could use this in reverse as well. You could strip your character and make a combo of low level combat arts and keep it that way so that it recharges quickly and cast it again quickly. Great for combat arts which are one point wonders. In any case, if it wasn't meant to be this way, they would surely have noticed and taken this functionality away in the expansions.
I only ever played as the dark elf! At one point the introduction speech was so ingrained in my psyche I could recite it by heart
I haven't started to watch the video yet, but today I'm eating a "sharing size" bag of Haribo that I had saved for a special occasion.
No joke, I found this game in my steam library with no memory of buying it (because I have poor impulse control) yesterday. What a serendipitous occurrence.
Update: Awesome review again Jacob! Iso-arpgs are my number one favourite genre, and this sounds like a brilliant timekiller!
A discord server would be great, If I were in a more secure financial situation I would suggest a patreon, but I'm a mature student so I basically live off instant ramen and stress.
Also, I bit my tongue really badly, so now I've got a ridiculous lisp. That'll teach me to have a bag of Haribo for lunch....
I love listening to you talk. The way you articulate your thoughts just hits the ears so nice. You have a real gift man for putting together thorough yet entertaining essays. In short love your work, love your style, you could probably give a presentation on anything and it'd be a joy to watch. Keep up the great work.
I hate grinding in games a lot, which is pretty much the basis of this genre. However, I love listening to commentaries talking about mechanics and how dev decisions affect gameplay so your pretty much a hero.
Hey Jacob,
So like, a discord is neat, but it's really for die hard fans, and a patreon is not something I participate in, but go for it. I think community outreach for someone like you is done best by just asking stuff at the end of a video. Your twitter is also a good place for outreach. Honestly though, I just enjoy the games you review. You have a strong format, al although I don't always agree with you, I find your approach refreshing. Just keep plugging away and ride that algorithm. One request though, don't stop yourself from going into detail, I get you might not want to do it, but if you feel strongly about it, do it. It WILL improve your sub count.
Sacred first was conceived as a videogame named Armalion, an adaption of The Dark Eye, the big German fantasy tabletop RPG. You can find a gravestone ingame for "A. R. Malion". I almost believe there are gravestones for "The Lady, the Mage and the Knight" too. Which was a similiar project with similiar outcome at Larian studios.
I have many fond memories of this game and still return to it occasionally. Sacred Gold added a number of stupid filler side quests to the game (like "fetch my dumb friend Jack Rabbit"). In the base game, at least to my memory, there was always some nice writing and thought put into quests, even if they were mechanically simple.
Sacred 2 was a disappointment for me personally, because the controls in 3D felt less satisfying and the extremely oversaturated color scheme hurt my eyes xD
It didn't feel as much like a believable world anymore.
deffinitely one if my fav games when i was a kid, I mean, I probably spent hundreds of hours in this world playing multiple playthroughs, but the funny thing is that only now have I learned how those damn skills and combos work:Dd always ignored them, great video btw! maybe would appriciate a bit more of a underworld dissection, but still great nontheless:D
*Waiting for the battle mage to give an epic intro speech*
........"I'm a battle mage"
Love it that the Goblins still speak German.
It was a great Game back in the day and still is.
Still love the look of the engine,a bit similiar to divine divinity
Damn, What a great review. I din't think I find something like this after just typing "Sacred Gold Review".
Yeah man, check out Sacred 2. Tried getting my head around it years ago but could ever settle in. Interesting classes and huge world but floaty combat and endless text quests made it difficult to continue.
Maybe you’ll have better luck.
Cool vid!
Cheers
this was the very first game i ever played, watching this vid makes me extremely nostalgic
Have very fond memories of playing this game for days on end and going on the phone with my friend to discuss what kind of areas and secrets we'd discovered. Good times :)
This review spoke to me on a deep level. Thank you. Also, I think we need a big-ass remaster.
8:49 ahhh I remember when I discovered Tristram in Sacred xD
man this game was awesome
the only thing i didnt like about it was that even thou u can fight dozens of rare/unique enemies the loot can still be shet and then u randomly kill a grey mob and it gives u OP weapon/armor/trinkets
It was a pretty popular game in Russia when I was a kid. I've played a pirated version with German voices and Russian text. I don't know German but holy shit it sounded awesome and creepy as hell. The English voiceover doesn't have nearly as much character as the original German one.
I personally don’t mind side quest. I find helping common folks endearing. Maybe it’s just my vivid imagination where I imagine every quest as small story.)
But yeah, dungeons are mostly boring. I’m lucky to find a note there or some quest. Usually there’s just spiders and small amount of gold.
How can you not have Baldurs Gate or any of the infinity engine games on that timeline. I can't think of a more influential iso metric RPG. Baldurs Gate 2 is probably my favorite game of all time but I guess Sacred is more diablo than Baldurs Gates real-time with pause combat
Great vid as always!
Baldurs gate 2 is my all time favourite game ever.
Those really were quite different. Actual RPG's as opposed to action RPG's. Less about the numbers and the random loot drops and more about narrative and characters. Not really in the same vain as Sacred or Diablo, but really enjoyable all the same.