How To Make A 2D Platformer In Unity (THE FASTEST WAY!)

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  • čas přidán 7. 09. 2024

Komentáře • 212

  • @thomasbrush
    @thomasbrush  Před 2 lety +15

    Thanks for watching! Hope you learned a ton.
    ► Get my 2D game kit, free: www.fulltimegamedev.com/opt-in-2D-game-kit
    ► Join my 2D character workshop, free: www.fulltimegamedev.com/opt-in-2d-character-art-workshop
    ► Learn how to become a full time game dev, free: www.fulltimegamedev.com/opt-in-how-to-make-six-figures
    ► Enroll in my 3D workshop, free!: www.fulltimegamedev.com/opt-in-15-minute-3D-game
    ► Make your game instantly beautiful with my free workbook: www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook
    ► Wishlist Twisted Tower: store.steampowered.com/app/1575990/Twisted_Tower/
    ► Learn how to make money as a CZcamsr: www.fulltimegamedev.com/opt-in-indie-game-income-workshop

    • @josephrizk9850
      @josephrizk9850 Před 2 lety

      Mr. Brush. I am a medical professional with an idea for a game but I do not have much time to spare. Are you available for hire? I do not mean to offend and I don't even know if I could even afford your services but I thought it wouldn't hurt to ask. Do you have an email I could reach out to?

    • @chrishayes5755
      @chrishayes5755 Před 2 lety

      @@josephrizk9850 hire a guy on fiverr IMO

    • @crobundyboy
      @crobundyboy Před 2 lety +9

      Hi, i have registered for free game kit, but nothing came on my email. can you check if this is working, i would love to get it. thanks

    • @user-gh7mb5nj8o
      @user-gh7mb5nj8o Před 2 lety +1

      @@crobundyboy did you get your kit?

    • @crobundyboy
      @crobundyboy Před 2 lety

      @@user-gh7mb5nj8o yes, but 1 hour later i received email. it is not instant.

  • @rotub
    @rotub Před 2 lety +109

    You're literally handing a game to people for re-skinning and commercial release. So valuable. Love your work Thomas, and I'm missing your live streams. Hope they start again soon

  • @blackwarrior823
    @blackwarrior823 Před 2 lety +79

    *Timestamps* :-
    [Part 1]
    3:43 - The Character Controller
    [Part 2]
    15:53 - Startup Items
    [Part 3]
    18:00 - The Pause Menu
    [Part 4] [Part 5]
    18:23 - The Graphics
    21:53 - The Graphics
    [Part 6]
    24:57 - The Camera
    [Part 7]
    27:03 - Music & Ambience
    [Part 8]
    28:09 - Begin Editing The Graphics
    [Part 9]
    33:11 - Code Base Overview
    [Part 10]
    37:50 - Dialogue System
    thanks...

  • @sankalpshrivastav8025
    @sankalpshrivastav8025 Před 2 lety +36

    I was waiting for a video that introduces the game kit, this makes prototyping easier because I don't have to look at 20 different tutorials just to get my character jumping. Thanks, Thomas for this amazing tool.

  • @JayRKID
    @JayRKID Před 2 lety +24

    What a great breakdown, followed you for a long time but stopped watching as the tutorials stopped, awesome to see you doing this kind of video again :) thank you so much

  • @lohnthom9353
    @lohnthom9353 Před rokem +7

    Such a great overview that helped me see that making a 2D game is more attainable than I thought.

  • @tomsupis8724
    @tomsupis8724 Před 2 lety +5

    This my Sir is gold! Thank you, Thomas! Not only this can be a template for some games, but there is so much good stuff to be learned and so many mysteries already solved. This doesn't save 4 weeks of making a new game, but also 4 months of learning to make a game. If not more. Once again Thanks mate.

  • @elbuenodeyo1551
    @elbuenodeyo1551 Před rokem +2

    For everyone using this parallax system, try changing the "FixedUpdate" in the parallax controller by a "LateUpdate", nothing more, and it will go smoother :)

  • @TrickyMickTrucking
    @TrickyMickTrucking Před rokem +4

    Thank you for this, I've been watching you for a year, just go started in Unity and having some problems. But this is going to help me understand how things work significantly faster!

  • @Am3ricium
    @Am3ricium Před 2 lety +26

    Personally I would not call this kit a "blank canvas" because its obviously not blank, especially for newer developers the amount of stuff already in there is very impressive. I'd rather call it a framework ready for customization.
    Other than that, very nice and helpful.

  • @papafhill9126
    @papafhill9126 Před 2 lety +4

    Can't wait to watch this tonight. Not making a platformer but I'm sure it will have info related to any 2D game.

  • @sachintendulkar3556
    @sachintendulkar3556 Před rokem +3

    just amazing. Thank you for sharing this with the rest of us.

  • @goehlergamedev
    @goehlergamedev Před 2 lety +6

    Great tutorial Thomas, and impecable timing! 😁 Thanks a bunch for all the effort you put in to this, and into the kit.

  • @snapClipzs
    @snapClipzs Před 2 lety +8

    Could you please make a in depth tutorial on how the dialog system works? I need something like this and found the code a little confusing. Is there a tutorial you could point towards?

  • @francabarros
    @francabarros Před 7 měsíci

    Hi Thomas, congratulations man. Thank you very much for this contribution. I'm starting to study Unity3D and I'm going to dive into all the features of this template. It was really worth it, you make a difference!

  • @In-N-Out333
    @In-N-Out333 Před 2 lety +2

    If you want to get really technical, his NewPlayer class isn't really a singleton, because it doesn't restrict itself to a single instance. Rather, it just provides a public static reference of itself for other classes to access. In order for it to be a true singleton, the getter would have to check if an instance of the class already exists, and if so, delete the current instance.

  • @tabletopstudios3550
    @tabletopstudios3550 Před rokem +1

    This appears in my recommended after I'm halfway through making a platformer from scratch

  • @Renegen1
    @Renegen1 Před 2 lety

    Awesome video. It's organized better than most tutorials because the man knows how to finish games.

  • @DXD-ev9ne
    @DXD-ev9ne Před 2 lety +3

    I downloaded the kit and but it said wrong editor version although im using version 2020.3.19f? plz help

  • @ChrisSwafford1
    @ChrisSwafford1 Před měsícem

    Incredible job Thomas. Thanks!

  • @DINGOS30
    @DINGOS30 Před 2 lety

    Thanks for the free help Thomas, I'm gonna get this 2D game kit TODAY!!

  • @OutrageGames
    @OutrageGames Před 2 lety +14

    My "How to make a platformer in 1 minute" video is faster 😂😛
    Keep up Thomas! ❤️

  • @ChristopherTSweeney
    @ChristopherTSweeney Před rokem

    Thank you, I'm totally going to use this. You are providing something extraordinarily useful!

  • @AndrewDavidBoyd
    @AndrewDavidBoyd Před 2 lety

    Dude that was awesome! Some of your other vids go so fast that it is difficult to keep up. Not in this one! Thanks!

  • @georgedouros6520
    @georgedouros6520 Před 2 lety +1

    Great job Thomas! The kit is absolutely top notch and shows the work you have done and the time you have spend on it. Keep up the good work.

  • @mastersteve10
    @mastersteve10 Před 6 měsíci

    Please update the game kit!
    I'm thinking about getting your Game Dev Course but if you're not keeping these videos/content updated I'm feeling it is likely you might have outdated portions of that course as well but idk (which I get you tons of vids and could have a newer version I missed but have an updated note in the video of expectations). Love the content or I wouldn't ask haha

  • @hi_its_stephen
    @hi_its_stephen Před 2 lety

    Awesome tutorial. I usually work with 3D but I picked up the game kit months ago just in case. Now I’ll have to dive into it and play around with 2d!

  • @LiviuMaricaiulian
    @LiviuMaricaiulian Před 2 lety

    Thank you! Hats off to Thomas for sharing the code and this excellent 2D tutorial!

  • @MrBudyniowski
    @MrBudyniowski Před 2 měsíci

    For newcomers like me it looks like much more than just one month of work ;)

  • @ShineOrSomething
    @ShineOrSomething Před 2 lety +1

    when I open the project there's nothing and its juts blank

  • @ShineOrSomething
    @ShineOrSomething Před 2 lety +1

    Please help I dont have photoshop so I edited the file in photopea (basically free online photoshop). So I cant directly just save the file and update it. I need to download a whole new file and replace the old one with the new art. I tried swapping it in the project files but it doesn't work.

  • @tonytran07
    @tonytran07 Před 2 lety +1

    6:24 I honestly do it programmatically
    I find it easier compare to using that graph... AND more dynamic.

  • @CCowleyMedia
    @CCowleyMedia Před 2 lety

    45 minute tutorial LET"S GO. Thanks Thomas!

  • @stephenadonis3953
    @stephenadonis3953 Před rokem +1

    I have some knowledge on 2d animation, when i draw on the player and generate geometry and weight and all that then my character disappears and i have no idea on what to do. I go do other stuffs and come back to this but i have been stuck. PLEASE HELP

  • @V.Z.69
    @V.Z.69 Před 2 lety

    What you refer to as "Properties" is also known as CONST or Constants. The Constants, in proper software technique, is to use all caps when using a value that won't change. Such as: MAX_SPEED = 7;
    By the way, what really, I mean really, got my steamed is that NONE of the tutorials to demonstrate that Unity can actually use an SVG (Vector Graphic), but every time it would render blank and I'd have to use a PNG or JPG.
    And the memory doesn't seem to take care of it's own trash, which makes me think that I have to revert to old memory-management like in C writing.

  • @Donvermicelli
    @Donvermicelli Před 2 lety

    Notification Squad reporting, excited about the video. Hope you are doing well! Looking forward to the release of your upcoming Film!

  • @joelatham1502
    @joelatham1502 Před 2 lety +1

    This is flipping excellent, thank you!

  • @Meithighs
    @Meithighs Před 2 lety +3

    How do you make this a template for a project in unity? because when i try to drag in the stuff i get a bunch of errors

  • @crippledtalk
    @crippledtalk Před rokem

    Thanks for this, I want to learn unity, watching “ground up” tutorials just confuse me
    Actually using this and “reengineering it” suits my learning style better

  • @aeterborne
    @aeterborne Před 2 lety

    my game design final is due next week, this is my saving grace!!

  • @lasher6049
    @lasher6049 Před 2 lety

    Imma try this on the weekend, thanks!

  • @mozaiczny7915
    @mozaiczny7915 Před 2 lety

    I love nad hate this idea. I love it, for experienced people. I hate it, for newcomers - it's better to start from scratch and learn than jump on ready to go project. :)

  • @solid5315
    @solid5315 Před rokem +1

    ok, I must be doing something stupid! When I edit the .pbs file the NPC character gets updated but not the actual player

  • @Legokomedee
    @Legokomedee Před 2 lety +3

    Mr. Brush, Can you use alternatives for photoshop to get a workable layer-based luxury PSB-equivalent within Say, gimp or other open source art software? Does it NEED to be photoshop that has layer-individuality when animation?

    • @Yagvor
      @Yagvor Před 2 lety

      I'm also wondering that

    • @stephenadonis3953
      @stephenadonis3953 Před rokem

      If my reply is not too late, I haven't tried but if gimp can save a psb file then it will work. If gimp doesn't save photoshop big file, then you should go ahead and save the file as a png

    • @LambVisionStudios
      @LambVisionStudios Před rokem

      You can make them in any software as long as the layers are replaced with the new sprites but you may have to add in each layer individually

  • @agenthofer9645
    @agenthofer9645 Před 2 lety +3

    The game kit doesn't seem to work, I put in my email and all and it says "you should receive it immediately" and sends me to a site telling me to enroll his fulltime game dev program. but an hour later, I still didn't receive the pack, any one else has this problem?

  • @linzenmeyer
    @linzenmeyer Před 2 lety +2

    Curious if there is a starter project, like this, but for 2D side scroller that uses sprites. I don't currently use a player character that uses bone rigging.

  • @user-qh9xl9ry7d
    @user-qh9xl9ry7d Před 2 lety

    Parallax System is Amazing. that's good idea!

  • @RPGAuthority
    @RPGAuthority Před 2 lety +1

    I prefer unity over unreal BUT recently ive decided to shelf unity and c# and start learning python and pygame. why? because im a raw beginner and python is easier to learn with more transferable skills in the industry which im trying to beak into, BUT if ur already good at programming (any language i suppose) unity and c# is so gucci and i do love them alot. so it does depend on your personal preference and goals in the long run and plus im just typing this to help the algorithm because this man deserves more subs and views to be frank. stay cool Thomas.

  • @RockAristote
    @RockAristote Před rokem +1

    Having the dialogs in a separate file would help to translate into different language.

  • @andy_collins91
    @andy_collins91 Před 2 lety

    Thank you so much this is so awesome and exactly what I was needing

  • @davidacosta6383
    @davidacosta6383 Před rokem

    You're the Boss Thomas B!

  • @succulentmushroom2983
    @succulentmushroom2983 Před 2 lety +3

    Hey! I've been trying to get your free 2D game kit, but when I follow the link and give my email I don't get any emails. I've checked spam and disabled my blockers. Is there another way I can get the game kit?

  • @NewtyNootLIVE
    @NewtyNootLIVE Před 2 lety

    I plan to make a Kirby inspired 2d platformer so this will help me make my first game!

  • @grandmasterskitz748
    @grandmasterskitz748 Před 2 dny

    Why don't you utilize "any state" within your animator?
    You're basically accomplishing this the hard way.
    So from idle to walk or idle to jump, fine, good. But maybe you can jump from any state, however, you can't run if you're jumping; it wouldn't be part of the "any state" logic.
    If you've nene never tried it, I highly recommend you to do so. 😊

  • @cheery-hex
    @cheery-hex Před 2 lety

    this is really nice of you. thank you!

  • @TYNEPUNK
    @TYNEPUNK Před 2 lety +1

    how did you do them black boxes in hierarchy?

  • @gmyt473
    @gmyt473 Před 2 lety

    thanks for the starter kit it helps alot

  • @KRISZABTUTOS
    @KRISZABTUTOS Před 2 lety

    This si great! Thanks! You are the Best! 💪💪

  • @RamDragon32
    @RamDragon32 Před 2 lety +2

    1:07 I've been trying to play with this for months but it looks like you skipped something. It may be a simple PEBCAK error on my end but I can't go from download to having the game open. I figured it was just a matter of opening the file... but there isn't a project file in the folder. I've even deleted and redownloaded several times thinking it might just be a matter of something not making it through. I'm no dummy and I'm familiar enough with unity to start, save, and open my own projects but I just can't open this to follow along.
    What, exactly, is the super obvious thing I'm too dense to see?

    • @RamDragon32
      @RamDragon32 Před 2 lety +1

      Found the blindingly obvious solution. The open method is not intuitive. Rather then navigating to and selecting a file to "OPEN" you select the folder itself and select "OPEN" which will use the assets inside to make a new project instead of opening the folder as one would expect. It was definately a PEBCAK error and a little bit of ID-10-t.

    • @stephenadonis3953
      @stephenadonis3953 Před rokem

      It works for me are you still having the problem ?

  • @andrerinas5052
    @andrerinas5052 Před 2 lety +2

    Hey. When I edit the player.psb to test on the head, my head sprite was missing like your ground1. If I drag that back to missing sprite, the mesh and the bones are broken for the head. Any idea how to fix this wihtout rigging everything new?

    • @stephenadonis3953
      @stephenadonis3953 Před rokem

      i have been having this problem and it got me stuck since forever. Have you figured this man?

  • @brokenbackisbad9049
    @brokenbackisbad9049 Před 2 lety +1

    Sooo what ur saying is, u can make any 2d game you want with this kit?

  • @pizzadabbin4146
    @pizzadabbin4146 Před rokem

    this guy is my benevolent chad god-idol

  • @lolmom6839
    @lolmom6839 Před 2 lety

    This is the video that i needed

  • @creativecandyco
    @creativecandyco Před 2 lety +1

    Hi There, I can't get the 2D kit. When I click on get kit, nothing happens and I can't find it on the site. I have signed up, any help guys?

  • @Jasper-ZH
    @Jasper-ZH Před 2 lety

    OMG, this videos is wonderful, ty so much

  • @JoelFunk
    @JoelFunk Před 2 lety +2

    Love the tutorial Thomas! Was wondering why you choose to use a perspective camera instead of orthographic in your game Neversong? What feature of the perspective camera made this the choice camera for that game?

  • @LambVisionStudios
    @LambVisionStudios Před rokem

    This is a great and helpful tutorial! Thank you!

    • @sambbarfuss6689
      @sambbarfuss6689 Před rokem

      Hey when I download the game kit there’s tons of compiler errors. Do you know why or how you fixed them?

    • @LambVisionStudios
      @LambVisionStudios Před rokem

      @@sambbarfuss6689 hard to tell without seeing the log

  • @tarot1234567
    @tarot1234567 Před 2 lety +1

    Hi, I'm getting two errors upon play and am trying to clear them:
    ScriptableSingleton already exists. Did you query the singleton in a constructor?
    UnityEditor.PackageManager.UI.PackageManagerProjectSettings:.ctor ()
    and
    ArgumentException: Input Axis VerticalDirection is not setup.
    To change the input settings use: Edit -> Settings -> Input
    NewPlayer.ComputeVelocity () (at Assets/SuperSimple2DKit-master (1)/SuperSimple2DKit-master/Assets/Scripts/Core/NewPlayer.cs:178)
    NewPlayer.Update () (at Assets/SuperSimple2DKit-master (1)/SuperSimple2DKit-master/Assets/Scripts/Core/NewPlayer.cs:97)

  • @SlimedogYT
    @SlimedogYT Před 2 lety +1

    Game kit is not available, or if it is you'd have to sign up for and pay for your course. I may suggest updating this video so as to not mislead people.

  • @Kiki-qh7xk
    @Kiki-qh7xk Před rokem

    It does noot work for me. I am in the correct unity version, still, gaves me compile errors, and I can't run the demo.

  • @hefseeba303
    @hefseeba303 Před 2 lety +1

    Hi nice to meet u again

  • @stephenadonis3953
    @stephenadonis3953 Před 2 lety

    Thomas you are kind ❤
    Thank you.

  • @BMiBudz
    @BMiBudz Před 2 lety +1

    this is what i been looking for !! thank you so much for making this... could you possibly make a video that shows how to make a quick simple version of this so i can learn how to do it myself, i have an idea for a game but have no clue how to set up a 2d base idea example in unity ?

  • @V.Z.69
    @V.Z.69 Před 2 lety

    Mind blown PSB file. That might have very well taken care of my dilemma. It's why I haven't gone back to Unity in over a year.
    Layers don't seem to work well in Unity -- very chaotic from my experience in Layers in other Builds such as Flash.
    But a PSB file might be exactly what I need. Here's what I mean: I have a 2D game (Keno game of tiles of rows) that changes colors when clicking on it. then the game chooses a random set of squares and changes its colors also.
    In a nutshell I couldn't get the right affect of the color schema on my tiles; using colors and shapes. So I decided to use a PNG (SVG not working in any build number!!!) for each affect. But I have an issue!
    Ever program script in Adobe Flash, written in AS3 (Action Script 3)? Its utilizes layers just like you showed in PSB files. You can "scrub" the "playhead" to use the layer you want to show to your gamer. I tried to use this technique in Unity and it just doesn't work.
    If you haven't programmed/script in AS3 for Flash, then it's difficult to explain. Scrubbing the playhead is also for animation but can be used as a show this layer, then this layer, then this layer --- which is animation of course. It makes it very easy to change appearances. What I ended up doing was put square here with new image over this image. Then when the color has to change, put the square here over this image. Revert the square-image back and so on. And after a while, the game just crashes (memory overload). I tried to destroy image, put new image, but it's not pretty.
    Is PSB the actual way you'd want to use layers? Because although layers exist, it doesn't seem that you can just say "blue-tile-X1-Y1 move to layer two, red-tile-y1-y1 move to layer one", which is what scrubbing the playhead does for a layered object (MovieClip or Movie Object in Flash; a layered object in Flash).
    Final thought in my question: If PSB is the answer to my problem, then is it as easy as say, PSB_Player(layer one visibility=false, layer 2 visibility=true)?
    Then I saw you talk about Layers. Layer folders? Anything in that "layer folder" is now on that layer? If that's true, then can I say "blueTile-x1y2 move to layer2; redTile-x1-y2 move to layer1" ?

  • @Jeea84
    @Jeea84 Před 2 lety

    This is seriously awesomely magnificent 👍🏼👍🏼👍🏼 Thank you.
    But I have a question, I'll appreciate if you can confirm this. Ummm, so your script is solely for your own psb file?? I mean I have assets, I can not replace your Player object with mine? Not even the environment??
    I MUST go in your psb files to edit them to be able to use your script?

  • @stevemaidment8620
    @stevemaidment8620 Před 2 lety

    him, the game kit emails don't seem to be working. iv tried with two different email address and no luck. iv check junk too. If i register via your site I get emails instantly..

  • @raze1570
    @raze1570 Před rokem

    This guy is awesome

  • @joshmoore3785
    @joshmoore3785 Před 2 lety +1

    is there anyway to edit the graphics without photoshop?

  • @seekanddestroy1981
    @seekanddestroy1981 Před 2 lety

    how to make a snapping system based on anchors (North, West, South, East points) with setting of occupied points when the object is attached and unoccupied points when the object is detached in Unity?

  • @cre8tivemediavault72
    @cre8tivemediavault72 Před 2 lety

    I just joined the course and downloaded this game kit, but I`m actually having problems with setting up shooting & long-ranged weapons. I want to have a shooting system similar to the one that you used in Pinstripe. I notice that you do have a "flamethrower" in your script, as well as a function for animating the shooting, but do you have a tutorial on how to shoot the AI enemies in the kit? I`ve tried using shooting tutorials from Blackthornprod and Brackeys, but I`m having trouble hitting the AI enemies using both normal game object projectiles as well as RayCasting.
    Do you have a tutorial for shooting in this kit? I love the feel of shooting in Pinstripe! :)
    Amazing course and kit so far!

  • @nimagames8639
    @nimagames8639 Před rokem

    Thank you for everything❣❣❣❣

  • @panaimayamsiluvai4692
    @panaimayamsiluvai4692 Před 2 lety

    Thank u Thomas Brother

  • @monkeebomb2971
    @monkeebomb2971 Před 2 lety

    Im gonna try!

  • @angrydog4379
    @angrydog4379 Před 2 lety

    thank you seriously thank you

  • @TragicSpider
    @TragicSpider Před rokem

    getting tons of errors on import im on the correct version of unity does anyone have a fix

  • @bloodedblox3381
    @bloodedblox3381 Před 2 lety +1

    I need help when i tried to get the free kit it doesen't get sent to me

  • @cnfnbcn3227
    @cnfnbcn3227 Před 2 lety

    Hey Thomas, would you be so kind to tell which VCS you use and if possible why?

  • @redhood_3159
    @redhood_3159 Před rokem

    @Thomas Brush
    I have a problem. I am making a 2d pixel game as a final project and I have to do it myself so I looked for help on how to make a quick 2d game and I found this video that can help me a lot, but my characters are pixels which I don't create in photoshop but in aseprite and wanted to ask. How can I only insert my characters to supersimple 2d? So they have what you already did? pls if you can answer me this month I appreciate it very much

  • @Pixelkvist
    @Pixelkvist Před 2 lety

    I would like to make it so that the player can only move to the right and that it's impossible to move backwards, is there some easy setting in the game kit that I can just tweak to allow for this? :)

  • @Gehrman01
    @Gehrman01 Před 2 lety

    Is there tutorial how u can change cut scene and logo at the starting manu

  • @hyperverse81
    @hyperverse81 Před 2 lety +1

    how to make 2D platformer cut scene in unity using timeline

  • @hellopeople6504
    @hellopeople6504 Před 2 lety

    Can you show how to create levels and level transitions?

  • @JustSomeBricks
    @JustSomeBricks Před 2 lety

    Can anyone help? I'm getting a error in the AnimatorFunctions script saying:
    " 'AnimatorFunctions.particleSystem' hides inherited member ' 'Component.particleSystem'. Use the new keyword if hiding was intended."
    Any way I can fix this?

  • @nightmareTomek
    @nightmareTomek Před 2 lety +1

    Can this kit be used for a space shooter, too?

  • @JSGGamingChannel
    @JSGGamingChannel Před rokem

    man, i wish i could afford your course.

  • @adventures7612
    @adventures7612 Před rokem

    I wonder if you can make a 2d game have 3d art and animation? That's the kind of what I'm trying to do with my game!

  • @user-gh7mb5nj8o
    @user-gh7mb5nj8o Před 2 lety

    what is problen? i dowloaded right version, but still cant open ready project, i mean there are nothing in main camera

  • @JeromeDoyle
    @JeromeDoyle Před 2 lety

    Will this framework gamekit work alongside visual scripting like Playmaker?

  • @joshmoore3785
    @joshmoore3785 Před 2 lety

    just wondering i am struggling moving the breakable boxes

  • @shonelifting
    @shonelifting Před 2 lety

    Thomas when I download your kit I got errors for cinemamachine how do I fix errors