I bought another one of these things witch has the save function and idk if it has something to do with the save function but I put one game and it works fine. But if I try to change the game to something else it doesn't work.it works fine on the first one
I've been having so much fun putting Pi Pico and RP2040s in all of my consoles (Switch, XBox, GameCube so far), but I might pass on this one. The ROM size limit is kind of a deal breaker for me. Maybe there will be an update to the Pi Pico or SD card support for this board at some point.
It costs twice as much but tbh one of the other devices might be worth the higher cost, simply because it will work on more N64s and has more space, you can also use an SDcard and load as many roms as you can fit...
Bought it, flashed it. And it doesn't seem to work on motherboard revision 8 unfortunately. Any insight on getting it to work? Wish I would have read the description.
What would happen if you tried to load a game larger than 16 MB? I ordered one to run a SSB Remix tournament (ROM size is 64 MB) but I just realized there's a limit.
@@reddoggames3011 ok gotcha, thanks for the info! I stumbled across the Daisy drive 64 from here, and that seems like another really affordable option with more functionality than the Pico drive. It’s all interesting stuff.
There are a bunch of games that save using password or memory pak. Could also just use it for those and homebrew that don't rely on saving settings etc.
I bought another one of these things witch has the save function and idk if it has something to do with the save function but I put one game and it works fine. But if I try to change the game to something else it doesn't work.it works fine on the first one
I've been having so much fun putting Pi Pico and RP2040s in all of my consoles (Switch, XBox, GameCube so far), but I might pass on this one. The ROM size limit is kind of a deal breaker for me. Maybe there will be an update to the Pi Pico or SD card support for this board at some point.
You do not need to wait to unplug it. As soon as it dismounts that is the guarantee that it is flashed in case of the Pi Pico.
I just wanted to be sure that it was done. But thanks for letting me know
It costs twice as much but tbh one of the other devices might be worth the higher cost, simply because it will work on more N64s and has more space, you can also use an SDcard and load as many roms as you can fit...
Can you link me to it I might check it out
Cool!
Bought it, flashed it. And it doesn't seem to work on motherboard revision 8 unfortunately. Any insight on getting it to work? Wish I would have read the description.
Have you tried a different game you might have flashed something to big the version I have can only hold up to 16mb games
What would happen if you tried to load a game larger than 16 MB? I ordered one to run a SSB Remix tournament (ROM size is 64 MB) but I just realized there's a limit.
I don't believe that the game runs.
I'm not trying to be critical, I'm genuinely curious - why this over an Everdrive (or clone)? This seems like a step backwards?
No doubt the ever drive is better. But if you don't have the money to drop for one this is a good option. That's really it
@@reddoggames3011 ok gotcha, thanks for the info! I stumbled across the Daisy drive 64 from here, and that seems like another really affordable option with more functionality than the Pico drive. It’s all interesting stuff.
I bought one of thesw only to realize it has no save functionality... useless
Yes I didn't realize that at the time either. They do have another one that cost a little more that do have the save function
@@reddoggames3011 you have to add the missing components to get the save to work.
What do I need to get to put in ?
There are a bunch of games that save using password or memory pak.
Could also just use it for those and homebrew that don't rely on saving settings etc.
There are plenty of cell phone stands to hold your phone while you record, some can mount to a standard camera tripod.