Unreal 5 Tutor: Removing Unused Assets

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  • čas přidán 11. 09. 2024
  • This is a standalone video showing one method of removing unused assets from an Unreal Engine project. Warning: it is not totally safe, as it will remove assets that are not embedded in levels or blueprints, but are used "on the fly" by scripts - for example Play Sound at Location. You proceed at your own risk! ALWAYS make a backup before attempting a clean-out.
    This video is part of a suite of videos designed to give entry-level teaching for Unreal Engine V. There are many videos on CZcams about how to achieve specific things in Unreal, and the vast majority focus on a set of steps to achieve a specific aim, without really helping you understand what you are doing and why. My videos focus more on understanding what you are doing, so you can become a practitioner, not a copier. I have quite a few years experience of teaching Unreal in person with students, so think I have a good grasp on what needs explaining, and what can be confusing.
    I am happy to try to answer questions in the comments, but won't go so far as to engage with your actual projects to help you debug. Sorry. That's a service I only provide to my students.
    This channel contains videos on several subjects related to game development (some quite peripherally). These videos have been made for teaching at Northumbria University, but have been made publicly available. www.northumbri...

Komentáře • 16

  • @JoshuaPuppe
    @JoshuaPuppe Před 2 měsíci +1

    Much love, thank you for uploading this tutorial. It helped me out today!

  • @siaamak
    @siaamak Před 17 dny

    good tip, cheers man

  • @jonos138
    @jonos138 Před 7 měsíci +1

    I deleted my hair asset as it wasn't working properly. When I tried to reimport it again nothing shows up anymore. How do I get it to show up again???

  • @DJDCRYPTER
    @DJDCRYPTER Před 2 měsíci

    I'm having an issue where a unused asset pack which is one of the Paragon character packs (nothing at all in the pack was used) is causing a build failure. Even when I remove the pack from the project the build still tries to look for the assets and fails. Any idea's on what the issue could be.

    • @dansgamedevchannel6297
      @dansgamedevchannel6297  Před 2 měsíci +1

      Hmm, there is a reasonable chance it is to do with things called "redirectors". Try this:
      In the content panel, right-click on the "content" folder and choose "fix up redirectors" (in 5.4 the name has changed, but it still has the word redirectors in, I forget what). This might take a while. After that, try again.
      I have an updated version of this video here: czcams.com/video/hWtMMjIxvG4/video.html
      Failing that, you may genuinely have something somewhere with is referring to one or more of the assets in the pack. There are more laborious ways of finding that by taking each asset in turn, right-clicking and finding references, and deleting when there are no references. You would start at the highest level of dependency - things like characters first, then meshes, then materials then textures, for example.

    • @DJDCRYPTER
      @DJDCRYPTER Před 2 měsíci

      @@dansgamedevchannel6297 Thank you for taking the time to reply.
      Its a strange error which I have never came across before (and to be honest was driving me crazy). I gave your suggestion a go but was still encountering the same issue.
      In the end I had to create a new blank project then copy over (not migrate) the parts of the project I wanted to keep and all was well again.
      I am using 5.4 so maybe the issue could be an unresolved glitch, who knows. Its sure created a headache.

    • @dansminialbumreviews
      @dansminialbumreviews Před 2 měsíci +1

      @@DJDCRYPTER Unfortunately I have had the same before, a project where something seems to be corrupted, and the only solution seems to be to start again. It may be that if I knew more I would be able to fix these things, but Unreal is huge, and it genuinely does seem to sometimes just fall over. Glad you were able to retrieve stuff.

  • @ernestoaragon87
    @ernestoaragon87 Před 6 měsíci

    This is VERY useful information and it'll help me to make sure to either never or rarely have to be in this situation again. Thanks so much for such a thorough explanation about the deletion process!

  • @julianneEVdmca
    @julianneEVdmca Před 3 měsíci

    thank you very much!
    so do you have any video about editing animation for two character in same edition window ? cuz i have to make close combat & etc but i dont know how to put them in same view to i can edit their both animation and make a realistic animation. i just need to know how and i really thankful .

    • @dansgamedevchannel6297
      @dansgamedevchannel6297  Před 3 měsíci

      I'm sorry, I don't have any videos about animation, it is an area of Unreal that I have never dealt with. Anybody else out there able to help?

    • @julianneEVdmca
      @julianneEVdmca Před 3 měsíci

      @@dansgamedevchannel6297 its funny cuz they all try to hide this simple thig for idk what reason . i just need to put two characters in one window for editing animation so i can pos them frame by frame on each other clearly. maybe its a big companies secret .lol. btw thank you

    • @beatriceschmidt3947
      @beatriceschmidt3947 Před 2 měsíci

      @@julianneEVdmca it's not exactly what you're looking for, but when I need to edit the animation of two interacting characters I add them to a sequence on an empty level, bake the animation into the Control Rig and adjust it from there. Hope it helps!

  • @dariokamyar
    @dariokamyar Před 21 dnem

    could have been a 30 sec video, bythe way thanks

    • @dansminialbumreviews
      @dansminialbumreviews Před 21 dnem +1

      If somebody else had made it maybe. I'm a lecturer, and as such will never use 5 words when 127 is possible ;P Thanks.