How to import from KitBash3D Cargo to Unreal Engine 5
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- čas přidán 17. 05. 2023
- Cargo is KitBash3D's new asset browser, and it comes with a lot of free assets. In this video, I demonstrate how to sync Cargo to an Unreal Engine 5 uproject, so you can import KitBash3D's quality models and materials.
Download Cargo here: kitbash3d.com/pages/cargo?utm... - Hry
Maximum meterials are not getting imported when i try to import a building, what can i do ?
Thanks! adding a tip: if you have a VPN you need to diseable it for the connexion.😉
Thanks for sharing! Just started using Cargo with UE5.1 today. I noticed if you activate a plugin and need to restart UE it seems to break the connection with Cargo and have to go through all the steps again. Just a heads up.
Interesting, thanks for the heads up.
Do you know if I can import a full kit? it seems it can only do one at a time, and there's not even a queue, that's quite annoying.
No, Cargo is currently single asset only. You can download full kits if you own the full kit on your KitBash3D account and import it another way.
for me its failing the download
Great kits, if you don't mind taking a long lunch while just a single asset loads.
Bro no one at kitbash has explained why a certain asset keeps crashing my project the whole kit works fine every asset but this particular one keeps crashing when trying to import it the size is 2k 649MB I tried 50 times and keeps crashing
You can report this to KitBash customer service. Sometimes they can help you out.
Followed exactly and it can't locate my 3D software even though I have everything set up right.
What 3D software are you trying to locate?
@@occupationalhazard unreal 5.3. Somehow I managed to get one model in even though I still got an error.
@@dispatersdance9691 Was it the default castle test model? It can take a while for models to load in. Overall, this is a slow process. Do you know what the error said?
thats great, but they are hallow, i can walk through them why?
You can add collisions in the Unreal Editor. There are some great tutorials on how to do that.