Space Hulk Board Game - Mission 02: Suicide Mission
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- čas přidán 23. 08. 2024
- Squad Lorenzo is tasked with the mission of destroying any functioning lifeboat ships aboard the Space Hulk.
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• Space Hulk Board Game ...
I'm sure somebody has already mentioned this but the flamer template covers the whole tile, not just the square + adjacent squares. And shooting the door at the end doesn't count, the flamer template needs to be in the room. But it was a cool video and it's always fun to watch your battle reports. Plus 1 like for your poor servo skull.
Space Hulk still one of the best games ever made. Its so good its even fun to watch.....
Rules for flamers state they can only target models or empty squares. According to the models section (and the box contents section) of the rules doors are not listed as models. So you could not have targeted the square with the door in. So therefore you can't target the room without opening or destroying the door first.
More missions please!!!! About time someone is actually playing this on CZcams.
These battle reports are fast paced really well narrated with great camera work and superbly edited and it's space hulk hopefully we will get some more missions at some point they are so well done and fun to watch
Please do more of these. They are great, easy to watch, and the missions actually end in under 20 minutes of watching.
page 21.. flamers and doors, flamers cannot destroy or shoot through doors. so if the door was closed you cant hit the room, templates must be placed in the centre of the targeted section (which you couldn't see)
Correct, the flamer could not destroy the door. There is nothing wrong with targeting the door however. According to the rules of the mission, I only need to fire the heavy flamer any ANY square in the launch control room - which is denoted by a green box on a diagram of the board. The green box covers the outside of the room as well. So rules as written (I am a Warmachine player after all) - this win is legitimate. The only thing I should not have rolled for was the door - which I managed to roll on 1 on anyway =)
Mouahahahah !!! Miranda's rules :)
you should have someone check the rules properly...
Hmmmm...
Nope. While you can hit any square, flame templates MUST be placed in the center of the room/tile, and the door blocks this from happening. Also, flame templates MUST target a Genestealer or an empty square (pg 21). A space with a door is not an empty square.
Other than the mistakes already mentioned, the genestealer player also starts the game with two blips lurking, meaning he has four blips to move on his/her first turn.
This is what I came down to the comments to add. Having 4 Genestealer blips closing in feels radically different that two at the start.
lol, I was going to like the video anyway, but it's nice to know I helped feed poor little Fulvius the Service Skull too. I love the paint job on those models btw!
your battle report style suits this game so well. more please =)
Man this brings back some great 'way back' memories. And "WHY did I ever get rid of so many of those games of the past?" thoughts. And there should be more.. far more Space Hulk vids. There is NO such thing as "Too much of a Good thing." The detail you added to the doors, so simple, (most best idea's are) its brilliant. And it Rocks!
Amazing series! The music, the editing, the pace, the lighting, just perfect! Please do more space hulk :D
Thank you! I'm planning on shooting the next one soon =)
Top notch! Editing, camera work, commentary were all excellent! Fun and exciting game to boot!
Thank you!
Bloody hell that took me back to the 1st mission in the original game. Enjoyed watching that and will watch the others
Finally i have waited for this. More Space Hulk.
Cool! Really nice paint on your models. This is a legendary game, and this is probably the most well known mission. My uncle, brother, and I played the original when it was released, I would have been 8 years old. This game made such an impact that I never forget the inevitable death of all of my marines to my uncles Genestealer horde.
Keep up the good production and effort!
I like how each turn shot you make has a woman stood next to you. With no context offered.
Can't bear to see the servo-skull starve to death, so I fed it one like as asked!
Yep, a square INSIDE the room has to be flamed, and flamers can't target anything through a closed door. Flamers DO hit an entire board section, however so the other Genestealer would have been hit as well. Nothing can enter the board section with a flame template. Also, the moment the Genestealer killed the teminator in front of him in close combat, he was subject to overwatch fire, even before he moved forward, according to FAQ from GW.
As soon as terminator is attacked in close combat, his overwatch gets cancelled (pag 13). So while attacking can trigger overwatch from another terminator, it never triggers overwatch from the terminator you are attacking, as overwatch actions are always resolved after the action that triggers them. I don't think I've seen in this gameplay a situation where an attack triggered overwatch. The attacking GS were always covered by someone during their attacks.
@@JannPoo Yep. Page 13: "If a Space Marine is attacked in close assault or performs any action (other than clearing a jam) he immediately loses his overwatch status." Also p13: "He can, but does not have to, take one shoot action each time a Genestealer completes an action within his line of sight and within a range of 12 squares. The overwatch fire is resolved after the Genestealer has performed its action, and after any command points have been spent as a result. The target must be the Genestealer that triggered the overwatch." Also, p14 notes that any number of eligible Space Marines can shoot at a single Genestealer that triggers overwatch. P17 states (in regards to Placing Revealed Genestealers from blips that have been revealed): "With involuntary conversions they may be [placed in line of sight of a Space Marine] and, in this case, placing the Genestealer counts as performing an action and so the Space Marine can fire on overwatch or spend command points to perform an action." (later it says if the initial Genestealer is killed by overwatch, the next genestealer is placed in the space occupied by the blip - they are placed one at a time, with each placement counting as an action.) Now, nothing in here implies that Brother Dano gets to avenge Brother Goriel immediately. The Genesteler would have to do something, right? Well, since a Genestealer that moves around a corner invokes overwatch (and a command point shot first if you wished to do so, although this would remove overwatch status) and the move itself was not witnessed by the Space Marine you have the basis of the argument, I would presume. I'm not sure how the discussion went down, I just have the results. If my memory serves, the justification GW printed in the FAQ was that when the Space Marine in front of him dies, the Genestealer is revealed to the Space Marine behind him, and being revealed counts as the completion of an action in line of sight and therefore triggers overwatch. Unfortunately I can't find the FAQ now to quote it. www.bolterandchainsword.com/topic/178146-space-hulk-rules-faq/ has the overwatch action being a reaction to the Genestealer's close combat action that just finished. Either way makes sense in game logic. I really wish I could find that blasted FAQ so I could actually quote it directly and therefore resolve this with some authority. Maybe I'll go hunting for it since I probably have a backup copy somewhere (I obsessively back up my personal files onto DVD) and most likely labeled it.
Agreed, they totally blew it with most of the flamer rules in this one. Moving blips into flames, and that total bs with the door - like, come on.
The servoskull bit deserves a like! Made me laugh.
I enjoyed it. I need to get him on the channel more =)
LMAO I had to like this video for the sake of the servo-skull! :)
Excellent video. Keep em coming!
I died laughing when you brought in the servo skull 😂
Great battle report! Love the production value. Great job , keep it up
Welcome to thechannel Florinda, and thanks for another quality vid WGG, you're incredibly consistent
This has been a really informative play through. Really like the velvet table top as well
Thank you! I hoped the velvet would add to the deep space feel.
Miranda, we want next missions!
Great video! Love the editing :-) It makes this so entertaining to watch - not being too lenghty :-)
I thoroughly enjoyed the play through, and "a blip is on the ship" will be the title of my next children's book!
That is a good name. Like a children's book introduction to Tyranids: Blip on a ship =)
That was genuinely exciting.
Loved the "tension" of this mission! Flamers can't destroy doors, though. Sorry, WarGamerGirl!
Panning cameras usually trigger my motion sickness. The camera work on this video was very smooth and did not bother me at all. Great video!
Glad to hear it. Thank you for watching!
Nice editing on this video. Really captures the tension that this game creates so well.
Yea. Brings back some good memories
I switched to Malifaux when WarmaHordes went into MkIII, but you convinced me to watch because of Space Hulk and “like” for the sake of the servo skull.
Alright, that PSA on servitor skulls gets a 'like' and a comment. Well done.
I love your videos on space hulk,they are always fun to watch you two played a hell of a game 👍🤘
Nice one.
Give us more ;)
Very good-I played this recently -Brother Zael was one square away from the control room and then my opponent took him out.
Nice video. Pls dont keep us waiting so long again for the next one...
Great video! I was afraid we were not going to see any more Space Hulk missions. Keep up the great work! Looking forward to seeing more missions.
Tense, but the Marine player cheated. A heavy flamer can't shoot into a room without the door being destroyed or opened first.
Also, the Genestealer player was playing far better than the Space Marine player. Zael should always have someone else escort him down that corridor, so he doesn't end up depending on 5 heavy flamer shots to defend himself. One Terminator should head down, followed by Zael.
The rearguard is also more effective if they stay in the first room. They can open the door to the spawn points, and set up a crossfire (one Terminator at the side of the room facing that door, and another in front of the door to the entry area, aiming down the corridor to the rest of the advancing unit. That way, if any genestealers manage to get past the Terminator overwatching the corridor, they will then get caught in the side by the other Terminator (who is also covering the advancing squad).
Background music goes so well.
Need more!
Me and my wifee love your battle reports. You got her into Warmachine! Keep up gittin gud.
Thank you! I"m glad to hear it =D
Good video. But sadly your win was not legit yet. The door square is not an empty square and it also makes no sense naratively that you would just flame the door.. I don't think the Terminators boss would accept that as a success. 😆
I didn't expect so many videos on the week you are getting ready for LVO but your timing is perfect since i am stuck in Detroit for work. Thanks that was a fun video (although I am not sure that you won :))
t was cute how you asked us to feed the Servoskull with a series of bits - nobody else has tried that to my knowledge...
good video. none of the usual ...look how good ma minis are....or...endless rules explainations. right into the game. should be more like this. played wh for 30+ years. well done
More 1's and 0's for poor little servo skull.... like your batrep style! makes it easy to follow along
it's back!!!! thank you!
Excellent series. I play first edition and there are some serious differences. Really interesting game play.
Hi, great video. Good timing and explanations. Please do some more missions. Please note that a room blocked by a flamer hit can´t be entered by any minaiature. The Emperor protects...
This is good!
WHAT A TWIST!
Been waiting so long for this 🤓
Thanks for the great game, now I understand why this called a suicide mission. But end is feels rather wrong, burning the door? Team should burn anything inside!
Hi Miranda. Do You plan to post more missions? Those two were awesome.
I do. These take a lot of time to put together so they don't come out very quickly.
WarGamerGirl i understand. You are doing an amazing job. I am coming over and over to watch it. I have space hulk on pc for over 3 years and never played. You inspired me to play on PC and on mobile. Nos i am looking for the boardgane and your videos. Those terminators were superbly painted too!
@@WarGamerGirl Your reports are really well made, very atmospheric, good editing and you explain the rules. I second the request for more ;)
The first mission is notoriously difficult but I managed to win by a whisker on my 2nd attempt playing Space Marines
Congrats, it definitely feels heavily favoring of the Genestealers IMO.
I used to be like that, but now I managed to get all my guys to survive.
Sir mission complete, the door is singed, two casualties...worth it 😂
Looking forward to next mission.
Page 21 of the rules Heavy Flamer 1st paragraph states that firing an Heavy Flamer CANNOT be combined with any other action.
Yeah! I've been watching gameplays on CZcams and everybody forgets that and nobody makes any comment. Players go running and gunning with the heavy flamer and I didn't get it.
I love your SH reports. Nice painting on the doors too. You did not satisfied the victory conditions, ahem. I do nor remember if GS can voluntarily enter a flamed section in this edition. Keep it up, i was actively searching for this video.
Thank you, I do work very hard on them. We even used a sharpie on the edges of the tiles to black them out. As for the victory conditions...According to the rules of the mission, I only need to fire the heavy flamer any ANY square in the launch control room - which is denoted by a green box on a diagram of the board. The green box covers the outside of the room as well. So rules as written (I am a Warmachine player after all) - this win is legitimate.
Except you cant target a door...
WarGamerGirl you cannot target a door, but you win because you are awesome. I play a lot of Ogre from SJG, but SH has a special place for me since 1st ed. Thank you for sharing.
IIRC GS can attempt to move through flames if they are already in the section, but they cannot enter it if they are outside.
I like the servo skull!
Cheaters never win, Miranda.
6:33 In the old rules spending one point only removed the jam. You had to spend another two points to continue overwatch.
Okay... you get the like for a creative pitch THIS time, Miranda. You're going to need to step up your game for the next one. And no more tugging at heartstrings to help poor servoskulls in the future. MAYBE if you sing "In the Arms of the Angels" while showing pictures of sad Wardogs, that might work.
I’m so excited this is out now!
Really nice battle report :)
Hi Miranda!
your channel is incredible, we just discovered it!
Long live your passion for wargaming!
there should be many more wargaming girls like you :)
Best regards
CW
Thank you!
That’s one hell of an ending.
nice video miranda !!! more space hulk plz.U did one major rules mistake however... doors cant be destroyed by flame throwers and judging by the look of your forces you would probably lose
feeding the servo-skull!
You are Ace Girls!
Great video, motivted to put my Space Hulk on table. Btw music track is perfetc. Is it optainable??
Love these videos, mission 3 doooo iiitttt
Brilliant
Any plans to get back to Space Hulk? The first two videos were so good.
Liked and subscribed boom.
Is that what you kids are calling it nowadays? "Getting your shot off in the control room?"
Yay! I've been waiting for this forever! When is mission 3 coming, haha.
9:25: So the only genestealer to survive the flamer blast is the one caught right in the middle. Keep an eye on that one, it's dange-
12:50: Never mind, it dies to the first bullet that comes within a two feet of it.
Moaaaahhhh please.
Stg. Lorenzo dies...I can not believe it😢
Book him, Dano.
Love this game great battle report.. you got a few minor rules slightly wrong but other wise well done.
MOAR !!!
hello, i think your movement examples are wrong? figures can move diognal thats clear, but not if a model or a corner (wall) is in its way, like in minute 3.33, there you must move orthogonal!? space hulk version 2014
I had to scroll so far for this.
Only just found this series and was enjoying it. I'm guessing the amount of negative rules lawyers in this comment section was probably a contributing factor to its demise, which is a massive shame.
Hi, great video, very atmospheric. Could I ask what the backing track is and where you got it. Thanks in advance.
how are the bleeps revealed? I get it that a Space Marine look at them, or if they enter the sight of one, they are revealed, but both on this and the previous mission there were occasions in which a bleep completely out of sight was revealed and did not advance into sight... when do they reveal?
They are revealed voluntarily at the beginning of their movement. You can't mix their actions as blips and individual models, which comes across as strange sometimes.
Sorry you lost , how did your opponent Florinda (?) do running the terminators ? SPACEHULK and expansions are an Awesome game set , spent many hours in the late 80s & early 90s playing . Love your videos , WoW 2 female gamers in one place !
That's it? 😕 Where's the rest of the mission videos for Space Hulk cause my brother and i are enjoying it. I find it disappointing if this was the last video. 😢
Don't worry, I'm still going to make more =)
@@WarGamerGirl I hope so cause I haven't played the Space Hulk tabletop game in a long time since the PC version came out. Also my Brother and i have been using the 40k rules for it to make it more challenging.
@@WarGamerGirl you never did…
A lovely game played! Didn't there remain a few AP's to spend on secondary genestealers killing, to try and get room to shoot too?
Very good report (as the first one, for that matter) - congratulations especially on the work involved, as I imagine it must take a hell lot of time to film, edit etc. properly (you once wrote it's about 30h for each video, which doesn't surprise me).
Looking forward to the next one (for you're going to play at least a few more missions, right?)...!!!
I do plan on doing more of these fairly soon. Thanks for watching and keep checking back for more =)
That's good news! I'll be checking for them, don't doubt. Happy 2019!
Probably no the video to ask this on but I was curious as to your thoughts on the Khador CID? Specifically Sorscha 3
Save the Servo!!!!!!!
Dices are so Mean.. Cause i can related to those rolls
Marines lost lol
Great vid, new Space Hulk player (4th ed and Steam versions).
Did you paint those miniatures? They look great! Also the doors.... what did you do to the edges of them to make them look like that? They looked great!
A few of us got together and painted all the miniatures. I used a black sharpie to black out all of the cardboard edges and then used a silver sharpie to touch up the corners.
i'm stealing that idea!