Thanks for sharing. I found it very educational. I liked particularly the level of detail used to explain the logic and the execution of all those phases. Looking forward to watching the box video : )
+alexdamado Thanks! We're hoping to do more of these. We have a new game we're working on and as we do the prototype for that, we'll be sure to share the process.
+Stormhawk We actually recorded the sausage sizzle stand and talked about the whole weekend sausage sizzle thing but I edited that part out. I should've left it in :(
Thanks for watching! Can't believe we made this over 7 years ago. Coming full-circle and applying what I've learned in both DIY and game publishing, I now work for a company that specialises in small batch board game production called Launch Tabletop.
Just came across this and it was AMAZINGLY helpful. Not made any components for my stuff yet, but seeing that I could use Office Works and Bunnings was really cool (I'm in Australia too - VIC now, but may return to WA). Thankyou soo much for showing your process. I know I will get value out of this :)
Thanks Scott! I’m planning to do a new series on designing and publishing board games in various scales from 10-20 copies to a full retail production run of 10,000+ units.
@@rngcakeI really like the down to earth, informative style of this video. A really good starting point for anyone interested in boardgame making. Looking forward to the next one
Anyone wanting to know how the cards were made maybe not these ones in particular but there’s a great resource on CZcams channel is called Iwasrandomlygenerated
Great video, and a fun game. The artist on the game I'm hoping to self-publish/kickstart end of this year led me towards your games since she did some concept work on your game Skyward.
that was cool. Thanks for uploading. I might try a couple of these ideas myself. P.s. do you have a video of how to play the game? It looks like an interesting concept.
Glad you found it interesting! You can see more about Burger Up, including the rulebook, reviews and overview videos, at the BGG page here boardgamegeek.com/boardgame/186701/burger
I like what I saw here. I am actually looking for a good guide to make three card types for a prototype I am developing. The gray-board that you are using... Is it a certain thickness or type of gray-board that you like over others?
Pretty amazing vid, and saw the boardgame up on Gameology :D Where'd you buy the cardboard for the tokens, and also the cardboard for the box Allen? Officeworks too?
Could you post a list of supplies and manufacturer ? I couldn't quite understand what that token punch is called and what diameter you were using. Great video, thanks for posting.
hi awesome video, is there anyway you could post the one for the box, I was super interested. I wish I saw your tips before I made my last two prototypes
+Bitchin' Board Games: We use a combination of Photoshop, illustrator and InDesign to do all of the designs. Photoshop for the art, Illustrator for icons and graphical elements, and InDesign for layout and imposition.
Hi Thanks for the video. I had a similar process as yours but i always have problem with the paper used for cards and box... at the end is not the same finishing of "pro" cards. also if it´s raining and one small water drop fails on to the box the paper becomes a mess.. they seems to have like a varnish i had try to find some but it´s impossible so i plastify it with aironfix(the best solution had found). Any suggestion?
@@rngcake dude that's wicked. I am hoping to get one out there. What would you suggest is your best title for a regular games night get together of between 4-6 players. We currently rotate between Catan, carcassonne, munchkin and ticket to ride(winner picks next games night).
Thanks for a great video. Will you be doing a video on how to create the box? Also, how do you handle the interior cuts for the cards without the lines?
+Eric Alvarado I'll see with the team if they're keen to do more how-to videos. With the way we did ours in the video, getting a bit of the trim lines will be unavoidable. If we want to do them more professionally, I make sure each card has some outer bleed and have the trim lines stay outside of the artwork so that when the cards are cut, I'm chopping away the bleed. I might do another video on how I do those.
So i have a project in science making a board game then i tell my hole plan to my mom she said ‘so are you telling me your a genius’ i said ‘no mom im just making sure that what im doing is right im not saying im a genius’ and then she forced me to watch videos on how to make some :(
Před 5 lety
What about the box itself? You said you might go and do a video on how to do that. If not, could you just tell me via this message please? How did you get the cover on that grey board? Thanks so much!
We've used both. Kwik Grip is a little more forgiving when you mess up the initial contact but consequently is also not as grippy. Selleys has a very strong bond but once they two surfaces touch, there is no going back.
Thank you for the detailed video of the process. It is very helpful and precise. (: My question is why didn't you print double sided on heavier paper from the beginning instead of using contact adhesive ? I am facing troubles with alienating front and back in printing specially double sided, is there any resource to check about this and how the alienation differ in portrait or landscape. I can't fully imagine the mirroring needed to print double sided. This is my first time to deal with graphic design and printing, Thank you (:
Nice looking card game. The title of the video is completely misleading, I kept waiting to see when the board was going to be printed, assembled, etc. Didn't take long to realize this "was not the video I was looking for". I watched the video to the end because I figured I had gotten more than halfway through so why not just finish it. Disappointed, but still a nice looking card game though. I guess I will keep looking for board game creation tutorials...
The question is: do you want your prototype to look so good and professional? YOU DON'T. For 2 reasons: 1) your prototype should get changes after every test, you'll be scared of changing something if you have to spend money and time to change it. 2) Publishers will assume you think your game prototype is final and that you worked more on the aesthetics than the mechanics. If there are problems with your game (and there are all the time, you just can't see them) they will assume you're not willing to change a lot at this point. Publishers at game design fairs usually recommend to create prototypes that look clear and playable. Not more than that. Still, the video can be useful for those not interested in publishing a game, or wanting to promote the game themself in public fair and then self-publish it (i don't recommend doing it, but that's ok).
Yes, as publishers we prefer designers not to put so much effort in their game submissions. Just to give you some background, the prototypes we make are for taking to conventions, used for promo shots, and sending it to playtesters and the media for previews. Additionally, there is also a contingent of printer & players that really enjoy the prototyping process like us.
Yes, as i said the video can be useful, i was just giving an advice to the new designers who could say "that looks great, i need to have that level of aesthetics before i let anyone see it."
How do you make custom game-pieces for a prototype though? I am currently trying to flesh out my own idea for a board game and I am using chess pieces for my prototype, I want to 3d print my pieces but I feel that might be overkill. Any recommendations?
Making your own custom game pieces is really too much work. You want to consider getting off-the-shelf pieces. The Game Crafter (thegamecrafter.com/) is a good start. Otherwise, many game designers go to their local art/craft store and buy wooden and plastic pieces (something like Spotlight if you're in Australia). We typically do not produce production-ready game pieces until we are ready for public playtesting or are about to publish the game and are pitching it to players and/or distributors.
I just got a question about the thickness of the normal cards (the sound quality makes it hard for me to understand it). You use 200 gsm for the front and 200 gsm for back and glue them together, without an middle layer?
I would like to know the material paper that you printed on, it looks so nice! You just put it together for front and back? Don’t need to stick it in other card board?
The material is 200 gsm bond paper. It's just a standard non-glossy stock available at OfficeWorks. We bond 2 pieces together back-to-back. There's no need for a third sheet in the middle. You could get core stock paper, which is what many board game manufacturers use (we use these for all our retail units). However, you don't need to bond 3 sheets for prototypes if you're going with standard 200gsm paper.
I've seen a few DIY boardgame makers who all just pull out a print of the boardgraphics from their local printing shop. Well this is not just an other item on the list. Such a large print easily cost 20$ making the protoype. At least that's the price I tend to land on after asking around. It makes it almost cheaper to upload to a prototypemaker (i.e. TheGameCrafter), which defeats the purpose of making it yourself. Is this just something I have to except or is there a cheaper way?
Going with a local printer is typically more expensive than dedicated production solutions such as Game Crafter, unless you know people who manage the print shop. Local "Just in Time" digital printers are simply not set up with board games in mind.
We get our prototypes printed at our local print shop (Officeworks -- www.officeworks.com.au/shop/officeworks/Print-And-Copy/Document-Prints). Any plain 200gsm, or thicker, stock printed with a colour laser printer will work just fine. We use Officeworks because they can do A3 prints.
i have a question about making in game money. I am looking for an affordable way to add in game money to my game that wont drive the cost of the game up to much. i was looking at tokens but haven't found a cheap solution . Do you have any recomendations of companys that are affordable or ways to add money to your game that wont drive the cost up to high?
Hey Rick, it really depends on quantity. If you're looking at a DIY way of adding coins to your game, unfortunately there isn't an economical way of doing this. Your best bet is to turn your currency into cards. Some gams use a deck of "money" cards and they can be quite effective. Alternatively if you're looking at making between 100~200 copies of your game, The Game Crafter is a good place to go. They do "Circle Shards" which are similar to many punch-out coin tokens you see in many games: www.thegamecrafter.com/publish/product/CircleShard
k thanks i was looking at game crafter but it is still pricy at the amount of money i want, maybe ill just lower my amount in game. thanks for your responce
We found a local business supplies store that sold a corner cutter that looks exactly like this model: www.boundtoimpress.com.au/shop/index.php?main_page=product_info&products_id=1692 You should be able to find plenty of these around online.
The process is quite similar. We contact spray a printed sheet on to a greyboard and cut it down to size. We plan to do another one of these videos in the future, this time focusing on folded boards and game box.
We got them from 2 sources. We initially got them from a local art store. As we started needing more, we found a contact that was willing to sell it to us at wholesale prices in bulk.
Hi Lukas, if you Google, "Corner Cutter" you should be able to find them. These are quite common so you shouldn't have any difficulty getting a hold of one.
+Rule & Make Did you check some print on demand sites before? I'm thinking of using www.thegamecrafter.com/ to produce some of my prototypes. I think it would be cheaper
+Rafa Gonzalez Yes, we know The Game Crafter well. We use them on occasion and know of several fellow indie board game publishers that use them too. They are certainly cheaper as they have a more established and optimised production process. The only disadvantage is the turnaround as it could take weeks to receive the prototype. Making your own prototype can be done on a whim and takes about 2 hours. If you wanted to reduce costs doing low-yield prints yourself, you can do so by printing your own sheets using your home printer. If you have an A3 colour laser, that would be even better.
Step one: be a graphic designer.
In all seriousness though, thank you! Nice to have this.
Thanks for sharing. I found it very educational. I liked particularly the level of detail used to explain the logic and the execution of all those phases. Looking forward to watching the box video : )
+alexdamado Thanks! We're hoping to do more of these. We have a new game we're working on and as we do the prototype for that, we'll be sure to share the process.
Amazing, thanks guys. I'd love to see more stuff like this
Thank you guys for making this demonstration, it is very educational.
I really enjoyed this video, things make sense now. Very good looking prototype.
Thanks!
PVA glue can also leave small lumps. Contact spray is the best bet.
The result looks amazing! I'm gonna use this thanks!!
Thanks for that video guys, it was really interesting.
+Lachlan Blackmore Thanks for watching!
Thank you for uploading this how to video! Now I feel like I can go through with making my board game knowing that it can be done on a budget.
is it just me or does he remind me of Ned from spider man
Your Bunnings didn't have a sausage sizzle!
+Stormhawk We actually recorded the sausage sizzle stand and talked about the whole weekend sausage sizzle thing but I edited that part out. I should've left it in :(
Most Bunnings only have one on weekends
Stormhawk sooooooo true
Awesome video - thanks for sharing.
Thanks for watching! Can't believe we made this over 7 years ago. Coming full-circle and applying what I've learned in both DIY and game publishing, I now work for a company that specialises in small batch board game production called Launch Tabletop.
This is the most useful video I've seen, and I've seen a lot!
It would be good if you could put some links on the equipment you used
Just came across this and it was AMAZINGLY helpful. Not made any components for my stuff yet, but seeing that I could use Office Works and Bunnings was really cool (I'm in Australia too - VIC now, but may return to WA). Thankyou soo much for showing your process. I know I will get value out of this :)
Awesome Video Guys ! Thanks for the detailed behind the scenes :D
No worries!
Thanks for the insight!
Truly inspiring
Awesome video. I'm hoping to get prototype started soon. This has been a great start
Great video everyone! I love your shirts by the way :-) I'm a big fan of the IT Crowd and love playing tennis.
Thanks for the inspiration and insight!
Best video I have seen on this topic
Thanks Scott! I’m planning to do a new series on designing and publishing board games in various scales from 10-20 copies to a full retail production run of 10,000+ units.
@@rngcakeI really like the down to earth, informative style of this video. A really good starting point for anyone interested in boardgame making. Looking forward to the next one
Anyone wanting to know how the cards were made maybe not these ones in particular but there’s a great resource on CZcams channel is called
Iwasrandomlygenerated
Great video, and a fun game. The artist on the game I'm hoping to self-publish/kickstart end of this year led me towards your games since she did some concept work on your game Skyward.
Thank you! Really helpful for my Graphics Design Gcse (Im from the UK)
Thanks very much. I've been looking for info on making the prototype stuff. Perfect. I'm off to look for making some plastic figures and I'm set.
So don't cut corners when cutting corners. Got it! (12:00)
Beautifully said!
that was cool. Thanks for uploading. I might try a couple of these ideas myself. P.s. do you have a video of how to play the game? It looks like an interesting concept.
Glad you found it interesting! You can see more about Burger Up, including the rulebook, reviews and overview videos, at the BGG page here boardgamegeek.com/boardgame/186701/burger
Great video, very informative and great presentation. Thanks for sharing!
It was the grey board and thank you!
What an interesting and informative video! Really excellent.
I like what I saw here. I am actually looking for a good guide to make three card types for a prototype I am developing. The gray-board that you are using... Is it a certain thickness or type of gray-board that you like over others?
Pretty amazing vid, and saw the boardgame up on Gameology :D
Where'd you buy the cardboard for the tokens, and also the cardboard for the box Allen? Officeworks too?
Thanks! At a pinch, we get our grey boards from a local art supply store. Other times, we get grey boards in wholesale bulk.
I love this - makes me want to make games now!
What is the guillotine called or is it a 2 part set up
Thanks guys, this was really helpful
Thanks!
What are those punchers called exactly? I'm desperately trying to find'em...
They are called wad punchers. They are often used in leather working but works great for punching round shaped tokens.
wow, that was fast... thank you very much.
Thanks for the lesson, great video, very helpful
Could you post a list of supplies and manufacturer ? I couldn't quite understand what that token punch is called and what diameter you were using. Great video, thanks for posting.
How do i do a game prototype
This video was extremely helpful. Gonna try to find where to make the boardgame box. If I can't find it, please let me know what's up. Thanks
Nice demo. spray mount can be nasty to breath in(!)
Agreed. A good idea to wear dust masks when spraying, you dont want to inhale that shit. Great video, thank you!
people play board games in Australia too? didnt know that before.
hi awesome video, is there anyway you could post the one for the box, I was super interested. I wish I saw your tips before I made my last two prototypes
We plan to do more of these in the future. One of which is to go through the process of making a box :)
Job well done!
What software did you use to do all of the cards and art?
+Bitchin' Board Games: We use a combination of Photoshop, illustrator and InDesign to do all of the designs. Photoshop for the art, Illustrator for icons and graphical elements, and InDesign for layout and imposition.
+Rule & Make ok, thank you for a speedy reply.
Hi Thanks for the video.
I had a similar process as yours but i always have problem with the paper used for cards and box... at the end is not the same finishing of "pro" cards. also if it´s raining and one small water drop fails on to the box the paper becomes a mess.. they seems to have like a varnish i had try to find some but it´s impossible so i plastify it with aironfix(the best solution had found).
Any suggestion?
Awesome Video!
How many game do you guys have in print
We’ve published 10 or so different titles as low as 2,000 units through to 15,000 units.
@@rngcake dude that's wicked. I am hoping to get one out there. What would you suggest is your best title for a regular games night get together of between 4-6 players. We currently rotate between Catan, carcassonne, munchkin and ticket to ride(winner picks next games night).
Thanks , so do you guys take these prototypes to a company for consideration and if so, have you had any success so far?
After the kickstarter campaign, how did you mass produce this?
Did y’all ever make the video showing how you make the box? I couldn’t find it.
Unfortunately we never got around to doing that video.
Thanks for a great video. Will you be doing a video on how to create the box? Also, how do you handle the interior cuts for the cards without the lines?
+Eric Alvarado I'll see with the team if they're keen to do more how-to videos. With the way we did ours in the video, getting a bit of the trim lines will be unavoidable. If we want to do them more professionally, I make sure each card has some outer bleed and have the trim lines stay outside of the artwork so that when the cards are cut, I'm chopping away the bleed. I might do another video on how I do those.
Thanks! Once again great video. Also, missed your campaign, but plan on pre-ordering!
+Eric Alvarado Awesome! You can pre-order the game here: www.ruleandmake.com/products/burger-up
How Did You Guys Make The Cards and the Boxes?? Its a great tutorial by the way I have a school assignment and this will help me out a lot!
So i have a project in science making a board game then i tell my hole plan to my mom she said ‘so are you telling me your a genius’ i said ‘no mom im just making sure that what im doing is right im not saying im a genius’ and then she forced me to watch videos on how to make some :(
What about the box itself? You said you might go and do a video on how to do that. If not, could you just tell me via this message please? How did you get the cover on that grey board? Thanks so much!
What was the contact adhesive? Kwik Grip? Selleys?
We've used both. Kwik Grip is a little more forgiving when you mess up the initial contact but consequently is also not as grippy. Selleys has a very strong bond but once they two surfaces touch, there is no going back.
Thank you for the detailed video of the process. It is very helpful and precise. (:
My question is why didn't you print double sided on heavier paper from the beginning instead of using contact adhesive ?
I am facing troubles with alienating front and back in printing specially double sided, is there any resource to check about this and how the alienation differ in portrait or landscape. I can't fully imagine the mirroring needed to print double sided.
This is my first time to deal with graphic design and printing, Thank you (:
ahmed labib the reason why they don't print double-sided is because they don't want the ink to bleed through. At least that is what is probably why.
/excellent/ resource guys, thanks so much.
No worries!
Nice looking card game. The title of the video is completely misleading, I kept waiting to see when the board was going to be printed, assembled, etc. Didn't take long to realize this "was not the video I was looking for". I watched the video to the end because I figured I had gotten more than halfway through so why not just finish it. Disappointed, but still a nice looking card game though. I guess I will keep looking for board game creation tutorials...
Great video
The question is: do you want your prototype to look so good and professional? YOU DON'T.
For 2 reasons:
1) your prototype should get changes after every test, you'll be scared of changing something if you have to spend money and time to change it.
2) Publishers will assume you think your game prototype is final and that you worked more on the aesthetics than the mechanics. If there are problems with your game (and there are all the time, you just can't see them) they will assume you're not willing to change a lot at this point.
Publishers at game design fairs usually recommend to create prototypes that look clear and playable. Not more than that.
Still, the video can be useful for those not interested in publishing a game, or wanting to promote the game themself in public fair and then self-publish it (i don't recommend doing it, but that's ok).
Yes, as publishers we prefer designers not to put so much effort in their game submissions. Just to give you some background, the prototypes we make are for taking to conventions, used for promo shots, and sending it to playtesters and the media for previews. Additionally, there is also a contingent of printer & players that really enjoy the prototyping process like us.
Yes, as i said the video can be useful, i was just giving an advice to the new designers who could say "that looks great, i need to have that level of aesthetics before i let anyone see it."
I am interested in creating my first one, any way I can get some beginner info like the names of types of paper and tools and where to start etc?
How do you make custom game-pieces for a prototype though?
I am currently trying to flesh out my own idea for a board game and I am using chess pieces for my prototype, I want to 3d print my pieces but I feel that might be overkill. Any recommendations?
Making your own custom game pieces is really too much work. You want to consider getting off-the-shelf pieces. The Game Crafter (thegamecrafter.com/) is a good start. Otherwise, many game designers go to their local art/craft store and buy wooden and plastic pieces (something like Spotlight if you're in Australia). We typically do not produce production-ready game pieces until we are ready for public playtesting or are about to publish the game and are pitching it to players and/or distributors.
I just got a question about the thickness of the normal cards (the sound quality makes it hard for me to understand it). You use 200 gsm for the front and 200 gsm for back and glue them together, without an middle layer?
Yes, correct. 200 gsm for the front piece and 200 gsm for the back piece. There is no middle layer.
Where did you get the greyboard from?
where do i go guys to get help making a simple board game? i have the idea and reasons can someone teach me and or help me build a board game ?
"porportions"
ouch!
This is cool
I would like to know the material paper that you printed on, it looks so nice! You just put it together for front and back? Don’t need to stick it in other card board?
The material is 200 gsm bond paper. It's just a standard non-glossy stock available at OfficeWorks. We bond 2 pieces together back-to-back. There's no need for a third sheet in the middle. You could get core stock paper, which is what many board game manufacturers use (we use these for all our retail units). However, you don't need to bond 3 sheets for prototypes if you're going with standard 200gsm paper.
it was great...the pictures and the cards...are you selling it to the public..?
I've seen a few DIY boardgame makers who all just pull out a print of
the boardgraphics from their local printing shop. Well this is not just
an other item on the list. Such a large print easily cost 20$ making the
protoype. At least that's the price I tend to land on after asking
around. It makes it almost cheaper to upload to a prototypemaker (i.e.
TheGameCrafter), which defeats the purpose of making it yourself. Is
this just something I have to except or is there a cheaper way?
Going with a local printer is typically more expensive than dedicated production solutions such as Game Crafter, unless you know people who manage the print shop. Local "Just in Time" digital printers are simply not set up with board games in mind.
Thanks fot the quick reply
What is it that you use for the middle of your coins?
Very cool
¿que tipo de papel usan para imprimir?, ¿lo hacen con impresora láser?, soy de Chile y estoy interesado en crear mi propio juego ... gracias ... :D
We use uncoated 200gsm paper stock. It is printed with a colour laser printer.
donde puedo comprarlo o conseguirlo?
We get our prototypes printed at our local print shop (Officeworks -- www.officeworks.com.au/shop/officeworks/Print-And-Copy/Document-Prints). Any plain 200gsm, or thicker, stock printed with a colour laser printer will work just fine. We use Officeworks because they can do A3 prints.
i have a question about making in game money. I am looking for an affordable way to add in game money to my game that wont drive the cost of the game up to much. i was looking at tokens but haven't found a cheap solution . Do you have any recomendations of companys that are affordable or ways to add money to your game that wont drive the cost up to high?
Hey Rick, it really depends on quantity. If you're looking at a DIY way of adding coins to your game, unfortunately there isn't an economical way of doing this. Your best bet is to turn your currency into cards. Some gams use a deck of "money" cards and they can be quite effective. Alternatively if you're looking at making between 100~200 copies of your game, The Game Crafter is a good place to go. They do "Circle Shards" which are similar to many punch-out coin tokens you see in many games: www.thegamecrafter.com/publish/product/CircleShard
k thanks i was looking at game crafter but it is still pricy at the amount of money i want, maybe ill just lower my amount in game. thanks for your responce
A3 paper, what material and thickness are you sticking the A3 paper against with?
weinfin thickness is gsm 200 glued with another 200 gsm paper
what type of puncher do you guys use for the rounded corners on the cards?
We found a local business supplies store that sold a corner cutter that looks exactly like this model: www.boundtoimpress.com.au/shop/index.php?main_page=product_info&products_id=1692
You should be able to find plenty of these around online.
whats is the name of the paper use to print? common photograft paper?
Photograph paper generally has a very glossy finish which is not very pleasant to touch. We use uncoated 200gsm paper stock.
What programs do you use for photoshoped coins and such
Thanks for the tips. What is the name of the token punch, where can I get one?
They are called wad punchers. They are often used in leather working but works great for punching round shaped tokens.
how many inches is your arch punch?
awesome
What's the name of the tool you're using to cut the edges of the cards and the other tool to punch out the round tokens?
We used a standard paper guillotine to cut the card edges and a wad puncher (typically used for leatherworking) to punch out the round tokens.
Apologies, in the video, Allen actually used an aluminium ruler with a rotary cutter (typically used for cutting fabric) to cut the card edges.
How do you go about making the game board and box?
The process is quite similar. We contact spray a printed sheet on to a greyboard and cut it down to size. We plan to do another one of these videos in the future, this time focusing on folded boards and game box.
Prototype
2009
Explore in CZcams Gaming
Hey guys, thanks for the video.
Q: Where do you get your grey-board from?
We got them from 2 sources. We initially got them from a local art store. As we started needing more, we found a contact that was willing to sell it to us at wholesale prices in bulk.
I live in Austrlia And I saw Bunnings Warehouse
Yep! We frequent OfficeWorks and Bunnings. There's also a Masters up the road from Bunnings near where I live.
How thick was the board you glued the coins to?
I believe we used 1.2mm greyboard. When you bond the paper (around 200 to 300gsm) the entire thickness (paper + cardboard + paper) is closer to 2mm.
Are you living off of making board games? It looks quite profesionel
17:30 - please name of this little machine? Where can I buy it? thanks
I got it :)
www.ebay.com/bhp/round-corner-cutter
Hi Lukas, if you Google, "Corner Cutter" you should be able to find them. These are quite common so you shouldn't have any difficulty getting a hold of one.
Too quick! You got to the result while I was writing that comment :p
How much did it cost? How many cards did you made?
+Rafa Gonzalez Around $50 AUD (including the contact adhesive). We made 100 cards, 4 coasters and a box with the printed material.
+Rule & Make Did you check some print on demand sites before? I'm thinking of using www.thegamecrafter.com/ to produce some of my prototypes. I think it would be cheaper
+Rafa Gonzalez Yes, we know The Game Crafter well. We use them on occasion and know of several fellow indie board game publishers that use them too. They are certainly cheaper as they have a more established and optimised production process. The only disadvantage is the turnaround as it could take weeks to receive the prototype.
Making your own prototype can be done on a whim and takes about 2 hours. If you wanted to reduce costs doing low-yield prints yourself, you can do so by printing your own sheets using your home printer. If you have an A3 colour laser, that would be even better.
Там один углорез 7 кусков стоит.
How do you recommend making an actual board for a board game
We might look at doing another video that explains how to make a folded board
What software did you use??
Software to get the game design on to the paper
@@nicobrancato8230 I use Adobe InDesign, a professional graphic design app that's also useful for laying out game manuals, game boxes, etc.
Thank you!!!
For tokens? oh.
YOU LIVE IN BRISBANE!!?
who did the art work
Artist Stephen Gibson, with graphic design by Allen Chang.
So who went first?
Probably wrong, but the girl in the video is gorgeous.......sorry. that aside great video very informative I'll actually need a few cards for my game.
I made a cheese sandwich...
NO ider