New Player Guide Run #1 -- Raider Gear by Day 15! E/E/L Day 0-8
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- čas přidán 25. 08. 2024
- Your first goal in any new run should be: get to 12 guys in raider gear.
In most origins, this is doable by day 15 on the hardest difficulty, Expert/Expert/Low starting funds (E/E/L for short).
I saw people on Reddit saying this sounded difficult, so I decided to fire up some Ironman and demonstrate how to do it.
It's the "A New Company" background, with a random seed -- so, no shenanigans.
This is a heavily explained run. We'll cover everything: combat, taking contracts, managing the economy, builds, all that good stuff.
Always down to hear from you! So please leave a comment.
this is the best most recent battle brothers guide/content I've seen
Thank you, I'm glad you found this helpful.
Man, where are you, give me more of this! :(
I second this, great content
He died
He streams this game on twitch as slugtzu I think
This is him? @@KingQuatto
Getting into the game again and this is one of the best guides I've found, straight to the point, easy to follow, and still entertaining to watch. Subbed.
I know this is an old video, but just stopping by to say I really enjoyed watching it.
Certainly can never have enough early game "overexplained" videos.
Dude I played the game for more than 200 hours and I really enjoy your commentary and learnt new stuff!
Definitely watching the rest of the series :)
Thank you!
I started playing this game last week and this was the only overexplained run that let me start E/V(combat)/L runs. Imma try eel next
Excellent and highly educational play + excellent and highly entertaining commentary = top class BB video. 11/10.
Cheers brother I enjoyed the game play with good commentary and learnt heaps
Hey that's awesome! Glad it was helpful. One thing I wanted to add that I didn't know at the time -- #1, hybrids are fantastic. #2, I now open Fast Adaptation/9Lives on my plebs. Those two changes alone make the game wildly easier.
Please make more videos this shit is amazing. Gentlemen is how I'll refer to all my brothers.@@wkatz0
Had this game for so long and couldn't get into it due to the difficulty in combination with the lack of watchable guides. You are killing it
Really good content, it helps a lot to new players like me with this high quality commentary.
Calling your brothers and random raiders "this gentleman" is amazing :) Very entertaining.
I am a beginner and I learned a lot! I like how you always voice your thoughts on every decision. Also very entertaining!
This is such a good guide with great commentary, I hope you’ll consider doing a full play through, very entertaining and informative! 👍
Awesome video! I loved how you explained a lot of your decisions, I feel better prepared to start a new company now :3
pretty good guide/content/insightful commentary.
"I got this shit". - chad bro, shirt and hands, 2k24
Great explanation, thank you
This has been greatly helpful so far, i love the way you explain all these things and it makes me ask, is there any chance you could make a committed weapon tutorial? I have done a few runs but in the game but in every one of them i feel like i have been missing out. The flail was a big surprise to me already hehe
Great vid ❤
Been having fun with the avatar mod as it is nice to have 4 bros right off the bat, but I am glad to learn new things especially with farming gear with knives.
Getting good at daggering will change the entire game.
Seriously good video dude enjoyed every minute :D
Great video, really interesting watch
I need some lonewolf runs with this kind of explanations.
All right my dude, I will do a lone wolf soon and upload it
@@wkatz0 yay! I am looking forward to it.
I once did a eel run with an adventurous Noble first hire, I dont remember the exact cost but considering the gear he came with, it was a bargain not to be missed. So I took a leap of faith, he did carry the entire early game tho haha.
That can definitely happen.
I went through a phase of rerolling my starts and gambling on expensive backgrounds until I found a Chad.
It's fun. In this video I was looking for a strategy that would be more consistent.
@@wkatz0 Yeah, I know. It was a leap of faith and I was mainly buying the gear. Pretty much turned the anatomist origin into oathtaker lol
Perfect video for beginners.
Nice guide. I can usually get beyond the early game, but in some games I've had trouble with finding the right contracts. Just bad luck I guess. Though taking so many fights outside contracts very early on is something I've not been doing a lot. With exception of the undead helmets the marginally better looted gear often didn't seem worth the risk and injuries (not talking about the raider chain mail). But it also gets you XP, which makes the more difficult contracts easier. Gotta change my mindset about that.
As far as pronunciation is concerned "ei" is always "eye" and "ie" is a long "ee". And "st" is "sht". So Stein is "shtine", not "steen".
Thanks for the German lesson! I'll try to remember that. Ok, so "Stein" is "shtine" and "Zweihander" is Zveehander?"
Yes -- exp is arguably the best resource in the game. Something I didn't show in this video (because I didn't know it at the time!) is that Fast Adaptation and Nine Lives are two of the biggest power spikes in the game.
Every early game bro I hire (unless he's ranged, or a high-quality bro) gets those two perks at his first two level-ups. FA makes him WAY more likely to hit; 9L is a huge defensive power spike.
So, every clean (no injuries) fight you can take, even if there's little-to-no gear, is worth taking. This is how you snowball.
This is the mindset shift: the goal is not to "do contracts;" the goal is to "take fights." Contracts spawn extra fights that are specifically calibrated to your team strength. 1-skull Follow the Tracks, for instance, is virtually always winnable.
Between contracts and random patrols (groups of enemies wandering the map), you should be able to sustain 1 fight per day. (We call that, "fight density.")
@@wkatz0
Zv-eye or tsv-eye I guess. You can just look up the pronunciation of Zwei separately. The 'ä' (or ae without diacritics) is like the 'a' in "cat" (æ or ɛ in IPA). It's really not much different from the literal translation as "two-hander"
Yeah, I've been taking Fast Adaption on some people who miss quite a bit. Like the crossbow guy since you often take 50/50s
I suppose playing the game confidently provides a huge luck bonus to your hitchance or something? Because I swear the first 3 fights had impossible day 1 lvl 1 accuracy from his bros, almost every swing a hit and near insta kill. I can't even get that sort of hit consistency in fights on day 20 with guys at lvl 5 or 6 with a full surround. Is this actually Battle Brothers being played? I dont understand. How is he able to get such efficient hitchance from every bro when the enemies arent even surrounded??
Hmm, maybe I did get lucky, let's go back and watch the first fight. These are the attacks:
1. Spear bro. Nailed two pokes.
2. Dagger bro, nailed two stabs.
3. Shield/spear bro. Nailed two pokes at 81%.
4. Xbow guy. Misses a 62%.
5. Pitchfork guy. Misses a 70%.
6. Axe guy. Misses a 61%.
---Next turn---
1. Dagger guy, misses a 63% with high ground.
2. Spear guy, nails a poke for the kill.
3. Spear/shield guy, " " " "
4. Axe bro, hits a 61%.
5. Xbow guy, misses a 59%.
So that was the first two turns we were exchanging blows with the brigands.
I think, when you break it down, you'll see that I didn't get particularly lucky. The spears were the ones that hit the most, which isn't surprising, since they get +20% to hit. I did miss a number of fairly high percentage shots, but I had good positioning, so it didn't screw us too badly.
@wkatz0 I was admittedly in full tilt with the game and feeling salty when I commented. I've actually rewatched this video several times trying to get a better grasp of the nuances of combat through the tactics you employed in each fight. Your explanations for the decisions you make in combat are much appreciated
@@-alostsoul-6902 you are totally good my dude. I understand being tilted by this game, I think I actually get tilted during this video around day 8 in a brigand fight. I'm actually glad the luck was not super good, because I don't want people to feel like they need good luck or good hires to be able to succeed at this game. I'm glad you are enjoying the videos and finding them helpful
Good watch man
You should start doing full campaigns until you can beat the monolith
Make it a series !
Chill vid
“Dagger, dagger, dagger!”
No one knows what it's like to be the baaaad maan...
You must be the luckiest guy in the world. I always miss my attacks lol
This is a nice video, gave me a good basis for thinking about how to position bros better and how to use shields and double grip together on seperate guys.
I'm curious though how come you're taking ranged defense?
Edit: Holy shit that fearless peasant.
Edit: Dude! That YOLO peasant helped me to win an insane fight. He died a true Chad.
Thanks, glad that you found the video helpful.
As far as ranged defense, when the AI is deciding who to shoot at, it looks at "value" of the shot -- aka, how much damage does the guy do vs. how squishy is he? Meaning, the AI would prefer to target your backliners. So, RDEF is fairly good on backliners. Also, certain frontline backgrounds (Oathtakers) often start with negative RDEF! Meaning, even if you put heavy armor on that guy, he's going to get pincushioned and die pretty quickly. So, frontliners with abnormally low RDEF will also get a couple of 4's, again, IF there's a level when all their other rolls suck.
So, ultimately, taking RDEF is situational based on how the other rolls look, with somewhat higher value on backliners vs. frontliners. Backliners, ideally I'd get to 20 RDEF by level 11. Frontliners, maybe 5 -- as long as they're not negative. Does that make sense?
hey man loved the video! im learning to play this game, its so cool. so, what does pleb mace mean?
Glad you're enjoying the videos, and thanks for letting me know. Pleb Mace is a build for low quality brothers in the early game. It's basically a mace shield stunner guy. Perks like fast adaptation, nine lives, Shield mastery, mace mastery, nimble, underdog, fearsome. That's a good build for any early game brother to maximize his value on the battlefield. Hope that helps!
@@wkatz0 thanks for explaining, it makes a lot of sense. Its helping me alot to understand the game better
@ no problem! One more thing, the nice thing about the shield mace build, is it stays relevant. If you're looking at a tough fight, you can bring one of your pledge guys out of the reserves and throw him into a dangerous position, and he's fairly tanky. And even if he does die, he wasn't that good to begin with, so no worries.
@@wkatz0 ohhh, so it is really worth it to keep these guys around in the reserve, makes sense. i keep learning as i watch your gameplay, just learned that i dont need to give shields to everyone haha. thanks again
Great video! I would've liked more detail about why you chose certain roles for brothers, for example why the daytaler at 36:05 is fodder. You also mentioned taking a risk by not buying tools: how do you decide when and where to buy tools?
That's a great question.
When I hire a guy, I'm looking at his stats. What does he start with? Also, where are his stars? And with those stars, where will his stats end up at lvl 11?
With that particular guy, ultimately, his melee attack (M-ATT) is simply too low to do much. He started at 45 (low roll) with no stars. So if I level M-ATT every level, he ends up at 65 at level 11. That's really bad.
Now, if the guy had good melee defense and better stars, I could make him a tank, and melee attack wouldn't matter. But with his low hit points, fatigue, and especially resolve (30 is quite low), he's not a good tank candidate.
Hence, fodder.
Perhaps I'll make a video soon explaining builds and roles. Sounds like it might be helpful!
Hey, I realize I never answered your other question.
When and where to buy tools? Generally 250 or less is a good price for tools. So, if you have a lot of money, and see cheap tools, it's recommended to load up.
In the early game, though, you're kinda poor. That being said, if buying overpriced tools means the difference between being able to take a fight or not, you suck it up and buy the tools, because fight density is the most important thing in a run.
Hope that helps!
Appropriate levels of pants shitting against early reavers. Living terrors. Have you noticed they have underdog, meaning no surround bonus?
Haha, yep. I can see now that they do have Underdog. When I made this video, I didn't know -- it entirely explains why my puncture attempt took so long!
A thing you have to love about this game is it makes you really value the small things, a bundle of javelins here, a nice hat there...
Ps: no early shields? Theyre pretty good at that point of the game...
I prefer to use intelligent positioning to maximize the contact my shield guys take, so my other guys can dual-grip their weapons for the +25% damage bonus.
That's typically how I play and it seems to work :)
That being said, my dual-gripping bros will nearly always have an emergency shield in the pocket, in case they find themselves in a crappy position. They also usually get 9 Lives these days, which is a super-strong early game defensive perk.
Thanks for the video. It was kinda of a bad starting position to start in the north cuz the barbarian fights don't give much in terms of gear compared to thugs down south. Could have rerolled, it would be no biggie. I realized i gotta use spearwall more, it really helps stall the enemy down to a crawl. I tend to not have the best approach for the clashing front lines and pay the price for it.
Glad you found that helpful! I find that many newer players tend to pop spear wall too early. The right time to do it is when enemies commit to an approach Vector to within one or two tiles, then they have no other option to use their action points other than run into the spear wall and just try it. Alternatively, it can be used to dissuade an enemy from going to a particular tile, as a deterrent.
BB is brutal. I cheated. Gave myself tons of money. All my armors & weapons are best of the best. And I still get beat.
Why does everybody recommend taking 1s on melee defence and sometimes attack? I always prop up other stats (except Initiative for most builds) instead except *maybe* if they're all 2's.
I made this video a long time ago, and I think I have changed my position. I don't really take ones anymore in melee defense, with a couple exceptions, like if the guy is a pure tank. Like a thief who starts with high melee defense but doesn't have stars. Most of the time I would rather buff the guys secondary attributes.
You are a "pleb mace" xD
1:34:39 lol
How the fuck do you get so many stars........I barely get 1 stars on my hires.
Just keep hiring bros! The best cheap backgrounds are gamblers, brawlers, farmhands, and thieves. Hire enough of these and you'll find some Chads!