The Legend of Zelda: Link's Awakening - 100% Walkthrough: Dungeon Level 8: Turtle Rock [16 of 19]
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- čas přidán 19. 08. 2024
- Part 16
In this part, Link has to complete the eight dungeon level, Turtle Rock, in search of the Thunder Drum.
Items obtained:
Piece of Heart #12
Magic Rod
Thunder Drum
This has so many issues similar to the harder dungeons of the original zelda like walls with no cracks but you still need to bomb them, or the fact that to collect like one item you have to run through like 50 rooms after getting it just to get to the next spot. I don't think I could have done this without a guide.
This dungeon is pretty easy, for me the hardest was the 7th with those floors
That dungeon was literally a mess, it was basically a matter of figuring out which walls you had to blast, Eagle's Tower was harder tbh, but this one is still annoying af
Am I the only one who watched this for fun when the remake on the Nintendo switch is out?
Not only you bro
Most of the time I would usually have the Blue Tunic when I go into this Dungeon.
I thought this was a perfectly fine dungeon. Then I got to the room with the fire rod only to learn I missed a switch somewhere. I found that odd, explored everywhere. Only to find out it's some random wall with your only hint being that there's an unexplored room on your map.
If I could have fucking noticed you can control the tile deals… much harder to notice shit in this game but I love it!!!
The tile puzzles are what gets me in this dungeon
Thanks !
To kill easier the last « pre-boss » just stay in a corner and spam sword button, then get the fairy once it’s defeated 👌
Moving that tile to fill in all the gaps was a nightmare to control.
I never noticed the cracked wall. It was the only time I had to google the solution in the entire game.
The only time I had to google was to find the 4th dungeon entrance, I spent like 2 or 3 hours walking the whole map but I never imagined I had to jump from above to reach the entrance
This dungeon sucked balls
The sheer amount of backtracking was unnecessary
Someone agrees! This game is great, but the amount of backtracking on some of the dungeons is unbearable
@@sscu26 Forgot I wrote this! But yeah :). And Link's Awakening is one of my favourites still
i almost did it without the guide, i was looking for that damn switch
u still don't have colored armor at this stage wtf
Damn Freecss you actually responded lol
OMG - What colored armour?!? I need to know
@@richardgurney1844 In the library theres a book on top of a bookshelf you need to knock down-that information should set you on the right path
I think that wasn’t a thing in OG Link’s Awakening but i could be wrong
@@Tiggster-qr8mw it was
I didn't even think to bomb that wall in the room with the cracked blocks. That stumped me nuch more than eagle tower lol
Theres an arrow on the ground pointing to the wall lol
Usually if they have bombs to collect in a room that's a hint to use them
@@jackpenber8959I thought it was a hint for the cracked blocks.
I waste a key :(.
Got pretty far but I didn’t notice those cracked walls smh
I think I may have trapped myself in this dungeon. I think I used a key wrong, because I've gotten every key I can that you showed, but I can't open one of the doors leading to the mini-boss.
Nah, you have missed something.
Am I the only person who puts the sword to B?
Azurafied most people have it on b. i always put it on a
feels more natural for me
I always put it on b its more comfortable
Imagine putting your sword to A.
This post made by B sword gang.
my sword is a boomberang
No I always did too.
Am I the only one who didn't got the key at 5:30 ??
I've been playing the remake on switch and for some reason I didnt get that key
HELP
I play on virtual console and have same problem
I had no idea you could control the thing that fixes the ground, this is so unfair.
I figured it out by complete accident and then was like "oooohhhhhhh you can move it?" 😂
"Unfair" One of the owl statues literally told you that.
I figured it out from this comment lol
This Dungeon can be completed without going through 40% of the dungeon and defeating the Dodongo Snakes for its Small Key is unnecessary.
In fact you only need four small keys in total if you know where the location of the hidden cracked walls are in the first area.
1:37 I can't get the tile maker to work it just keeps going straight when I push it, it won't cover the whole empty area no matter how many times I try.
It has a slow signal. Turn before it reaches its destination
You can steer it! Walk into it to set the tile maker moving, then press a direction on your d-pad (slightly early) and it will move that direction!
This dungeon is so over the top rediculous it almost ruins the entire experience. So frustrating.
1:23 boop boop
I'm at 10:13 but I don't have a key to go up and hookshot
I HATE THIS DUNGEON ITS SO BAD DESIGNED. BECAUSE OF THIER FAULT I NEED TO RESTART THE FAKIN GAAAAME. I opened the look on min 10:08 before just to find out i dont get any keys anymore... now i cant open the door on min 6:47. God damn am I dissappionted
guys nevermind. I found out, that you can bomb the wall in the dark room on the western side. I searched up the whole Internet just for this Information and how should you even fiind a crack in a dark room?
@@bombasticcat You don't know how thankful I am for your comment, I had the same problem and I've been looking for an answer for at least a couple of hours, I have looked through the whole dungeon again and again, but I never saw that specific wall. Thank you!! I was starting to think I also had to restart the game lol
Thanks
How did you get the game in Color?
genuine question, how are you supposed to know that you have to bomb the spot at 2:01 without using your sword on literally every wall in the game? there's zero indication for it.
Only way would be to look at the map for connecting rooms and poke your sword in the wall.
@@whyrwehere so... bad game design. got it.
Jeesh XD
*I hate this level so much* 😡🤬🤬🤬🤬