Eve Online Guide - Basic Piloting Mechanics for PVP - How to Fly

Sdílet
Vložit
  • čas přidán 28. 06. 2024
  • I go over the game mechanics behind our fundamental piloting commands approach, orbit, and keep at range showing how they actually function. What factors to think about when choosing between orbit and keep at range. I even go into how the server tick mechanic works and effects our basic commands. The building blocks to pilot your ship more effectively. Understanding these mechanics and how they work will help you understand how you can start to use manual piloting.
    Timestamps
    00:00 Introduction
    00:20 Approach Command
    00:32 The "Bump"
    01:12 The Approach Mini Slingshot and starting range
    1:55 Orbit Command
    2:50 Keep At Range Command
    3:07 How to Choose Between Orbit and Keep At Range
    4:17 What are Server Ticks and Why Do They Matter?

Komentáře • 14

  • @timotheusvalaar4036
    @timotheusvalaar4036 Před 6 měsíci +2

    Thank you for producing this video - keep going !

  • @Gensing1991
    @Gensing1991 Před 29 dny

    Dope video

  • @Junp
    @Junp Před 4 měsíci

    Thank you for this great video! Newly returned to EVE and hoping to get a handle on PVP. Thank you for videos like this and your hunting guide :D Amazing content :D

  • @SlurmzMacKenzie
    @SlurmzMacKenzie Před 6 měsíci +1

    Thank you!

  • @FuaConsternation
    @FuaConsternation Před 3 měsíci

    you're criminally under-subscribed

  • @andrewturner2354
    @andrewturner2354 Před 4 měsíci

    Very good. just need more.

    • @Bulldagshunter
      @Bulldagshunter  Před 4 měsíci +1

      Thank you! More of anything in specific? Ive been debating to do a big advanced piloting guide or try to break it down into more comprehensive videos of the different maneuvers such as slingshotting and manual orbiting, ect.

    • @andrewturner2354
      @andrewturner2354 Před 4 měsíci +2

      @@Bulldagshunter All of it. bite sized videos explaining all of the concepts are great. everything from individual modules (what they do and why you use them.) Different types of enemy players, and how to handle them. ships classes explained. There is so many but aimed at the beginner to intermediate player and (not that you do this, but many do) keep the jargon to a minimum (unless its explained)

    • @Bulldagshunter
      @Bulldagshunter  Před 4 měsíci +1

      Awesome feedback dude, Thank you! I will keep this in mind for some future videos, I'd love to get more people to dip their toes into PVP!@@andrewturner2354

  • @theDackjanielz
    @theDackjanielz Před 2 měsíci +1

    May i ask advice on what's a good starters ship class for a noob, should i go for higher ships like BCs and BS's or should i stick to low grade frigs n destroyers and just get tech 2 for them?
    Currently my plan is to do missles and rockets n the like i think they're pretty good for new folks, so i hear.

    • @Bulldagshunter
      @Bulldagshunter  Před 2 měsíci +1

      BCs and BSs sound like a blast in theory but their uses are pretty niche and have very high skill requirements, expensive, SLOW, easily killed. I love my frigs/dessies and cruisers t1-t3. Missles are a good beginner weapon class as you dont need to worry about tracking and stuff is either in range or not, just fire and forget. Guns (autocannons, hybrids, lasers) are much better once you understand how tracking/transversal and optimal/fallout work and you get some manual piloting skills to transversal match. I would recommend starting with frigs and working up to t2 AFs and ceptors, destroyers use all the same skills then either branch out to different races or up to cruisers and medium weapons for your current race.

    • @theDackjanielz
      @theDackjanielz Před 2 měsíci

      @@Bulldagshunter thanks man