Demo ACs Gameplay | Official FromSoftware AC Data | Armored Core 6

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  • čas přidán 25. 07. 2024
  • Raven, you have 15 minutes to make a name for yourself. Get to work.
    00:00 - Grid 135 Cleanup - BIPEDAL AC
    02:34 - Investigate BAWS Arsenal No. 2
    08:49 - Arena: RECONFIG / V.V Hawkins
    10:29 - Defend the Old Spaceport
    13:19 - BIPEDAL AC BUILD
    14:27 - Destroy the Transport Helicopters - TETRAPOD AC
    18:10 - Arena: CANNON HEAD / G4 Volta
    20:09 - Attack the Refueling Base
    29:33 - TETRAPOD AC BUILD
    30:39 - Eliminate "Honest" Brute - REVERSE JOINT AC
    36:46 - Arena: RUBICONIAN / 51-014 BE
    38:13 - Attack the Watchpoint
    47:27 - REVERSE JOINT AC BUILD
    In the build-up towards Armored Core 6s launch, FromSoftware and Bandai Namco went on tour in Japan, setting up multiple live events where fans would line up around the block to play a demo of the game with a simple challenge: choose from one of three preset ACs and complete "Infiltrate Grid 086" within fifteen minutes, with Boost Kick and one level of Assault Armor as your only OS Tuning options.
    These three preset ACs are a nameless bipedal build (made up mostly of Arquebus parts), a nameless tetrapod build (made up mostly of Balam parts) and a nameless reverse joint build (made up mostly of RaD parts). These three ACs have also been used in other parts of the game's marketing (for example, the reverse joint AC appears in the thirteen minute gameplay preview), but are also playable through the in-game Training Programs: the bipedal AC is played in "Beginner Training 2: Combat Fundamentals", the reverse joint AC is played in "Intermediate Support 2: Reverse-Jointed ACs", and the tetrapod AC is played in "Intermediate Support 3: Tetrapod ACs".
    Although these ACs were once thought to be merely consigned to the Training Programs, on 10th November 2023 armoredcore.net created a page with a guide on how to share your own AC builds and custom decals (as far as I'm aware this page is only available in Japanese and will be linked in the comments). At the bottom of said page are the codes to download the data for the aforementioned three ACs on both consoles and PC; in other words, these are official FromSoftware preset ACs made available for all!
    - You can acquire the data for these ACs by downloading them on your respective device (codes can be found on the official website or in the comments section of this video). -
    I'm not counting these as proper preset ACs for the purpose of my own videos on the same subject, as you need to have downloaded the data for them from an outside source rather than unlocking them from within the game itself (even though, ironically, these are among the first presets that nearly everyone will play!). I also decided against doing the demo "challenge" that these ACs originated from, as all my previous AC videos have been done with full OS Tuning (with a single mission exception) which I wasn't willing to reset, and it wouldn't be much of a challenge anyway.
    The bipedal AC is the weakest of the three imo, thanks to its somewhat beginner arsenal and poor booster choice. It's far from terrible, due to a solid frame that balances manoeuvrability with solid defences, but you're heavily relying on the CURTIS linear rifle for your ranged damage output; this thing was designed to get close and cut down enemies with the Pulse Blade. While it might look sleek and can be "created" early on during a fresh playthrough, there is clearly room for lots of improvements.
    The tetrapod AC is the strongest and it shouldn't be much of a surprise why: the combination of two good missile options (whose general purpose effectiveness is boosted nicely by the P12SML FCS) and the powerful GOU-CHEN grenade launcher means there's very little that can stand against this beast. However, this means the CURTIS is now the weakest armament here - you'll need it to keep sustained pressure on a tough enemy while your other weapons are reloading... which it will struggle to do thanks to the below-average tracking of the aforementioned P12SML. The MING-TANG generator, while solid, could have been a SAN-TAI instead for extra hover time. Still, this is a strong tetrapod build, able to rain devastation from above with ease.
    The reverse joint AC is a weird one: while its frame allows for good mobility, and its inner parts are all winners, the arsenal is a mixed bag. The EARSHOT + plasma missiles give you fantastic coverage against a variety of enemies, but the laser handgun is scuppered somewhat due to the poor EN Firearm Spec of the MING-TANG generator, and the CURTIS (appearing for a third time!?!) doesn't make the strongest double-trigger buddy. But it can still put out some serious hurt and the SPRING CHICKEN/12345 booster combo feels great to play with.
    All in all, I strongly recommend the tetrapod, somewhat recommend the reverse-joint, and don't recommend the biped. But I will say, they do all have their own unique charm!
    | Recorded on PS5. Played on Patch 1.04.1
  • Hry

Komentáře • 19

  • @glip715
    @glip715  Před 7 měsíci +6

    Make sure to read the description for context on these ACs!
    Here's the page from the official Armored Core website that shows them off: www.armoredcore.net/article/231110_1.html
    And if you can't access it, here are the exact codes:
    *BIPEDAL AC:*
    ▼ PS4/PS5:
    J9NYK28TWS6X
    ▼ Xbox One / Xbox Series X|S:
    4GRJ6LGV0HTR
    ▼ Steam (PC):
    RBAS2JHFUBU3
    *TETRAPOD AC:*
    ▼ PS4/PS5:
    613Z4QABFE91
    ▼ Xbox One / Xbox Series X|S:
    8N021XV0C4DX
    ▼ Steam (PC):
    MUY6KB7FQYAF
    *REVERSE JOINT AC:*
    ▼ PS4/PS5:
    MHPCX4TKBPQJ
    ▼ Xbox One / Xbox Series X|S:
    X6PQPKQ8JFRV
    ▼ Steam (PC):
    5FZ7S1VVZSQP

    • @ckn3481
      @ckn3481 Před 7 měsíci +1

      Fantastic! thanks a lot!

  • @dr.ongobongo5448
    @dr.ongobongo5448 Před 6 měsíci +17

    Reverse joint just has a lot of personality with that color scheme. Could definitely see it jumping around the grid and RaD

  • @ethanwehling2989
    @ethanwehling2989 Před 2 měsíci +13

    I always think the demo ACs are like the 3 original Ravens of Armored Core 6.

  • @A.C.V.GENOCIDE_Director
    @A.C.V.GENOCIDE_Director Před 7 měsíci +9

    THIS IS THE AWESOME DESIGN OF OFFICAL AC

  • @claresaprama499
    @claresaprama499 Před 19 dny +2

    If those 3 ACs have a name, they would be... Blackjack (Bipedal AC), Aquamarine (Quad AC), and YellowJacket (Reverse Joint AC).

  • @Godzilla2000X
    @Godzilla2000X Před 16 dny +1

    Didn't know there was a stealth mech on that mission

  • @scarecrow2272
    @scarecrow2272 Před 7 měsíci +5

    Will you do the builds from the Gameplay trailer?

    • @glip715
      @glip715  Před 7 měsíci +4

      If Fromsoft ever comes out with official codes, for sure!

  • @dr_ivorobotnik_77
    @dr_ivorobotnik_77 Před 3 měsíci

    can you do LOADER 4 with the LR-036 CURTIS linear rifle, and The BML-G2/P03MLT-06 heavy direct missile launcher, The L-back unit has the VP-61PS Pulse Shield and The HI-32: BU-TT/A pulse blade, the Boosters are the FLUEGEL/21Z, The FCS and the generator is your call, and the core parts seem to be starter AC with Shade Eye (Raven/Nightfall) set AKA The Launch Trailer version of LOADER 4

  • @muhammadwibisonojanuar7793

    What about the orange Schneider AC?

  • @Noivasjesse
    @Noivasjesse Před 7 měsíci +2

    There are three more preset ac's labeled FROMSOFTWARE but i fant get my hands on the ps5 download codes. Any idea how? They are pictured in the videos when you select nest.

    • @glip715
      @glip715  Před 7 měsíci +3

      As far as I'm aware Fromsoftware haven't published codes for any of the other tutorial/nest ACs, but I'd love to be proved wrong on that!

  • @muhammadwibisonojanuar7793
    @muhammadwibisonojanuar7793 Před 6 měsíci +2

    Nightfall but from AC6 trailer that uses Coral Generator, please

    • @glip715
      @glip715  Před 6 měsíci +2

      I already did a video on the original NIGHTFALL, which you can find here: czcams.com/video/KFcjTULU2w0/video.html
      I've watched the trailer more times then I can count, and I cannot find evidence of the NIGHTFALL using a Coral generator; based on the colour of the flames when it boosts, it looks an awful lot like an internal combustion generator, which would fit with the current version of NIGHTFALL.

    • @muhammadwibisonojanuar7793
      @muhammadwibisonojanuar7793 Před 9 dny +1

      What about the voice of the assault boost at the end of the trailer? Sounds between coral and IC generator, the launch sequence sounds more IC generator, but the initiation sounds more Coral generator

  • @Akifbey117
    @Akifbey117 Před 5 měsíci +2

    Can you make a video about 619

    • @glip715
      @glip715  Před 5 měsíci +2

      I've cooled off on AC6 for the time being, so I'm not planning on making any videos for it any time soon, however I will most likely never make a video on 617's fellow pilots from the story trailer as their builds would be far too similar to 617's and 621's (whom I have both done videos on).

  • @Vincent_Croenen
    @Vincent_Croenen Před měsícem

    Wow... One of those demo ACs is directly based on oracle, the mecha of evangel seen in ac : nexus and last raven. With a more dark color scheme, but approximatively the same guns. Quite impressive.