I spent 20 hours in Paladins to see if it was better than Overwatch 2

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  • čas přidán 3. 06. 2023
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Komentáře • 1,8K

  • @greybook6616
    @greybook6616 Před rokem +1889

    the fact that the furia used arguably her worst talent, and proceeded to blame the team for their incompetency rlly says it all.

    • @lmayo870
      @lmayo870  Před rokem +398

      least toxic paladins player

    • @helloitsmedavid
      @helloitsmedavid Před rokem +28

      @@lmayo870 fax💀

    • @rue_pardox
      @rue_pardox Před rokem +61

      As a healer main, it's either blame or be blamed.

    • @zonnedd5692
      @zonnedd5692 Před rokem +24

      @@rue_pardox as a healer main, dont blame, just healing

    • @thanhannguyen5609
      @thanhannguyen5609 Před rokem +14

      ​@@lmayo870 paladins community is small. Many aware we need new players to keep the game alive. Some people are ... typical

  • @immahamsteryogamer
    @immahamsteryogamer Před rokem +1360

    Anti-healing is to keep healers in check. Each weapon shot applies it for 1.5 seconds. Early game, healers can get away with ignoring it, but later they will have to wait for them to cleanse it or they will just waste the cooldown. It used to be an item called Cauterize, so if you see someone mention Caut/Cauterize, that is what they are talking about. Sadly a lot of people don't cleanse it by hiding behind a wall/shield.

    • @lmayo870
      @lmayo870  Před rokem +128

      i see the word "cleanse" being thrown around these kinds of discussions and I don't know what it means

    • @delete26em
      @delete26em Před rokem +227

      @@lmayo870 cleansing in this context means to cleanse the anti-healing effect. To do this you have to avoid weapon damage for 1.5 seconds. Then no anti-healing applies until you get shot again. A good support and tank will work on this together, the tanks drops a shield or gets behind cover, the support waits with his ability until the anti-heal effect is cleansed.

    • @lmayo870
      @lmayo870  Před rokem +44

      @@delete26em so correct me if I'm wrong, but if you get shot the anti healing does not apply? But if you avoid damage for 1.5 seconds it does? I'm still kinda confused

    • @kokojack
      @kokojack Před rokem +126

      @@lmayo870 Caut applies only if you're taking damage and 1.5 sec after that. Then the debuff is cleansed and you receive full heal again. So you'll have to play smart

    • @leavemebevidsarecrappy9039
      @leavemebevidsarecrappy9039 Před rokem +69

      @@lmayo870 Basically you take weapon damage anti healing (caut) gets applied for 1.5 seconds. The anti healing will be cleansed after the 1.5 seconds unless you take more weapon damage which restart the 1.5 second timer.

  • @ryanduarte2632
    @ryanduarte2632 Před rokem +670

    In regards to the "not being able to switch champions" part
    In Paladins matchups have a lot more to do with planning than the actual champion you are playing, that is done through the talents/decks you use and itens you buy, it's really similar to league in a way.
    for example: If I'm playing Maeve against a team with a lot of projectile champions, I pick my move speed deck to be harder to hit;
    If I'm playing against a lot of hitscan champions I use my resistance deck so I don't get as easily melted.
    I like this system a lot because it allows you to main a particular character and have the option to adapt to a bad matchup instead of having to play rock paper scissors with your characters like in Overwatch (I really love both games, I just prefer being able to one trick and happen to like card games too)

    • @lmayo870
      @lmayo870  Před rokem +115

      interesting point of view, one tricking a character and building around them is a cool idea but its just not for me. I respect the opinion but i wanna learn multiple different characters and how they would apply in certain situations as this increases my overall knowledge, very insightful comment nonetheless though

    • @Cod__Fish
      @Cod__Fish Před rokem +12

      ​@@lmayo870 I'm the same in wanting to master all but if you just decided to play a character that is countered by the enemy you have a way you can try to survive there still will be overpowered characters and metals like overwatch but if you really like a character that isn't currently good in overwatch you can easily be bullied into playing a meta or counter that you don't like or not good at that's my thoughts on it.

    • @wldnrkls
      @wldnrkls Před rokem +57

      @@lmayo870 one tricking a character is not the same as playing one character for a game

    • @Javo1z
      @Javo1z Před rokem +27

      ​@@lmayo870 using one character for a match isn't one tricking , plus it forces you to adapt and play as a team, the better team always wins in both games I prefer this than an entire team switching just to counter over n over it gets boring after a while cause I'm not getting to play the person I wanna practice with cause there's an direct counter on the other team making the experience not fun

    • @Gr0ot
      @Gr0ot Před rokem +13

      You actually One Trick more in Overwatch.
      If you’re using different decks for one character it doesn’t mean you’re a one trick because you have different decks set up for that character.
      Overwatch, their system is based on you full on knowing and utilizing their kits. They’re more one tricks, as they don’t really have to adapt their play style much or even have to change it up at all.
      Only way to one trick in Paladins is if you genuinely just play on one character.

  • @inevitableanarchy4203
    @inevitableanarchy4203 Před rokem +427

    "I got killed by the bunny, and Waifus are on my screen!!" As a longtime player, this the most Paladins-thing I've ever heard😂

    • @lmayo870
      @lmayo870  Před rokem +31

      Lol paladins be wild

    • @jex-the-notebook-guy1002
      @jex-the-notebook-guy1002 Před rokem +7

      Still can't understand why they genderbent pip

    • @Drakedrag74
      @Drakedrag74 Před rokem +10

      ​@@jex-the-notebook-guy1002Money!

    • @motafu1
      @motafu1 Před rokem

      @@jex-the-notebook-guy1002 fan service = money

    • @db5094
      @db5094 Před 10 měsíci

      they genderbent zhin and lex too, why not its just skins@@jex-the-notebook-guy1002

  • @immahamsteryogamer
    @immahamsteryogamer Před rokem +516

    I understand your opinion. I love this game, but I also hate it sometimes, with the bugs, bad matchmaking, hackers, toxicity, afks, and bugs it has. It has a lot of potential, but Hi-rez just won't support anything that isn't Smite.

    • @lmayo870
      @lmayo870  Před rokem +89

      i get why people like this game so much but yeah its not for me, i guess paladins is just hi rez's tf2

    • @phonenixagaming3892
      @phonenixagaming3892 Před rokem +12

      God I hate smite talk about real toxic.

    • @JagerFrostTroll
      @JagerFrostTroll Před rokem +23

      Smite is garbage now anyway. Hi-rez has really gone down in quality. Many such cases

    • @Maxi-Gonz.
      @Maxi-Gonz. Před rokem +7

      ​@@lmayo870 Not even that. Paladins sometimes gets content every so often. TF2 doesn't have any major update since 2017 :(

    • @RedSeraph_
      @RedSeraph_ Před rokem +3

      wish they wouldn't have ruined rouge company

  • @Rheide-
    @Rheide- Před rokem +746

    I get why people think it's an Overwatch clone a little bit, but honestly the only similarities are that they are both team/objective based shooters with different characters of class types instead of one character that you select the class of. Paladins was in alpha testing before Overwatch was announced, but has gone through SO many changes since then. I've played both games a lot ,and I prefer Paladins based on diversity alone due to talents and loadouts. I also like how you can't just keep switching characters to counter everything constantly. (Unless you're Zhin, Zhin can counter ults)
    Edit for misunderstandings: I'm not saying either is a copy of the other, just that calling Paladins a copy is not correct because it was first. They are their own things with similar inspiration. It's not that deep.

    • @lmayo870
      @lmayo870  Před rokem +121

      i respect your opinion, but me personally i prefer swapping characters to counter cause it forces you to be better at multiple characters not just one. But i also understand the appeal of the different playstyles you can create from builds

    • @dragonhunter2343
      @dragonhunter2343 Před rokem +72

      ​@@lmayo870 I understand the preference for swapping but I think locking you to your choice is better because you can be great at one character but it's easy for your opponents to know that character to figure out counters. The different builds help mitigate against easy counters but knowing what your opponents can do and adapting to how is just as important as what you can. I think you would have liked the game a bit more if you played sooner cause they made some changes I don't enjoy too much. I do prefer longer kill time and I enjoy playing support in games and I feel like supports have a bigger impact in Paladins. Flanks are my least played class but my second best character is a flank. If you can find one that you vibe with they can be great but I usually don't use them. I attribute most of your issues to not knowing the game and some exceptionally bad teammates. If I had a chance I would have liked to try to help you, teaching new players is really rewarding for me and the anti-healing change actually made me stop playing for like a month while I processed how much it lowered my enjoyment.

    • @TiagoSilva-oz5nf
      @TiagoSilva-oz5nf Před rokem +31

      changing champions to counter the enemy team would lead to making some items you buy less valuable, lets say you are playing barik and you buy chronos (an item that decreases all your cooldowns by 10%) and then you switch to fernando since your shield is getting broken too much and you need it to protect yourself. Fernando gets much less value from chronos because his shield is based on a resource that doesn't get affected by the item. Congratulations you just wasted 300 credits because you wanted to play fernando and now the enemy chose to play a flying damage champ and you still got a problem.
      You build your team based on what you are missing, not because of the counter play, that's why it takes so long to play ranked, something you shouldn't even be doing if you don't even have half the roster. And also, if you are looking down so much you can buy resilience since it makes crowd control less effective and makes it end sooner. Also paladins lets you play many other champions thanks to rotation where you can play a match with a champion you don't have.
      I agree that to a new player this game is confusing with all the loadouts and talents that you can choose, but that's merely for the reason to let you play you favorite champions in multiple ways, and if you don't like that, you can just play them how you want.
      I can't reccomend you enough to watch AndrewChicken and the tutorials he made about the mechanics of this game, they are even featured on the game's website, please check them out!

    • @BrambleJam
      @BrambleJam Před rokem +8

      ​@Lmayo if you wanna be able to pick counters for the enemy team, play ranked.
      Also ranked is much better in general, as you get teammates that communicate and usually have the players actually play for the team.

    • @inkblot.s
      @inkblot.s Před rokem +4

      @@dragonhunter2343 the constant changes to time-to-kill is kind of what alienated me from the game. when i started playing back in open beta, i really enjoyed that you could survive some solid hits, and later down the line, that talents and cards gave so much strategic depth to the game. i have good positioning and a good sense for builds, but my reaction speed and poor aim just make it impossible to keep up now that I can be so easily burst down. ironically what im missing in overwatch is sort of the same thing, as it feels like poor aim trumps any amount of good game sense.

  • @electrobob992
    @electrobob992 Před rokem +86

    20:34 Fun fact:
    A lot of players especially on PC hated that change, which is why Hi-Rez added a legacy option in the game settings.
    Which allow it to be more user friendly, and give access to a few extra voice lines like "VVP = Please, VVGN = Nice Job, etc."

    • @lmayo870
      @lmayo870  Před rokem +24

      dang the voice line wheel lore goes deep

    • @tjalvotron
      @tjalvotron Před 6 měsíci

      @@lmayo870 yes

  • @shadowkras
    @shadowkras Před rokem +240

    Keep in mind that about 50 people keep this game under development.
    Which should be about 20-30% of overwatch's team size, depending on which year we are talking about.

    • @lmayo870
      @lmayo870  Před rokem +42

      I did not know that, I thought at least 100 people worked on this

    • @shadowkras
      @shadowkras Před rokem +126

      @@lmayo870 In november 2022, overwatch had reportedly 300 developers working on the game.
      So, if paladins doesn't feel polished, its because it isn't.

    • @vstarlight__
      @vstarlight__ Před rokem +61

      Indeed, theres legit only one person working on maps 🤨 This game would be better with more resources but Hi-rez doesnt really care about any of its games only Smite

    • @sebastiancristaldo6868
      @sebastiancristaldo6868 Před rokem +5

      Of course their are not a tripleA company

    • @sebastiancristaldo6868
      @sebastiancristaldo6868 Před rokem +2

      @@shadowkras but of course
      They need way more employees to work in the game and they bit to bit will polish the game

  • @doitover
    @doitover Před rokem +244

    Loved that you gave the game a try. i love helping new players learn about the game

    • @lmayo870
      @lmayo870  Před rokem +22

      yep i'll try anything once

    • @dragonhunter2343
      @dragonhunter2343 Před rokem

      I had a span of like 2 months where I didn't play, I just gave new streamers tips.

    • @mohrgames9056
      @mohrgames9056 Před rokem +1

      @@lmayo870 anything?

    • @TamWam_
      @TamWam_ Před rokem

      is it weird that i've never heard of this game in my life

    • @doitover
      @doitover Před rokem +1

      @@TamWam_ not at all. Its only recently coming outta the shadows because ow2 is finally being given up on and big content creators r looking for a new game

  • @immahamsteryogamer
    @immahamsteryogamer Před rokem +215

    This game was originally going to be a completely different genre, but they changed it to this taking inspiration from TF2. The cards and talent used to be collected from chests similar to how TF2 has weapons you could get. It ended up being P2W. Also, the tutorial is terrible. The devs made a guide for new players outside of the game, but its not the best and was described as a fast solution. Hi-Rez never put that much money into this game.

    • @lmayo870
      @lmayo870  Před rokem +23

      Ohhh that's actually really interesting, so I'm guessing the devs mainly put their money on smite?

    • @m.s2829
      @m.s2829 Před rokem +49

      ​​​@@lmayo870h the devs dont get to choose where money goes. Hirez is like ill take that gain and we will use it on another project sadly. Hirez is the main company evil mojo falls under hirez.

    • @lmayo870
      @lmayo870  Před rokem +18

      @@m.s2829 so I'm guessing evil mojo is keeping the game alive which is a bummer, do you know what game hi rez is currently funding?

    • @m.s2829
      @m.s2829 Před rokem +8

      @@lmayo870 new projects and smite

    • @immahamsteryogamer
      @immahamsteryogamer Před rokem +39

      @@lmayo870 Hi-rez is hated because they let every game die except Smite. Divine Knockout, their newest game, will most likely be left to die in the future. The devs are good though.

  • @Kiorka
    @Kiorka Před rokem +83

    The flank role experience is tuff I tell you. As i main this role I had to get stomped so many times before figuring out how to play it semi-decently. If i were to describe what flanks are, it would be squishier damage dealers that trade their HP for mobility, allowing them to take alternate routes on the map in order to diatract or pick off support players. While im completely bias here, I found Maeve (the pink haired girl with the knifes) to be the most fun champion in the game. Still, i wouldnt recommend playing flank if youve just started playing the game, playing damage first would be a lot more optimal. Awesome video overall, wish both Paladins and Overwatch were better games and better organized but what can you do.

    • @lmayo870
      @lmayo870  Před rokem +8

      Yeah I was thinking that flank in paladins is similar to spy in tf2. Where you need to know the flank routes in each map and take advantage of said routes, that sorta thing

    • @blutwirbel3180
      @blutwirbel3180 Před rokem +1

      Dude I stomped as flank for like 15 months straight, frequently getting godlike or higher kill streaks and top dmg/elims. I then took a pause from the game for 3 months and a pause from flanks for about 6. I never had fun as that role again. During my pause there were a lot of changes and flank counters introduced and I just didnt want to learn the new playstile. I picked dueling flanks that can outplay like vora, koga, maeve or evie but it just wasnt the same after the caut changes because it completely broke lifesteal and kill to heal, completely obliterating my playstyle.

    • @jex-the-notebook-guy1002
      @jex-the-notebook-guy1002 Před rokem

      I'm a terrible player and still my most played character is Evie prob (even got her announcer pack with free crystals)
      I have stalled the objective a bunch before. It's fun annoying the enemy. It's not fun fighting evies. And it's not fun when an evie solos you're entire team and never misses a shot.

    • @DrtyTreeHuggr
      @DrtyTreeHuggr Před 11 měsíci +1

      You described flank perfectly. A squishy Genji would be a flank. Or Reaper. It's a skill diff, to OW damages but it's a good class.

    • @that_guy1186
      @that_guy1186 Před 6 měsíci

      @@lmayo870 i don't even necessarily think it's that, it's more so that the base mechanics of flanks are so much more complicated than the rest of the cast, especially when it comes to cards. having a good card build on a character like Buck or Evie can absolutely make or break how good your match is, regardless of skill level. The skill floor is just too high for most people to get into and the skill ceiling is so high that the people who clear the skill floor make it intimidating for other players.

  • @Xariod
    @Xariod Před rokem +47

    I totally agree with all your points. I was a big time Paladins player. Started in the beta. The game has gone through many and many permutiations of itself. If you look at content from random years of paladins good chance you see a totally different gameplay. Even in some core mechanics like the card loadouts and cards in general (OB64 was a notorious low point). They kept evolving the gameplay but never got the possibility to properly polish and remove bugs from the game. To this day this makes me incredibly mad because I saw this game I loved, in which I saw a lot of potential just die over the years. I used to play overwatch in parallel with this and fierciley defended it for years until it just became pointless because corporate greed at hi-rez kept pushing to just add more content and more micro-transactions.

    • @lmayo870
      @lmayo870  Před rokem +5

      In my spare time I'll look over the different stages of paladins cause now I'm curious, but the game must've done something right throughout those updates for it to afford the changes right?

    • @Xariod
      @Xariod Před rokem +2

      @@lmayo870 In my case it was hope that they would actually keep promises and work on the technical issues the game has. But rumors are that Hi-Rez never intended to invest more in Paladins (Despite lots of people still playing it for the potential) and just started to work on the next project (that died even before getting launched). Very big missed opportunity because with proper support they would have actually had a very good long lasting game on their hands with Paladins. And if you wanna laugh even harder just google Paladins esports and how THAT shit show went down.

    • @Kapiburqa
      @Kapiburqa Před rokem +3

      @@lmayo870 Hi-Rez is just simply known for leaving titles fairly quickly, and thus their games always seem a bit unpolished. Smite did well, and over the years they were simply forced to polish the game, even tho it's not perfectly done even now, but it does feel much better and you see improvement over the years imo. Paladins in the beta was fun and had it's quirks that brought people to the game and it kind of grew for a while, it did good at first I believe, but I guess not as well as Hi-Rez hoped for it to do? Paladins got less love from Hi-Rez as the time went by, and the only thing keeping it going is really the playerbase, as Hi-Rez probably cares very little if at all.

    • @Gr0ot
      @Gr0ot Před rokem +2

      They’ve actually been updating the game quite frequently and been doing fairly good with it.
      If anything, I’d say when this video released is when they started to put more into the game.
      As a Overwatch person, that’s what I mostly played.
      I can most definitely say, from the outside view…this game is simply better.
      The only thing is lacks is mechanics, but that’s about it. Which overall, even then they aren’t that bad.
      Right now a lot of newer people are joining the game, so there has been a large learning curve for a lot of people.

    • @-8h-
      @-8h- Před rokem

      I quit for quite a long while, well over a year, and recently came back. It's still got bugs, but paladins is doing the best it's done in a while. The playerbase is high too. Even right now at 10:30pm it has 10k active players on steam alone, always being between 8k to 10k players daily, and peaking at 12k to 17k players every month of 2023.
      They're finally listening, at least a bit

  • @joaoalmeida5926
    @joaoalmeida5926 Před rokem +115

    anti heal is a great tool in the game cause in late will NOT make healing useless. In fact it makes it stronger, you have to time your heals right to hit your teammates when they are off the anti heal (you can know that by thr color of their healthbar). It gives a massive skill floor to healers, rewarding good players and punishing healbot whitout thinking

  • @jibbldinho7964
    @jibbldinho7964 Před rokem +61

    Loved the video man, personally play paladins and overwatch (although more paladins that overwatch since ow2). A couple of things i might be able to clear up around anti healing, it reduces healing for 1.5 seconds after you get shot so the way to counter it is to avoid being shot for 1.5s and then get healed, it used to be an item that most of your team would buy but with the old item system it was a choice between antihealing or increased damage to shields for each person on the team. It sort of exists to counter pocket playstyles and team comps like pirates (paladins version of GOATS sorta) and add a change of pace to each team fight as the game progresses. In terms of the amount of stuns that happens ALOT when you play a tank - I am a tank main so best i can recommend if you ever play the game again is max out a useful item called resilience as soon as you can! Definitely understand your criticisms of the game, wish hirez would fund it more so evil mojo could move it to a newer version of unreal and polish the design a bit. I can say that if you ever go into paladins again definitely do it with as many friends as want to join cause it makes the early learning stages of the game so much more bearable as u get into it. regardless the video was a very enjoyable watch!

    • @lmayo870
      @lmayo870  Před rokem +6

      Thanks for the insight on the anti healing in appreciate it, although I don't see myself playing the game in the future, I appreciate the tips for tank

    • @freedomfries9719
      @freedomfries9719 Před rokem +2

      yeah this is a good time to remind everyone that paladins play on UNREAL ENGINE 3! like in know that ow and paladins came out at the same time but ue3 was already outdated at that point

  • @Noraicycrystal
    @Noraicycrystal Před rokem +293

    i have 3473 hours on paladins also my account is maxed lvl 999 and i love this game so much i will just say that paladins is the superior game all it needs is just some polish and bug fixes and it would be so much better. you can customize your playstyle to whatever you want imagine a flanking sniper or a tanking flanker and the item shop in a match helps out and so no 2 games will ever be exactly the same even tho you might have the same comp on the opposing team. i played ow2 since it released until now and i can freely say even tho paladins player argue that the game is very out of balanced i beg to differ i'd say paladins is way more balanced then ow2. like come on makoa doesnt hook you when your 10 miles away but roadhog does ... hmmm ... in paladins even tho its a team game and its not reliant on teammates like ow2 in ow2 if your healers dont heal you then your basically dead unless you find a healthpack but in paladins you have out of combat healing to heal you back to full hp and you even have item shop stuff to help you with it. even when it comes to prices or cosmetics etc. its 10x cheaper then ow2 and the skins in paladins is so much more amazing i look at the skins in ow2 most of them look like a recolor of the original outfit even the legendaries only a few look unique but paladins skins have amazing fx and details to them like they look very eye catching. (can watch DaddyMouse videos for skins he rates paladins skins if they are worth for purchase or not) Overall i'd say paladins is better if only it were polished, get bug fixes and if they brought back the old game modes and made it in to arcade mode like ow2.

    • @lmayo870
      @lmayo870  Před rokem +133

      I appreciate your opinion on overwatch, and I agree that overwatch is not balanced in the slightest. I also agree with the skins in paladins being "better", in a way that some skins alter the way certain voice lines are delivered, being a very nice touch. With enough polish and more care from hi rez, paladins definitely has the potential to become a better game than overwatch. I really like the way this comment was delivered and it really made me think, thanks for the insight homie

    • @Noraicycrystal
      @Noraicycrystal Před rokem +19

      @@lmayo870 glad I could chime in on the discussion >< paladins has always been close to my heart and I haven't rly fallen for a game the same way I did for paladins thx for trying the game out :D

    • @Noraicycrystal
      @Noraicycrystal Před rokem +14

      @@lmayo870 oh right another thing :o ... i agree the voice command wheel is shit its a "newer version" we older players use the "legacy version" which is actually alot easier to use and the wheel doesnt cover up half your screen xD you can change that in the settings you go to Settings -> Gameplay -> VGS Input Type (Third One from the top) then keep clicking the Arrow till you get LEGACY (DEPRECATED) this is alot easier to use then the annoying ass wheel hope it helps ^^

    • @lmayo870
      @lmayo870  Před rokem +9

      I've seen a couple comments explaining cauterize but I think yours is the easiest to understand, so thanks I appreciate it

    • @lmayo870
      @lmayo870  Před rokem +2

      I've seen a couple comments explaining cauterize but I think yours is the easiest to understand, so thanks I appreciate it

  • @Jukestarz
    @Jukestarz Před rokem +64

    As a person who plays both games i find paladins infinitely more enjoyable in general for a number of reasons (The talent system being one of the biggest reasons) i really wish evil mojo had more funding from Hi-Rez, but unfortunately Hi-Rez Is the kind of company to pump out games and Forget about old(er) titles. Paladins has been stuck in Unreal 3 for years due to a lack of Funding, Also evil mojo doesn't want to overwork and underpay employees so there's less Devs by a mile than overwatch.. but honestly I think thats fair given the player count. I main Torvald in paladins and Lucio in overwatch and honestly i don't personally think tanks in overwatch are as fun as paladins tanks, i rather Play Nyx over ramattra. Also Good video btw, really Well put together

    • @lmayo870
      @lmayo870  Před rokem +14

      I can definitely see the appeal in the talent system and everything that i said was confusing in the beginning, experimenting with custom loadouts was a great piece of customization that overwatch doesn't have. Very insightful comment by the way, and im glad you enjoyed the video

    • @Jukestarz
      @Jukestarz Před rokem +3

      @@lmayo870 Of course! By the way I can see where you're coming from with things being confusing at first, I started playing years ago so I've sort of Stored all the Intricacies of the game in the back of my mind so sometimes I forget how complicated it can definitely be 😅

    • @lmayo870
      @lmayo870  Před rokem +4

      @@Jukestarz oh cool I got another veteran paladins player, people say that 2017 paladins was like the golden era and I want to know why, what made the game better back then compared to now?

    • @Jukestarz
      @Jukestarz Před rokem +4

      @@lmayo870 Evil mojo had Loads more Funding so Content got made faster More people Played in general back then, Also the Champions released in 2017 and prior to 2017 are Fan favorites from experience. Paladins unfortunately has had to let go of most the devs from back then due to funding issues, A more recent notable Dev that got let go was thunderbrush (The previous art director) although that was for personal reasons

    • @Sac-chan
      @Sac-chan Před rokem +1

      ​@@Jukestarz Wait, when did thunderbrush leave???? i stopped playing paladins last year bc my pc decided to die

  • @Mishi_Ace
    @Mishi_Ace Před rokem +31

    The fact that you liked Azaan made me laugh because on release he was the most broken tank, he was able to solo the entire team with little to no help from your teammates😭😂

    • @lmayo870
      @lmayo870  Před rokem +4

      Oh interesting

    • @Gr0ot
      @Gr0ot Před rokem +2

      @@lmayo870Not at all.
      Shii was treacherous for those players.
      You should watch some gameplay. 😭

  • @lucrekijin
    @lucrekijin Před rokem +23

    It made me sad to see that you weren't really enjoying it, but I understand. It's hard to get into it without someone to guide you, and that happened to me when I switched to OW2. I hated it because there were no damage numbers so I really didn't know if I was landing my shots or if the enemy had DR, and abilities are poorly explained while in Paladins damage values and crowd control effects are thoroughly described for most abilities. Now I play OW2 everyday but it took me a while to learn what to do and what to not do.
    I still prefer Paladins gameplay, mechanics and QoL features (like being able to see a feed of all the damage sources that hit you before dying, for when you say HOW TF DID I DIE), but the matchmaking is awful and has gotten worse.

    • @lmayo870
      @lmayo870  Před rokem +1

      ezzu (the guy i was playing with) has played paladins for a while and taught me some stuff off camera. Even then, i still didn't enjoy the game. I understand where you're coming from though, paladins does have some unique mechanics that have lots of potential

    • @tempest3052
      @tempest3052 Před rokem +1

      The damage feed has to one of the funnest parts of the game. It's generally pretty accurate but I still remember that one time I checked it after I died and it said I took 999 damage from Raum's cataclysm. There was no Raum on either team.

    • @KellanGDM
      @KellanGDM Před 11 měsíci

      that's because the game used to tell the last 3 who you took dmg from. Now it's only two. So that raum dmg probably comes from your previous game. It's a known issue. Purely visual. @@tempest3052

  • @DemiCape
    @DemiCape Před rokem +10

    For the anti healing, the reason it was added as a passive is because it used to be an item you buy, but here is the thing, it was an absolute must have item, by making caut/anti healing passive, it is no longer an item in a shop, which opens more possibility to buy other items over the anti heal. Also If anti heal did not exist, then support would be absolute meta, there was already a sustain meta that was very annoying to face, so I am thankfull it exists.

    • @lmayo870
      @lmayo870  Před rokem +3

      Sounds like a lot of HOOPLAAAH

    • @DNYLNY
      @DNYLNY Před 11 měsíci +1

      That makes sense. Overwatch is in a support meta rn. They’re the strongest In the game and I don’t think that’s the role of support.

    • @VinTJ
      @VinTJ Před 5 měsíci

      I'm thankful they made item shop more interesting to actually pick stuff from, but like, making it max out at 90% is crazy
      it should cap to 70% imo

  • @Gravity_304
    @Gravity_304 Před rokem +36

    Here's a deep-down explanation for Anti-heal:
    Anti-heal is one of the core mechanics of Paladins, formerly known as Cauterize or Caut. It exists to add depth to the game and create a metagame for healers.
    Anti-Heal starts low at first and gets higher as the match goes. How Anti-Heal works is that, when somebody shoots you, you get the status effect called "reduced healing" for whatever amount Anti-Heal currently is, for 1.5 seconds. You also apply the same effect to your opponents when you shoot them. For example, if Anti-Heal is 50%, and you get shot, if your healer heals you for 1000 hp, you'll only get healed for 500 hp if the "reduced healing" effect is active during the heal. Not getting shot again for 1.5 seconds (till the effect wears off) "cleanses" you and you'll be able to get full healing again. Healers in Paladins heal a lot more compared to the healers in Overwatch. They start out OP in early game because they can outheal almost anything, but in mid-game and late-game, you have to be a lot more careful and smart. In early game, big heal numbers are strong, but in late game, Anti-Heal goes all the way up to 90% which basically makes healing nonexistent, which makes Damage Reduction better in late-game (all healers except one have DR abilites)
    90% seems OP, right? That basically erases healing from the game. But actually, the whole point of late-game is successfully managing to play around Anti-Heal, its what determines good players and bad players. Its what makes Paladins Paladins tbh.
    This mechanic adds a lot to the game. It adds more value, more skill, and more fun for a lot of gameplay mechanics. Shields, positioning, timings, and certain abilites all have new untraditional uses because of this.
    First off, there is more to healing then just your healer. Your teammates cant just run around mindlessly and wait for healing, they have to move properly in order to get heals. Your healer can play perfectly but if the person demanding for healing is constantly getting shot they'll get cauterized to constantly and your healer cant do anything to save you. Its not their fault at this point. So, there is as much thought and effort the person RECEIVING the heal has to put as the healer themselves, its a 50/50 team work. This makes it more satisfying to receive heals because YOU also played a role in that healing and not just got saved by the big mommy healer, but it can be a little annoying if YOU are THE HEALER and the teammates constantly take damage and flame you for not healing afterwards.
    Shields can "cleanse" your Cauterize. Almost the entirety of shields in Paladins are NOT meant to be used as actual shields, but a tool. If you deploy your shield, you wont get cauterized even if your shield gets shot. So, even if you are under heavy fire, opening your shield briefly for 1.5 seconds and cleansing Cauterize will enable your healer to heal you back up where without utilizing the shield, it wouldnt be possible because of Anti-Heal. Shields have super low hp compared to the Overwatch counterparts and wrecker exists, so you have to use them sparingly, primarily using them to counter Cauterize especially in late game.
    Heal timings and different types of heals also find different amounts of value depending on the Caut level and usage. For example, channel heals similar to Mercy's, are super strong in the early game as they can be used more freely, in any amount you please and much more frequently, where burst heals are stronger in the late game because with 90% caut you almost will never get a full 3 seconds of Uncauterized window to heal your teammate with hold-to-channel heals, you just wont have enough time. Rather, you'd just use burst heal abilites on them in the brief moment where there is no cauterize and heal them for the full amount. The power of burst healing. (Some healers have heal over time abilites and some have burst heals, former being stronger in early game and the latter being stronger in late game. Do note that its not a "tradeoff" by any means and they both can work flawlessly no matter the game stage, it all comes down to the player's skill.) This makes healing timings *super* important. If you're playing grover, if you carelessly pop the heal everytime, you'll heal during caut most of the time which will heal like 150 hp, but if you carefully watch your teammates healtbars and time your heals in the brief time windows where they dont have caut, you'll heal a massive 600 hp burst. You can even apply DR with Grover with the correct build.
    Abilities. Some abilites find value in that they counter cauterize really well. Skills that make you ethereal (like Grohk's ghost walk) are long enough that your caut will cleanse itself and your healer will have a big time window where you cant get damaged (cant get cauted) but can be healed. Grohk can put down totems and use ghost walk to heal himself to full, during 1v1s, even with 90% cauterize in play.
    And one final way to counter cauterize, is a shop item. Rejuvenate. It says "get 30% more healing from other plsyers" in its description, when most players read that, they think the effect procs after caut, so with 90% caut, you'd get 10% --> 13% healing, but no. You get 40% healing with 90% caut. That is a very considerable amount of healing for the late game. It makes heal-over-time heals more viable late game and gives more room for error for burst heals, because the entirety of your heal wont get butchered because you missed the heal by 0.003 seconds. All while making uncauterized heals even more stronger. Do note that the player RECEIVING the heal has to buy rejuvenate. Most of the time, only tanks buy it, except some special cases.
    Cauterize also pretty much buffs Flankers as the match progresses, where the big carries happen. Flankers can turn into literal killing machines as the problem of healers are gone.
    And one final thing that I should've said earlier, if your teammates' health bars are that yellowish green, they currently have Cauterize. If they have the normal blue health bar, they are clean.

    • @lmayo870
      @lmayo870  Před rokem +23

      the fact that you spent so much time writing this just for me to ignore it just cause of how long it is would be disrespectful lol,
      i highly highly appreciate it my guy i really do, but at this point i've read at least 20 comments explaining what cauterize does in 20 different ways. I appreciate that you went out of your way to do this, and it is beyond helpful. In the very far future where i'll try paladins again, this will be either the 1st or 2nd comment i'll look at to get a refresher on what cauterize does. Beyond insightful, i appreciate it

    • @W4KK1
      @W4KK1 Před 10 měsíci

      @@lmayo870😂

    • @qq5349
      @qq5349 Před 9 měsíci +2

      Text Jumpscare

  • @GraphicOG
    @GraphicOG Před rokem +5

    This video was funny and well edited. As a person who has only played OW2 though, I feel like you should have shared what you were learning about Paladins more throughout the video

    • @lmayo870
      @lmayo870  Před rokem +1

      aye thanks, and you're absolutely right DAMN why didnt i think of that

  • @passthejuice3131
    @passthejuice3131 Před rokem +18

    gonna make it big, great editing and soothing voice. subscribed and will continue to watch

    • @lmayo870
      @lmayo870  Před rokem +7

      I appreciate the kind words homie

  • @vergil_6707
    @vergil_6707 Před měsícem +2

    Paladins might be held together by scotch tape and prayers, but the gameplay customization for each champion is pretty good

    • @lmayo870
      @lmayo870  Před měsícem +1

      thats the best description for paladins i've ever seen

  • @Sariha_is
    @Sariha_is Před rokem +4

    talents loadouts and items are the things that make paladins special

    • @lmayo870
      @lmayo870  Před rokem

      and i like grapes big shocker

  • @codybroome9520
    @codybroome9520 Před rokem +7

    I personally wrote the game off being an overwatch player till they announced the cancellation of pve and I admittedly got butthurt about it. But I’m now 100+ played already and must say I’m have more fun in ranked paladins then I’ve had in ranked OW since we got OW2

    • @lmayo870
      @lmayo870  Před rokem +1

      Wait you actually got into games of competitive??

    • @codybroome9520
      @codybroome9520 Před rokem +1

      @@lmayo870 ya, my queues are never more then 4 minutes

    • @sionmao
      @sionmao Před rokem +2

      @@lmayo870 the issue is, there are active hours in certain regions and when there are less EU players, people hop on NA server(and wise versa). You guys probably got unlucky with active hours

  • @Tunturisorsa
    @Tunturisorsa Před rokem +9

    The point of cauterize is to have game progression (applies for items too). It forces people to adapt playstyles when the game approaches endgame. As people stated in the comments cauterize / anti-heal gets applied when you are hit with weapon damage and it lasts for 1,5s. It used to be an item called cauterize, but it was so must have that the devs made it into a ramping passive effect instead so that you can have more item build variety as otherwise you'd basically be forced to buy cauterize and use up one item slot.
    Cauterize (as the item was called back then) / anti-heal gives the game progression where you need to adapt your gameplay the later you get into the match as anti-heal and items such as wrecker get stronger. This is a very old key design principle that the devs made back in the day that they want to have in the game. Combat gets more deadly as you can't actively be healed through it, but you have to not be hit to first drop cauterize in order to get healed. Alternatively you can buy items such as rejuvenate to mitigate cauterize. Same with shields in terms of wrecker. You will have less and less up time on shields as they get destroyed faster and faster due to increased shield damage from wrecker. These mechanics, however, were developed and designed SPECIFICALLY for siege, which is the main gamemode. This can lead to the other modes feeling chaotic, as you described in the video. Siege is the best gamemode by far imo and the rest is just filler for casual play to have fun in.
    Im a last split master player and always like to interact with people about the game as I feel like it is highly underrated as just an OW clone and people forget all the cool and unique things Paladins does. The added depth and complexity from talents, items, loadouts etc. has always been more intriguing to me compared to what OW has going for it, which is why I've always highly preferred paladins over OW. If you have any other questions about the game, feel free to hit me up! I'm called Darkonode in game.

    • @lmayo870
      @lmayo870  Před rokem +1

      Thanks for the extra insight on cauterize, and I agree with the fact on paladins being more unique than overwatch. Playing one character with no way to alter their gameplay while still being viable, is a feature that lacks in overwatch

    • @phillipcool1273
      @phillipcool1273 Před rokem +1

      @@lmayo870 if cauterize was not in you could 5 stack healers and never die

  • @Varagoth
    @Varagoth Před rokem +1

    "oh i dont like that wheel"
    No one does. Only HiRez seems to enjoy the idea behind that damned wheel

    • @lmayo870
      @lmayo870  Před rokem

      hi rez more like orange rez

  • @xuanathan
    @xuanathan Před rokem +2

    Thing about cauterise is it either feels like absolute garbage or it feels intuitive, and it entirely depends on your teammates. Caut's supposed to incentivise your teammates to retreat if they need heals instead of just juggernauting and screaming at healers for not keeping them alive. The fact it lasts so short means its pretty easy for a tank to just breathe it off by holding up their shields, and flanks can just retreat and it wears off quite quick.

  • @darkstalkerknight63
    @darkstalkerknight63 Před rokem +6

    First you have to customize your own loadouts. They make it better as you can fit stuff to your playstyle but there are some champions who only has some cards that are just overall better.
    Second, counters are base on items. If you getting CC, get resilience. If you are going against a lot of shields, Wrecker.
    Going against a lot deplorables, Bulldozer.
    If the champion name starts with an S, Illuminate. S for stealth.

    • @lmayo870
      @lmayo870  Před rokem +2

      i made a couple of my own loadouts (if i remember correctly they were for ruckus and tiberius), and i 100% get the appeal in creating your own deck and creating your own playstyle, also i think i understood the whole "counters are based on items" at like the last hours lol

    • @darkstalkerknight63
      @darkstalkerknight63 Před rokem +2

      @@lmayo870 it can take 40 hours or even 40 levels just to learn 1 champion because of the cards and items and so on. Some cards are better with some talents. So that's 16 cards and 3 talents.
      I played Yagorath the most and she isn't new player friendly at all. She is the most complex champion in the game. She is the kind of hero that is all about positioning or she was until they cut her form swap in half to 2 seconds.
      I go for more self sustain setups with self healing and cc reduction because it keep you in fight longer. on some damage reduction can also help.
      Items like resilience, haven, life rip are my go to but for support kill to heal can help because you can get an assist and it works.
      Wreckers and bulldozer are great for most but some champions reloads every shot 1 by 1 ,Betty and buck, or have a talent or reload ability that make deft hands better, pip and dredge.

    • @blastinnn
      @blastinnn Před rokem

      @@darkstalkerknight63 bro most champs have like one good deck and talent that is used always and needing to be lvl 40 xd ??

    • @darkstalkerknight63
      @darkstalkerknight63 Před 7 měsíci

      @Joesieyu Seven is his actual name and VII is a code name which is like saying My name is Gee and My code name is G. My name is Cee and My code name is C.
      also noticed how Seris is the only one who can't be hit while stealth.
      oh and now Kasumi's doll must have a S name

    • @MN-vw3rp
      @MN-vw3rp Před 6 měsíci

      ​@@blastinnnu trippin?

  • @Tboting
    @Tboting Před rokem +5

    what an underrated channel

  • @Yaqins
    @Yaqins Před rokem +2

    Ahh it takes me back. I've spent 1800 hours on Paladins back in the day before i switched to Overwatch full time.

    • @lmayo870
      @lmayo870  Před rokem +1

      Dang so I'm assuming you find overwatch better

    • @Yaqins
      @Yaqins Před rokem +1

      @@lmayo870 quality-wise yeah in every way. I hate what OW2 has become but you can deny that overwatch is more polished than Paladins.

  • @BoyKwentoOfficial
    @BoyKwentoOfficial Před 2 měsíci +1

    the thing is paladins came out first its been in production for as long as the day overwatch was made

    • @lmayo870
      @lmayo870  Před 2 měsíci

      oh yeah! Now we're talkin!

  • @Randomness662
    @Randomness662 Před rokem +10

    I've heard before that it takes 10,000 hours to become actually good at something, so where tf this "20 hour" claim came from is beyond me

    • @lmayo870
      @lmayo870  Před rokem +3

      lol well not "good" but proficient

    • @johnnypt14
      @johnnypt14 Před rokem +1

      I think the 20hours is to "learn" something. There is a Ted Talk about this that explains 20h is the perfect threshold for you to learn enough for a result that will make you somewhat proud enough to continue the learning curve upward with more confidence. So the dude in the tedtalk basically says that you should always try to do 20 hours of the thing you want to learn, AT LEAST. 10K sounds more like mastery than learning or "good"

  • @ShakeTonMilshake
    @ShakeTonMilshake Před rokem +19

    Been playing both games for years and the only flaws of Paladins imo are the graphics and slow gameplay comparing to OW, all the rest Paladins does it better. It’s a shame it’s not a bigger company, if it was more polished it would be insane…Paladins hardware on Overwatch software would be the perfect game !! Anyway great vid, nice editing, you deserve more subs ! 😁

    • @lmayo870
      @lmayo870  Před rokem +6

      i agree honestly, if the game was more polished it could be a great competitor for overwatch

    • @Aaronxxi
      @Aaronxxi Před rokem +2

      @@lmayo870 It's already a great competitor, the only thing overwatch has is polish and visuals, other than that the game sucks

    • @ramslife7295
      @ramslife7295 Před rokem +1

      @@Aaronxxi and faster gameplay

    • @Aaronxxi
      @Aaronxxi Před rokem

      @@ramslife7295 Eh the gameplay isnt faster imo, honestly it feels slower in ow because it doesnt have caut. But honestly if u consider it faster I still consider paladins speed to be better, it’s a good midpoint

    • @ramslife7295
      @ramslife7295 Před rokem

      @@Aaronxxi Some of the heros on Paladins feel more clunky than on OW

  • @thebrokuyasu4733
    @thebrokuyasu4733 Před rokem +1

    I can appreciate that you at least gave the game a shot. I play it now over Overwatch simply because whenever I play Overwatch 2 in hit with crippling depression seeing what the game has become since the golden days that I played during.

    • @lmayo870
      @lmayo870  Před rokem +1

      trueee, whenever i hop on overwatch i just feel like everything that im doing is just for nothing lol

  • @Peaches__Creme
    @Peaches__Creme Před rokem +1

    Im subbing just for the tunes in the op you have great taste and the challenge was awesome ❤️

    • @lmayo870
      @lmayo870  Před rokem +1

      Thanks man I appreciate the kind words

  • @emzy_zyttv
    @emzy_zyttv Před rokem +3

    Hi paladins bet here!
    As there are loadout cards that heal a ton as well as supports that heal for stupid numbers, anti heal mechanic simply rewards positioning and being able to peel out of anti heal for them to get topped off and go back in the fight. During shield meta’s for example you absolutely wont be able to kill anything without anti-heal. To remove you will need to rework the damage scaling system and the healing scaling system. Previously (antiheal) was a purchasable item with credits that you collect after capturing or getting kills etc, which rewarded flankers and AOE characters a lot enabling them to dive easily and not see the enemy’s hp bar go up while dealing consistent damage. But when you played the game as it currently is compared to how was in the past, its passive now based on how long the match has been going for. it caused a huge meta shake because there is the possibility of getting rolled cuz you simply can’t kill a thing in well coordinated team fights. I tried to explain it as best as i could but there is a lot of stuff that i didnt go into such as shield reset mechanics or damage reduction ratios that different tanks have that make it extremely necessary to have such a mechanic in the game to be able to establish your own will on the game and the tempo. As the game currently stands, it has seen better days i consider giving it a more in-depth play time as the loadout system as it currently stands is one of the most fun things in the game being able to customize the whole character’s kit to your own preference and play style and something that really just feels right !

    • @lmayo870
      @lmayo870  Před rokem +2

      so what i'm getting at here, is that anti healing was used to prevent repeating pub stomps and a stagnant meta? Which makes sense if thats the case

    • @emzy_zyttv
      @emzy_zyttv Před rokem

      @@lmayo870 yes exactly! Its consistent as long as you land the shots on the enemy and the effect lasts for 1.5 seconds adding a little bit of mechanical skill to supports as to when to dump all their cooldowns in topping off a low HP tank or a dps that simply has much less sustain compared to a tank making it much more sensitive to play around the anti heal while still being proactive at the game. And it really discourages heal bot support players so thats also really good to see

    • @lmayo870
      @lmayo870  Před rokem +2

      Ah interesting, I actually like the fact that you can't just healbot throughout the game, so I'm starting to understand the importance of cauterize more and more through these kinds of comments, thanks homie

    • @emzy_zyttv
      @emzy_zyttv Před rokem

      @@lmayo870 ❤️

  • @duckyduckington9736
    @duckyduckington9736 Před rokem +5

    they both have their ups and downs, if paladins had the old paladins monetization but kept all the new characters it would be better.
    But I still prefer hi-rez as they don't openly admit to being anti-union and are actually good with their employee's (they don't skip out on cash and actually hire new people to pump out high quality content, which is very consistently good during year 10 of smite! They make alot of BIG changes to test the waters, after all it takes a big disruption to see where everything stands. If everything is balanced its way harder to make the meta items not super bad since you need to nerf them so other ones get spotlight time.)

    • @lmayo870
      @lmayo870  Před rokem

      im curious, what was the old monetization for paladins like? and what made them change to this newer style?
      honestly i think maybe 80% of video game companies treat their employees better than blizzard lol

    • @duckyduckington9736
      @duckyduckington9736 Před rokem

      @@lmayo870 I haven't checked the new one in awhile but the old one had barely any in-app purchases and most of it was from f2p lootboxes. And the best looking skins were from free events.
      Last time I checked the amount of skins were bloated and super pricy. Smite is the same but smites skins are way better looking imo because it changes all the effects and some skins change the animations as well and others might have unique emotes. One of the ones I use has a custom emote that lets you fly on a moon and change the skybox to be a more dark theme, this effect applies to ALL your teammates so they all see the skybox change which looks awesome.
      Keep up the good work tho, you make killer content and I hope you do well :)

  • @HarryAyA
    @HarryAyA Před rokem

    Dont know if anyone mentioned it but the anti healing used to be an item called cauterize. It caused healing reduction on people you attack.
    Since everyone bought it (and some balancing reasons) they made it a passive thing.
    I commented this before seeing that you looked it up.

  • @raindown6702
    @raindown6702 Před rokem +1

    In ranked there’s a draft system, so you can counterpick your opponent, that’s also why you can’t swap characters after locking them in. Personally i prefer that over being able to swap at any point in overwatch

  • @slenzip
    @slenzip Před rokem +6

    I loved paladins and umped alot of hours in it. Prefered it over Overwatch just for the card system but patch OB61 killed the game for me. Great video! Loved your talking points

    • @lmayo870
      @lmayo870  Před rokem

      What is patch OB61?

    • @prysm2599
      @prysm2599 Před rokem +4

      ​@@lmayo870 it's the name of patch that was pushed into the game years ago, and the patch changed paladins a lot

    • @slenzip
      @slenzip Před rokem +1

      @Lmayo sorry I ment patch OB 64, (stands for Open Beta patch 64) but it was basically the thing that made paladins unique they watered down to be very bland in terms of what you can do with cards. Along with buffs to alreadybstrong characters and a change in monetization. Much more was in it but that's the basics

    • @kiayakiaya6521
      @kiayakiaya6521 Před 8 měsíci

      In Summery of Exactly mean (Didnt point out what's the reason here, so i add little bit of detail so that you understand ob64)
      OB64, Hi-Rez Studios introduced drastic changes, following their CEO's push for more revenue through character card loot boxes. This transformed the game into an unbalanced pay-to-win system, making characters overpowered. The community backlash was intense, leading the developer to revert the changes. However, the damage was already done, and many players left the game due to the negative impact of these alterations.

    • @kiayakiaya6521
      @kiayakiaya6521 Před 8 měsíci

      Hence why Paladins lacks funding.

  • @floressa3504
    @floressa3504 Před rokem +9

    omg as a player with 700 lv on this game, I'm glad you can have fun around the games here :') the matchmaking can be lackluster and im glad you got a friend to hang out with.

    • @lmayo870
      @lmayo870  Před rokem

      Playing with someone else made the game more enjoyable to be honest lol

    • @zhin8294
      @zhin8294 Před rokem +3

      How did you watch the video and came to the conclusion that he was having "fun"? He even flat out said at one point that he found the game to be uninteresting to him so much so that he would lose interest 20 mins in... The guy was more interested in clowning and ripping the game than actually giving it a fair shot so idk where all this praise is coming from? And I say this as someone who considers himself a professional hater of paladins and hirez.

  • @Kiernimbus
    @Kiernimbus Před rokem +1

    Genuinely shocked to see that you're under 1000 subs. Quality content dude, keep at it.

    • @lmayo870
      @lmayo870  Před rokem +1

      ayeee thanks for the kind words homeslice

  • @instant7856
    @instant7856 Před 16 dny +1

    It’s sad to see that i still play this dead game but i love it. Awesome video and it’s your best performing video by far. Maybe part 2? 🙃

    • @lmayo870
      @lmayo870  Před 15 dny

      sorry pal, but I don't think I'll have an interest in playing paladins anytime soon. I feel so bad for you if you watched this whole video, I hate this video with a passion lol

    • @instant7856
      @instant7856 Před 15 dny +1

      @@lmayo870 hahaha well then thats too bad for me. cant have everythin. thanks for still responding tho and stay safe

  • @putymogo
    @putymogo Před rokem +4

    I loved the flank segment :D
    I kinda hoped you'll play evie as well (arguable the hardest champ in the game)
    Probably others already said this (and it's coming from a kind of flank main) the class is called "flank" but that doesn't mean you always go for flanks. They are better to look at as a higher mobility dps (there are exceptions of course).
    So a better way to think about flankers is to play as a dps slightly to the side and look for low hp targets mainly supports and jump on them if you have a window of opportunity

    • @lmayo870
      @lmayo870  Před rokem +1

      Thanks for the flank tips, I don't think I have evie unlocked or maybe she was part of the free rotation, idk

  • @immahamsteryogamer
    @immahamsteryogamer Před rokem +4

    Go into settings, fnd VGS and change it to legacy. Its a lot better.

    • @lmayo870
      @lmayo870  Před rokem +1

      dang i wish i knew that before lol

    • @HHHHHHHHH8893
      @HHHHHHHHH8893 Před rokem

      Legacy deprecated ? Whats that do

  • @textheflex881
    @textheflex881 Před rokem +1

    for a small channel, you've got some pretty good editing my guy! Audio isn't bad either, could be better, but it always can. Even Tucker Carlson has audio problems and that guy's a millionaire with musk on his six. Anyhow, it's good to see some good ol' palman's gameplay, thanks for putting it up

    • @lmayo870
      @lmayo870  Před rokem +1

      Lol funny you mention audio, this video had such bad audio the first time I had to re edit it a couple times, but thanks for the kind words

  • @MrMucera
    @MrMucera Před rokem

    Anti-Healing is a debuff that wears off really quickly but can get reapplied without diminishing returns.
    So if a tank just soaks and doesn't take cover, he dies.
    If he takes cover for 1.5 sec or so, you can then heal him normally.
    It's basically Anas nade from Overwatch but it doesn't entirely stop heals going through.

  • @Notllamalord
    @Notllamalord Před rokem +12

    the game feels like an AI-generated mashup of every riot, blizzard, supercell, and valve IP. Its mostly impossible to tell whats going so I don't really play it

    • @lmayo870
      @lmayo870  Před rokem +4

      it sure is one of the games i have played ever

  • @thecaptain4630
    @thecaptain4630 Před rokem +4

    seems like a skill issue tbh.

  • @jacksonville9642
    @jacksonville9642 Před rokem +1

    You can change the voiceline wheel in the configs, and I'll advise doing so, I had an aneurysm when they added it but they kept the option to change back to hoe it was before and it's way better

    • @lmayo870
      @lmayo870  Před rokem

      i wish i knew about that sooner lol

  • @hateIRL
    @hateIRL Před rokem

    that rice part took me out lmao .. def satisfied that I didn't skip! good vid man

    • @lmayo870
      @lmayo870  Před rokem

      im sorry you watched through this whole video

  • @Jayttelik
    @Jayttelik Před rokem +14

    It was probably not better

    • @lmayo870
      @lmayo870  Před rokem +3

      you are a very smart fellow

  • @barteczekxd9569
    @barteczekxd9569 Před rokem +4

    Paladins > Overwatch stay mad

  • @mrblue2836
    @mrblue2836 Před rokem

    Enjoyed the video, uh first time seeing your content and this makes we want to play paladins tbh lol. You made it look like fun (:

    • @lmayo870
      @lmayo870  Před rokem

      hope you have a better experience than me

  • @MN-vw3rp
    @MN-vw3rp Před 6 měsíci +1

    Bro straight up jumped to playing flank with 3h experience, that's the hardest role man, demanding tactical experience, mechanics, outplay mentality, outside the box thinking, decision making, map awareness and maps tricks, fast thinking, different loadouts and items depending enemies and allies then yes, flanking enemies😂

  • @pyrokrypt3674
    @pyrokrypt3674 Před rokem +2

    My first two mains so far into the game have been tiberius and azaan. Bro just like me fr
    Gonna try VII next, his mag dump plus the reload buffs basically mean constant spammage and I love it

    • @lmayo870
      @lmayo870  Před rokem

      Daaangg we related

    • @ukki8840
      @ukki8840 Před měsícem

      If you go with VII always stick with burst mode unless an enemy is in your face, especially when using his tribunal upgrades talent, the extra electric damage is worth it

  • @pharohscollection3730
    @pharohscollection3730 Před rokem +2

    Better than giving blizzard your cell phone number

    • @lmayo870
      @lmayo870  Před rokem +1

      YOO I forgot about that lol

  • @ut7746
    @ut7746 Před 6 měsíci

    4:35, the moment you discover you can indirectly friendly fire

    • @lmayo870
      @lmayo870  Před 6 měsíci

      Oh yeah that rustels my jimmys

  • @inconsideratebox3000
    @inconsideratebox3000 Před rokem +2

    To be honest, this game was a really good idea. Played it for a good bit after I quit Overwatch.
    Paladins did 5v5 before it was cool. It also took advantage of its MOBA roots with the Talent system, Card system, and mid-game upgrades, which was cool as hell. I really like these ideas, but my main issue is how they were executed.
    Starting years of Paladins were actually quite good despite the game being labelled as an OW clone. I found out about it because of that and tried it out when I saw it was free. Had an odd amount of fun playing Bomb King and Ruckus, but kinda fell off since nothing felt snappy nor satisfying. Not one to judge visuals too much, but I do judge animations quite hard.
    A good animation, whether it shows the great strength your weapon has or the many other things it can achieve, can literally make any boring ass weapon cool as hell. Take COD MW 2020, which was a violently okay game, but exploded because of how beautiful the animations were (visuals weren't even the biggest deal). First game to make widescale Godtier animations, and it carried the whole game. Everything felt powerful, snappy, and satisfying, but Paladins lacks this entirely.
    I like Makoa, but the way he throws his anchor feels flimsy. His cannon, although big and loud, doesn't do a lot of damage. Many characters share these problems, and it's an odd problem because not many people address it. How characters or weapons "feel" will either keep or throw players out your game, because if your characters / weapons feel like shit, then why use them?
    I did come back when I saw Khan cause he was cool as fuck. This was my longest time playing Paladins, which was the period I mained Khan and he thankfully felt strong with his powerful full auto pistol revolver clusterfuck and could throw people everywhere. Absolutely badass character, but the issue is that he was the only character I liked.
    This leads into another issue: lackluster kits. Paladins did what OW2 is doing right now but way earlier, which is add a lot of characters very fast. This seems awesome, but the issues are clear as day, even in OW2.
    Kits are boring. You get higher quantity, but worse quality. Because of this, a lot of characters were either boring thematically or boring practically. Characters never felt cool until later into the games lifespan when the Paladins teams became more loaded. Even then, the only character I like to this day is Khan, which sucks.
    Paladins is a really, really good concept, but its execution is very subpar. Some people got into it, but unfortunately, I did not. Apparently, Paladins had a wide variety of community issues, whether it be rabbid toxicity or whatever the hell. Game just dropped the ball, and it's obvious seeing how niche it has become and how it never really had a big "break". Unfortunate really, but it is what it is.

    • @lmayo870
      @lmayo870  Před rokem +2

      This was a really good comment criticizing the quality of the game. I 100% agree with your opinion on the animations being lackluster, the only reason why I liked azaan was it was kinda satisfying to constantly hit shots with the hammer. Really insightful comment and I'm sad that I didn't get to mention that in the video lol

    • @inconsideratebox3000
      @inconsideratebox3000 Před rokem +1

      @@lmayo870 Why thank you, I appreciate that a lot.

  • @nopomegranates521
    @nopomegranates521 Před rokem

    i really like ur channel it’s so cozy

    • @lmayo870
      @lmayo870  Před rokem

      Thanks man I appreciate it

  • @jamesbondini2477
    @jamesbondini2477 Před rokem +1

    Antiheal is probably to counter stalling matches and starts like goats.

    • @skinnysnorlax1876
      @skinnysnorlax1876 Před rokem

      That's exactly what it's for. Unlike overwatch, if you frontload a ton of healing, or hp, there are lots of meaningful choices you can make to counter throughout a match.
      Goats was an issue cause stacking strengths never really stacked weaknesses too. Dive was similar, actually. The dive heroes covered each other's weaknesses rather than compounded them

    • @lmayo870
      @lmayo870  Před rokem

      Oh dip

  • @gameghost25
    @gameghost25 Před rokem

    Ngl this is a good video format for other games I think u can make a series out of this

  • @CallumDowney
    @CallumDowney Před rokem +1

    Used to love playing Paladins, since I didn't have a system (or good enough pc) for Overwatch having a game similar to it gave me lots of enjoyment.
    Even though I feel like I couldn't do good in the game anymore just like with SMITE (another game from the company) and the fact they got so many great VA's for it made me all the more happy.

    • @lmayo870
      @lmayo870  Před rokem +2

      have you tried overwatch yet or do you still not have a good system for it? i'd like to know what you thought of the game compared to paladins

    • @CallumDowney
      @CallumDowney Před rokem +1

      @lmayo870 did play a bit on my gaming pc that I've had for the last few years (could also play it on my switch but haven't done so yet)
      Aside from not being great at not being aggressive in almost every game I did enjoy it pretty well.

  • @billy_cross5580
    @billy_cross5580 Před 9 měsíci

    Ed, he’s a good damage dealer as well. I’m really not a top he’s all-around just a great character but you got to stay at a distance to be fair most of the the best style I found and I just unlocked him. Yesterday was the talent that increases his damage the further you are away, which he’s really a sniper with acts yeah with an ax and it does a lot of damage and you can still get the hills off.

    • @lmayo870
      @lmayo870  Před 9 měsíci

      ed boon? creator of mortal kombat? thats the only ed i know, except for maybe ed edd n eddy
      WE SHOULD TALK (no joke)

  • @mr.wonderful6808
    @mr.wonderful6808 Před rokem +1

    This was an interesting video, wished this game was more polished too but i still play it every other day

  • @h0tlatinanearu777
    @h0tlatinanearu777 Před rokem +1

    I used to play this game RELIGIOUSLY back when I had a horrible laptop lmao

    • @lmayo870
      @lmayo870  Před rokem +1

      we've all had our experiences on a potato laptop

  • @nosville22
    @nosville22 Před rokem

    Ok so Cauterize, the thing deminishing the healing used to be one of the upgrades you pay for
    in the early days you could only get one upgrade per category and for many DPS characters it was probably the most efficient way to do their job, but it was overall inoffensive. Over time you stopped having to pick between upgrading reload speed and tanking heals AND people realized how effective it is. Also healers are very versatile in the game. Pip has been a viable flanking option since at least 2017, same goes for damage Ying and so on, so it became the meta upgrade. Eventually it got so bad you could get yelled at if you didn't go for caut first thing in the match, even with a single shot weapon (with the effect of the upgrade only lowering the heal for one second after being damaged) and important skills to lower the cooldown off, so devs decided to do something about it. They couldn't remove it because a full team of healers could 100% pull a win agins a properly picked team (I've done that, before and imagine if such team actually had a tank to focus on), so they decided to cut the potential harassment / purchasing mistakes and gave it to everyone for free.

    • @lmayo870
      @lmayo870  Před rokem

      i'll have 2 numba 9's a numba 9 large a numba 6 with extra DIP a numba 7 2 numba 45's one with CHEESE and a large soda

  • @marilynmichelle9885
    @marilynmichelle9885 Před rokem

    I like paladins! Lmao your clip about the flank was hilarious 😂 it’s a hard knock life

    • @lmayo870
      @lmayo870  Před rokem

      dang im surprised people are making it that far into this terrible video

  • @zaytheprophet3722
    @zaytheprophet3722 Před 6 měsíci

    The segment you said to skip over was super entertaining, w video

  • @MustafaLaithJaafer
    @MustafaLaithJaafer Před rokem

    I'm getting this really creepy and weird thing in the game:
    whenever I enter the game, there're background ads sounds playing in the background of the game!!!
    things like:
    1. youtube ads
    2. commentary sounds on paladins games
    3. rock music or something
    what the he** is this and how I stop it?

    • @lmayo870
      @lmayo870  Před rokem

      this made me laugh harder than it should

  • @psychosnot9239
    @psychosnot9239 Před rokem

    I love that dashie is his pf pic got a new sub

  • @berzusula
    @berzusula Před rokem

    i love playing this game whenever i get frustrated with overwatch because its just so chaotic and unserious

    • @lmayo870
      @lmayo870  Před rokem

      It sure is one of the most games I have ever played

    • @berzusula
      @berzusula Před rokem

      @@lmayo870 yeah that games

  • @Sariha_is
    @Sariha_is Před rokem

    The anti-healing in paladins used to be a purchasable item used that when you damage enemy players the healing they get from teammates is less but they made it built-in the point of it is to make the game go quicker and if that didnt exist people wont die in the game
    it depends what stage you are in the match
    like if u didnt capture anything 25% when the payload spawns raises and goes on till its 90%
    and that doesnt make it always anti-healing.

  • @jasonchavis7974
    @jasonchavis7974 Před 11 měsíci

    lol the two characters you bought were also my starting mains when I played Paladins back in the day. Ying was my starting support.

    • @lmayo870
      @lmayo870  Před 11 měsíci

      more like yin and yang

  • @yoshitheonly
    @yoshitheonly Před rokem

    My boy shoved the meat of the critique into a sped up snippet but made me sit through 2 days talking bout how nothing happened.

    • @lmayo870
      @lmayo870  Před rokem

      sorry i'll stop shoving meats

  • @RayCeaAlm
    @RayCeaAlm Před rokem +1

    I mean… you did summarize why my friends have a hard time trying to get OW friends to give Paladins a try. There’s a lot of information that just isn’t exactly explained and is learned via osmosis of playing.
    Going in with an OW mindset also dampens the feeling. However the people that gave it a try from a moba background liked it more.
    Instead of characters being hard counters to each other, the items are designed to counter the strategies or how the game is going.
    Cauterize originally was an item but everyone bought it flat out so they just integrated it into the game.
    I think what about it that people end up enjoying about Paladins is that this is very much the game experience ends up being what you make of it.
    Personally playing both OW and Paladins, and I don’t have as much fun in OW as I do in Paladins.
    OW I get more upset at my own teammates as game goes by because of how gameplay is, I end up just feeling stuck. There’s only so much a support can do.
    Likewise Paladins a support can end up being the reason why a game turns around. Grohk, Pip, and Seris can do a lot of healing, but they can also consistently put damage. Support also have a lot of CC, which technically gets countered by Resilience (Item shortens CC effects)
    Overall, Paladins has alot of depth, Overwatch relishes in its simplicity.
    Maximum enjoyment of Paladins ends up with people who figure out the depth of Paladins and what they can do. None of the characters are essentially locked in what they are capable of, like Ruckus is best played as an Offtank/Brusier but he has a point tank/main tank playstyle but it makes his job harder.
    Also.. Flanking in this game takes a different mindset. You got mobility and damage over survivable sustain. As my friend puts it, Play like a little bitch. Or guerrilla warfare is the way to go.
    It’s shame you won’t give this game more of a chance, but I do understand why you feel the way you feel

    • @lmayo870
      @lmayo870  Před rokem +1

      the way this was worded reminds me of the warframe vs destiny debate. Warframe is a more complex and in depth game, while destiny is more simplified but a much more greedy market. If you dont know what im talking about then im sorry, but i get where you're coming from

  • @enjoyer7344
    @enjoyer7344 Před rokem

    big thanks to the postal dude for telling us that important information

  • @blazeestes468
    @blazeestes468 Před rokem +1

    As someone who has no team for Overwatch 2 and is bad at it I gave up playing really early into its life so ima give this game a try see how it goes

    • @lmayo870
      @lmayo870  Před rokem +2

      hope you have more fun than i did

  • @KeveRaeve
    @KeveRaeve Před 9 měsíci

    Fun Vid m8. I like your editing skillz.
    I understand you completely. This game is far from polished or even finished. Its a lilbit chaotic in his own way.
    I have already nearly 1k hours in this game and i really enjoy it. Even if i lose, it still makes a lot of tun for some weird reason. I nearly never tryhard or go ranked. Mostly i just chill with my boyz some chill games paladins. For some reason it even got one of my fav games ever.
    Aye, that anti-heal. Lets say, healer are insanely broken in this game when you a good player and have the right champ with a suitable card deck. For example I have a Ying deck where noone can f*cking die as long as i spawn my clones. With antiheal the lategame just gets more intense cause support champs need to maximize their potential while tanks also need to care more about shielding and so on. This game is completely relying on teamplay where everyone cooperates, so its more valuable to win the whole match than to be the MVP or whatever.

    • @lmayo870
      @lmayo870  Před 8 měsíci +1

      I love when players with lots of hours in the game can respect my opinion, that's actually really awesome thanks. Also I've read and answered at least 25 comments about anti-heal so don't worry, I got the concept down now lol

  • @deescafeinado
    @deescafeinado Před rokem

    yo that's some good quality here

  • @OqiviOrein0
    @OqiviOrein0 Před rokem

    Took me one or two games and I understood it all

  • @Kirithian_OW
    @Kirithian_OW Před 4 měsíci

    7:34 as a flank main, I feel your pain.

  • @chaosembodiment9395
    @chaosembodiment9395 Před rokem

    I'm on too many 🍄 🍄 for that fvcking jump scare 9:58 😅😅😅

    • @lmayo870
      @lmayo870  Před rokem

      Sorry for the postal dude jumpscare

  • @xBlueTrippyx
    @xBlueTrippyx Před rokem +2

    Aye this is one of your popular video which is nice

    • @lmayo870
      @lmayo870  Před rokem +1

      this is one of the worst videos i've ever made

  • @dinglingwang
    @dinglingwang Před 11 měsíci

    must say I definitely had more fun starting out in paladins then I had in ow2

    • @lmayo870
      @lmayo870  Před 11 měsíci

      OH MY GOD ITS DINGLINGWANG

  • @Dogheadpunch
    @Dogheadpunch Před 9 měsíci

    Of course it is. Character variety and how interesting the characters are. In game buying, to be tactical. The card system, to hugely change how each character can be played. Even much nicer skins.

    • @lmayo870
      @lmayo870  Před 9 měsíci

      Well I actually happen to be a pretty big fan of banana pudding

  • @moonkid3311
    @moonkid3311 Před rokem

    Damn he replied to more comments then I ever seen u earned a sub keep up the grind should do more of these trial runs of games

    • @lmayo870
      @lmayo870  Před rokem

      haven't missed one comment yet, and yep i already have an idea for the next 20 hours in whatever video

  • @rocketman63397
    @rocketman63397 Před rokem +1

    Every time I play paladins it makes me want to play overwatch

  • @clockwork6966
    @clockwork6966 Před rokem

    The point of anti healing is because the supports in this game heal for alot, so to try and move away from healbots there is antiheal. on primary fire hits it is applied for a short time, after that time ends healing is restored to normal, hits refresh the duration.
    The job is on the person who wants to be healed to make themselves the time for the anti heal to fall off (could walk behind a wall, put up a shield, or use certain abilities like grohks ghost walk), and on the support to be attentive enough to see when it has fallen off to heal them (the health bar is a different shade of green when an ally is under the effect of anti healing).
    It makes for a higher skill ceiling when it comes to being a support and for others it becomes a skill to get out of anti healing long enough to get healed.
    If you read through the items in game you would notice there is one to increase healing received by up to 30%, this directly counters anti healing (for example if anti heal is at -50%, that 30% is cumulative so you will be at -20% healing received while under the effect of anti heal.
    There is also an item called resilience which reduces the effects of cc (stuns, slows, etc) so to complain about being stunned all the time is kinda void since its head countered by resilience.
    They made a new and returning players guide on their website that explains alot of these thins, not in great detail but enough for new players to get a grasp of the various mechanics that make this game unique and dynamic throughout the match and skill levels.

    • @lmayo870
      @lmayo870  Před rokem

      yo we in san fran, im on the maybike.... y'all got the maybach im on the maybike!!! Look at dat!!! AHHAHAHAAA!!!! PULLIN UP IN THE MAYBIKE!!!!!

  • @justxander1656
    @justxander1656 Před rokem +2

    God I miss 2017 paladins

    • @lmayo870
      @lmayo870  Před rokem

      I'll definitely look into some gameplay of it, a lot of people say that they also miss the old days of paladins and I'm curious to know what went wrong

  • @Tanner17
    @Tanner17 Před rokem

    In paladins the anti-heal used to be an item that yiu could buy. But like literally every character would buy it every game so they just made it a feature so you had more customization with what you buy

    • @lmayo870
      @lmayo870  Před rokem

      thats what i call nacho taco chimichanga

  • @juja03
    @juja03 Před 6 měsíci

    playing one class a day is the most overwatchy thing i every heard

  • @dragonhunter2343
    @dragonhunter2343 Před rokem

    I first played paladins during its open beta and really enjoyed it. I've noticed the flaws and taken breaks now and then but the one thing that made me stop playing for a while was the anti-healing change. When it was a rare debufg on certain moves or a buy in match shop it was tolerable because it wasn't always active but when they made it apply for every hit from every person, as a support main, i did better in TDM than actual point missions since my healing abilities were so nerfed. Plus little changes to characters abilities and cards ruined a few of my favorite play styles that i used for years. Grover was the big one. I have him at rank 21, hes my favorite champion, but they changed his abilities last time i played and hes just not as good anymore, yet i see more people use him since the anti heal makes his area heal the only consistent heal you can rely on.

    • @lmayo870
      @lmayo870  Před rokem

      what were grovers abilities before they changed him? Cause i didnt think his kit was bad or anything, lack luster yeah but not too bad yknow

    • @dragonhunter2343
      @dragonhunter2343 Před rokem

      I haven't played in months so I can't say the exact current abilities for him but when they changed it and I stopped he has a rework to his Deep Roots talent that completely negated an entire load out I had for him based on locking down the enemy for my friends on DPS or flank to finish and a rework to his Rampant Bloom made it not work for a while so I couldn't be a good heal support or kill support. There were also some changes in cards that made it harder for me to adjust since my loadouts weren't even doing what I set them up for. Loadouts card updates actually messed me up on a lot of my characters playstyles.

  • @5ssoul
    @5ssoul Před rokem +2

    After the pve news one of my OW friend groups jumped ship to Paladins (melodramatic fuckers). So, I downloaded it too. I think my first impression of this overwhelmingly janky game was that I was enjoying its novelty. I'm a Lucio main, and got addicted to Evie because her kit is GOATED.
    - The card system: It allows you to talor your kit to your own playstyle. I like it, but prefer OW's simplicity. In OW you form a relationship with a hero's kit and it allows for better clarity in ult/ability cooldown tracking.
    - Item/perk system: I can see it leading to unnessasary disadvantages in game. For one, the team that plays better earns more credits. This gives them an advantage when they were already winning. Say youre getting cc'd a lot, you essentally have to upgrade cc resistance which puts you and your team behind in the "credit/item economy" relative to the enemy team. Also, there is so much cc like wtf.
    - Seige: It is literally the only good game mode. It is also phenominal and I really wish it was in Overwatch.
    - Polish: OW. Visual and auditory feedback matter.
    - Store/cosmetics: Yes, fuck Blizzard, but also where are these crazy ass skins I keep seeing Paladins players talk about? Also, I stopped getting lootboxes like 3 days in and its gonna take me at least a few months and 69billion commercials before I get enough diamonds for a single skin (OW2 moment).
    OW > Paladins

    • @5ssoul
      @5ssoul Před rokem

      idk why i wrote a whole ass essay. I was bored okay? lol

    • @lmayo870
      @lmayo870  Před rokem

      I ain't reading allat
      These are pretty much the exact things I've said to most people lol. So I agree with pretty much everything you've said here, the "crazy" skins people were talking about were the ones that change the character's voices which is a pretty cool feat honestly

  • @leonli319
    @leonli319 Před rokem +1

    you are absolutely right about Paladins, but mainly because it's not new player friendly. It requires too much knowledge to have fun. Once you understand how this game works, it's quite fun and yet still very frustrating to play from time to time due to bugs, hacks, bots, insanely bad match making etc.

    • @lmayo870
      @lmayo870  Před rokem +1

      you're just describing tf2 lol. But somehow i manage to like tf2

    • @elmercy4968
      @elmercy4968 Před 11 měsíci +1

      But it was new player friendly once. I remember when I started I picked Grover, who was back then a tanky close distance healer. It was so easy to heal my team by just pressing "Q" and throwing my axe at the enemy. I was instantly hooked. Back then champs were self-explaining like Nando or Seris or Viktor. Now every new champ has complicated mechanics.

    • @leonli319
      @leonli319 Před 11 měsíci

      even back then many mechanisms weren't explained well. Come back mechanism, diminishing return. And builds were hard for new players because the default ones sucked ball (now much better). However, now there are talents for all, keywoards for supports, which add so much complexity to each champion. half the champions have cc but new players don't even know what resilience is.@@elmercy4968

  • @NathansWargames
    @NathansWargames Před 7 měsíci

    Paladins developed a year before Overwatch/Titan was in development . Overwatch has taken stuff from Paladins and Paladins has taken stuff from Overwatch through the years as each game has developed, the Original torb ult was basically Vulcan Ult from smite, Mauga ult is Odin +Ares ult from smite. nothing wrong with borrowing ideas and changing them slightly to fit your own game.

  • @largechild9941
    @largechild9941 Před 10 měsíci

    I've played paladins for over 1600 hours, and I absolutely adore this game. Like seriously, I can't overstate how much fun I've had playing paladins over the years. With that said, I think you completely knocked this one out of the park, and highlighted some very real issues. banger vid
    also cauterize used to be an item but they changed how it worked a few years back and completely mishandled it. Ruining things that already worked fine seems to be a theme with the current paladins dev team ngl

    • @lmayo870
      @lmayo870  Před 10 měsíci

      I'm glad a paladins veteran enjoyed my vid. Hi rez try to be a decent game studio challenge (impossible)

  • @ShiriusuNH
    @ShiriusuNH Před 6 měsíci

    "Maybe it's a special needs badge"
    Well, it actually means that they bought the battlepass, so, yeah it's basically the same thing and I wear it all the time

  • @DrtyTreeHuggr
    @DrtyTreeHuggr Před 11 měsíci

    Coming from a hardcore Paladins fan, since 2015, I only play OW now. You did a decent analysis but you're correct that it will take 100 hours to fully understand the game.
    I definitely wish they had item or talent swaps, instead of hero swaps mid game. But this game is more about planning and focuses more on team play. OW has enough ppl who heal themselves, and there are health packs, so a game can be won without a healer. The ONLY way that can be done in Paladins, is if u have a sweaty Androxus, Maeve, or Evie who is playing on PC. Usually anyone who plays flank on mouse and keyboard, are top tier.
    The long que times do suck, but they were way worse. Used to be 10,mins to get on a game. Also the trash community who think they kno the best way or "meta" loadouts and talent each champion should use. So ppl Wil throw a ranked game if u choose a talent they dnt think u should, even if it's the best way thag u play with that champ. I think that's the real reason they took the Cauterize item out, and made it a part of the game; some ppl who go the entire game without getting cauterize, and others would complain.

    • @lmayo870
      @lmayo870  Před 11 měsíci +1

      Everything that you mentioned here has been an accurate representation of like 35% of the comments lol