We (Accidentally) Destroyed Tarkov

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  • čas přidán 5. 03. 2023
  • Luke and Linus discuss the fallout from G0at’s video exposing cheating in Tarkov.
    G0at video here: • The Wiggle That Killed...
    Watch the full WAN Show: • We Shattered a Communi...
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  • Věda a technologie

Komentáře • 2,2K

  • @tristanholley7141
    @tristanholley7141 Před rokem +2324

    Nobody from this channel destroyed anything. BSG destroyed Tarkov by allowing this to happen.

    • @Specialistkay
      @Specialistkay Před rokem +131

      It's quite obvious BSG sells the game and the cheats

    • @stephen9894
      @stephen9894 Před rokem

      ​@@Specialistkaythey don't sell the cheats.
      They just don't put as much effort into stopping an easy income stream from cheaters buying the game as they could, and should

    • @ThePacmandevil
      @ThePacmandevil Před rokem

      @@Specialistkay yeah and trump invented covid in a china lab, right? Get your shitty conspiracy theory hat off your head and you might not die a kissless virgin

    • @RoughNek72
      @RoughNek72 Před rokem +9

      Exactly!!!!!!

    • @TheRogueWolf
      @TheRogueWolf Před rokem +30

      Exactly. Attacking someone like G0at doesn't solve the problem; it just hides the problem. And for that to be okay, at best you're huffing copium and desperately pretending that everything's okay- at worst you're one of the cheaters.

  • @SeraphX2
    @SeraphX2 Před rokem +1536

    if a moderator is deleting videos that are calling out a problem but deleting content due to a technicality, it makes me believe they are part of the problem.
    If you're a creator and try to downplay a problem, you are part of the problem. How could you EVER defend cheating.

    • @soju69jinro
      @soju69jinro Před rokem +141

      well, the developers are russian. i think that says it all. They may be getting comission from cheat companies... this would be a conspiracy, but it makes sense so far.

    • @crashtestdummy87
      @crashtestdummy87 Před rokem

      @@soju69jinro ur an idiot that sucks up the russian dehumanisation propaganda of the media. That makes far more sense. Not all russians are bad. Just like not all the germans were bad. I'm belgian by the way before you accuse me of being russian

    • @eatmorvegetal3444
      @eatmorvegetal3444 Před rokem

      @@soju69jinro Nah, Russians just suck at making games.

    • @k9o3w
      @k9o3w Před rokem

      Louder for the shit lords in the back.

    • @Deltoren1
      @Deltoren1 Před rokem

      @@soju69jinro jesus shut up about the russian thing

  • @GlorifiedGremlin
    @GlorifiedGremlin Před rokem +292

    I love that their response to being censored, was basically to blitzkrieg the information onto the sub faster than it could be deleted lmao the way Luke phrased it is great "they were trying to SHOVE it in there while the mods tried to stop it"

  • @wreklesstv3230
    @wreklesstv3230 Před rokem +662

    The problem with Tarkov is its SO TIME CONSUMING. You didn't "destroy" Tarkov. You helped people realize dumping hours on hours into a very difficult / time consuming game that's plagued with cheaters is a terrible idea. I was almost about to get back into Tarkov too before all of this. Not anymore, BSG needs to do their part and fix the issue...

    • @jmsoarez8090
      @jmsoarez8090 Před rokem +9

      Lol you can also just accept dying to a cheater and move on. Gaming ia a waste of time anyways

    • @kaaqo8650
      @kaaqo8650 Před rokem +118

      @@jmsoarez8090 Move on to what? To becoming dirt for ants to shit on? Life is a waste of time anyways.

    • @Jameloaf
      @Jameloaf Před rokem +10

      I agree. Load times and gameplay loop is so zzzz. 10-18min just to matchmake. I probably will play arena or when the story is finished and try to beat the campaign. Im not interested in wipes.

    • @BigGomer
      @BigGomer Před rokem +46

      @@kaaqo8650 noooo you must work your life away how dare you enjoy doing something that you enjoy

    • @skyaero8773
      @skyaero8773 Před rokem +33

      @@jmsoarez8090 Technically any hobby is a waste of time anyways.

  • @HempKnight2112
    @HempKnight2112 Před rokem +780

    Linus throwing Luke under a giant bus.

  • @emulationemperor8924
    @emulationemperor8924 Před rokem +2953

    I don't care about Tarkov. Never got into it. But because of Luke's explanation of what the video was and describing the story and Journey g0at went on, I went and watched the 40 minute video

    • @furiouslactator9478
      @furiouslactator9478 Před rokem +92

      Same situation for me. g0at probably got even more views because of Luke's decision to "leak" it.

    • @Kmodoe
      @Kmodoe Před rokem +24

      I don't understand the game but I can imagine dealing with this in a game I like and I can understand why it needs to change

    • @tdring10681
      @tdring10681 Před rokem +30

      @@Kmodoe I played tarkov for a few months and I enjoyed the hell out of it. However, the game is incredibly difficult to learn. I spent about half my time just learning where the different extract locations were on one of the maps. Goat's video and the extent of the cheating absolutely destroyed any desire I would have to go back to the game despire the fact that there is no game l ike it and it is the most intense game I have ever played

    • @rmo9808
      @rmo9808 Před rokem +21

      @@furiouslactator9478 He tripled his subscribers off that video which is sitting at 1.7 million views as of now. I bet he's absolutely broken up about it.

    • @SuperdutyExplorer
      @SuperdutyExplorer Před rokem +1

      Same

  • @alexandergrushevsky4528
    @alexandergrushevsky4528 Před rokem +845

    You'r not killing EFT
    You'r helping the whole industry of gaming
    Tarkov is an amazing game dyuing out of the cheating tech in whole

    • @kafkabigmon
      @kafkabigmon Před rokem +17

      If you read you'r as "you R" its kinda like an anti contraction

    • @bo0mbo0mbll12
      @bo0mbo0mbll12 Před rokem +4

      So true I loved tark9v then right around 5000 hrs stopped playing because the cheating got so bad

    • @KudoOne
      @KudoOne Před rokem +9

      You'rE forgetting the E

    • @PLr1c3r
      @PLr1c3r Před rokem

      A decade ago, before the battle royale trend begun cheating was regarded as a scumbag thing to do and a vacban on your steam account made most of your friends un-friend you and no longer associate with you. The whole industry is now going to have much more difficulty going forward with this plague of legitimacy without better anti-cheat measures. It's not just EFT it's all MMO games.

    • @chrisallen5854
      @chrisallen5854 Před rokem +5

      It's also the Devs releasing rubbish updates. Making the game worse with every update.

  • @gustavoaquino9230
    @gustavoaquino9230 Před rokem +66

    I've been playing Tarkov since 2018 and this cheaters issue just got worse over the years to the point that it's unplayable now. We tried to tell BSG but they didn't cared, they destroyed their own game because they didn't wanted to stop the cash income flow from the cheating problem.

  • @DavidDavis311
    @DavidDavis311 Před rokem +320

    You guys helped his video spread massively so no need to blame anyone for an early leak.

  • @WartimeFriction
    @WartimeFriction Před rokem +441

    Cheaters have made me let go of all competitive multiplayer shooters over the past few years, including tarkov. It's really quite a shame, but I'm at a point in my life where I'd rather just hang out and chat with my friends while we all play our own interests.

    • @HydratedBeans
      @HydratedBeans Před rokem +58

      Same. I’d rather cut trees in Valheim with my buds than sweat and get angry.

    • @damp2269
      @damp2269 Před rokem +2

      like they said in the video OW is pretty ok because it takes a lot more than aimbot to succeed. if you are looking for something give it a shot.

    • @roji556
      @roji556 Před rokem +1

      Mad cause bad.

    • @maidenmadness1
      @maidenmadness1 Před rokem +6

      Why not Valorant? the anticheat is insane I have seen 1 cheater and he got banned mid match

    • @mckendrick7672
      @mckendrick7672 Před rokem +44

      @@maidenmadness1 Because it’s literally rootkit spyware.

  • @AngryOlive_
    @AngryOlive_ Před rokem +75

    I think we’re all so frustrated on the level of cheating across all games not just Tarkov. We know it’s happening but didn’t have the way to expose it like Luke did. Even if there were servers dedicated to cheaters where anything goes, the cheaters wouldn’t want to play on those servers. They want to have a secret advantage in a server meanwhile a significant number of people want to play legitimately

    • @bobbygetsbanned6049
      @bobbygetsbanned6049 Před rokem +3

      Yeah I thought I was just getting old and suck compared to before, now I'm wondering how much cheating is going on. It sucks there's no money in campaigns in games anymore because I don't even like multiplayer anymore.

  • @Deltarious
    @Deltarious Před rokem +15

    I know lots of people have said it in lots of places but I wanted to reinforce that 'tilting' (as I first heard it called)/head bobbing/leaning/'the wiggle' is a universal gesture of friendliness and has existed in online games just about as long as the friendship crouch. It's much more prevalent in games where it is harder/slower or impossible to crouch

  • @Oraceon
    @Oraceon Před rokem +945

    I was a very dedicated Tarkov player, and I put in hundreds of hours per wipe, but since learning that there are cheaters in more than 60% of games and possibly even more than that, I quit Tarkov altogether until something is done. Anticheat in the game right now is just an absolute joke. Tarkov takes a lot of dedication and time to make any progress. Dying can legitimately set you back several more hours for just a single death. Death matters in that game. Its not as simple as die and respawn. You're risking gear and precious time and resources. I'm not willing to risk my time playing a game where I have to question every raid whether or not I got killed by a cheater.

    • @officerminiwheats
      @officerminiwheats Před rokem +49

      You just learned this as a dedicated tarkov player?

    • @Demortra
      @Demortra Před rokem +110

      @@officerminiwheats Often people will give the benefit of the doubt when playing, like maybe its the dogwater desync, or maybe they got lucky, not many people assumed it was filled with cheaters, than maybe there were a few cheaters.

    • @sonofNOM
      @sonofNOM Před rokem +7

      @ViciAvaritia the devs could fix the desync and the cheaters would prevent us from even noticing

    • @kakokapolei123
      @kakokapolei123 Před rokem +22

      @@Demortra this is why after raid replays should absolutely be a thing. I’m very hesitant reporting suspicious deaths because you never truly know if the guy was just desynced or legitimately cheating. I don’t want to get someone accidentally banned because of something we both have ZERO control over.

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 Před rokem +7

      Me -a Fighting game player - sitting here watching the FPS genre burn because of cheaters (there are no cheaters in FGs)

  • @jasonjavelin
    @jasonjavelin Před rokem +306

    2k+ hours in the game. Cheaters have gotten extremely worse and obvious in the last two wipes. I was not super hype for his video at first but after watching it all the way through and his interview on the Pogcast it was clearly a perfect storm and he said what needed to be heard for all the players. It needed to happen the the LMG pickup was crucial imo. I didn’t even know Luke played before recently so it’s cool to see he is as passionate about it as a lot of us are.

    • @NerzJansch2
      @NerzJansch2 Před rokem

      I´ve been banned of their forums twice for exposing it and delivering them lists of ips and usernames. BSG profits from cheating, they sell banned gamekeys to hackers and I know for a fact that atleast half a dozen of their devs are literally involved in selling and developing hacks. They probably make more money of that than the actual game

    • @shmixtape8020
      @shmixtape8020 Před rokem +10

      I have about 1.2k hours but I also have 8k+ hours in CSGO and have seen cheats many times in both games, i played lighthouse 4 times in a row and died within 30 seconds to someone teleporting around me every time I shot them and they were blatant spinbotting(tarkov equivalent).
      If BSG did what valve did to combat cheaters by forcing you to supply a valid phone number to play competitive, if BSG did this to just play tarkov at all it would solve at least 25% of cheaters immediately because they wouldn't be able to play again unless they get a new number.

    • @jasonjavelin
      @jasonjavelin Před rokem +1

      @@shmixtape8020 I’m guessing they haven’t done this yet as it would be basically an all or nothing approach since there is no current split of competitive or casual like CS:GO. That could change when arena comes out but I don’t see them doing this any time soon due to the backlash they might receive.
      I think the 25% would be worth it as BSG pretty much has your phone number anyways IIRC so why not use it.

    • @nickmyers3065
      @nickmyers3065 Před rokem +3

      Goats whole point. Was cheating is less obvious. The problem isn't aimbotting, super cheats, it's soft cheating especially. People who do hard-core aimbotting get banned. But those who just play the game but have esp. They go undetected.

    • @jc4359
      @jc4359 Před rokem +5

      1.2k+ hours here, confirming everything you said. Cheating in Tarkov has only gotten worse, entering a raid with any worthwhile gear is a tangible risk of painting yourself as a target, sometimes within 1 minute of spawning. It's that bad.
      Glad to see these guys cover this.

  • @IanFitty
    @IanFitty Před rokem +115

    Had contemplated getting into tarkov over the past month with some friends. This video couldn’t have come out at a better time, saved me from wasting my time and money so big thanks to goat for that lol

    • @grass8741
      @grass8741 Před rokem +9

      still a good game without cheaters

    • @NaderinZim
      @NaderinZim Před rokem +16

      It is a great game, but like a delicious steak, if it's covered in feces, then you better not even touching it.

    • @CruelSun69
      @CruelSun69 Před rokem +1

      This is my second wipe. I have a 50% survival rate. I doubt cheaters are in 60%+ raids. But I don't doubt I've died to cheaters more than a few times throughout my hours in the game. Me saying this isn't me defending cheaters I'm defending the game. The video almost insinuates that it's not even worth playing because you'll die to cheaters more than half the time. Which is absurd

    • @jiminykroket4152
      @jiminykroket4152 Před rokem +3

      From someone who Right Click, Discarded the entire game application, please do not give BSG money 🤣

    • @Blackbeard_76
      @Blackbeard_76 Před rokem +4

      @@CruelSun69 play on asian servers and id like to see you hit 40% surv rate

  • @thegoodboi2748
    @thegoodboi2748 Před rokem +12

    The cycle frontier did the whole “return the gear if you ban a cheater” thing and I think that was one of the main reasons that players continued to play the game while it was still unable to keep the rampant cheating to a minimum when the game first released.

  • @REXae86
    @REXae86 Před rokem +313

    Luke really blessed us with some Saucy G0at content.

  • @SolSeal
    @SolSeal Před rokem +183

    Just reminding… yes he cheated but he only observed and didn’t kill anyone. He didn’t spoil anyone’s fun. Not even the cheaters 😊

    • @carbharharbcar5867
      @carbharharbcar5867 Před rokem +44

      yeah if anyone genuinely brings up that he cheated as a point against him they're insane. cheating is literally only as bad as its malicious intent. micspamming could be considered a greater crime than what he did

    • @therealphatpappy8244
      @therealphatpappy8244 Před rokem

      @@carbharharbcar5867 thissssssssss

    • @EbonySeraphim
      @EbonySeraphim Před rokem +1

      Yup, Goat didn't kill anyone. The worst he did was NOT save a guy who was a cheaper, and he claimed he would save/heal but let the guy die out. The guy mostly died out on his own though because the situation was one that Goat didn't want to push forward with.

    • @MercilessKilla5836
      @MercilessKilla5836 Před rokem

      @@EbonySeraphim Really bro? How the fuck do you know what he did? You seen what he wanted your to see. 100 hours condensed into a short video. You are stupid if you don't think he tried out the aimbot. He cheated and should be banned. Bottom fucking line. If not then anyone is free to cheat as long as the stream and pretend to be against cheating.

    • @iQuack
      @iQuack Před rokem

      @@EbonySeraphim remember the guy he let die out was a cheater

  • @bobbygetsbanned6049
    @bobbygetsbanned6049 Před rokem +9

    Yall nailed my situation. Multiplayer isn't fun anymore, Idk if I'm too old or everyone is too good or if everyone is cheating but I feel like every multiplayer game is like old school Counter Strike days where you have to be crazy good and high on meth not to immediately get shot in the face and there are no campaigns worth a crap anymore.

    • @tonnentonie2767
      @tonnentonie2767 Před 11 měsíci

      Cyberpunk, system shock remake, black Mesa are more or less new games that have an amazing campaign and big modding communities, those games are still out there^^

    • @leonidaspereirafilho499
      @leonidaspereirafilho499 Před 10 měsíci

      Competitive gaming Killed multiplayer games.

    • @johannessamuelsson6578
      @johannessamuelsson6578 Před 4 měsíci

      @@leonidaspereirafilho499 Basically. I tried CoD MW2, was really bad. Tried League of Legends, was bad at that too, and everyone was just toxic. Multiplayer has never been fun for me.

  • @petrolhead0387
    @petrolhead0387 Před rokem +269

    If you do decide to do a laser disc retrospective, you should do it with a visit from Technology Connections.
    Not only does he have all the stuff you would need to make the video, he is also hugely well informed on the history and workings of Laser Disc throughout its life.

  • @richardblom9211
    @richardblom9211 Před rokem +134

    I think that the combination of more multiplayer cheating and more compettive play type has made gameing less fun.

    • @han_463
      @han_463 Před rokem +29

      exactly. Casual multiplayer pretty much doesn't exist anymore.

    • @charliericker274
      @charliericker274 Před rokem

      @@han_463 Depends on the genre and game and the individual. Fighting games are both hyper competitive but also casual AF, depending on the person. Since it's 1v1 there are no team mates to get mad at you for goofing around. For multiplayer team games, battle royals are pretty casual for the most part MOBAs can be if you have a team that is all casual. It really depends on the game and also your own perspective.
      I play league super casual, I used to play the main games ranked mode but now I just play ARAM with my buddy every once in a while.
      I mean, what games do you feel like you can't play casually?

    • @roji556
      @roji556 Před rokem

      There might be more cheating but there’s less exploits. Does nobody remember things like Mechwarrior 4’s exploit where if someone had a bad PC or internet connection (so most people) you could literally crash their game by loading up a bunch of flamers and shooting it at their cockpit?
      Basically, it’s about the same but apparently as people grow older, they bitch and moan more. Probably why boomers and Karens are the way they are and is why Linus and Luke (and viewers) are like “bAcK iN mY dAy iT wAs sO mUcH BeTTeR aNd fUn”
      Tbf though Linus stopped caring about content years ago since he’s rich now so this isn’t new.

    • @medekhgui
      @medekhgui Před rokem +2

      Exactly this. I used to sweat so hard in valorant and apex. Then I played hollow knight, and learnt to chill out. I still love valorant, but I have a lot more fun just relaxing in FFXIV or playing a story game now

    • @DinosawrsAreAwesome
      @DinosawrsAreAwesome Před rokem

      I've never been that into competitive gaming, but I've always had more fun playing with people I know and being part of a medium sized discord gaming group. Public lobbies for most games just suck, people are much less likely to cheat if there are social repercussions. Also while I understand where Linus is coming from when he talks about AAA single player games being increasingly rare, there are just so many interesting indy games you've barely heard of or played, gaming is in a good place.

  • @kennethmiller81
    @kennethmiller81 Před měsícem +2

    1 year later and now tarkov has started killing it self thanks to the unheard edition

  • @zxuiji
    @zxuiji Před rokem +1

    As for the trades thing, perhaps devs could implement history thing for each generated item, it'll be stored on the server and whenever the item changes hands it generates a new record in the history of said item, for space reasons they can implement a limit on the number of times the item can change hands, after which it just get's chucked into a "junk" playerid before being permanently deleted (assuming it doesn't get marked as under investigation) this will have the nice side effect of limiting the auction value since people won't be that willing to risk purchasing something that might just be thrown in the junk upon the attempt to pass onto them, instead they'd rather just get it in-game from a kill that gives a random item, if any

  • @BenHanson137
    @BenHanson137 Před rokem +31

    just want to say as someone who has never played tarkov its not necessarily a tarkov video, its interesting to me because its applicable, its everywhere

  • @kuratse205
    @kuratse205 Před rokem +29

    Whoa. A single video exposing cheaters ended up becoming a whole investigation and outrage over the cheating conspiracy. I didn't know games could be this realistic to even bring in conspiracies and corruption within the community.

    • @luv-lost
      @luv-lost Před rokem +1

      Forget VR!
      Tarkov is breaking the 4th wall lol

  • @wuwmfrs
    @wuwmfrs Před rokem +6

    I was gonna give it another shot after many multiple endgame, filthy rich and lvl 60+ wipes, but thanks to this I realized it has to be abandoned by all the legit players to such an extent where there is only cheaters left and they are forced to actually deal with it. So grateful this turned out the way it did and I won't touch the game until I see improvement. I encourage everyone else to do the same!

  • @docdominus
    @docdominus Před rokem +7

    Over 8k hours and 6 years in Tarkov and it's been a huge issue all along. I've been there before we ever even had an anticheat. I love that you guys brought light to this because BSG truly has been lacking in all along.

    • @santiagoferrari1973
      @santiagoferrari1973 Před rokem

      the pro cheat he speaks of, its 100% undetectable. No anicheat can defeat a DMA card.

    • @julianbell9161
      @julianbell9161 Před 10 měsíci

      Here is my thing, I’ve never even heard of Tarkov until this whole controversy. If you can put 8k hours for 6 straight years in this game, is the cheating really that bad? Clearly you enjoy the game enough to put 8k hours into it. I don’t have more than 1.5k hours in any 1 game.

  • @largosgaming
    @largosgaming Před rokem +64

    As someone that was a server operator (glorified term for head admin) for a large FPS game I've spent a lot of time watching and trying to identify cheaters. With the number of ways you can get around anti-cheat software it cannot be the only line of defense, no matter how good it is. You will need the classic form we have now that tries to detect cheat software, then you will need machine learning identifying suspicious behavior, like the waldo project. After those two you will need community policing.
    Many games include programs for dedicated players to aid in development and receive rewards, for example I am in a program that tests new content under NDA prior to release to help understand its game balance. If a game offered a similar program to experienced and vetted players to review reports of hacking it would take a lot of workload off the developer. There will still be false positives the developer has to review but those are minimal.
    The current strategy of just having cheat detecting software and minimal developer intervention is like locking your car and then leaving the window rolled all the way down and expecting nobody to get in and if they do you expect a cop to be coincidentally walking by at that moment to stop them.

    • @JustAGooseman
      @JustAGooseman Před rokem +5

      To your second point, a game that has a system for veteran players to review reported cheaters that works/worked extremely effectively is the Overwatch system for CSGO, you had to meet specific ingame criteria but you'd get access to 100% of a reported match with the ability to toggle on ESP and play back entire matches frame by frame to catch cheaters and it was super effective because at the end it would ask you about what kinds of cheats might have been used and then you'd submit your OW report and it would go through an algorithm and be compared against multiple other OW reports for that same match and if most if not all of them matched up then the player recieved a Community Ban on steam.

    • @jari2018
      @jari2018 Před rokem

      online requires a subscribtion with folk searhing for cheaters and a replay function and a real id really

    • @jari2018
      @jari2018 Před rokem

      or play from a place ,connetion that verifes you are you thus give you thumb up but keeps you secret for the game you play

    • @jari2018
      @jari2018 Před rokem

      one could also have funtcion one could send the replaydata to devs if thye expected cheats to be rewieved but that requires people or an ai at least but i guess games has some or if not all already

    • @protocolsavage8506
      @protocolsavage8506 Před rokem +1

      Peer review doesn’t work, goat talked about this. Go ask literally anyone whose played warframe what they think of the “lotus” program. Dumb basement dwellers will always abuse their power and guide programs are NOT the answer to solving cheating. It only causes more problems because people playing the game shouldn’t be the same people policing the game. Otherwise things get too personal. Also just cause u got access to wave 3 ptu in star citizen doesn’t give you some kind of insight into how to fix cheating. Leave it to successful game devs with experience like riot and their vanguard system.

  • @SocksAndPuppets
    @SocksAndPuppets Před rokem +72

    Rampant cheating was one of the reasons I ditched on Overwatch... you have killcams, so you can see what the player did to kill you, and once every couple games I'd get someone who'd just spin 180 degrees in 2 frames and make a perfect snapshot headshot with Widowmaker. You check their profile and they'd have a headshot accuracy of 80% in silver, so you report them... and nothing happens. Maybe once every half year you get the "thanks for reporting" message - so it's clear that Blizzard were doing nothing about it. Making the game F2P just massively exacerbated the problem.

    • @hannesbaum9318
      @hannesbaum9318 Před rokem +8

      Wtf. On what Server are u playing
      If you are not master+ i highly question if you habe this amount of cheaters in your lobbies... i played over 1k hours and only met 3 cheater
      Maybe you should consider that not everbody who Hits a luck hs is cheating

    • @netheranimal8067
      @netheranimal8067 Před rokem +11

      @@hannesbaum9318 yeah that person made that up. You can see how many cheaters are in each season, just go to Top 500 last season and if you see it's something like 470 players then that means 30 of them were cheaters. The number is usually less than 20.

    • @Weeblicker
      @Weeblicker Před rokem +3

      @@netheranimal8067 regardless of whether or not he made it up, your point holds no water against his. He explained that barely any cheaters he sees get banned, so obviously the top 500 would have more cheaters than just the ones who were banned.

    • @garrettc1973
      @garrettc1973 Před rokem +4

      Honestly I will agree that towards the end of OW1 I did start to see more and mote cheaters in games.
      However, I have to disagree on the last point. Ever since OW2 launched I haven't seen one user who I believe to have been cheating. I am sure they still exist but the number of them I encounter is remarkably less than in OW1.

    • @megaing1322
      @megaing1322 Před rokem +2

      Yeah, I would strongly assume this is an OW1 experience, not an OW2 one. The number of cheaters has gone done a lot. Out of hundreds of games I have played, I had maybe three cheaters, one of which got banned mid match. The devteam is also constantly reporting on progress on improved anti cheating measures so I would assume this number is going to go down or at least stay down.

  • @DraxTheDestroyer
    @DraxTheDestroyer Před rokem +9

    You and g0at didn't destroy Tarkov, I've been playing Tarkov since 2016, the game is in its deathbed since 2018 when they first ruined recoil on top of many other things and let cheater problem gain momentum THIS much.
    Y'all actually helped a lot because they now made themselves available to constructive feedback and MANY other issues are heard and got a response from Nikita himself, this is big because he never EVER done this before at least not at this scale.

  • @bobsemple9341
    @bobsemple9341 Před rokem +35

    I respect how careful Linus and Luke are about topics. They phrase things in a thoughtful way and think about what they have to say.
    Its very mature and quite different from a usual CZcams behaviour. I respect that. Keep it up

    • @j0hndobile802
      @j0hndobile802 Před rokem +2

      1. They are being methodical for serious reasons.
      2. They aren't trying to get canned for "airing" evidence and factual truth.
      3. They're grown ass business men not personalities like "CZcamsrs".
      4. They sympathize with the consumer/viewer because they aren't detached from reality.(unlike some)
      5.I bet your wifu is trash and mine is better.

  • @maxaslagolis
    @maxaslagolis Před rokem +292

    9:12 SO in terms of very high level players having direct access to the developers in order to try and encourage changes, this generally *sounds* like a reall good idea, listen to the community, make changes people want to see. HOWEVER, generally, it actually is a particularly piss poor way to get community feed back and make the game better for any one but the top maybe 5% of players. Players who spend a LOT of time playing the game (and I assume a Tarkov creators probably made playing the game his career) are going to be having a VASTLY different experience from the other 95% of players who play maybe 1-2 hours a week night and 8-9 hours each weekend. A lot of indie devs have ruined their games by listening ONLY to the feed back of the loudest, most vocal tryhard players, and not the majority of the audience. This usually lead to: over tuning difficulty, Creating newer content instead of refining older content, and creating grind to slow those tryhards down.

    • @dinonuggies2276
      @dinonuggies2276 Před rokem +20

      R6 siege: "huh?"😳

    • @Valanway
      @Valanway Před rokem +25

      @@dinonuggies2276 Pros utterly ruining R6 will always make me seethe. Everything unique or visually interesting about it is gone for good

    • @SpeedCuberMk
      @SpeedCuberMk Před rokem +3

      The opposite is also true, you should see Diablo 3 now vs RoS relase.

    • @TitaniumLegRay
      @TitaniumLegRay Před rokem

      haha coming from over a decade of runescape, its adouble sided sword, eoc killed the game, but the community driven osrs is a blast,

    • @Her_Imperious_Condescension
      @Her_Imperious_Condescension Před rokem +1

      Also happens outside of indie dev environments! No matter some people's personal opinion on it, a lot of people still play Overwatch, but it's kinda horribly balanced because Blizzard only really look at the win and pick rates of the top 500 of competitive players when balancing it, because they think "oh, these are pros, they know what they're doing", while ignoring any low to mid level community discussion (which is the _majority_ of their playerbase).

  • @christopherpeart731
    @christopherpeart731 Před rokem +66

    I have ~2400 hours in tarkov and put upwards of 1000 hours in a single 6 months into the game at my most hooked. I quit tarkov earlier this wipe before his video since the problem was so bad and it was so obvious. I messaged and talked with someone who cheats and they said that 70% of their raids had a cheater. The issue is insane

    • @notsopatriotic
      @notsopatriotic Před rokem +33

      They lied to you. 100% of their games had a cheater. There was just a 70% chance there were 2 or more.

    • @bdubyah89
      @bdubyah89 Před rokem +6

      @@notsopatriotic I was gonna say. Lol. If they are a cheater and in a raid, there is a cheater in 100% of their raids. Haha.

    • @jamescollins6085
      @jamescollins6085 Před rokem +1

      Yeah, I don't understand why it took a video to wake the community up. It's been abundantly clear for years now and is a problem that affects the whole gaming industry.

    • @nothere941
      @nothere941 Před rokem

      I did the same man. I hate to see it too, I love the game, but the raids were just not fun anymore. I'd just log on to do inv mgmt and then log off. Eventually just uninstalled it like 2 weeks into raid... Shame

    • @NerzJansch2
      @NerzJansch2 Před rokem

      I´ve been banned of their forums twice for exposing it and delivering them lists of ips and usernames. BSG profits from cheating, they sell banned gamekeys to hackers and I know for a fact that atleast half a dozen of their devs are literally involved in selling and developing hacks. They probably make more money of that than the actual game
      Also, as someone that knows a few former cheaters, it´s 100%. Every single one. Has been for two years, ever since bsg devs started selling their own cheats.

  • @Daniel-vc1oc
    @Daniel-vc1oc Před rokem +1

    Retrospectives about different old tech would actually be really cool if they made it

  • @realghostactual
    @realghostactual Před rokem +5

    Tarkov was by far my most favorite game ever made into existence. Its a game some people either really love, or REALLY hate. DIdn't like it at first because of its complexity but then LOVED IT because of its complexity....and having a group of friends get into the game so youre not raiding by yourself makes it even more fun. One of my friends is a Tarkov beast. When you got into a gun fight? You wanted him around you. YOu wanted him to command who should be where and how to go about fighting this group. But there were way too many times our entire squad was wiped out, alot of times by a single player, to include my friend. My friend would be able to point out exactly how we died and why, and what we need to do next time to avoid it - but there were times he just had zero understanding of how we died. There was no way we were seen. There was no way they heard or saw us move locations and yet grenades were following us and landing by us like they could see through the walls. Well, I guess it was because they were seeing us through the walls. If my friend ever said "that dude was cheating" - believe it. They probably were. IF we ever called out someone was cheating but our friend could point out where they werent with reason? Then they werent - we just sucked lol. But it started to feel a bit too overwhelming that many, many, many raids started to feel like I had no way out. I started to go from having a decent amount of extractions to almost none at all. I started to think because of how long the game has been out, that people just got really "pro" at the game - but I have been playing since it came out. I played it every day. and about 6-7 months ago? I said "I am done with this game". And so did the rest of us. We moved onto games like Ready or Not where its not even PvP, SQUAD which IS and is probably the most realistic war game I played in my life, and some other games too. We havent touched Tarkov in more than half a year becausee we felt there really was cheating/hacking on a MASSIVE scale after a while. Well, G0ATs video proved it. Its bad - and worse than WE even thought. And we played this game EVERY...SINGLE...DAY. Hours on end, lost sleep over raids and doing challenges/quests and finding items for them. We loved the game so much. But this? This is how you ruin a game. We had speculations BSG would not implement any hardware bans or anything like that because the more a cheater was caught? The more copies of a game was sold. And it made a TON of sense to us. I thought "If I was a business man, would I do the same thing?" Hell yea I would - but I dont make games, so I wouldn't do that. Im just putting myself in the developers shoes. Maybe well let this go on for a while until weve made more money to improve the game even more, then eventually implement a good anti-cheat system and the game is good! Well if that was BSGs business model, G0AT destroyed that in less than 1 hour. Because thats what we really felt their business model at BSG was. Let the cheaters keep cheating, theyll just buy the game again, makes us more money, more money means more developlement for a better game, THEN we address cheating. The cheaters are in-turn helping make this a better game. No, it destroyed the game. It backfired. Ill be off Tarkov for a while.
    As far as cheating goes - maybe somoene can school me on how "hacking/cheating" works. But can't game developers just AES encrypt game files and servers? That way you have literally no way of cracking any encryption of the game and how it works to hack/cheat? IDK, just a thought of mine. I dont know how it works. Maybe someone can school me on it

    • @BombShot
      @BombShot Před 10 měsíci

      That's not usually how cheats work. At a basic level they access all the information the game shoves into your memory and manipulate it to cheat. For instance the game has to pre-render players to some capacity, otherwise every time you see a player, instant lag spike, they also have to pre-bake some gear and weapon mods, ect. By manipulating your ram you can access this information. The issue here is any encryption on your ram will lag the game to some extent, and moving things back to server only for information introduces a whole can of worms with net-code. Not to mention if all of the things needed to encrypt and decrypt data on your ram are on your PC in some capacity... you can imagine how easy it would be to make a cheat that can decrypt the data. The only real way to prevent cheating is to pull a vanguard and give the anti cheat root access to your PC that way it can detect the memory manipulation, that will piss of a lot of security minded people, but if valorant is any indication, I think it'd be a net good.
      If you didn't catch it in the video, valorants anti cheat actually can catch tarkov cheats and ban players from valorant, or even prevent the tarkov cheat from working.

  • @TheMrTOBE
    @TheMrTOBE Před rokem +23

    My friends and I have been joking about the cheats being made by BSG for years. But now that we know that some users pay $6 a day for use, that almost sounds like a second source of income!

    • @TheMrTOBE
      @TheMrTOBE Před rokem

      @@aidaneaglesfield9148 Unfortunately, the truth will lie somewhere in between... there will be insiders, especially since anticheat hasn't really had priority in the past.

    • @majestic._
      @majestic._ Před rokem +1

      @Aidan Eaglesfield Cheaters buying new accounts when they eventually get banned is a huge and pretty consistent source of revenue for BSG.

  • @or10nsharkfin
    @or10nsharkfin Před rokem +89

    I think what gets me about the whole situation is that people ended up blaming g0at for being a part of the problem.
    I don’t understand how one can be on so much copium and blame someone for bringing a very clear problem to everyone’s attention.

    • @SnifferSock
      @SnifferSock Před rokem +20

      People blaming g0at are the ignorance is bliss type. Everything was "fine" until he made the video therefore its his fault. You can't reason with them because they think they are never wrong and they lack the IQ to question their own thought process.

    • @NETIERRAS
      @NETIERRAS Před rokem +4

      Drachlord IQ levels I assume

    • @NerzJansch2
      @NerzJansch2 Před rokem

      I´ve been banned of their forums twice for exposing it and delivering them lists of ips and usernames. BSG profits from cheating, they sell banned gamekeys to hackers and I know for a fact that atleast half a dozen of their devs are literally involved in selling and developing hacks. They probably make more money of that than the actual game

    • @Stopskii3
      @Stopskii3 Před rokem +2

      cheater count more than likely went up after g0at's video.
      But in the same vein, hopefully it sparks BSG to do more about the cheating problem.
      Sure you can't blame g0at directly for people choosing to buy/download/use cheats, but his video indeed introduced a large audience to the possibility of doing so.
      There is a reason most game companies take down videos of their games with cheats being shown.
      Sure it's informative and a necessity to teach the player base, but it does also open the can of worms of influencing more people to buy the cheats. Not to mention all of the things shown in g0ats video were common knowledge in the Tarkov community.
      Cheat devs literally publicly thanked g0at for record sales after his video went viral...

    • @SnifferSock
      @SnifferSock Před rokem +5

      @Stopskii3 this is the same as the Lock Picking Lawyer getting cease and desist letters from lock makers. If your product doesn't live up to it's claims, you get what you deserve when called out. Same with VPNs and bullet proof vests. The product not existing or investigate journalism being banned won't fix the problem of bad people doing bad things. Make a better product/enforce the rules is the solution.

  • @HappyQuailsLC
    @HappyQuailsLC Před rokem +2

    I really liked your idea of being able to see the accurate results of gameplay sessions to disambiguate what happened as a kind of built in cheat resistance or notification. If player names are connected with actions this will place some needed teeth in it.

    • @Real_MisterSir
      @Real_MisterSir Před rokem

      For real. I hop onto Tarkov in cycles, and each time I die to some random ass bs across the map with zero visuals of my whereabouts and I'm just left wondering "seems like yet another cheater" and I log off. Having a tool like this, even if you didn't die to a cheater, is still a valuable tool that lets you analyze your own gameplay and learn from it. Tarkov on one hand has the biggest scope of any shooter out there, and at the same time has zero desire to actually achieve any of its true potential. I honestly don't see any major evolution in the core gameplay from back when I got it in early alpha, vs today. Some optimization, new map sections, some change in weapon metas etc but honestly not anything that would make me think "wow these guys have truly spent years developing their work". Seems like it's barely being kept afloat.

  • @aliasunknown7476
    @aliasunknown7476 Před rokem +15

    I'm a vet and was super into Tarkov when it first dropped for multiple wipes. A friend of mine began cheating on labs, being banned daily and just would buy new accounts. It was pretty cool to watch his streams. I never played Tarkov again after watching the last one, that was some 3-4years ago.

    • @Metal_Tao
      @Metal_Tao Před rokem

      Beat his ass, you and your friend sound like shit

    • @aliasunknown7476
      @aliasunknown7476 Před rokem

      @@Metal_Tao Great advice, thank you.

  • @TheTmieBandit
    @TheTmieBandit Před rokem +1

    So, you will occasionally get equipment from "the system" for lack of a better term, there was a point where matches were crashing on completion a few years back and people would loose their gear and loot upon finishing a raid and I remember that they gave out a package with a few weapons, armor and some cash attached to a message that said "sorry, here's some help" or something to that effect, so the packs (to my knowledge) were intended to help with the rough game state at the time. I have gotten one or two recently when I started playing after this story broke, and it's just been some mid tier loot, an ak and some body armor, etc,...

  • @IlDeimos
    @IlDeimos Před rokem +60

    They need to have a raid replay system. But you can only watch the replay AFTER the raid timer has ended. That way you can't watch it right away and tell your team the enemies location. So its fair.

    • @sm0akable
      @sm0akable Před rokem +3

      A replay system is a complete waste of time and resources until they get rid of the horrendous desync. Go and watch clips of people dying to a streamer where on their screen, they got killed by thin air or killed by someone not even looking at them. There are far more important investments that need to be made beforehand.

    • @skylersmith9465
      @skylersmith9465 Před rokem

      @@sm0akable It would help to both catch cheaters and also for content creators to make content. You have a lot more you can do if you had this system, such as determining whether you died from deyncing or from cheating since you can see it from the perspective of other players. If they do the system correctly the replay should be the same as what other players actually see.

    • @MaybachGLS
      @MaybachGLS Před rokem +1

      ​@@sm0akablehonestly agreeing here with you because siege has a replay system and it's utter dogshit and makes watching back replays a pain, if the desync isn't fixed the replays will look like the dumbest and buggest shit ever

  • @alexwolfeboy
    @alexwolfeboy Před rokem +55

    Stuff like this is honestly why I don’t like getting any game that doesn’t support private servers. If I can’t run a private instance to play with my friends without cheaters and trolls ruining the experience, the game just suddenly looses a lot of value to me.

    • @sprintstothebathroomdaily2429
      @sprintstothebathroomdaily2429 Před rokem +1

      It would be so much fun if you had a multiplayer pmc and a pve pmc.
      Problem with tarkov right now is private servers would mean you just farm and quest privately and everyone has infinite gear, which defeats the purpose of the game

    • @alexwolfeboy
      @alexwolfeboy Před rokem +10

      @@sprintstothebathroomdaily2429 Each server belongs to a “universe” (by default, the sever can just make its own) in which your resources are tied to.
      So you could have one server for you and the mates with god-level equipment, and other for regular gameplay. So long as you don’t configure them to be apart of the same universe, they’ll exist entirely independently.
      This means larger hosts can have multiple servers (for like, multiple maps) with a single “universe controller” so they all share inventory. It won’t effect the public universe, or any other private ones. Essentially the only role Battlestar would play in that exchange, is identity validation.
      I don’t think having private servers connected to the main universe would be feasible, but using a model like this allows maximum customisability, while not compromising the main experience. Maybe they could partner with some server hosts, who can run main-universe private instances, since a trusted party is still in control of the severe then?

    • @damp2269
      @damp2269 Před rokem

      @@alexwolfeboy they why would you play on the public servers? you have better gear on the private one and also better quality games player/cheater wise. And if they do that they basically kill the whole economy of the game, why buy skins if you are playing with your friends in a private server?

    • @alexwolfeboy
      @alexwolfeboy Před rokem +2

      @@damp2269 I mean, I’d argue why by skins in general, but that’s another point. The cosmetics could be locked behind a central server, if they want to maintain control over annoying cosmetics.
      However, besides that who cares if players use public or not, shouldn’t the player get the choice of whichever best suits them. And you COULD have better gear on the private sever, sure, just like I could play a PTW Minecraft server. It just detracts from the primary experience, but that should be the players choice.
      I would imagine this would be actually a good thing for Battlestar. They still get paid for the game, can still do cosmetic nonsense, all while reducing the strain on the servers that they have to host themselves, if people indeed do use private severs as severely as you think.

    • @blahorgaslisk7763
      @blahorgaslisk7763 Před rokem

      @@alexwolfeboy Ah the cosmetics argument. Well I can't really comment as I have never tried to create a "look" in any game. I don't stare at my char, I play the game. And if others think my chars look like brain damaged color blind hippes I don't care. But there have to be a lot of people who do care as just about every game released seems to have cosmetics available for those who want to play dress up with their chars. Some of my friends can spend hours grinding for cosmetics. They have stopped trying to show them off to me as I usually just give the same answer every time: Cool!
      Oh I just remembered. There were some game where I played around with the cosmetics as the default had some bulky hat or something that took up way to much screen space...

  • @TheRyugan
    @TheRyugan Před rokem +4

    The problem with a reporting system based on replays is that those will have to be manually reviewed. Games like League of Legends and Overwatch show how many people just falsly accuse people of cheating or just spam report people for no reason other then being mad they lost. I don't think as long as people can access game files or make 3rd party tools access game files the cheating problem will get better, especially for ftp titles, because cheaters have nothing to lose in that case.

    • @iQuack
      @iQuack Před rokem

      Not really Overwatch pretty much just bans you if you get reported enough, and then it will only be manually reviewed if you appeal

  • @MoonDweller1337
    @MoonDweller1337 Před rokem +18

    The core problem with multiplayer games is the lack of correct approach to multiplayer. The best example was New World that had too much client side logic. An opposite example is Path of Exile which is basically just a view into the server because they use purely server authoritative architecture with lockstep deterministic physics.
    The drawback is that deterministic physics along with lag compensation and client side prediction especially for fast paced games is really really hard from a pure math and computer science point of view so developers don't think the RoI is worth it.
    In the end, it's just pixels on a screen.

    • @UnknowinglyDerpy
      @UnknowinglyDerpy Před rokem +6

      It is just pixels on screen but it’s also a huge time investment on whoever wants to play it. Sure they can play some other games but the sunk cost fallacy gets stronger as more time was invested into improving your skills only to realise that none of that means shit after learning that somebody is maphacking your position 60+ hours into the game

    • @bertholdvongrimm7782
      @bertholdvongrimm7782 Před rokem +2

      I think that "World of Tanks" is also a quite good example on this, since there pretty much the entire game gets calculated on the serverside - like, where your turret/gun is pointing, how fast it can turn, how much you've aimed, your shell trajectory, the RNG in each of your shots as well as the position of both your tank as well as the enemies and the viewrange mechanic, where the server tells you if you can even see/spot the enemy or not.
      This way you can not edit stuff like accuracy, damage and vehicle speed as well as you can't use any sort of ESP, since the position of the enemy tank isn't sent to your PC as long as he isn't spotted.
      The only effective cheats that game has are modifications to already loaded data, like removing all sorts of foliage (trees, bushes) so they don't annoy you whilst aiming whilst they are still there server-side and provide the camo bonuses to both you and the enemy or kinda crude Aimbots which automatically aim at weakspots or the right distance at moving targets (where in both cases the RNG/Accuracy can still screw you up as well as you dont have a guaranteed oneshot mechanic).

    • @thoughtlesskills
      @thoughtlesskills Před rokem +3

      The ridiculous amount of info one client has on every character on the map shows how poorly tarkovs multiplayer was coded. No excuse, plenty of old games do much better.

    • @scottwolforth8948
      @scottwolforth8948 Před rokem

      and sports are just balls in the grass... I see many gamers making this "its just pixels" response on crap lately but honestly its trivializing the reality of how games feel to people.

  • @theracemixture
    @theracemixture Před rokem +55

    It's even funnier when Riot game's anti cheat Vanguard, is able to detect the cheat that is used in Tarkov while Tarkov's own anti-cheat is unable to do so.

    • @Rakumei672
      @Rakumei672 Před rokem +32

      Kind of outside the scope of this discussion but that's because Vanguard has kernel level access which is...also not great. Great for stopping cheats sure, but also has access to all your hardware directly and could potentially seriously mess stuff up.

    • @l-l
      @l-l Před rokem +16

      @@Rakumei672 Example, malware targeting Genshin Impact players by hijacking their kernel level/ring zero anti cheat

    • @GrueTurtle
      @GrueTurtle Před rokem +5

      ​@@Rakumei672 that's exactly what's making me, as a PC Gamer, start to wonder whether console might actually be the superior choice because it's much more difficult to cheat by running other software and the entire ecosystem is locked down

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD Před rokem +3

      ​@@GrueTurtle console architecture is closer to PC nowadays.

    • @KiraSlith
      @KiraSlith Před rokem +3

      @@GrueTurtle Consoles are literally PCs running a custom kernel these days. The PS5 was cracked the same week the scalping epidemic stated tapering off, the PS4 was first peaked open in the 1st month and cracked the next year. It's far fewer, but the few there are usually go full ragehacker mode.

  • @ICanNotNinja
    @ICanNotNinja Před rokem +1

    Why dont they make it so that they have a replay, but you can not access it till the end of the match.

  • @hopelessbob420
    @hopelessbob420 Před rokem

    thank you guys so much for talking on this topic, FPS games are my favorite and have been since i watched my father play doom on our gateway pc and i was on his lap. tarkov has become my favorite video game by far and I've sunken 3k hours into the game and the only way for anybody to get anywhere in the game is to have the most insane amount of patience to find enjoyment out of the game once you're past the honeymoon phase of finding a new fun game. you can be in a raid for 45 minutes just to die to a guy who spent 20 bucks and hops on. Its slowly been destroying my will to play any fps and had me on the verge of not gaming anymore because Im retired and find myself playing literally all day just to get nowhere basiclly, but seeing the fire that's been lit under BSG I actually have hope again. A replay system would save tarkov because knowing you die to a hacker is sad but id rather know then not know and just suspect everybody 247 and getting gear back would make the impact of dying to a hacker way less harsh. LINUS an LUKE and G0AT the three kings saving tarbob. LOVE YOU GUYS>

    • @stickychocolate8155
      @stickychocolate8155 Před rokem +1

      Damn you're young enough that doom was a part of your early childhood and yet you're retired and playing video games every day? Hats off to you, living my dream.

  • @vortraz2054
    @vortraz2054 Před rokem +38

    14:20 Death matters in Tarkov man. Until you find out some people play by different rules and nothing has ever been fair.

    • @damp2269
      @damp2269 Před rokem +13

      that the big problem with games that demand so much skill and create some much tension, they are fun so long as you know you have a chance at a fair fight. once you know it's rigged the game loses appeal fast. R6 siege its the same.

    • @mryellow6918
      @mryellow6918 Před rokem +2

      ​@@damp2269 live overwatch matchmaking where it will throw you in a looser queue or a winner queue to increase "engagement"

    • @helljumper_
      @helljumper_ Před rokem +3

      @@damp2269 I like how you mentioned R6S, I completely agree with you. I have thousands of hours in R6 and the combination of cheaters and bug abusers completely killed my drive. played mostly on PC, and at some point I was like "I will try this on Xbox, maybe it doesn't have cheaters", technically there were no aimbot and wallhack users but many people use some kind of hardware to be able to use MkB on console... there's no aim assist in R6, so if you're on controller you're just gonna get dumpstered by people who use MkB. it's incredibly fucking lame and I was shocked to learn that's even a thing. as a competitive person who strives for excellence R6 is just unplayable, because all the hard work and practice I put in is completely nullified by some random jerkoff who can't be bothered to put in the effort. and you are right Tarkov is a lot like this.
      I will love R6 and Tarkov forever but man I just can't bring myself to play them anymore. once Tarkov arena is out I will probably give that a shot and see if it sticks (or if they manage to do something about the overwhelming amount of cheaters).

    • @barsx7634
      @barsx7634 Před rokem

      @@helljumper_ R6 on consoles have been a problem for like five years, and the crossplay update made it worse, you actually can't play a match without at least one of those fucks now

    • @mryellow6918
      @mryellow6918 Před rokem

      @@barsx7634 didn't they make a big thing about their anti kb+m system.

  • @spring6meow
    @spring6meow Před rokem +32

    I've been thinking about this topic a lot lately, re: creators protecting their honey pots and throwbacks from companies. I'm glad you guys brought it up for discussion.

  • @axialivanov6101
    @axialivanov6101 Před rokem +1

    The perks Linus is referring to hasn’t been a thing for allmost 5 years now the most that they get is the eod edition which everyone can buy or upgrade to

  • @EricFixalot
    @EricFixalot Před rokem +1

    Here’s my solution, spawn a couple of bots in there that don’t really do much, make them as indistinguishable from real players as possible, then anyone who stays focused on them from across the map dies and loses all their stuff. Make the bot name show up different in every match.

  • @SyntheticFuture
    @SyntheticFuture Před rokem +35

    I played Tarkov for a couple of weeks and always felt like something was off. I'm not a 1% MLG pro gamer but I can generally hold my ground in Apex / Halo / Valorant / shooters in general. But in Tarkov no matter what I did I always ran into either a squad of navy seals or "that one random guy that is in a place of the map where absolutely no one has a reason to be at, at the exact time I'm passing through that manages to snipe me while I am laying in a bush". I went out of my way to search for the least desirable loot spots and even there super high end players would pop up that had no business being there. As if people had a radar. So this makes a hell of a lot of sense 😅

    • @Tarkovisstillfun
      @Tarkovisstillfun Před rokem +3

      Nah bro, probably just skill issue.

    • @sasquatchcrew
      @sasquatchcrew Před rokem +1

      APEX has just as many cheaters IF NOT MORE

    • @SyntheticFuture
      @SyntheticFuture Před rokem

      @@sasquatchcrew absolutely true. Although difference with Apex is that you can still...sometimes... Outplay them. Cheats don't compensate for poor game sense 😁 And Apex is a lot more forgiving in my cases. Like you can single tap someone from the other side of the map. But I did stop playing apex a season ago because the fun factor definitely isn't what it used to be and my party didn't feel like playing the game anymore. And without decent communication you don't stand much of a chance against cheaters.

  • @Collin_J
    @Collin_J Před rokem +29

    Destiny 2 went free to play and (especially on PC) cheaters were absolutely rampant. They're still a problem, but putting up paywalls, partnering with BattleEye, and suing cheat developers/distributors have put a real dent in the problem

    • @GatsuRage
      @GatsuRage Před rokem +3

      "paywalls" aren't really a real thing to true cheaters who profit off of it, and anticheating system while they do help in some extend it also hurts honest players and invades privacy as most are straight up "spywheres" that you put on your pc on ur own free will.
      The best solution I've seen to the problem is put the cheaters in a separate server (which is what I'm wondering why tarkov's dev haven't done this yet) and let 'm play between themself... but that cost money and time and like it was discuss on this video devs also benefit from cheaters so making a real solution to the problem is not what they really want to achieve here.

    • @usurparemagnus
      @usurparemagnus Před rokem +1

      @@GatsuRage not applicable to D2 cuz it’s mainly P2P connection based.

    • @GatsuRage
      @GatsuRage Před rokem

      ​@@usurparemagnus there are ways around it with P2P I believe PayDay 2 does something similar to P2P.. and on the same token PD2 devs just "brand" them and let u choose to play w/them or not which is another way to handle it. It is a PVE game not PVP but I remember at some point in the early stage of PD2 they used to ban players who cheat and ultimately they've decided to settle with the "branding" system and let each player decide who they want to play with (host can also kick players)
      No idea how D2 works or how it handles it if u can host ur own games or just open lobby but for pve games there are ways to handle cheating in some capacity. It's up to the devs to implement these tho.

    • @lastwymsi
      @lastwymsi Před rokem +1

      ​​@@GatsuRage D2 honestly doesnt have much of a problem with blantant cheats anymore. Not esps or auto aim/fly/instakill.
      The big issue is that now we have problems with something called Net Limiting. Which tl;dr is basically using an external tool to create on demand beneficial connection lag. The cheaters can straight up jump back in time multiple seconds by manipulating their connection to the game and create favorable rubber banding. It doesnt even need to be on the host system, just connected to your router.
      The biggest problem with this is that it breaks a lot of internal clocks in your games so a lot of time based mechanics (burns, cooldowns, ammo pickups, and much much due to having abilities) and can be abused to get infinite damage. A top world's first raid team got banned recently because someone in their party was netlimiting to break the DPS phase and deal absurdly more dmg than normal.

    • @ArdentMoogle
      @ArdentMoogle Před rokem

      It going F2P absolutely ruined the new player experience however. Even the main story wasn't fun because none of the combat had anything to it. The forced power-leveling was awful.

  • @boost2223
    @boost2223 Před rokem

    so where can i buy this radar at? i have 5 monitors i could fit it on one of them

  • @ayanami-rei-san
    @ayanami-rei-san Před rokem +1

    16:20 Imagine 3 big games released last year and 2 of them "must not be named"

  • @pgriffin22
    @pgriffin22 Před rokem +77

    Linus: if you're thinking of quitting tarkov cos of cheaters, you're gonna be disappointed cos they're in every shooter
    Me: *Laughs in Farming Simulator*

    • @mryellow6918
      @mryellow6918 Před rokem +6

      The worse part about it in tarkov tho is you loose all your shit,

    • @subarashii1613
      @subarashii1613 Před rokem

      There are far less in Rust, and if i report cheater in Rust im getting message about this and they thank me for raport.

    • @NeonBeats_Waifu
      @NeonBeats_Waifu Před rokem

      ​@@mryellow6918 it's also not fun to play 30 mins in a battle royale match to get aimbotted or walled on in the final circle

    • @NaderinZim
      @NaderinZim Před rokem

      ​@@NeonBeats_Waifu Of course those suck anyhow, but in Extract Shooters in general, it sucks much more because the items that you worked for (sometimes it takes 10+ raids just so you can afford a certain gun, let alone a loadout) get stolen once you die, so it's not just a match that you lost to a cheater, but hours of playtime. For example, Thermal Scopes/Visors exist in the game, those are ridiculous expense (the Thermal Visor sometimes costs more than people will accumulate in a entire wipe, so 100 hours at least), and most of times people either: Sell it and don't bring it to raid or Accept that you're going to die to a cheater. Imagine a 100 hours of playtime being literally take away by a cheater, it's as bad as it gets.

    • @53chabit
      @53chabit Před rokem

      Can't remember the last time I had a cheater on csgo 🤡

  • @CosRacecar
    @CosRacecar Před rokem +15

    What I miss are games like Borderlands where I can get into a game with a group of friends and not have to worry about playing against people who are either massively more experienced or cheating

    • @Tyreinn
      @Tyreinn Před rokem +5

      Still plenty of great co op games getting made every year. Deep rock galactic is a great example of this. People aren't exclusively making competitive multi-player games

  • @KTAKTSKAY
    @KTAKTSKAY Před rokem

    I did the same thing in dayZ and just had to stop playing no wiggle tho they just run away or straight up push you by circling around you or just straight up blast you though walls

  • @fein19
    @fein19 Před rokem +1

    Since last update, you can't even report someone in Warface...
    03.04.2023

  • @Saturn2888
    @Saturn2888 Před rokem +18

    This is why I don't play multiplayer games anymore. As a kid, everything was local or LAN. Sure, online was a thing, but I never really had fun there. Playing with friends and family was where it's at. I thing the bigger issue isn't the cheating, but the competitive nature of these games. Instead of LAN parties or calling into someone's computer running a server, you're playing with strangers when money's on the online, and that's what's creating this situation.

  • @vinvin4884
    @vinvin4884 Před rokem +1

    A replay system is going to do NOTHING. Even in his video, G0at had to provoke opponents into mirroring him with "the wiggle." If you're just out there playing, and someone kills you, you're not going to be able to tell through a replay.
    At the end of the day, any competitive multiplayer shooter, NEEDS to have an active anti-cheat team dedicated to finding and banning cheaters. Game studios don't want to spend the extra money on this, but we're getting to a point where it's not a choice.

  • @coreliousc8915
    @coreliousc8915 Před rokem

    Also replay system post game is needed. And then gear restoration if you're killed by a cheater or desync issues.

  • @BigGreyDonut
    @BigGreyDonut Před rokem +13

    I would say multiplayer is getting less fun because of the cultural push/shift to hyper competitive play. Mainstream gaming is less about having fun with friends and more about getting that clip, K/D, or whatever else. The montage community has always been out there, but this is different. There’s been a complete tonal shift in gaming.

    • @damp2269
      @damp2269 Před rokem

      MP has always been very competitive, I have lots of memories of my friend group talking trash to each other over performance in counter strike. cheating was just less prevalent back then.

    • @BigGreyDonut
      @BigGreyDonut Před rokem +3

      @@damp2269 well there is a difference between being competitive and the shift to everything being about Competitive, like we see now. Take Halo for example. Halo’s Mp marketing used to mostly be about goofy fun. Now it’s all about esports and the HCS league. That’s the tonal shift I’m talking about.

    • @olejniczak12
      @olejniczak12 Před rokem +2

      The rise of "tactical" shooters, like cs:go, seige, valorant, etc. Has caused a faster decline. It heavily rewards reaction time. If you can flick, youll win a majority of your encounters.
      Games have just become a chore. Gone are the days of talking trash while you get shat on. Even if your team wins, if you were even slightly subpar. Your team will make sure to ruin your day.
      Results are all that matters. Fun can only be had while winning. Either become the next pro, or don't play the game.
      Esports, Esports, Esports, gotta make these changes because of Esports. Oh the Esports players don't like this, or maybe they pick some characters too much? Make the changes, they are the only ones who matter.

    • @thoughtlesskills
      @thoughtlesskills Před rokem

      ​@@damp2269 used to be casual community servers in cs where fun and bullshitting reigned. Now its just tryhards trying to clutch every round. Nothing like waiting for a camper to walk accross the map making sure they eat up every second in the round and still ignore the objective. Or the kind of player who cant go around a corner without throwing a flash first.

    • @juanchotpee2
      @juanchotpee2 Před rokem

      @@BigGreyDonut It seems to me that 343 are pushing comp because comp players are the only people that will stick with the game now because they're more personally invested.

  • @TennessseTimmy
    @TennessseTimmy Před rokem +8

    I didn't think it was a big deal, until the devs went on damage control for a week straight

  • @SinShadowed
    @SinShadowed Před rokem +1

    on the topic of Defending the game,
    I love the game. its become one of my most played game in recent years, but seeing the video and understanding how bad it actually is, it opened my eyes to how bad i was defending it myself. "cheating is not as bad as they say it is" "i just got unlucky" "I really suck this wipe"
    it was hard for me to admit it and to finally step away from the game in its current state. I really hope it can turn itself around with how bad it is

  • @Fynnxofficial
    @Fynnxofficial Před rokem +1

    I quit the game last month. I'm so happy to see that this problem escalate more and more.

  • @NSXtacy-
    @NSXtacy- Před rokem +30

    I learned everything I needed to know about how Linus plays games after watching him play Star Citizen with Luke and Morph 😂

  • @anthonyalexander5607
    @anthonyalexander5607 Před rokem +4

    Anti Cheat not being "up to snuff" is the last major barrier for competitive gaming

    • @1stAshaMan
      @1stAshaMan Před rokem +2

      Anti-Cheat feels like intentionally installing malware in most cases.

  • @Sigma1
    @Sigma1 Před rokem +2

    18:53
    Imagine if tf2 actually hid the player entity when you're invisible as a spy.

    • @thoughtlesskills
      @thoughtlesskills Před rokem

      I ran around killing so many invis spies without cheats when valve dropped the sprite editor. Insane how many servers werent in sv_pure mode.

    • @Sigma1
      @Sigma1 Před rokem

      @@thoughtlesskills that counts as cheating tho

  • @dricoirving3236
    @dricoirving3236 Před rokem +1

    I stopped playin tarkov 2 years ago but still watch and track news for it. This year I started playing SPT (modded single player Tarkov) which I love!

  • @Wickedesu
    @Wickedesu Před rokem +5

    Thank u Luke u did save me a lot of hours this past week not playing tarkov

  • @LegionOfEclaires
    @LegionOfEclaires Před rokem +10

    The fact he was coming across a cheater in over half of his games is very concerning. And that's just assuming those are the only ones he found. Who knows how many there were...

    • @MoonLiteNite
      @MoonLiteNite Před rokem

      but its only like 4%.... which seems about right. Going back into SC:BW as a mod on wgtour, it was about 4% of the players were cheating in a given game. Likewise for AOE, i felt about 1 in 20 games someone was cheating, if it be a bigdaddy, or a macro to spam down farms and preset walls and such.
      Edit: Actually thinking back, M$ Ants had like 25% cheaters once people learned how to edit the maps with simple hex editor and change the value of food, or turn water tiles into normal land and such.

    • @NerzJansch2
      @NerzJansch2 Před rokem +1

      It´s 100% of all games. Has been for about two years. Source: know some people that used to cheat in tarkov, but all of em stopped because people paying premium for cheats literally made by bsg devs have been wiping them out every raid. Which just so happened to start two years ago

  • @ju5t_1ce14
    @ju5t_1ce14 Před rokem +3

    I have put at least 500 hours in tarkov which isn't a huge amount but way before goats video I quit playing it because of the obvious cheating problem. I love that goats video actually brought a lot of the issues to the surface. Now maybe companies will push harder to remove a lot of cheaters.

  • @Monolith69
    @Monolith69 Před rokem +4

    i have 600 hours and climbing in tarkov i joined kinda late to the party so i knew what i was getting into with it it’s pretty hard to miss the technically assisted players especially on certain maps

  • @nooblangpoo
    @nooblangpoo Před rokem +4

    They dont want you hearing this but there is an effort called SPTarkov (Single Player Tarkov) and it allows you to play Tarkov from vanilla to hardcore to modded. It's really great and it really benefits Tarkov as a game but they do hate it for it only needs a simple standard edition to install to have such fun.

    • @william6072
      @william6072 Před rokem +1

      They hate it for having no interesting gameplay, destroying dumb AI is a very niche entertainment. I'd rather play call of duty's campaign than hunt down Tarkov's bots in a single-player fashion tbh

    • @nooblangpoo
      @nooblangpoo Před rokem

      @@william6072 What's the difference to Hackers seeing you through walls and bushes compared to bots that can do the same anyway? Modded bots are available and there's tons of difficulty mods and other unique mods like Path to Tarkov that makes the singleplayer experience unique.

  • @silverarm6130
    @silverarm6130 Před rokem +6

    Tarkov, "You will never find a more wretched hive of scum and villainy."

    • @NerzJansch2
      @NerzJansch2 Před rokem

      BSG in a nutshell. actually, russian companies in a nutshell. Incapable of keeping appointments, allways trying to scam their partners and overall self sabotaging their income. Seen it happen in construction, web development, toursim etc. Every branche i´ve encountered russians in, they allways pull the same shit

  • @meandab
    @meandab Před rokem +2

    BSG the type of company to do a ban wave and then immediately put the game on sale.

  • @BINX-RR
    @BINX-RR Před rokem +1

    Gaming companies don’t really care that much about cheaters, ban them, they buy new accounts, get more revenue. While maybe a few devs actually care, they aren’t given the green light from upper management to do anything about it.

  • @Pest789
    @Pest789 Před rokem +7

    15:25 I used to love multiplayer gaming, but the original Overwatch made me decide I was tired of allowing other people to affect my experience. Now I don't really even like playing co-op games like Satisfactory with my friends. I've reached the point where I've found a small, but slowly growing, collection of games with a good single player experience and I just rotate through them as I lose or regain interest.

  • @ralieghwhite9076
    @ralieghwhite9076 Před rokem +3

    I have definitely been shifting to single player and PVE experiences lately because of the cheating in mp games.

  • @SimonWakefieldUK
    @SimonWakefieldUK Před rokem

    As someone who has done some work in Game Dev I have to say I hate it when creators get a direct line and even an influence in the development especially multiplayer games. They aren't an average player and the feedback (and often the desire to want to please them) you get from them is skewed. It usually leads to the game getting more and more hardcore which makes it less accessible which then suffocates the game.
    It's one of the reasons why the most fun I had working on a game was one where as a development team we had it in our contract where we weren't allowed interaction with the playerbase, it was about 10 years ago and obviously that's got much harder but basically all feedback got filtered through community managers and their teams. They would take all the feedback and put it into weekly reports, so for example the community manager and their team in charge of handling suggestions would take all the the suggestions and compile them into a report, we didn't know who was suggesting it and we didnd't know if it was one person calling for it or hundreds. We would then evaluate suggestions only on their merits and we would provide a reply to the community manager and that feedback would go out to the community via these community teams which actually would mean for ideas we rejected they knew why and sometimes that would actually spin off an idea that was workable. We ultimately made a good enjoyable game but other games I've worked on have turned into a complete mess because creators and the vocal minoirty have both consciously and sub-conciously steered development of the game in what was a wrong direction that didn't gel with both the original vision of the game or with each other

  • @Whitehalo117
    @Whitehalo117 Před rokem +1

    I stopped playing 2 years ago because there was a cheater in every match I'd get into...

  • @4dads823
    @4dads823 Před rokem +6

    Unfortunately the cheater issue crept into Marauders as well, to the point that if you were seeing players and not AI (which were compotent fighters in their own right), it became extremely obvious which one was the cheater.
    That being said, if they weren't alone or in a team full of cheaters, then self-justice usually took place.

    • @KrzyczAndrzej
      @KrzyczAndrzej Před rokem

      That would explain the lowered playercount oof the game too bad cuz i wanted to give it a try

    • @Ridire
      @Ridire Před rokem

      Seeing a lot less since they implemented denuvo anticheat

    • @william6072
      @william6072 Před rokem +1

      @@KrzyczAndrzej I feel like with Marauders it has more to do with zero actual progressions and wipes, than with cheaters making players leave. I personally grinded the game for weeks just to do the main questline, got the biggest ship and realized that you can't properly drive it alone and if I decided to prestige, my questline would completely reset (previously it didn't, but they changed the system so it made no sense to prestige, considering the wipe cycle). Personally, I've met maybe 20-30 cheaters in two months that I played, but I was literally grinding the game for days at a time, so I don't think it's too bad

  • @dirzz
    @dirzz Před rokem +5

    That wiggle through walls is straight from early DayZ mod for Arma, even the cheats are kind of the same. It's been going on for years and years.
    Back in 2015 I found out that a group of friends I've been playing with used them and their reasoning was that everyone uses them and they just don't want to be at a disadvantage. The guys were in their late 20s/early 30s too. Around that time I lost almost all interest in playing online fps games.

  • @UnfitToLive
    @UnfitToLive Před rokem +1

    I do genuinely believe there should be legal repercussions for both cheat developers AND cheat users. A very real consequence, as a deterrent.
    I get that "It's just a game and not that serious" but it's also damaging/affecting the experience of millions of dollars of both developer and customer money and time.

  • @Swiftduck00
    @Swiftduck00 Před rokem +1

    Private servers with admins, funded by player donations.
    It's the silver bullet to absolutely destroy cheating in any online game and so few games have this simple feature nowadays.

  • @tbidzzzz
    @tbidzzzz Před rokem +1

    Yes please a laserdisc retrospective. Very interested to know more about

  • @Sault195
    @Sault195 Před rokem +5

    goat's video didn't surprise me at all. I already had a feeling or a guess that was very close to goat's estimations. Seeing g0at's video just made me feel relieved that I am not going crazy about cheating accusations [and I do not count deaths by desync. I count here the players who are using ESP] and that I don't have to play a detective role and find cheaters myself. I also wanted to do similar thing to goat where I go in with cheats and check who has it or not, so goat has done me a favor that I don't have to do it myself anymore.
    after ban waves, I think there are less cheaters though. I suddenly enjoy the game more, people don't guess with 99% accuracy where you are, people aren't knowers and you finally can sneak up to someone and surprise them.

    • @bo0mbo0mbll12
      @bo0mbo0mbll12 Před rokem

      Every death in tarkov me saying "shit bro hes a knower again bro "

  • @johnsaxz
    @johnsaxz Před rokem +9

    LMG clips is goated

  • @majestic._
    @majestic._ Před rokem

    16:29 what were the two "it which must not be named" games?

  • @riotgaymes9280
    @riotgaymes9280 Před rokem +1

    Tarkov was my favorite game for 3 years.
    I have more then 3k hours in it.
    The last 1 and a half year except for early wipe it was awful to play especially after midnight.
    Thank you Luke for ending our all suffering and creating hope for a better tarkov in the future.

  • @cheako91155
    @cheako91155 Před rokem +3

    Also consider the game devs can sell the cheats, because it's not unusual for a hacker to try and hide their ident so all the game company has todo is make a shell company that looks like a hacker.

    • @NetBandit70
      @NetBandit70 Před rokem

      bingo. this is the rust business model.

  • @therebelfrogy9287
    @therebelfrogy9287 Před rokem +3

    I quit Tarkov many years and g0at video reminds me those wonderful moments I had with my favorite game. I also play Cycle Frontier couple months and quit because of cheating problem and developer's extremely slow reaction to it

  • @CandymanSays
    @CandymanSays Před rokem

    The eye wiggle is in a lot of videos. If you look at any streamer playing games. Look for the 2nd screen eye wiggle.

  • @zxuiji
    @zxuiji Před rokem

    I have an idea for creators to be able to do more vids like that for reasonable cost, the game devs could implement a "creative mode" toggle where even if cheats are not detected they don't get any rewards for the duration, on the flip side however even if cheats ARE detected while that mode is on they won't get banned for it, it should even have an option to display a random name while the mode is active, when that option is enabled a temporary player id should also be made for it so that the investigator can't be identified by their tag by other players, the server will still know since the id creation will be logged with what id needed it at that time

  • @Fu3R4
    @Fu3R4 Před rokem +7

    I don't think piracy will be that big of an issue. It's always been an issue. There are more people willing to pay for a game than pirate it. It's just that profit demands are destroying big studio games. Indie games or smaller studio games might not be top tier graphics, music, acting, etc but they can be just as enjoyable if not more.

    • @GrueTurtle
      @GrueTurtle Před rokem

      There's also a percentage of players who will pirate a game first to see whether or not they want to pay for it and then will purchase it legitimately if it lives up to their expectations. I have done that on occasion because shelling out $60 or more is a significant expense for me and I can't afford to do that a bunch of times only to find out that the game is broken and unplayable or simply not what I was promised.

    • @KiraSlith
      @KiraSlith Před rokem +2

      No small chunk of what's inflating piracy numbers, is the anti-piracy tools themselves. Practically every other release with Denuvo suffers some horrible performance issue on release that disappears when pirates properly disable Denuvo (or you end up with an Empress release, who leaves Denuvo in place but shims the piracy check 😠).

    • @jamescollins6085
      @jamescollins6085 Před rokem

      The jump from $60 to $70 for the base game is definitely encouraging more people to pirate the games. Especially since the games are worse than they were when they cost just $50.

    • @thoughtlesskills
      @thoughtlesskills Před rokem

      Late stage capitalism baby. Who needs nice things?

    • @DangerB0ne
      @DangerB0ne Před rokem

      "Trying before buying" as our favorite African warlord says isn't too objectionable.
      A priated game isn't always a lost sale but obscenely intrusive anticheat/DRM software will certainly drive away sales. I won't ever touch EA games because of how invasive Origin is, among other EA related reasons.

  • @MSDGAMEZ
    @MSDGAMEZ Před rokem +4

    Love how Linus just ends the podcast when he damn well pleases

  • @nondescriptname
    @nondescriptname Před rokem +1

    This is why I'm a diehard for SPT. I'm average/low average at shooters at best, so I'm already clawing uphill against just decent players. When it turns out there are this many people also cheating... it's a no from me. Fix your game. Until then I'm glad someone made it playable for me in some aspect.

  • @mrmidnight32
    @mrmidnight32 Před rokem +1

    Meanwhile I get banned for asking what EMUTarkov was on their tarkov forums.
    $150 EOD gone. But cheaters are still playing 🤦‍♂️

  • @NPC0010
    @NPC0010 Před rokem +4

    16:35 what single player games are these that "must not be named"? And why can't they mention them?

    • @rafaelsalazar7888
      @rafaelsalazar7888 Před rokem +1

      A certain wizard game, most likely

    • @NPC0010
      @NPC0010 Před rokem +4

      @@rafaelsalazar7888 Oh yeah, Hogwarts Legacy. That makes sense, I get the it now, "it that must not be named". I thought they were serious that it must not be mentioned. But what about the other game that Luke said must also not be named?

    • @OtisJCW
      @OtisJCW Před rokem +1

      @@NPC0010 Yeah I also can't figure out the second, I feel likethe first was not hogwarts and the second was "haha must not be named get it"

    • @NPC0010
      @NPC0010 Před rokem +1

      @@OtisJCW Yeah, I'm really curious about what games these are. The other is surely Hogwarts.. the only other high profile games that I can think of that recently released are Atomic Heart, Sons of the Forest, Wild Hearts but I don't get why it can't be mentioned.

    • @omfgblondie
      @omfgblondie Před rokem +1

      It's Hogwarts Legacy, which has a lot of baggage due to Rowlings rampant transphobia, the anti-semitic tones of the subject matter, as well as problematic developers involved in the games creation. There's also some people who have taken to harassing creators streaming the wizard game.
      And Atomic Heart which has heavy suspicions of ties to the Russian government. If Russia makes money from Atomic Heart, you buying it would directly fund them in Ukraine.