oke here we go :) Just a small breakdown one more time - First we establish a quick form - Then we redo the parts for better control - Make sure the topology is holding - Connect the pieces together - Fix what is still necessary to fix - Detailing Also important to mention... you´ll see I do I lot of topology finetuning. This is gonna be necessary if we want to have very clean result -mario --
just wanna thank you. because you are only one who is showning production stuff that detailed. I also kinda recognise your work now, because you have same pretty good method across all your models. Very good job :)
I already spent £150 on the Maya Masterclass... Can I use those same techniques or do I really have to buy this course? I don't feel like spending an extra £100 if I can just use the Maya Masterclass to do the same thing.
The idea of using messy geometry as the reference completely blew my mind so I can use booleaned stuff as a 3d reference i don’t know why i never considered that
Your technique is absolutely fantastic in topology and very helpful I am using Blender but I have learned a lot from you Thank you for sharing these videos .
Hello there... Question: Is there a way to unwrap a model in Maya? Not the UVs -- but the model itself? I have a cone that's been boolean-cut in the top and bottom, and at an angle. My boss needs to manufacture this thing, and wants to know the shape of the metal piece he's going to need. Thank you.
That's some awesome workflow, really enjoyed watching though it. Just a quick question, is there any way we can know the shortcuts you are using? Because my mind was blown in 4:52 when you made those cuts.
Hi Mario. I practiced your topology tutorial before I was able to create them after watching your tutorials but two or three days later I had some issue with exactly those practices which I was able to do after watching your tutorials!
I moved to Maya after using Blender for a couple of years and I find this software really frustrating by how unsmooth the workflow is, but your video gives me hope.
@@Elementza Yeah it's this point that slows me down so far, I just spend more time clicking everywhere more than my model. Is your video from 2 years ago UI&Hotkeys still valid (for the hotkeys) ?
@@Elementza Thanks, I managed to improve my speed a bit with it. I have a small question, how do you cut the face at 6:30 ? I've been looking how to cut faces between 2 vertex but the only thing I can find online is to use the multicut tool and select the 2 points with it (I really don't like this tool for this purpose) and I couldn't believe a simple function like this wouldn't exist. I tried to look on the hotkey editor and tried a bunch of function but I couldn't find the right one.
There are 34 Videos in total, and 2 are not narrated, but we do a complete breakdown of what is done and why. All Videos are real-time explanations and case studies, there are no speed timelapses. Hope this helps
Hey Mario, great video as always. I saw at 4:40 that you were manually filling in the endcap with the multi cut tool. I found a $2 script on artstation that does that automatically for you and I use it a lot. If you are interested, I can send you a link. I didn't want to just post a link straight away because idk how you would feel about that.
Yes thank you, I already have few scripts for it but since this is part of topology class we'll do all manualy cause we talked reasons why connect stuff certain way. Thanks again!
Hello, I'm a loyal fan of you. I have been wanting to buy tutorials on your website for the past few months, but not long after each payment, my order was cancelled. I don't know why. Can you help me solve this problem?
Noticed no one else mentioned how the most complex shape with the most planning just seemed to appear out of thin air. That being the cylinder shape with a 45 degree angle. I know how to do this but you just brought the shape into your scene like it was just a primitive. I think it would have been nice to show that process too to those learning. Other than that, great video.
Practice and have patience... don´t just do it once and start something else. Once you complete this one or any other object, repeat the workflow 2,3 or 5 times if necessary. Practice small often and all the way through, rater than taking big projects and abandoning half way and starting new ones. Hope this helps :)
@@Elementza thank you soo much, i will practice and i will reply to this comment on 15 December 2024 after this, exactly 1 year from now…thank you soo much please bring more and more videos because I am addicted😅
Hey Man i'm a 3d Modeling Beginners I'm failing at making 3d modeling becoz lack of Confidence I cannot make by my self i can made it by just watching tutorials but not while doint practical project
Mr. Mario, you are the topology king, but I have a question, where did you study and where are you? There is no information at all for you online. I sent you on Artstation and I would like to talk to you, can that, Mr. Mario?
oke here we go :)
Just a small breakdown one more time
- First we establish a quick form
- Then we redo the parts for better control
- Make sure the topology is holding
- Connect the pieces together
- Fix what is still necessary to fix
- Detailing
Also important to mention... you´ll see I do I lot of topology finetuning. This is gonna be necessary if we want to have very clean result
-mario
--
Привет. Вы не отвечаете на почте по вопросам вашего платного курса. Куда вам написать ?
Could you explain your shortcuts ?
not only you are amazing modeler, but also have good music taste :) tnx for all these contents!!
Nice, thank you :)
bro theres no way i watched through a whole 40 mins of that and didnt get bored, good vid btw, learned a couple things looking back
just wanna thank you. because you are only one who is showning production stuff that detailed. I also kinda recognise your work now, because you have same pretty good method across all your models. Very good job :)
czcams.com/video/l2XAyFn1a8s/video.html
12min mark was absolute orgasm to watch you handle the edge flow of the rounded piece.
For the algorythm ! Thanks , this is high quality knowledge !
czcams.com/video/l2XAyFn1a8s/video.html
Amazing tutorial as always. Thank you!
czcams.com/video/l2XAyFn1a8s/video.html
I already spent £150 on the Maya Masterclass... Can I use those same techniques or do I really have to buy this course? I don't feel like spending an extra £100 if I can just use the Maya Masterclass to do the same thing.
I always enjoy a lot your modeling videos and try to replicate it myself
Thank you so much for this!!
You're very welcome!
czcams.com/video/l2XAyFn1a8s/video.html
Nice use of the Deus Ex soundtrack! Main menu theme Mankind Divided
czcams.com/video/l2XAyFn1a8s/video.html
Thanku so much for this amazing tutorials sir ❤
czcams.com/video/l2XAyFn1a8s/video.html
The best topology tutorial😍
bro , awsome !!! realy helpful ...thanks a lot...👍👍
keyboard on the screen will be helpful also..😊👍
Thanks for creating spacial tutorial on typology skill. Kindly make more like this.
A retopo class wow, we needed that.
The idea of using messy geometry as the reference completely blew my mind so I can use booleaned stuff as a 3d reference i don’t know why i never considered that
czcams.com/video/l2XAyFn1a8s/video.html
czcams.com/video/l2XAyFn1a8s/video.html
First tutorial that I see complete 🥰 great work flow
Your technique is absolutely fantastic in topology and very helpful I am using Blender but I have learned a lot from you Thank you for sharing these videos .
czcams.com/video/l2XAyFn1a8s/video.html
Hello, thanks a lot for the video. You are very good at modeling. I emphasized a lot for myself. I wish you good luck in your work.
Great Tutorial, Learned a lot.
good job like everytimes
I can watch your vids for hours :D
Hello there... Question: Is there a way to unwrap a model in Maya? Not the UVs -- but the model itself?
I have a cone that's been boolean-cut in the top and bottom, and at an angle. My boss needs to manufacture this thing, and wants to know the shape of the metal piece he's going to need.
Thank you.
at 25:00, what is the shortcut to select like you. thanksss
Thank you! These lessons of practice cheer up and expand knowledge)))
Glad you like them! :)
czcams.com/video/l2XAyFn1a8s/video.html
amazing tutorial, once again thank you so much.
czcams.com/video/l2XAyFn1a8s/video.html
How to motivate yourself towards modeling please tell me 🥺
Amazing work 🎉🎉🎉
thank you very much bro 👍
Hello dear is this class for in indian student?
I bought your classes bt it refunded.
You’re not Mario, you’re a bloody legend
czcams.com/video/l2XAyFn1a8s/video.html
You are great!
Awesome! Thank you very much
czcams.com/video/l2XAyFn1a8s/video.html
czcams.com/video/l2XAyFn1a8s/video.html
Sexy maya tuts, always welcome, thanks man
Lol nice... appreciate it :)
That's some awesome workflow, really enjoyed watching though it.
Just a quick question, is there any way we can know the shortcuts you are using? Because my mind was blown in 4:52 when you made those cuts.
Hi Mario. I practiced your topology tutorial before I was able to create them after watching your tutorials but two or three days later I had some issue with exactly those practices which I was able to do after watching your tutorials!
czcams.com/video/l2XAyFn1a8s/video.html
@@jasonpartle What's that?!
Great
fixing quads is like watching someone solving sudokos
czcams.com/video/l2XAyFn1a8s/video.html
Hi Mario, can u please tell me how to did u change ur maya default material to that cool looking skin material...!!!
better..as always
U r greatrrrrr
How your faces are like that smooth and it is totally different from my objects. You object is looking like it is in blender. How to do that
Thank you ;) I like the design of this component.
I don't think I'm great at modeling, but after this video i think i knows nothing as Jones Snow.
czcams.com/video/l2XAyFn1a8s/video.html
how can i make my maya options look crispy like yours? awesome vid btw
At last Maya people have someone on Arrimus 3D level )
Incrível!🤩
czcams.com/video/l2XAyFn1a8s/video.html
I moved to Maya after using Blender for a couple of years and I find this software really frustrating by how unsmooth the workflow is, but your video gives me hope.
Maya has a rough start but once you learn the basic hotkeys, in combination with marking menus, worflow is very fast
@@Elementza Yeah it's this point that slows me down so far, I just spend more time clicking everywhere more than my model. Is your video from 2 years ago UI&Hotkeys still valid (for the hotkeys) ?
@@copyright24 Yes its still valid
@@Elementza Thanks, I managed to improve my speed a bit with it. I have a small question, how do you cut the face at 6:30 ? I've been looking how to cut faces between 2 vertex but the only thing I can find online is to use the multicut tool and select the 2 points with it (I really don't like this tool for this purpose) and I couldn't believe a simple function like this wouldn't exist.
I tried to look on the hotkey editor and tried a bunch of function but I couldn't find the right one.
czcams.com/video/l2XAyFn1a8s/video.html
What was that music??
best
It is Ele-Mentzal to do Hard Surface in Sub-D ////
I´d like to know if in the workshop this video is done with explanations or is it like here just with music?
There are 34 Videos in total, and 2 are not narrated, but we do a complete breakdown of what is done and why. All Videos are real-time explanations and case studies, there are no speed timelapses. Hope this helps
Hey Mario,
great video as always. I saw at 4:40 that you were manually filling in the endcap with the multi cut tool. I found a $2 script on artstation that does that automatically for you and I use it a lot. If you are interested, I can send you a link. I didn't want to just post a link straight away because idk how you would feel about that.
Yes thank you, I already have few scripts for it but since this is part of topology class we'll do all manualy cause we talked reasons why connect stuff certain way. Thanks again!
@@Elementza Well I did not think of it in that context. That makes a lot of sense.
czcams.com/video/l2XAyFn1a8s/video.html
Do you have a video on how to make your materials for modeling because it looks so much easier to work on with those phongs and such
czcams.com/video/l2XAyFn1a8s/video.html
Customer: this looks great, but can you just make the base a bit less round?
Thanks man, you are amazing 🤩!!!
czcams.com/video/l2XAyFn1a8s/video.html
Hello, I'm a loyal fan of you. I have been wanting to buy tutorials on your website for the past few months, but not long after each payment, my order was cancelled. I don't know why. Can you help me solve this problem?
How to do low-poly this model after? Retop by hands?
There are multiple ways but yeah, its pretty simple shape so you can do it last too.
how are doing sir.
Noticed no one else mentioned how the most complex shape with the most planning just seemed to appear out of thin air. That being the cylinder shape with a 45 degree angle. I know how to do this but you just brought the shape into your scene like it was just a primitive. I think it would have been nice to show that process too to those learning. Other than that, great video.
I am trying so hard to make the models like you i just love hard surface but i dont know why i am not getting it right
Practice and have patience... don´t just do it once and start something else. Once you complete this one or any other object, repeat the workflow 2,3 or 5 times if necessary.
Practice small often and all the way through, rater than taking big projects and abandoning half way and starting new ones.
Hope this helps :)
@@Elementza thank you soo much, i will practice and i will reply to this comment on 15 December 2024 after this, exactly 1 year from now…thank you soo much please bring more and more videos because I am addicted😅
Hey Man i'm a 3d Modeling Beginners I'm failing at making 3d modeling becoz lack of Confidence I cannot make by my self i can made it by just watching tutorials but not while doint practical project
practice more tutorial
what a legend
quick question: your thoughts on AI?
czcams.com/video/l2XAyFn1a8s/video.html
Send Your Shortcuts , am a student i can learn More from u
hEY THIS ONE FOR BLENDER PLEASE? ;(
The same rules apply in blender too. Only difference is where the tools like extrude, slide etc are located but the rest applies to Blender the same
please add auto subtitles
Any chance you can show the UV process for these or similar models
sometimes I unwrap like this: select sharp edges, mark them as seams, select everything and unwrap
czcams.com/video/l2XAyFn1a8s/video.html
Mr. Mario, you are the topology king, but I have a question, where did you study and where are you? There is no information at all for you online. I sent you on Artstation and I would like to talk to you, can that, Mr. Mario?
I did not went to art school, I´m mainly self taught :)
@@Elementza Oh my God, you are terrible on hard surfaces. What courses did Mr. Mario take?
@@Elementza I like you so much because I am Maya Workspace, just like you. Can I speak to you privately?
@@Elementza Can I pay a small amount of money to enter Discord?
@@Elementza Because I don't have enough money to buy a course