What Happens If You Collect a Shine Sprite and Die at the Same Time? FOLLOWUP
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- čas přidán 6. 09. 2024
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Thank you for watching!!
a death is a death you can't say it doesn't count
Echo flower There are 3 parts to a death: the state before the death, the death itself, and the state after the death is executed.
Allow me to elaborate, """"""""""""""""""""Echo"""""""""""""""""""" flower...
yeah, but first let's talk about parallel D E A T H S
Sans stop it we are memeing here and you are being a cringy partypooper
***** try to gmail him
I love how the Mario Teaches Typing Head is used to explain things.
So, you stopped talking about Melee, but now you're talking about Super Mario Sunshine so you could keep talking about Shines?
_Brilliant_
That mario head is still horrifying
CaptainTechnicality But, it comes from a Nintendo game. Technically.
everything scrumpy uses in editing is horrifying
It's from an all time classic, Mario Teaches Typing.
Gotta love how when he shows a Yoshi in his examples, he uses a kid in a Yoshi costume. cracks me up
that ivy guy actually it's Mario teaches typing 2
Given the same frame context, it is interesting that death is resolved before the the Shine Get as both should be using collision. Wonder if the game uses collision/contact for death planes and trigger volumes for shines. If so, it could just mean that "hard" collision is resolved before "soft" ones. Wonder if that info is of use for anything in speedruns.
0:26 looks like the shine sprite is killing him
I O
😂
If you look closely at around 0:26, you will see that the star count increments by one when Mario is doing the "Victory" animation. So my theory is that, Mario needs to trigger that specific animation and get to that moment when the star count gets up by +1 or else the shine won't count! That's just a theory though.
I'm fech, a super mario sunshine speedrunner. :)
okay
i'm me
hey doggo ey since frisk isn't around wanna smoke?(joke)
Cool! Is this your stream name?
yeah, fech8763, same with twitter
Try collecting the shine hidden in the sand on Delphino, while the death animation is playing for the goop piranha guarding the lighthouse. You get a T-posing Mario softlock (screen fades to white, but there's no "save" option like a normal shine would give).
What if you prolong the death animation by dying in mid-air long enough so the Shine Get animation plays before the death animation ends.
I feel like these sunshine vids are secretly you trying to use that mario face as many times as possible
0:26 LOL that victory/death animation
I can't believe Fech, the pannenkoek of SMS, found this glitch
While the Shine Get animation does prevent from leaving the area, I don't think the death animation prevents Mario from collecting a Shine. Look at the Shine counter during the Shine Get animation; it doesn't get incremented until a certain point in the animation. If we could die or exit the area, but somehow stay around long enough to see the Shine counter increase, I think the Shine would count.
A melee channel talking about Super Mario Sunshine.......shine.....fox.... melee?
RobotNinja Paradise
Heyaaaah
This seems similar to Mario 64, in that the game doesn't count you receiving the star/shine until AFTER the star/shine counter goes up by one, which occurs approximately 2 seconds into the "get shine" animation. If you were to proct the "get shine" state, as long as you can keep the game in the stage long enough to get the counter to add the shine, regardless of if you die, it should still count.
every time he says Shine, the space animals get excited lol
I feel like there's nothing to explain, if you get the shine first : you get the shine, if you die first : you die.
I feel happy that I knew about the "you have to be alive first" problem before I even watched this video
If this is all true, make a video on Smash explaining why Fox has a shine, but Mario doesn't.
Mario died before he was able to grab his shine.
i really enjoy this mario sunshine content, the melee content was getting too boring.
dongodongo12 Did the Melee content arrive at boring safely?
+TasShuffler :(
TasShuffler im sorry 'too boring'
dongodongo12 Thank you my good man
TasShuffler you are welcome
Can you collect a shine sprite then die in 0.5 A presses? I think that might crash paper Mario.
Just _stop_
*_luigi wins Super Mario Sunshine by doing absolutely nothing_*
If you shoot water to a one of those little plants and then press L in the air while the sand mountain is generating, mario get shoot upwards. I remember that I tried this but with the plant that is at the back of the tower in Gelato beach. That plant creates a hole instead of a montain. Althogh If you land the L jump on one corner of the hole exacly when the hole is generating Mario appears inseanly high on the map. I remember that when I tried it, Mario delayed like 10 minutes to fall again on the map. Why this happens?
The creative ways they made super mario sunshine (a game ahead of its time, imo) to work on the GameCube always intrigued me. Like the floating rooms, and especially seeing things that they were testing and hid somewhere in the game that you weren't supposed to be able to see. It kinda adds an Easter egg hunt sort of thing. Can I just say, this is my favorite video game *EVER*.
What happens when Mario gets a game over while collecting a shine? Does it just not count as a death at all?
I really dig the sunshine content. I'm not even mad you ditched melee lol.
Again.. the shine count doesn't go up until it's partially through it's "Shine get!" Animation.
Wow. Such high quality comments.
I concur
High quality ruined by pointless comments commenting on the quality of the comments
horny turtle I posted this comment when the video just came out.
Premature comments is a problem I'd see a doctor about
Gotta love finite state machines. Going through this in college right now
I want to learn coding as well.
Love the videos! Always nice to see new content on one of my favorite older games!!One of my personal favorite "glitches" is the glitch where you position yoshi behind a basket in between the rocks and the basket near the entrance at pinna park, hop off, and are plummeted down to "water" where Mario drowns. I'm not sure how it works, maybe it would be a cool idea for a video!:)
I really liked your Melee content before, But I love your sunshine stuff. I actually wasn't subbed till you dod Sunshine and now I look forward to your next video everyday, keep it up!
Can't wait for scrumpy to beat Mario Sunshine with 0x R presses.
Brian Kennedy that would be incredible
I remember a youtuber called scykoh beat sunshine without the hover nozzle. it was sick lol
no
There's something really funny about watching Mario stumble and faint whilst the shine sprite hovers around in front if him!
Try doing a video on collecting a shine and then going in water, it's cool and can be done if you get to the flood of delfino plaza without cleanup by the bell that you can clean in the beginning. When you get there clean the bell then swim out of bounds by going my under the buildings then swim under the shine and grab it and see what happens
Wait, aren't you using a 60fps patch? Shouldn't you be testing these things at 30fps to avoid weird timing errors?
I love when people come together to share their knowlege over a common game in detail. It's awesome!
I believe in programming, there is nothing that can happen at the same time per se. There is always one part of the code that is going to be checked first than the other ones because it all has an specific order. So if it happens at the same frame it seems that the script in charge of checking if the player died will be checked before states (like winning). It also depends in what is checked more frequently, maybe one of the states is checked every frame while the other one is checked every fixedFrame, or every certain amount of frames.
Dying while grabbing the Shine Sprite crashes Paper Mario
I love how you use the mario head from mario teaches typing 2!
Game Grumps did this on accident, they died when collecting a shine sprite. It was near the end of there playthrough.
This reminds of Game Grump's sunshine play through. Except Arin didn't get the shine.
so...are the melee vids dead
probably
He said he was taking a break because for so long it was Only Melee.
PhantomJMA Super Mario Sunshine > Melee
He's still talking about shines so I don't see a problem.
lmao
Nice follow-up! It was neat seeing you go a bit more in-depth into this!
Can you explain that glitch in ricco harbor that sends you to the title screen?
where
when you pause and leave the area as you enter the blooper race thing
Oh, that can happen in multiple places, such as bianco 2 and 3, it just happens sometimes when you exit area right before you enter a loading zone, this applies to most loading zones except pinna 1 for some reason
why is the model mario face for examples so fucking creepy lmao
Hey mario catch!
0:26
Ahh cmon you didnt catch it!
Well, I guess Scrumpy can finally put this experiment to REST.
Thanks for answering my question last time! If I can ask another, I'm kinda curious as to if it's possible to get passed Yoshi goop blockades without Yoshi. I know it is that way for a few, like the buildings in Delfino Plaza, but I was more curious about the pipes (The one on the island, and the one that leads to the secret level of Pinata Village), since I've tried clipping in using other glitches there, and usually get shot out. Thanks for reading!
If both happens an the same time, and deathstat takes over, then that means: That the Deathstat ist higher in the program located. (To understand: Programs reads line for line down, and don't read the hole script at the same.) So with that, we can say, that the Test for Deathstat comes in the Program first. Maybe, becase they programmed this first.
I fucking love how he used the Computer mario head
If you collect the Shine Sprite then die, does your life counter go down or does it not count since you get the shine first?
what happens when you get a shine sprite while dying while get the secret nozzle while talking to the underground toad while killing bowser jr while gett ing the mystery banana?
Which 60FPS hack does MagicScrumpy use? There's a bunch and I'm not sure which one is the best.
you are like a super Mario Sunshine scientist and I love it.
Scrumpy sounds like someone from GameExplain
I think this is a phase, not that I'm complaining...
I like sunshine.
Can you make a video about the random graffiti X that appears in Delfino Plaza during the final cutscene?
Loving the sunshine content!!
What about dying by other means than the out of bounds timer?
To make a suggestion for your future videos, would you link to the CZcams/Twitter/Facebook/other account of the speedrunners that provide advice? It might allow other videos to be view for viewers who want to watch Sunshine content.
Remember when Arin died right before getting a shine on GameGrumps?
@MagicScrumpy: I notice one thing that shadow mario does not take damage from being spray with the water from Flood, when he his Swiming in the Water, to avoid sponing the shine sprite dirrectly above water, to avoid playing the shine grab animation while swiming, I always wonder what happen if you grab a shine sprite while swiming, not the Underwater levels where mario does not swim. Can you show what happen if possible, using hack.
You know... It's possible to enter both Sirena Beach and Pianta Village before completing the shadow-mario-grabs-peach chase. Therefore, that's more than enough stars to play the gelato beach cutscene... So, does anything special happen?
kinda funny seeing Mario lose his shit as the Shine! pops up
You don't need magic for these sunshine videos!
Great, I now know Nintendo did the strange animation style where Mario and the Shine Sprite animate separately rather than him physically holding it...how many games made characters hold items instead of them levitating where their hands would be during the animation, anyways?
how do i multi shine sprite
0:26 Who else thought mario had a stroke?
Heh heh SHINE too is an acronym it stands for
Sudden
Horrible
Internal
Neurotic
End
But if you get the Shine Sprite 1st and then Die, do you lose a life?
No
Why don't use Mario Sunshine's File Select Music during the Graphics?
Do you still lose a life? Or is it just that the death animation occurs during the shine collection animation and you don't actually lose a life?
Weren't you just at 80-something thousand subs a couple days ago?? Your growth is incredible :]
Can you beat the game in 0.5 shine sprites?
"First thou pullest the Holy Pin. Then thou must count to three. Three shall be the number of the counting and the number of the counting shall be three. Four shalt thou not count, neither shalt thou count two, excepting that thou then proceedeth to three. Five is right out. Once the number three, being the number of the counting, be reached, then lobbest thou the Holy Hand Grenade in the direction of thine foe, who, being naughty in my sight, shall snuff it."
You should go to parallel universes in Mario Sunshine, or at least prove if they exist in this game or not
I'm glad to see the next Pannenkoek, but for Mario Sunshine! Keep it up mate!
Do you lose a life if you collect the sprite first?
i did this typa thing without originaly trying to a few days ago while tryin stuff in the starting airstrip area. i hover nozzled over the goop pirana plant thingy (or whatever those are called), and defeated it but when mario landed, he took damage from the goop thing it it comes out of or whatever i think and then i think during the shine sprite animation/cutscene, he died
Would this save time for speedruns?
I thought you meant Fox's shine. 20XX ftw, we got a freaking sun as our shine today.
The Shine Sprite murdered Mario.
Scrumpy, what if you were to make the surface of the shine sprite both its usual active 'get' plain and its death plain? So you could get it and die in the same frame? Is that possible?
Is there another place this could be applicable? Like in a hub secret shine, maybe?
all you had to do was grab the damn shine sprite, mario
so, i like sunshine and all, but can you do something else? like, i dunno other smash/mario games? or more melee?
What's interesting is that the game DOESN'T break. A lot of games do break in this scenario (OoT's infinite Skulltula glitch lets you collect a Skulltula token without clearing that Skulltula token from the game, allowing you to collect another, all because you go through a scene transition while collecting it)
I have a suggestion remember the fluddless levels and the sky and sea levels like the sand bird level in gelato beach well I want to know what happens if you collect a shine Sprite wile your falling off the platform in the fluddless levels or the sky and sea levels.
Quick guess: Your fav Nintendo console is the GameCube
Can you make chargeable projectiles in melee able to charge longer/infinitely and make them the longer you charge them the projectiles get bigger and stronger
Okay, MagicScrumpy, there's one more thing we need to know.
Do you still lose a life when "Grabbing the Shine Sprite first", (As in, you get the Shine Sprite, and it counts, but your life counter still goes down by one) and if so, what happens if that's your last life and you end up getting a game over while still getting the Shine Sprite?
please watch overtime or get down get up again
But what happens if you're QPU aligned?
That shine looked happy to kill Mario
WUR IS SUPA SMSH BRAS MEEEELA?
But what I want to know is this:
What would happen if you, through hacking or otherwise, stacked more than one uncollected shine sprite on top of each other and then collected it?
Jesus fuck will people stop overreacting? Is it so bad that he takes a break from the one thing he's probably burned out on to make more great content? Which is just blasphemed for "being a pannen/stryder" clone? I mean, I agree, they're both amazing, but when you say he's an INSULT to them?
No. Just...just no.
Sick credit given!
Does the "Shine Get" cutscene even start if you touch it after a death?
You're the hero we want but the hero we don't deserve (._.
0:28 it looks like the game is happy that you died