Why the Minus World Glitch Happens - IN-DEPTH TECHNICAL EXPLANATION - Glitch in Depth

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  • čas přidán 24. 09. 2016
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Komentáře • 1,3K

  • @brandonkeeganelliott3507
    @brandonkeeganelliott3507 Před 6 lety +784

    Too confusing, I'll just stick with Mario is trapped underwater for ever because he entered an unfinished pipe.

    • @allegrablack1583
      @allegrablack1583 Před 5 lety +17

      Brandon Elliott top 10 underrated comments

    • @The_Goose2
      @The_Goose2 Před 5 lety +11

      top 10 overrated comments

    • @jmackpa30
      @jmackpa30 Před 5 lety +3

      TheAngryF2P it literally has 78 likes.

    • @bennel3588
      @bennel3588 Před 5 lety +5

      There probably was a challenge or secret planned, and that pipe was programmed to take you back to the beginning for a trick. You could be right that it takes you back to the beginning, because it's unfinished.

    • @SudoWoofie
      @SudoWoofie Před 5 lety +1

      XD

  • @MagicScrumpy
    @MagicScrumpy  Před 7 lety +1230

    Eventually I might make a follow-up video to this video that shows off every single glitch world (theoretically, there are over 200 of them).

    • @zelivira
      @zelivira Před 7 lety +22

      Yes please

    • @calebplerry9664
      @calebplerry9664 Před 7 lety +11

      That would be amazing!

    • @jeremy0001
      @jeremy0001 Před 7 lety +6

      PLEASE DO!

    • @KopperNeoman
      @KopperNeoman Před 7 lety +11

      Do the Famicom Disk System version of the Minus World, too!

    • @oledakaajel
      @oledakaajel Před 7 lety +45

      But before you get to that...
      We need to talk about parallel universes.

  • @renakunisaki
    @renakunisaki Před 7 lety +707

    World -1, the original parallel universe.

    • @Qbe_Root
      @Qbe_Root Před 7 lety +55

      “After all, I do slide through the wall for 12 hours!”

    • @samepicgamer
      @samepicgamer Před 7 lety +26

      An a-press is an a-press. You can't say it's only a half.

    • @Qbe_Root
      @Qbe_Root Před 7 lety +26

      Well, Bort """"""""""The"""""""""" Bort, hear me out.

    • @UrixMusic
      @UrixMusic Před 7 lety

      Qbe Root boy or girl

    • @Qbe_Root
      @Qbe_Root Před 7 lety

      Foostinator Boy but why does it matter?

  • @birdiemcchicken1471
    @birdiemcchicken1471 Před 7 lety +303

    I would argue that the most well known bug of all time is the one where they found a dead cockroach in their computer.

    • @TheKyuremBoy
      @TheKyuremBoy Před 7 lety +13

      *BOI*

    • @thealmanancy9020
      @thealmanancy9020 Před 5 lety +23

      that was a moth (I'm assuming you're talking about when the term "bug" was first coined)

    • @tg1304
      @tg1304 Před 5 lety

      ...

    • @blankpage9277
      @blankpage9277 Před 5 lety +10

      It was a moth, and Rear Admiral Grace Hopper found it lol

    • @raxsavvage
      @raxsavvage Před 4 lety

      that was in a radar dish where they made their nest and interfered with output

  • @ericwells7690
    @ericwells7690 Před 7 lety +25

    Bro. This is sick. Having a very VERY amateur knowledge of programming, I find this series incredibly fascinating. Please do more. This is arguably better than your melee videos, and you do a friggin good job at these. Keep up the stellar work! :)

  • @jacksonstein809
    @jacksonstein809 Před 4 lety +5

    It’s actually blank-one or thirty six-one. Not the minus world. if it was, the “minus world” level would not have a level number.

  • @palpatinevevo9773
    @palpatinevevo9773 Před 6 lety +65

    I'm sure missingno. Was way more popular than the mew glitch

    • @IAmNeomic
      @IAmNeomic Před 5 lety +2

      Yeah, I never knew about the Mew glitch until years later, but everyone I knew who played Pokemon knew about Missingno.

    • @bennel3588
      @bennel3588 Před 5 lety +1

      In Pokemon, I did not know about the glitch pokemons. When I saw a music video of Missingno. Being in, I thought it was added in by a hack, and that when you try to move, it will say that the pokemon was scared to move (like it does against Ghost). I later found out that Missingno. Was in the Pokemon games, but it was a glitch. Missingno. Glitch is the most famous glitch in the pokemon games. I did meet a Missingno. In Pokemon Red Version. Someone said that the Missingno. Glitch was removed from the Virtual Console 3DS download of Pokemon Blue, Red, and Yellow Version, but looks like the person who posted that was wrong, but people who posted that the Mew glitch stays in the Virtual Console 3DS download were correct, because I met Mew by a glitch in Pokemon Blue and Red Version. The Mew in the truck could also be found in the Virtual Console 3DS download, but it also glitches the game.

  • @hikageakuma5220
    @hikageakuma5220 Před 7 lety +511

    "To understand how to get to the minus world, we first need to understand how warp zones work" Literally the first thing that popped in my head was "But first, let's talk about parallel universes" Goddangit... if only this was 0x A presses....

    • @sta3802
      @sta3802 Před 7 lety +45

      'Thank you Mario! But first we need to talk about parallel universes!'

    • @hikageakuma5220
      @hikageakuma5220 Před 7 lety +1

      IkaGaming But can you do that in 0x?

    • @Dredbot-hm7fr
      @Dredbot-hm7fr Před 7 lety +8

      No, but we can do it in 0.5 A presses.

    • @GuppytheCat
      @GuppytheCat Před 7 lety +6

      Well, Dred''bot'' 1337, hear me out. An A press has 3 parts to it: When an A press is triggered, when an A press is held, and when an A press is released.

    • @hikageakuma5220
      @hikageakuma5220 Před 7 lety +2

      Poniko, formerly known as Guppy the Cat An a press is an a press. You can't say it's only half

  • @TenseMasterHalo
    @TenseMasterHalo Před 7 lety +76

    Go figure that something so famous was actually a string of coincidences that miraculously aligned. Invisible text in the world display, a check that lead to the normally unreachable first pipe in the second warp zone able to be entered, and the infinite loop from offsetting into the enemy table. Ain't technology great?

    • @wrestlerx8494
      @wrestlerx8494 Před 5 lety +5

      The "invisible text" was probably a blank space or character in the game's source code. If the files are accessed and the blank space is replaced by a number or another value, it will appear as this value when you run it.

  • @killerdragon333
    @killerdragon333 Před 7 lety +558

    But what if minus world glitch had the knee?

  • @TacettheTerror
    @TacettheTerror Před 7 lety +420

    You should do a video doing just a bunch of glitch worlds for fun. xD

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +50

      +Tacet the Terror I'm actually working on one! :D

    • @sta3802
      @sta3802 Před 7 lety

      cant wait for that one!

    • @LuisRamirez-hw6vm
      @LuisRamirez-hw6vm Před 7 lety +1

      one thing, what about the japanese version of the minus world ?

    • @idiotontheinternet8113
      @idiotontheinternet8113 Před 6 lety

      Can you hack the game to set 1 of the warp pipes to world A? i wanna see what happens xD

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Před 6 lety +3

      MagicScrumpy so... you never made that video?

  • @theSato
    @theSato Před 7 lety +70

    dat 4:20 joke at 1:45 will be underappreciated
    I'm glad that you seem to have decided to take your channel in this direction. Your Zelda ACE video was really awesome and well-made, but I looked to see you've not made much of that stuff.. but now you are! :D I can subscribe knowing its for content that I want now.

    • @bennel3588
      @bennel3588 Před 4 lety +1

      Have you tried it out? How did everyone figure out this video was wrong?

    • @Bear_polar_pro
      @Bear_polar_pro Před 4 lety +1

      ....

  • @wesleyurena2217
    @wesleyurena2217 Před 7 lety +90

    you forgot to talk about why you can glitch through that wall and do this glitch in the first place

    • @ourboyroy9398
      @ourboyroy9398 Před 7 lety +33

      that's not what he was concerned about. He wanted to explain the part people don't already know, i.e. the hex and coding part

    • @hi-i-am-atan
      @hi-i-am-atan Před 7 lety +51

      He doesn't really talk about that kind of thing. He's more interested in explaining how memory values can cause glitches, not game logic reacting in ways that make complete sense from the code but don't really make sense to an outside observer - like most collision and physics glitches, which the slide-through-walls glitch is, are.
      To give the basics of it, it's basically just the result of getting Mario stuck in a wall and the game trying to eject him out in the direction he didn't come from. Thus, he gets further stuck, the game tries to make him unstuck but only results in him getting more stuck, repeat until he's finally unstuck but in an entirely different area than where he started.
      The wall jump glitch is an example of the game properly getting Mario unstuck, but thanks to the fact that for a single frame - the frame while he is stuck in the wall - there's something solid below him, he can jump even if he really shouldn't be able to.

    • @TheKnightMaps
      @TheKnightMaps Před 7 lety +2

      I agreed with wsly Urena. lol.

    • @CompactRisk
      @CompactRisk Před 6 lety +4

      Wesley Ureña it happens because the bottom sides of blocks in the original Super Mario Bros. are transparent, so Mario can jump through them. This works because when Mario goes through the first block, he passes right into the next one, which is the wall

    • @imaginaryboy2000
      @imaginaryboy2000 Před 6 lety

      Jank.
      Ass.
      Physics.

  • @ikari570
    @ikari570 Před 7 lety +16

    I don't understand anything of this because I never learned a bit of coding, but this is so interesting nonetheless

  • @ldstrooperJB
    @ldstrooperJB Před 6 lety +1

    Thanks. I never was curious before but found your video rather interesting and the fact that you are not a jerk when teaching about the codes and values made your video fun to watch.

  • @hap3567
    @hap3567 Před 7 lety

    Great video! Its funny to see that you have been doing melee vids for so long and the first time you make a vid other than that it blows up! Love all your work and im glad to see that others do too.

  • @an_annoying_cat
    @an_annoying_cat Před 7 lety +13

    I heard of missingno a long time before I heard of the mew glitch

  • @TheEssentialHughJazz
    @TheEssentialHughJazz Před 7 lety +4

    I'm super impressed with and thoroughly enjoying the speed and quality of these videos.

  • @elizabethperry418
    @elizabethperry418 Před 7 lety

    This series is really high quality. Subscribed, keep up making these!

  • @Thesurge747
    @Thesurge747 Před 7 lety +8

    Please don't ever stop making these glitch analysis videos.

  • @mew072
    @mew072 Před 7 lety +207

    But why is the Japanese -1 world different?

    • @Crusina
      @Crusina Před 7 lety +24

      Spelt differently?

    • @mew072
      @mew072 Před 7 lety +68

      no it has sprites mesed up, you swim in the air and there's a bowser it's hilarious

    • @budmaam
      @budmaam Před 7 lety +63

      Games made by Japanese companies are often made first, assuming that the company releases games internationally, and, as such, tend to have more glitches than, say, the same game in the West. For example, in Smash 4, the Japanese version, a bug exists where Little Mac's KO Uppercut may end up triggering at the end of the animation, rather than at its appropriate time.

    • @mew072
      @mew072 Před 7 lety +5

      thank you

    • @KopperNeoman
      @KopperNeoman Před 7 lety +40

      I assume you mean the Famicom Disk System version (the cartridge version is the same internationally, much to the chagrin of PAL players)
      Well, it being on a floppy that needs to load rather than a ROM cartridge that expands the NES' mapped memory might have something to do with it.

  • @enen5007
    @enen5007 Před 7 lety +10

    Thanks dude for taking my recommendation.

  • @BrothersByBud
    @BrothersByBud Před 7 lety +2

    This is a great series man. Really enjoy your content.

  • @SlashWest
    @SlashWest Před 2 lety +1

    Kinda creepy how its like accessing a hidden doorway you werent supposed to find, thus getting sent to an endless ocean hell.

  • @Zeldon567
    @Zeldon567 Před 7 lety +84

    You will continue this series into the indefinite future, correct? Because these videos, especially your MissingNo video, are awesome.

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +31

      Yeah. I want to make this the main series on this channel.

    • @DavidTheBrain_
      @DavidTheBrain_ Před 7 lety

      nice

    • @deivore3438
      @deivore3438 Před 7 lety

      That is super exciting, these are all really well explained!

    • @hio7019
      @hio7019 Před 5 lety +1

      I guess he didn't

  • @kaystar64
    @kaystar64 Před 7 lety +8

    wow these videos take alot less time to do but are still amazing! this change was a great idea!

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +29

      +MrSmash64 These videos actually take 2-3 times longer to make than a Melee video.

    • @kaystar64
      @kaystar64 Před 7 lety +2

      MagicScrumpy then you just must have a lot of ideas. these videos seem to come out more rapid then the melee videos were the last couple of weeks

  • @ejires
    @ejires Před 2 lety

    thank you for re-adding this video! please also add your other "glitch in depth" videos again!

  • @hahahaspam
    @hahahaspam Před 7 lety

    You are killin it with this content!

  • @reannap8364
    @reannap8364 Před 6 lety +30

    Why can't this be our homework?

    • @myrjavi
      @myrjavi Před 5 lety +1

      are you kidding me

    • @alessioruggiero2
      @alessioruggiero2 Před 5 lety

      I assume that the homework would be to watch these videos...

  • @Neon485
    @Neon485 Před 7 lety +6

    Keep this on with this fabulous series i very like it so much cheers :)

  • @aldrnarienby4756
    @aldrnarienby4756 Před 7 lety

    I am loving these videos and the rate at which you produce them x3

  • @teel3651
    @teel3651 Před 7 lety

    Wow, you are smashing out new videos everyday... i'm glad, that i subscribed

  • @twinkling_topaz14
    @twinkling_topaz14 Před 7 lety +27

    Love the new series of glitches

  • @DanielKimSSB4
    @DanielKimSSB4 Před 7 lety +73

    What if the Warp Zone had the knee?

    • @thevulture2970
      @thevulture2970 Před 7 lety +14

      What if warp zone was viable?

    • @princeofgaming1coolaidentr265
      @princeofgaming1coolaidentr265 Před 7 lety

      Daniel Kim What if you werent gullible? ha ha ha. Im just joking. thats a good question.

    • @SeanJTharpe
      @SeanJTharpe Před 6 lety +2

      If the Warp Zone had the knee, then there may be an arrow involved...
      ... Sorry, I'll go now...

  • @NickFaga9
    @NickFaga9 Před 7 lety

    As a budding computer science major I find this series fascinating. I would love it though if you included how you analyze the game's code to find the correct offsets and such. Keep it up, scrump!

  • @damirahman
    @damirahman Před 7 lety

    these videos are really well made scrumpy! good stuff man

  • @epicwade6346
    @epicwade6346 Před 6 lety +3

    I'm pretty sure that in the Japan version there are three World minus levels if you are to make a follow-up I suggest you take a look into those three levels to

    • @m_affiliates
      @m_affiliates Před 6 lety

      Epic Wade there are not 3 glitch levels. There are at least 253.

  • @splattek6870
    @splattek6870 Před 7 lety +149

    What if Falcon punch was frame 1?

    • @JupiterNoose
      @JupiterNoose Před 7 lety +15

      fox simulator

    • @Minty_Meeo
      @Minty_Meeo Před 7 lety +1

      That's the single-player glitch in stock mode

    • @skyguysZ
      @skyguysZ Před 7 lety +10

      What if L+A+R+START was frame 1?

    • @dr_rl123
      @dr_rl123 Před 7 lety +7

      What if Viable Frame 1 Falcon Punch Captain Falcon had The Knee?

    • @daaawnzoom
      @daaawnzoom Před 7 lety

      What if the knee was luigi's up-b

  • @maaaaandeh
    @maaaaandeh Před 7 lety

    Well rather than the -1 world itself, my greatest question about the glitch was why the middle pipe brings you to the 5 world, and now I perfectly understand. Great video!

  • @Adam_U
    @Adam_U Před 7 lety +2

    Scrumpy, this series is what I've always wanted and it's awesome.
    I've always been absolutely fascinated by video game glitches, but I've always wondered exactly what the hell is actually going on in the game's code to actually cause the glitch, whereas a lot of people are content to just say "eh, you do something the game doesn't expect so it gets confused", which is obviously vague and boring. It's nice to see someone going into detail about HOW the game is getting screwed up. Good stuff

  • @thevulture2970
    @thevulture2970 Před 7 lety +5

    This is one I kind of understood

  • @1brxmtgxg1x
    @1brxmtgxg1x Před 7 lety +149

    Scrump i like so much this videos, can you make ocarina of time teleport to ganon castle from deku three?

    • @ZipZap0283
      @ZipZap0283 Před 7 lety +4

      I totally support this suggestion!

    • @emersonarthur9193
      @emersonarthur9193 Před 7 lety +1

      Yes, please?

    • @emersonarthur9193
      @emersonarthur9193 Před 7 lety

      *please

    • @LyrenMeow
      @LyrenMeow Před 7 lety +2

      Yes, I second this! I've always wondered how the hell. And Scrumpy should cover the 3DS version as well (it's much different).

    • @Glockenspheal
      @Glockenspheal Před 7 lety

      I was also gonna request this XD

  • @ChamplooMusashi
    @ChamplooMusashi Před 7 lety

    nice to see this channel evolve into subscription worthy content

  • @JamesR624
    @JamesR624 Před 7 lety +2

    This explains SO much. I always wondered, for YEARS, why the hell the middle pipe that was supposed to take to 3-1 took you to *5*-1. O.o

  • @Retroduck7
    @Retroduck7 Před 7 lety +55

    but can you do it in half a button press?

    • @peranmon
      @peranmon Před 7 lety +25

      yeah he can... But first we need to talk about paralel universes

    • @l9mit
      @l9mit Před 6 lety +6

      An a press is an a press. You can't say it's only half

    • @ExDee419
      @ExDee419 Před 6 lety +1

      spoook / ethan Well TJ "Henry" Yoshi...

    • @yukisetsuna1325
      @yukisetsuna1325 Před 6 lety +1

      F*** you.

    • @imaginaryboy2000
      @imaginaryboy2000 Před 6 lety +1

      A warp pipe is a warp pipe. You can't say it's only an object.

  • @E-102_Gamma
    @E-102_Gamma Před 7 lety +12

    You're on a rampage, Scrumpy!
    That said:
    2:38 Oh no, a glitch! The "04" on the left changes back to an "08" again. :O

    • @wrestlerx8494
      @wrestlerx8494 Před 5 lety

      The way he made the numbers change is because he loaded the game files into a program (probably C or C+/C++) and then changed the appropriate values. If you do this and run the program, then you can change just about anything. I know the entire source code for the game is online somewhere for free. Good luck finding it though.

  • @liamgallagher9700
    @liamgallagher9700 Před 7 lety

    This was really informative. Keep up the good work!

  • @DavidXNewton
    @DavidXNewton Před 6 lety

    Great explanation at the byte level - thanks for putting it together, these are fascinating.

  • @Jack-vx5ge
    @Jack-vx5ge Před 7 lety +11

    Maybe you should do videos on Super Mario 64, and do some crazy challenge that requires inside and out knowledge of the game in order to map out the route of the level and complete it.

    • @AABatteries321
      @AABatteries321 Před 7 lety

      Like a speedrun?

    • @kong732ify
      @kong732ify Před 7 lety +5

      Probably because that's pannakoek2012's thing, and Scrumpy is a fan of his so he likely wouldn't want to do anything that might be construed as ripping him off. I doubt there's much Scrumpy could do with Mario 64 that pannakoek hasn't already covered or isn't planning on covering in the future, so unless they decide to collab on something I wouldn't be too hopeful.

    • @opalwolf12
      @opalwolf12 Před 7 lety

      Yeah, pannakoek2012 kinda has the market cornered on that sort of video for Super Mario 64.

    • @EarthboundD2
      @EarthboundD2 Před 7 lety +3

      Don't worry dude, I got the joke.

    • @kong732ify
      @kong732ify Před 7 lety +1

      +EarthboundD2 I got the joke a little while after the fact. Internet humor is hard sometimes

  • @greasy7553
    @greasy7553 Před 7 lety +4

    Missingno is probably the most famous

  • @Michirin9801
    @Michirin9801 Před 7 lety

    This is great! Very informative! I'd love to see you cover the Japanese Disk System minus world someday!

  • @addax12345
    @addax12345 Před 6 lety

    I knew about World 36 from back when I was modding SMB (years ago), but never knew it was more than that. I thought World 1-2 would take the Warp Zone from the next one (4-2), and 4-2 would do the same, but that's something I never tried.
    Anyway, thanks for explaining in detail. Def worth the watch

  • @cherubin7th
    @cherubin7th Před 5 lety +3

    Never heard of this before, actually...

  • @myleshorne1140
    @myleshorne1140 Před 7 lety +4

    How the melee brinstar depths glitch happens ( Puff or DK getting into the map )

  • @GuineaPigDan
    @GuineaPigDan Před 7 lety

    I remember reading an explanation of the programming of the minus world on a rom hacking site years ago and since I'm not a programmer, it was incomprehensible to me. Having it illustrated in videos like this makes it much easier to visualize everything.

  • @mt76907
    @mt76907 Před 7 lety

    Great vids buddy, can't wait for the yoshi's island credits warp explanation video =]

  • @Allen1350
    @Allen1350 Před 7 lety +3

    In order to understand this better, we need to talk about parallel universes.

  • @laptopmonkey4157
    @laptopmonkey4157 Před 7 lety +3

    can you make a video about the celebi glitch in pokemon gold, silver and crystal?

  • @imjustinb
    @imjustinb Před 6 lety

    This is incredible detailed which is super cool and fsirly different. Thanks for these!

  • @josdijkstra5937
    @josdijkstra5937 Před 6 lety

    Thanks! I've always wondered how this worked

  • @JamacianSheep
    @JamacianSheep Před 7 lety +29

    How to make DK viable.

    • @diegolol8523
      @diegolol8523 Před 7 lety +1

      Yes

    • @gabelance1
      @gabelance1 Před 7 lety +3

      I'd like if his dash attack didn't have a range of like 2 inches. That would be great.

    • @diamondsmasher
      @diamondsmasher Před 7 lety +4

      You select him, then de-select him and choose anyone other than him.

    • @wyvern4588
      @wyvern4588 Před 6 lety +1

      Expand dong.

  • @thegovenor6166
    @thegovenor6166 Před 6 lety +4

    A couple questions:
    Can you load levels beyond 255?
    What if you complete the minus world over 255 times?

    • @zynidian
      @zynidian Před 2 lety

      1. No you can't, as the area ID's in SMB are stored in a single byte, which can only hold a value between 0-255 (hex $00 - $FF).
      2. Nothing, every time you complete the minus world the area will continue to stay $01. He talks about this at 7:16.

    • @leonardoasaro9429
      @leonardoasaro9429 Před 2 lety +1

      this comment is 3 years old, but I'll respond anyways lol
      I don't think so. That is because the count would really stop at 128, as that value is saved as a relative number. Once crossed the NES has a V flag that stands for overflow, that would reset the count back to -127.

  • @goremall4330
    @goremall4330 Před 6 lety

    That was a pretty remarkable explanation to say the least. I always wondered about that level. Had a difficult time glitching it though, think I only pulled it off once or twice.

  • @ObstagoonGuy
    @ObstagoonGuy Před 4 lety

    Very well explained, thx!
    Tbh, I didn't even know that glitch before the video despite having played the game a lot of times

  • @MCDMarsgodihatehandles
    @MCDMarsgodihatehandles Před 7 lety +11

    What happens during the scrambled warp to wilys castle from air mans stage in Megaman 2?

    • @kinkytheslinky
      @kinkytheslinky Před 7 lety

      That, and also Heatman to Wily 1, Woodman to Wily 3 and Bubbleman to Wily 4

    • @vuurniacsquarewave5091
      @vuurniacsquarewave5091 Před 6 lety

      To save space, each set of screens is shared by two stages, but you can't normally access screens past the boss room. So the glitch tells you which stages share one set of screen data.

    • @bennel3588
      @bennel3588 Před 3 lety

      Welcome to the Mega Man Minus Levels. Probably, every game has minus levels.

  • @shibotomoro
    @shibotomoro Před 7 lety +27

    Do smash glitches

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +47

      I have a collab video with Dan Salvato about arbitrary code execution in Melee in the planning stages.

    • @shibotomoro
      @shibotomoro Před 7 lety +5

      Wooo

    • @jolitero
      @jolitero Před 7 lety +4

      If you talk about smash glitches you can talk about the entire melee compitive scene

    • @sapphirebulletbill
      @sapphirebulletbill Před 7 lety

      can you inject flappy bird **cough falco** into melee?

  • @x977
    @x977 Před 6 lety

    That's very cool. It also explains why the second pipe takes you to world 5-1 after going through the wall in 1-2.

  • @Lizuma
    @Lizuma Před 6 lety

    Very good video! I finally know what the story behind -1 is!

  • @proxy1035
    @proxy1035 Před 7 lety +6

    wait. isn't the Empty tile ID 36?
    which makes world _Blank_ -1 actually 36-1. but because it is a Empty tile it is Transparent

  • @Horny_Fruit_Flies
    @Horny_Fruit_Flies Před 6 lety +27

    7:00 - What?

    • @justadude420
      @justadude420 Před 6 lety +8

      Horny Fruit Flies - I had a girlfriend in high school that was outside the offset table ( nudge,nudge)

    • @bymitten1
      @bymitten1 Před 6 lety

      Jason Bilideau
      Judging by the "nudge nudge", I'd say her viability was plenty

    • @bymitten1
      @bymitten1 Před 6 lety

      Horny Fruit Flies
      Ya, my brain exploded too! lol. What a MESS. Ha!

    • @benchong373
      @benchong373 Před 6 lety +1

      basically it's like telling someone to read the 10th item in a list of 5 numbers so they end up going to a different page a reading something that was meant for something completely different

    • @anthonymclaughlin1588
      @anthonymclaughlin1588 Před 6 lety

      I'm fairly certain he needs to explain how all these data tables work in the brain of the computer; my explanation will also be shit. To ensure the game works properly and loads what needs to be loaded an "arrow" or guide tells the program what part of the code to read next. Unlike the code that we see when actually writing the code the compupu sees a long ass line of whatever the hell the code is. That's why hes saying a piece of the program is using data it was never supposed to. It was guided there on accident and simply executed what it read, and you also need to understand that only the compupu knows what is happening in that long ass line of code its reading because a computer is a sum of parts that work together to make things happen. In the code we write all of the nuances of when to use the GPU and CPU or any component is left outta sight (not really you gotta know how to look because overusing ram and creating lag is bad mkay), we dont need the extra meaningless code. This long ass text however does utilize this and it's not like a part of the computer is doing something strange, it's just going because unless you tell it to stop or pause or to think about its previous action it will simply continue to execute code.

  • @HalcyonSerenade
    @HalcyonSerenade Před 7 lety +2

    As a programmer, this information tickles my fancy! I haven't dealt much with the nitty gritty memory management of consoles or older programs, so all these glitches resulting from bad memory access are really interesting to me. They're also reminders of why a lot of programming languages are structured the way they are: to prevent the need to manage memory in ways that allow these things!
    Things may be even clearer to understand, especially those with limited technical knowledge, if you had some mini diagram of the relevant memory bytes off to the side that demonstrate the shenanigans as you talk. That's admittedly a lot more editing work, but that extra bit of visual help would greatly improve clarity and memorability (so to speak) of your explanations. Not that your explanations aren't good -- it's just not a topic that lends itself to speech alone!

    • @electron2601
      @electron2601 Před 5 lety

      Agreed, I had to rewind this video too many times to keep track of the main things said until i finally gave up.

    • @wrestlerx8494
      @wrestlerx8494 Před 2 lety

      @@electron2601 it would help if you have the source code for this game. It was originally written in Assembly language but has been rewritten for several other languages and is available online.
      I also believe there was a video of someone playing the game with the corresponding source code scrolling underneath as he played.

  • @Tadesan
    @Tadesan Před 6 lety

    Cool. I know better how far they were pushing the technology at the time! Thank you!

  • @KyletheReflectionist
    @KyletheReflectionist Před 7 lety +11

    Wait, but when you hack a flagpole into the minus world, it brings you to a new glitch level. How does the game send you there and not 1-3?

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +14

      +Kyle Ruggieri When you complete -1, the game takes you to -2. It functions just like the non-glitch worlds.

    • @KyletheReflectionist
      @KyletheReflectionist Před 7 lety

      So, is -2 like 7-3? Or is it just a level with randomly placed objects?

    • @daisukedoi9284
      @daisukedoi9284 Před 7 lety +1

      It won't really take you into a actual level.

    • @MagicScrumpy
      @MagicScrumpy  Před 7 lety +6

      In the NES version of the game, -2 is another -1. This is because the area offset address never changes, so the game keeps loading the same level data over and over again. Because of this, -3 is the same as -2, -4 is the same as -3, and so on.

    • @KyletheReflectionist
      @KyletheReflectionist Před 7 lety

      Oh, okay. Thanks for clearing that up!

  • @jaccuzi_800
    @jaccuzi_800 Před 7 lety +27

    but first, we need to talk about parallel universe

    • @silas3951
      @silas3951 Před 6 lety

      Your profile pic from the mama luigi project 😂

  • @RpTheHotrod
    @RpTheHotrod Před 6 lety

    Swinging by in 2018. Thanks for creating this video. Very fascinating. :)

  • @milogarcia1087
    @milogarcia1087 Před rokem

    I remember when I was a kid in Medellin around ‘91, some friend told me about the “upside down” world. And he had all the info on how to get there… we tried and tried until we got it… oh man we couldn’t be happier! We told everybody!! Happy old days. Thank you for this video.

  • @sanogku474
    @sanogku474 Před 7 lety +15

    I love how you say $ as "HAX"

    • @lupin6741
      @lupin6741 Před 7 lety +31

      It was pronounced as "Hex"

    • @sanogku474
      @sanogku474 Před 7 lety +5

      nah i prefer $HAX$

    • @lupin6741
      @lupin6741 Před 7 lety +1

      There's only one $ in HAX$ as well.

    • @sanogku474
      @sanogku474 Před 7 lety

      come on dude are you my smash teacher or one random guy on the internet? x)

    • @lupin6741
      @lupin6741 Před 7 lety +2

      Just because I know how to pronounce HAX$'s name, doesn't make me your "smash teacher"

  • @heavymcbeptol
    @heavymcbeptol Před rokem +2

    Who the fuck thought it was a good idea to make this video unlisted

  • @fatcerberus
    @fatcerberus Před 4 lety +1

    So in a way, it kind of _is_ because there is no number over the pipe at the time. Since it uses the World 5 warp zone by default, it ends up using the spaces on either side of that one for the location of the warp, since it hasn’t loaded the proper one yet.

  • @HippieInHeart
    @HippieInHeart Před 6 lety

    that was pretty interesting. good vid, thanks for the detailed explanation.

  • @Luna-Lux
    @Luna-Lux Před 7 lety +4

    0:45
    so does that mean I'm a cute girl?

  • @matchanavi
    @matchanavi Před 7 lety +53

    Scrumpy, pls add some background music to your explanations.

    • @gigiliken9982
      @gigiliken9982 Před 7 lety +38

      Plz don't

    • @matchanavi
      @matchanavi Před 7 lety +3

      why not?

    • @Kaslai
      @Kaslai Před 7 lety +16

      If your attention span is really that short, put on some random Kevin MacLeod tracks while listening. It'll have the same effect without ruining my experience :)

    • @matchanavi
      @matchanavi Před 7 lety +13

      Uh...I don't think you had to insult my attention span and then use that condescending ":)" . But you do still make a good point on the no music thing.

    • @Kaslai
      @Kaslai Před 7 lety +10

      You're right, I didn't have to, but I did, because mockery is what the internet is for. Right?

  • @vegetavsluigi
    @vegetavsluigi Před 7 lety

    I must say, I'm actually enjoying this series!

  • @DarkShroom
    @DarkShroom Před 3 lety

    this was excellent, really detailed.... i especially wondered, what the hell was the level supposed to be in the first place

  • @maxxlight9914
    @maxxlight9914 Před 6 lety +3

    Lol 1000th comment.

  • @rubberdaduckey
    @rubberdaduckey Před 7 lety +4

    "The Odd One Out"
    Anyone get it?
    (search theodd1sout and sub)

  • @jaredkinneyjr
    @jaredkinneyjr Před 6 lety

    I discovered this in 1990 as a kid & interesting to see how & why it happened. Thanks

  • @scooter9537
    @scooter9537 Před 7 lety +3

    This series is great.

  • @Atariese
    @Atariese Před 7 lety

    Very interesting stuff and very concise. Keep up the good work.

  • @HawkHollywood
    @HawkHollywood Před 7 lety +2

    Scrumpy I'm loving these videos. Keep them up!

  • @UltimentM
    @UltimentM Před 7 lety

    I really like these videos Scrumpy, as they're pretty interesting and different, but I kinda need my modded Melee fix :P

  • @Choralone422
    @Choralone422 Před 7 lety

    I wish I could give you a ton of thumbs up! 10 year old me is extremely happy to know exactly why this happens even if much older than 10 year old me hasn't played SMB in decades!

  • @fortunegaming1583
    @fortunegaming1583 Před 7 lety

    Thank you person who suggested this glitch in the last episode!

  • @mexage
    @mexage Před 6 lety

    Excellent video, thanks!

  • @djmoch1001
    @djmoch1001 Před 6 lety

    Fascinating, but so technical I had a bit of trouble following. But it's neat to know how the minus world came into being.

  • @bloxrocks3254
    @bloxrocks3254 Před 7 lety

    So essentialy if you didnt understand heres a simple version. By accesing the warp pipes as intended you replace hex 24,24,24 with 04,03,02 but by accesing the warp pipes like you do with the glitch when you go down the pipe in the glitch you use hex 24 and that sends you to -1

  • @RoodyToody
    @RoodyToody Před 7 lety

    I was confused the entire time but I gave you a thumbs up anyway :-)

  • @DrewPicklesTheDark
    @DrewPicklesTheDark Před 7 lety

    Move these videos, so interesting, keep at it!

  • @derossetmyers47
    @derossetmyers47 Před 6 lety

    I must admit most of this goes over my head, but I still appreciate the explanation.

  • @MaltaMcMurchy
    @MaltaMcMurchy Před 6 lety

    This is amazing to know, thank you!