How To Make BIG Money From COAL! - Victoria 3

Sdílet
Vložit
  • čas přidán 30. 05. 2024
  • Support me on PATREON / feedbackgaming
    Sub to my MAIN CZcams: @DaveFeedBackGaming
    Sub to my FEEDBACKIRL on CZcams: @FeedbackIRL
    Sub to MEMES channel: @feedbackmemes
    Sub for SHORTS: @feedbackshorts3731
    DISCORD talk with me / discord
    Follow on TWITTER: / feedbackgaming
    Follow for TWITCH livestreams: / feedbackgaming
    Business email: davefeedbackgaming@gmail.com
    Produced by Duck Taped Studios:
    - Twitter - / markoni1100
    - Business Email - themarkoni1199@gmail.com
    Edited by BlitztendoStan:
    - Twitter - / blitztendostan
    Thumbnail by Pluton:
    - Twitter - / pluton943
    #victoria3 #vicky3 #guide
  • Hry

Komentáře • 205

  • @loaytarek135
    @loaytarek135 Před rokem +743

    The best thing about paradox games when you play them for the first time is you have no idea what is going on at first then go to CZcams learn close to nothing comback to the game and repeat until you get somewhat good

    • @vinpap779
      @vinpap779 Před rokem +29

      Decided to play as Low Canada in my first game
      Everything was going decently well, sorry I didn't understand most mechanics... And then I suddenly started losing 35k weekly with no idea how to fix it, so I debt spiraled until I left the game

    • @justinchase6666
      @justinchase6666 Před rokem +2

      I mean he dint go over how to stop Britain from cutting you down a size after you take all of South America as Brazil.

    • @mufarisfa3939
      @mufarisfa3939 Před rokem +12

      @@vinpap779 full paradox experience

    • @umbraetlux
      @umbraetlux Před rokem +1

      @@vinpap779 paradox moment

    • @deusvult6920
      @deusvult6920 Před rokem +4

      @@vinpap779 I went bankrupt as Sweden in the tutorial my first game. I went bankrupt super fast. I think I built too many construction things lol

  • @moyandong6702
    @moyandong6702 Před rokem +263

    I like how each paradox game, based on their time setting, actually have different focus in gameplay like how it should be. The things that matter and should be microed in Ck can be ignored in EU etc. one thing all paradox do share in common is that you would feel being hit by your head with a stick the first time you play 😂

    • @jaskim5723
      @jaskim5723 Před rokem +11

      A stick the size of a sequoia

    • @loaytarek135
      @loaytarek135 Před rokem +14

      the real common thing is how they are able to have the ability to revive the roman empire in any time period

    • @QuangHoang-ps3mm
      @QuangHoang-ps3mm Před rokem +3

      Or Norse countries low key OP.

    • @respomanify
      @respomanify Před rokem

      While it should not have gone HOI4 military movement route (or old HOI3 system), I think fronts should definitely have more control and thought. Probably you could draw fronts, allocate supplies but do not have individual stacks for example. Maybe even supply system could be worked in, where you provide buildings to transport them in distance (those logistics). System would be strategic and abstract, but at the same time, it would be serious economic and logistic task simulation.

    • @SmallPotato2313
      @SmallPotato2313 Před rokem +1

      @@respomanify people usually struggle with logistics as it is right now soo idk if it would make the game better :D

  • @fabriziocossio3336
    @fabriziocossio3336 Před rokem +167

    A 22 minute video explained more about Victoria 3 economy than 3 hour long guides
    Cheers man for a perfectly good guide

    • @Corium1
      @Corium1 Před rokem +3

      plus it's also properly edited too, just gets to the point faster

  • @FeedbackIRL
    @FeedbackIRL  Před rokem +111

    CORRECTION: You did get a economy of scale bonus for construction sectors. So DO stack them

    • @SmallPotato2313
      @SmallPotato2313 Před rokem +6

      Also build them in states u want to build/expand your industry in cuz it makes it easier and better to build there (duh)

    • @smlgd
      @smlgd Před rokem

      They also give construction efficiency bonus for all constructions in that state so it might be worth it to spread them in the states you plan to build on

    • @williamladine7591
      @williamladine7591 Před rokem +1

      @@smlgd better to stack them in one state and make a mega state. With the most peasants available.

  • @arentak2773
    @arentak2773 Před rokem +29

    You can create some instant domestic coal demand by changing your city centers to use lighting. I learned about scale (dont build 1 coal in each state, build in same state til maxxed) and decree throughput(which stacks nicely with scale for smaller nations). Thanks for the lesson!

  • @Hatsuzu
    @Hatsuzu Před rokem +12

    "Build guys just build, nothing bad happened In the 19th century only good thing definitely era of peace and human Innovation dedicated to peace"

  • @tempest9691
    @tempest9691 Před rokem +19

    better guide than 99.9% others, good shit dude

  • @Trebonds
    @Trebonds Před rokem +4

    Super great video!
    Very detail heavy, but love how you keep the speed up, and just explain and show what your doing, and why .. and .. then just get on with the next thing.
    And love how you take each "problem" that rise and explain how to solve it.

    • @SmallPotato2313
      @SmallPotato2313 Před rokem

      I love that he tells u straightaway how to.fix the problems as they occur

  • @tjardon
    @tjardon Před rokem +9

    Please more! Easily the most instructive of the early Vicky 3 videos I’ve seen. Thanks, Dave.

  • @MrMithgroth
    @MrMithgroth Před rokem +11

    Wonderful video Dave, we need MORE of it.
    Radicals seems to be a big issue with high taxes but as far as I understand, there might be nothing much we can do about them in the long run.

  • @TrueXyrael
    @TrueXyrael Před rokem +9

    The main reason to not do this is if you want the factories to have different settings, since settings are applied per province. For example, Shipyards have settings that can either make Steamers or Clippers, but not both. You need Clippers throughout the whole game as that's the input for Ports to make Convoys, so if you only have one Shipyard and you convert it to Steamers, you won't have a source of Clippers for your Ports anymore. To a lesser degree, the problem also happens with Fertilizer/Explosives, Small Arms/Cannons, and Glass/Porcelain, though those factories can still output both unlike the Shipyard which is just one or the other.

    • @AlexF-eh8yz
      @AlexF-eh8yz Před rokem +2

      Clippers eventually become obsolete as all buildings that use them can eventually be converted to steamers, including convoys. So eventually all your shipyards will be converted to steamers. However at that point you'll need to find a sweet spot between military and civilian production settings for your ironclads

  • @SuperND87
    @SuperND87 Před rokem +2

    Best guide I’ve seen for Vic 3. Thanks!!!

  • @IvanIvanov-uu6le
    @IvanIvanov-uu6le Před rokem +1

    Hey, it has been entertaining and educational and straight to the point. Please keep doing the great job! The best vid on vic3 economy that i have found so far! Looking forward to the one explaining how to embrace the industrial revolution :)

  • @marcellommunoz
    @marcellommunoz Před rokem +9

    thanks dave that explained a lot of the things that I didn't understand in this game.

  • @Xulgaron
    @Xulgaron Před rokem +1

    Feedbacks best at training us in paradox games. fast, direct and on point. keep going, sir!

  • @caesarnemkin6698
    @caesarnemkin6698 Před rokem +11

    Nice video, useful and to the point. Compares well against the super long ones and stale memers.

  • @nickt9167
    @nickt9167 Před rokem

    I've watched a few Vic videos so far but I feel I've learnt more from your video than the others combined.

  • @vonblund7246
    @vonblund7246 Před rokem

    Amazing, superb!! Can't wait to see you reaching rank 1 as Spain!!

  • @andresp429
    @andresp429 Před rokem

    amazing video!!really well explained, help me a lot, thanks and looking forward for the next one

  • @fred_gwatkin
    @fred_gwatkin Před rokem

    Learned more in this than 10 hours of other tutorials. Cheers!

  • @GregMcNeish
    @GregMcNeish Před rokem +1

    I'm both a commerce student and someone who's watched a load of Vic3 videos already, so none of the economics stuff was new to me. What I did learn that will make my playing experience more enjoyable is holding Alt while clicking to jump something to the top of the construction queue. Beautiful.

    • @alexandererhard2516
      @alexandererhard2516 Před rokem

      That is actually mentioned in tooltips, but that's probably easy to overlook haha.

    • @GregMcNeish
      @GregMcNeish Před rokem

      @@alexandererhard2516 Yeah, I noticed that afterwards. Considering pretty much everything is tooltips on nested tooltips, I definitely completely missed it. With how dense the menus and tooltips are, there's no way I'd figure this game out without actual play videos.

  • @SRWG9001
    @SRWG9001 Před rokem

    excellent tutorial my dude, explained stuff very succinctly

  • @patrickmccarron2817
    @patrickmccarron2817 Před rokem +1

    Okay I think this video finally broke through to my monke brain when it comes to understanding the economy in this game. I’m guessing this can be applied to most of the goods in the game. More of these shorter tutorial videos would be awesome, I need this shit beamed directly into my head.

  • @wp12mv
    @wp12mv Před rokem +7

    I tried figuring it out on my own, but I didn't realize I needed to set up my own export routes as well

    • @SmallPotato2313
      @SmallPotato2313 Před rokem

      U dont have to always do that the ai can export from u if they are in need and its good for them but u dont have much control over it if ai imports so its much better to set it up yourself. The negative thing tho is that u need bureaucracy to maintain your trade routes

  • @Captain-Axeman
    @Captain-Axeman Před rokem +18

    I might actually prefer this game over hoi4. Mostly because I love economics. Especially when they are realistic.

    • @jr8260
      @jr8260 Před rokem +3

      There's nothing realistic about unlimited goods lol, still pretty fun though.

    • @SmallPotato2313
      @SmallPotato2313 Před rokem +1

      @@jr8260 by unlimited goods u mean natural resources like coal sources and iron ore?

    • @jr8260
      @jr8260 Před rokem +1

      @@SmallPotato2313 no, if I understand it correctly there is no finite number of goods. For example, there is no exact number of available steel resources and you will only be cut off from them after it reaches a maximum price point rather than there is no more available. Functionally it the same purpose is served and it's probably way less taxing on computers but it's definitely not realistic, if I understand it correctly.

    • @AlexF-eh8yz
      @AlexF-eh8yz Před rokem +5

      @@jr8260 That's not at all how it works ... there are definitely finite resources

    • @jr8260
      @jr8260 Před rokem +1

      @@AlexF-eh8yz well sheeit do you care to explain cause I don't get it then

  • @parallax_review
    @parallax_review Před rokem +1

    Thanks for the video, very helpful! I hope you do one on colonization in the future, because I just got my first colonies but cannot make them productive.

  • @wulfie1199
    @wulfie1199 Před rokem

    Yeah very useful info! Made vic3 seem a little more straight forward thanks!

  • @stevecarswell6329
    @stevecarswell6329 Před rokem +1

    Great video! I'm really looking forward to the next one in vickey 3. I was trying to play today and found out just chasing the little green dollar icon does nothing lol.

  • @njalsen
    @njalsen Před rokem

    This was good and entertaining :)
    A better way of learning for sure

  • @AlexBergPlays
    @AlexBergPlays Před rokem +1

    Excellent stuff!

  • @TheSourBreadMan
    @TheSourBreadMan Před rokem +2

    Great tutorial man, bassicaly explained how to play the game without making us feel like we are in a lecture.

  • @MantasRudas
    @MantasRudas Před rokem

    good and not boring video, keep going!

  • @TheCalantyr
    @TheCalantyr Před rokem +2

    Useful and well-presented.

  • @kajetan9906
    @kajetan9906 Před rokem +5

    Thanks! Very good video! A similar video on standard of living would be cool!

  • @thecirclegamer2118
    @thecirclegamer2118 Před rokem

    Thank man, definitely helpful for me

  • @armydawg15y
    @armydawg15y Před rokem

    Ive been playing the game for the last 2 days pretty hard. But there are some good tips here that i didnt know. Thanks!

  • @Wright1331
    @Wright1331 Před rokem

    Great video, this is one of the best out so far on making money. Most of the rest of them are generic stuff that is obvious after you play for 30 minutes

  • @DanBarry851
    @DanBarry851 Před rokem

    You don't get a throughput bonus from construction sectors but you get the state construction efficiency bonus which can really cut down the cost of buildings.

  • @gerddergaertner5071
    @gerddergaertner5071 Před rokem +1

    This video helped me in 2 instances where I was stuck

  • @sergeantscumbag2116
    @sergeantscumbag2116 Před rokem

    Thank you so much for this video

  • @JankerMLD
    @JankerMLD Před rokem

    The most important button in this game is auto expand, cause it drastically reduces micro to a human capable level. Justo auto expend resourse production and focus on goods that require supply chains and generate a lot of added value which contributes to gdp growth. The problem though is that if you want to improve your level of life or destroy your ally economy in customs union you want your goods to be super cheap, which means you need super cheap resourses, so you have to micro again + subsidize resourse facilities

  • @seangallagher9435
    @seangallagher9435 Před rokem

    Something important about Bureaucracy is that the negatives and bonuses are based off the ratio between the usage and production of your bureaucrat score. If your usage is 10 percent more than the production, then you lose 10% taxes, but since the government buildings add a flat amount, there are some diminishing returns, it won't always be a 5% increase, as your total production can end up being over 1.5k by the mid game,

  • @trashedhead
    @trashedhead Před rokem +1

    Comparative advantage and the Spanish coal monopoly -- sounds good to me!

  • @thomasjames9678
    @thomasjames9678 Před rokem

    Great video. After about 14 hours, playing with cheats to stay afloat and test the best way to earn money I've caught on to much of what you've shown here, with the tools needed to produce coal, making them cheaper etc. never though about avoiding railways though. great tips.
    Also, in the "market" view there is a toggle that you can change, (if I remember correctly) you can set the specific import/export to prioritize domestic use or prioritize export or neutral. Because I noticed that as I was diversifying my economy with engines, locomotives, Ironclads, etc. that I continually couldn't get the resources needed, mainly steel. So I looked in the market tab and found that toggle and set it to prioritize domestic use and it brought my income up drastically because it brought the demand for resources down.

  • @ProWhitaker
    @ProWhitaker Před rokem

    Thanks for the video

  • @paulmanning4901
    @paulmanning4901 Před rokem

    Best explainer Ive seen by far. Thank you . Watched it three times already

  • @benjaminfranklin2064
    @benjaminfranklin2064 Před rokem

    Great video. You dumbed down the concepts that even I can understand this game. Can't tell you how many paradox games I've bought and have failed to understand the game mechanics they throw into these games or the actual objective behind it.
    Well done!

  • @wolfapostle
    @wolfapostle Před rokem +1

    Finally had a play throughout where I could sustain my profits...thx for that! Ran into abit of problems once I went for steel mills tho....number ine in the world for iron and coal but no luck with steel...guess i need to create an internal demand for it?

  • @sozilla
    @sozilla Před rokem

    Good format for this video

  • @rafaelurrusti6418
    @rafaelurrusti6418 Před rokem

    Great , Dave!!

  • @longphaminh5558
    @longphaminh5558 Před rokem

    Thank you 😁😁😁

  • @johnnicholas1657
    @johnnicholas1657 Před rokem +1

    Very helpful.

  • @Annoxium
    @Annoxium Před rokem

    "I think I'm gonna go with Aragon..."
    *chooses Valencia*

  • @KayKusoden
    @KayKusoden Před rokem

    the graphics are so beautiful, it is really enjoyable to watch.

  • @patrickdawson6281
    @patrickdawson6281 Před rokem +1

    Best economy tutorial

  • @mast3r346
    @mast3r346 Před rokem +1

    actually usefull video

  • @bgclo
    @bgclo Před rokem

    Ha! with all the shade being dropped on Potato, it's a wonder any whiskey gets made...

  • @TheSmokingCheddar
    @TheSmokingCheddar Před rokem

    aaahhhhh thats where i have been going wrong, i havent been putting enough into my construction, i have actually only built enought so i could only build 1 construction at a time.
    thanks xD

  • @lastfirst5863
    @lastfirst5863 Před rokem

    I have watched seven videos that promised I would be comfortable with the game after their quick tutorial, only to run into a debt spiral in the 1860’s every time, without exception.

  • @hrodvitnir6725
    @hrodvitnir6725 Před rokem +1

    Pls do more tutorials! I actually diddnt fall a sleep watching this one and learned something :)

  • @cyrusol
    @cyrusol Před rokem

    Construction sectors don't have economies of scale but they do have state construction efficiency, effectively making buildings cheaper to construct in this one state.
    One should always designate one state as the "main hub", it should start with a big population, get permanent Greener Grass, permanent Road Maintenance, permanent Encourage Manufacturing and maxed construction sector.
    If it's not the capital it should be made the capital but for most countries the original capital is a fine choice.
    In this state you only build urban buildings, no rural, no resources.
    Once you run out of peasants in this state migration towards it will increase.
    The high wages there will increase SoL more than if you dispersed construction early on. The urban buildings with high throughput effects will still remain productive enough.

  • @eqcr2177
    @eqcr2177 Před rokem

    construction sectors give bonuses in the state you build them.

  • @julienf2301
    @julienf2301 Před rokem

    4:02 I don't think you get the "State Construction Efficiency", because you decided to construct your construction centres here and there.
    My understanding is that this bonus only affects things being constructed in the state of a construction centre.
    So generally you want to build a tall pile of construction centres in the state which you want to be central for your economy, where you will spend a lot of time building. That's just another kind of "economy of scale", even stricter in the sense that in this case the pile of construction centres needs to be in the same state as your pile of factories, while if the construction centres were using the same system as all other buildings then you could scatter you workforce into one construction state and one factory state.

  • @LSUfan4life97
    @LSUfan4life97 Před rokem

    Min-max, the philosophy of paradox games

  • @ericfernandez2378
    @ericfernandez2378 Před rokem

    best tutorial yet
    wow

  • @kc_was_here737
    @kc_was_here737 Před rokem

    "Unhealthy economy, we will worry about that later". Unrivaled realism.

  • @alemaorobsondirschnabel670

    Thanks a lot Dave. Now, Brazil when?

  • @jakubkotas3617
    @jakubkotas3617 Před rokem

    ok Feedback, this was SO helpful. I tried playing VIC3 once today and had 0 idea what to do, i actually considered qutting it. Huge thanks, super helpful!

  • @YoungClarke
    @YoungClarke Před rokem

    It is difficult to explain to others that I enjoy games that you need to do homework and start over a dozen times before you know how to play.

  • @5psx
    @5psx Před rokem +3

    More of this, need more coal.

  • @ultramarine0123
    @ultramarine0123 Před rokem +1

    The north fc experience

  • @boomerix
    @boomerix Před rokem

    Somehow I just always end up in a crippling dept spiral.

  • @TheBestNameEver1000
    @TheBestNameEver1000 Před rokem +8

    Deficit spending the game.

  • @honk813
    @honk813 Před rokem

    Meanwhile me just completely leaching off the entirety of Europe by selling large quantities of grain during wartime

  • @zarinth
    @zarinth Před rokem

    Thanks.

  • @kerbalette156
    @kerbalette156 Před rokem

    Epic brah cheez meh. Colonisation and warfare plez eh?

  • @bigdikdude4207
    @bigdikdude4207 Před rokem

    So whatcha saying is….. do the gazprom tactic? Interesting

  • @ThaStrum
    @ThaStrum Před rokem

    @FeedbackIRL Could you do Finland sometime in the future =?

  • @joelhicks5468
    @joelhicks5468 Před rokem +1

    I watched this guide, then decided to start up a game. I chose Japan. Half this guide doesn't work for them because of their Isolated Economy - looking forward to more guides about how to manage the political aspects of the game. I had an incredibly hard time getting things moving without being able to import and export goods.

    • @alexandererhard2516
      @alexandererhard2516 Před rokem

      Japan is an interesting one, as you have to think about how you actually create a demand for a resource, so it doesn't sit at -75% price and makes the factory unprofitable.
      Having listenined to a few other channels, I think the best earlygame route to railroads for Japan (or other isolationists, if they have those resources) is probably
      Tools to use in Logging Camps -> Iron Mines to use for Iron Tools and Coal Mines to use for Coal Streetlights in whatever order you like -> Steel Mills to use for Steel Tools -> Engines and Railroads
      That way, you gradually have a bit of demand (and therefore should have profitable buildings) for each new resource (well except engines, do them at the same time as railroads) on the way to getting railroads.

  • @tirraj9951
    @tirraj9951 Před rokem

    well then regional fighting instead of provincial will be intresting

  • @knpark2025
    @knpark2025 Před rokem

    Koch Brothers Simulator

  • @JamesJones-uu7ou
    @JamesJones-uu7ou Před rokem

    As Spain you start off with a lot of random trade routes. Probably a cheaper way of starting than building so much admin?

  • @Oscar-qj7uc
    @Oscar-qj7uc Před rokem

    Are there areas or countries where for example iron or paper would be a better option to make money.
    I think that all is based on demand but do you see same results with other resources but better in other countries (like silesia has 10% coal efficency)

  • @briang966
    @briang966 Před rokem

    Another way to increase the price of coal initially in your market other than trade is to add gas lighting to your urban centers

  • @AngryDrake
    @AngryDrake Před rokem

    Cold mines. :D

  • @Tommy1andonly
    @Tommy1andonly Před rokem +1

    Processor doesn't support AVX, can't launch game, skill has nothing to do with it, but :shrug: you have a great way of explaining stuff even if i can not play myself, it helps me understand playthroughs i watch on youtube, and it is remarkable game mechanics it seems, but bare bones it seems, i fear it doesn't get forgotten by the time i get a new PC.

  • @technoincubus1736
    @technoincubus1736 Před rokem +2

    You build CIC to build more CIC

    • @utewbd
      @utewbd Před rokem

      Sounds familiar

  • @jabuticabavencida
    @jabuticabavencida Před rokem +1

    can someone explain to me what he did during the game, I don't understand very well the American language

  • @darkpaladin18
    @darkpaladin18 Před rokem

    Same Guide for Japan pls

  • @q1w2e3621
    @q1w2e3621 Před rokem

    why no railways?

  • @utewbd
    @utewbd Před rokem

    Call of Duty so good bro

  • @fsulitskiy
    @fsulitskiy Před rokem +1

    Coal is good for money making but what other commodities are? I can't imagine something like iron/wood would be cuz it would make the economy unstable since demand would sharply rise whenever you build and fall whenever you don't

    • @Lex-dw7ng
      @Lex-dw7ng Před rokem +3

      iron and wood are quite good actually - because *someone* always needs them. If you're not building (which you almost always are) your trade partners are, and they'll take up the slack. If you find yourself in a position where your "static" use of wood/iron vs your "active" use is too far apart, you simply increase your "static" use (by building tool workshops, for example)

    • @chengarqordath
      @chengarqordath Před rokem +2

      @@Lex-dw7ng Especially since as you move down the tech tree, tools will get more and more valuable. Pretty much every industry building will eventually start consuming tools as you build up the tech base.
      When in doubt, just build more of whatever goods are selling at a high price.

    • @fabriziocossio3336
      @fabriziocossio3336 Před rokem +3

      Iron, wood, lead, opium, sulfur, tea wine
      Anything used for either industrial expansion or for warmaking has a lot of potential , or commodities that some countries are addicted to

    • @FeedbackIRL
      @FeedbackIRL  Před rokem +4

      Coal is not the best money maker. You're better off making manufactured goods. Like tools or steel or clothes

  • @jefflokanata
    @jefflokanata Před rokem

    That money only go to that coal digger company. Unless you have economic laws that transfer into investment pool. Or you pass some law that also can be tax if the business booming.

  • @friendlyinternetman5271

    Feedback is the only place to go for ‘guy who actually knows what he’s talking about and explains things clearly and succinctly’. 2 hours of a noob reading all the tooltips? No thanks!

  • @gaberobison680
    @gaberobison680 Před rokem

    I bet his population ante him for the lack of clothes and furniture lol

  • @samstringer3549
    @samstringer3549 Před rokem

    Some games I do really good and make a ton of money and some others I go bankrupt immediately and I have no idea what I’m doing right or wrong

  • @mikelator96
    @mikelator96 Před rokem

    I love the part when you go to politics to see if Spain is a monarchy. My man, Spain is still a monarchy to this day.

  • @dbzfanexwarbrady
    @dbzfanexwarbrady Před rokem +1

    My EU4 habbit and playstyle hard reverse of the recomended playstyle in this game , i hate Debt

  • @PensamientoEspanol
    @PensamientoEspanol Před rokem +1

    ¡ESPAÑA!

  • @spitfireflyer2205
    @spitfireflyer2205 Před rokem

    sup dave