It was definitely GDI's most difficult task. When I first played the episode it felt so scary, NOD's units were coming from everywhere. I gave it to my brother to pass the section and he passed the section. I had great respect for my brother. I respect you too. Greetings from Turkey🇹🇷
Я в лёгкую прошел миссию когда понял что танки можно направлять к заводу и таким образом чинить их. Таким образом я сохранил значительную часть юнитов для защиты базы , съэкономить средства для производства и смог отстроиться и нарастить производственную мощь для производства техники , которая будет участвовать в нападении на вражеские базы. Кстати, не с первого раза догадался до этого.
@@GrantedBunion Yeah, the ones I had to click were slightly out of the range of them. For whatever reason you have to do it manually. It's actually one of the main reasons for Secondary Objective failure for this one!
Thanks! I actually have another version of this mission I labelled "Iron Man" if you want to check it out. I use different tactics in the video that you might find interesting! :D
@@s1nnur_fast question about the air base, why didn't you build a flame tank there? It may have saved you some time, also the infintry base may not need the venoms just more flame tanks, I know the fanatics can kill a flame tank really fast but for the cost of the air base and those venoms you would probably have a lot of flame tanks to spare, also building the factories in your starter base may help, essentially just ideas of how you could save a bit more time
@@mattor300 Honestly, it was 9 months ago and I'm not sure... When I look back at my older speedruns I can see a big change in how I handle them. When looking at a run like this now, I'd consider all of the best options in respect of the speed. I mix units more comfortably now too, rather than just spamming. I guess back then I was new to speedrunning. The Venoms are great with the Laser Capacitor upgrade .The Scorpian Tanks are great upgraded too - it changes the type of damage that they do, making them viable for destroying buildings. I wouldn't want to use vanilla Flame Tanks against that Nod spam tbh. The Venoms just melt them away whereas the Flame Tanks are slow and need to direct the nozzle. Any Flame Tanks are grounded too, making them useless for the last base. (I do actually send the Venoms to the last base, but most people don't realise that. I think it's off camera. They're all destroyed.) The base defenses include anti-air and anti-infantry, as well as Stealth Tanks. They also have Stealth Bombers and Venoms. You need to stop any Venoms from attacking the GDI MCV for the Secondary Objective, which your own Venoms and your Pitbulls can handle. If I'd change anything it would be pumping out some Flame Tanks for the last base though, yes!
this is my favorite mission, it was difficult at first, but then i found the key to win, yes i guessed to capture the base from above and then captured the base from below with helicopters, wow i was so cool(thinking to myself)
In fact, I like tiberium wars and kane's wrath a lot. Because when I was a kid they were the first strategy games I played (not counting warcraft). And these are sometimes difficult and interesting missions, uh.
Very well thought out and executed. It had occured to me to simply capture the enemy base, but I did not know you can sell the base walls. I thought walls were immune from selling. Just shows that Nod units are superior in urban combat. That black hand unit you sent to the city was to counter the reinforcements from off map was very clever. It is such bullshit design to have rocket militants spawn everywhere and occupy the buildings. It's doubly damning when you don't have access to grenadiers, an otherwise shit unit but that would have been really useful in this case. I won't be playing this mission ever again though, that is for sure.
Hey, thanks! Yeah the urban combat is a pain, Nod really excel with their infantry - with it being so cheap to field them too. I really need to update the speedrun though, as I've picked up a few tricks since then... Watch this space! A better run is coming!
the game : "defend the base till the reinforcements arrives" him : capture two enemy bases before even them arriving edit : HE DIDN'T EVEN USE THE REINFORCEMENTS's MCV
@@s1nnur_ Yeah in hard difficulty , instead of rushing towards the base in the northwest i smashed into the infantry based which is in the south west. But early on i used the four tall buildings until it was unusable anymore. Since the infantry base likes to use those buildings to pincer you into a choke point
@@s1nnur_ After that though , i usually take the mcv on the infantry base to sell it for extra income . And Assault the mech base which is in the northwest. and finally the easiest conquest is the aerial base which is above a cliff
Everyone does with this one, it's really brutal. Just take a look at the early game set-up. Check out this video too: czcams.com/video/vtGz5EiJPPg/video.html&ab_channel=S1nnur_ If I were speedrunning this one again I'd probably incorporate some of the new strat.
@@s1nnur_ thank you mate, but i already beat the level. i watched your video in 0.5 speed and than did it. it worked very well. you know. i loved the first 4 titles as a kid and then never played RTS games again. a few days ago i thought i want to try one again and randomly downloaded tiberium wars, because tiberium sun was always my favourite back in the day. and man, i fell in love with the genre again^^. when i am done i want to play the age of empires 2 remaster and then generals. thanks again for the help ! :)
@@s1nnur_ yeah man, back in the day, when games were made by passionate people with the goal to bring the gratest amount of fun possible to the player, not to earn the bigest amount of money. Have fun with with this two classics!
Yeah, it's actually the only mission in there game where you can fail (it's counted as failing if you ignore it) a Primary Objective and pass the mission. Unfortunately the speedrun rules don't allow for that!
@@s1nnur_ But either way, it just defeats the purpose of reinforcements if you can just simply capture a Nod base. They should've scrap that objective. Instead, they should've replace it with "Capture a Nod Construction Yard"
There were Stealth Tanks there, unranked. Apparently the Armor base makes them as well but that's too late for the run. I can't say I've ever seen ranked units in this mission.
You don't actually need to send reinforcement. If you eliminate all 3 bases, you can still complete the mission. Better to have the 2 nod war factory on the high ground spamming buggies and flame tanks
Yeah, the destruction of the last base was a little slow. Definitely could be improved. I actually have to escort the MCV and achieve the Secondary Objective to be successful in the Speedrun though! :)
Tried playing this game on pc and it is a hell of a lot harder than on my xbox cant expand your base with power plants which i get for doing pvp but the story mode doesnt make sense then nods infantry units are just too op mamouth tanks cant cope against them i had sucjh a shock when i played it on pc i think i got to sarajevo mission and gave up as i struggled to complete it and get the ribbon. I thought berne was hard with the three scrin bases on xbox as there ships can shoot your base from across the map it feels so idk if i could do it on pc X
Yeah, they made changes to the game for online play and it affected the campaigns. Some of the balancing is considered bad now. Berne can be hellish. Remember to pick up as much of that Tiberium as you can!
RTSs logic: The reinforcements needs reinforcements
Ok, but we'll have to reinforce the reinforcements for the reinforcements!
It was definitely GDI's most difficult task. When I first played the episode it felt so scary, NOD's units were coming from everywhere. I gave it to my brother to pass the section and he passed the section. I had great respect for my brother. I respect you too. Greetings from Turkey🇹🇷
Я в лёгкую прошел миссию когда понял что танки можно направлять к заводу и таким образом чинить их. Таким образом я сохранил значительную часть юнитов для защиты базы , съэкономить средства для производства и смог отстроиться и нарастить производственную мощь для производства техники , которая будет участвовать в нападении на вражеские базы. Кстати, не с первого раза догадался до этого.
I.... Never once thought to redeploy the MCV near the cliff or to sell the walls. Lol....
I may have stolen the MCV redeploy from someone else... :P
Absolutely impressive - hardest mission on GDI campaign IMO
Thank you! Definitely up there as one of the hardest!
I wonder if it would be slightly easier if the mf turrets would automatically hit the rocket troops instead of having to manually click them lol
@@GrantedBunion Yeah, the ones I had to click were slightly out of the range of them. For whatever reason you have to do it manually. It's actually one of the main reasons for Secondary Objective failure for this one!
Holy shit, you won before they even started sending steal tanks
Yeah! They can't compete with that early column of GDI armour and rocket squads, especially as they split their forces! :)
Gah I hated this mission so much! Watching you crush it was so satisfying.
Oh yeah, definitely one of the most frustrating GDI missions!
I'm glad you enjoyed it - check out the playlist for more! :)
It's so awesome seeing people absolutely obliterate missions that we once thought were the hardest things on Earth.
Glad you enjoyed the video - don't forget to check out the playlist! :)
Very creative.. I finished this mission with loads of tanks.. But never thought of stealing nod base
Thanks! I actually have another version of this mission I labelled "Iron Man" if you want to check it out. I use different tactics in the video that you might find interesting! :D
Hahah, I would never have realised you could sell the walls. Madness.
Yeah, it was such a pain to keep doing it though! I must have played the mission 50 times before I finished this run!
@@s1nnur_fast question about the air base, why didn't you build a flame tank there? It may have saved you some time, also the infintry base may not need the venoms just more flame tanks, I know the fanatics can kill a flame tank really fast but for the cost of the air base and those venoms you would probably have a lot of flame tanks to spare, also building the factories in your starter base may help, essentially just ideas of how you could save a bit more time
@@mattor300 Honestly, it was 9 months ago and I'm not sure...
When I look back at my older speedruns I can see a big change in how I handle them. When looking at a run like this now, I'd consider all of the best options in respect of the speed. I mix units more comfortably now too, rather than just spamming. I guess back then I was new to speedrunning.
The Venoms are great with the Laser Capacitor upgrade .The Scorpian Tanks are great upgraded too - it changes the type of damage that they do, making them viable for destroying buildings. I wouldn't want to use vanilla Flame Tanks against that Nod spam tbh. The Venoms just melt them away whereas the Flame Tanks are slow and need to direct the nozzle. Any Flame Tanks are grounded too, making them useless for the last base.
(I do actually send the Venoms to the last base, but most people don't realise that. I think it's off camera. They're all destroyed.)
The base defenses include anti-air and anti-infantry, as well as Stealth Tanks. They also have Stealth Bombers and Venoms. You need to stop any Venoms from attacking the GDI MCV for the Secondary Objective, which your own Venoms and your Pitbulls can handle.
If I'd change anything it would be pumping out some Flame Tanks for the last base though, yes!
this is my favorite mission, it was difficult at first, but then i found the key to win, yes i guessed to capture the base from above and then captured the base from below with helicopters, wow i was so cool(thinking to myself)
In fact, I like tiberium wars and kane's wrath a lot. Because when I was a kid they were the first strategy games I played (not counting warcraft). And these are sometimes difficult and interesting missions, uh.
and then captured the base from below with helicopters, Helicopters?
Very well thought out and executed. It had occured to me to simply capture the enemy base, but I did not know you can sell the base walls. I thought walls were immune from selling.
Just shows that Nod units are superior in urban combat. That black hand unit you sent to the city was to counter the reinforcements from off map was very clever. It is such bullshit design to have rocket militants spawn everywhere and occupy the buildings. It's doubly damning when you don't have access to grenadiers, an otherwise shit unit but that would have been really useful in this case.
I won't be playing this mission ever again though, that is for sure.
Hey, thanks! Yeah the urban combat is a pain, Nod really excel with their infantry - with it being so cheap to field them too.
I really need to update the speedrun though, as I've picked up a few tricks since then...
Watch this space! A better run is coming!
I never, ever thought to sell the walls. Didn't even know you could do that, since you can't build them.
Yeah, $50 a wall is pretty good value too.
Kane be like "This is Nod territo...SHIET!!!!"
:'D
Selling all the walls... Genius strategy lol!
No Construction Yard? No problem, just steal Nod's
;)
the game : "defend the base till the reinforcements arrives"
him : capture two enemy bases before even them arriving
edit : HE DIDN'T EVEN USE THE REINFORCEMENTS's MCV
Reinforcement MCV was like... I'm coming, I'm coming... I don't have all day dude. 😅😂😁
thank you, now I have an idea how to even win this mission on hard
😁👍
He just made nod look like a joke
This is the most stressful thing i've encountered , but it was thrilling since i find it quite challenging
Did you beat it? If so, how?
@@s1nnur_ Yeah in hard difficulty , instead of rushing towards the base in the northwest i smashed into the infantry based which is in the south west. But early on i used the four tall buildings until it was unusable anymore. Since the infantry base likes to use those buildings to pincer you into a choke point
@@s1nnur_ After that though , i usually take the mcv on the infantry base to sell it for extra income . And Assault the mech base which is in the northwest. and finally the easiest conquest is the aerial base which is above a cliff
@@jaredjeiodelapaz7774 Nice work! That infantry base can be a real pain!
@@s1nnur_ yeah after that you can just basically rush the mech with extra income from selling the turrets
The hardest part is the rocket squad outranging towers
Yeah, so annoying!
OMG THIS IS ANNOYING THE SHIT OUT OF ME. they should patch that
When YOU are the reinforcements
Well the reinforcements needed reinforcements so we sent reinforcements to the reinforcements so they could reinforce us.
Bruh i never knew you could sell the walls for money or manual target the watch towers outside their range.
Yeah, the towers can fire just outside of the white line, but no further. Just enough to get the Rocket Squads!
@@s1nnur_ can the other defense turrents do this also?
this is insane. i failed 5 times on normal mode already XD this mission is really hard
Everyone does with this one, it's really brutal. Just take a look at the early game set-up.
Check out this video too: czcams.com/video/vtGz5EiJPPg/video.html&ab_channel=S1nnur_
If I were speedrunning this one again I'd probably incorporate some of the new strat.
@@s1nnur_ thank you mate, but i already beat the level. i watched your video in 0.5 speed and than did it. it worked very well. you know. i loved the first 4 titles as a kid and then never played RTS games again. a few days ago i thought i want to try one again and randomly downloaded tiberium wars, because tiberium sun was always my favourite back in the day. and man, i fell in love with the genre again^^. when i am done i want to play the age of empires 2 remaster and then generals. thanks again for the help ! :)
Oh nice! Yeah I played AoE2 and Tiberiun Sun as a kid, I have both installed but still need to play them. I might do that tonight, such great games!
@@s1nnur_ yeah man, back in the day, when games were made by passionate people with the goal to bring the gratest amount of fun possible to the player, not to earn the bigest amount of money. Have fun with with this two classics!
@@Mire_Klick Will do! ;)
selling the fucking walls is genius. why did i hav this idea XD
Don't forget the crates as well! You can build harvesters from the outset then and have a really tasty income. ;)
Hahaha I accualy done that mission exactly same way. I think that was only way to finish it on higher difficulty modes.😅
Great minds think alike. ;)
Why do you need reinforcements if you could just capture a Nod base? I remember failing to rescue the reinforcements on purpose
The reinforcements are required in order to complete the Primary and Secondary objectives. They are requirements for the 100% category.
@@s1nnur_ Well I failed that primary objective on purpose because I thought they're not required since I captured a nod base.
Yeah, it's actually the only mission in there game where you can fail (it's counted as failing if you ignore it) a Primary Objective and pass the mission. Unfortunately the speedrun rules don't allow for that!
@@s1nnur_ But either way, it just defeats the purpose of reinforcements if you can just simply capture a Nod base. They should've scrap that objective. Instead, they should've replace it with "Capture a Nod Construction Yard"
Probably be faster if you pulled your venoms in to help the scorpions at the end
I think I did, but there are Stealth Tanks and Base Defenses that make short work of them.
You still sold "the walls" all defences have to intact to get all the ticks mate.
The ticks are there!
Use engineers to conquer and sell instead of slow kill with ubits
👌
i believe it's better to make flame tanks other than scorpions for the last base
Yeah, it definitely would have been faster to at least include some Flame Tanks.
@@s1nnur_ or flame infantry or even commando.
how is there not a single maxrank stealth tank at the airbase?are they spawned on a timer?
There were Stealth Tanks there, unranked. Apparently the Armor base makes them as well but that's too late for the run. I can't say I've ever seen ranked units in this mission.
You don't actually need to send reinforcement. If you eliminate all 3 bases, you can still complete the mission. Better to have the 2 nod war factory on the high ground spamming buggies and flame tanks
Yeah, the destruction of the last base was a little slow. Definitely could be improved.
I actually have to escort the MCV and achieve the Secondary Objective to be successful in the Speedrun though! :)
It's a 100% run.
One mission i fully hate...
Tried playing this game on pc and it is a hell of a lot harder than on my xbox cant expand your base with power plants which i get for doing pvp but the story mode doesnt make sense then nods infantry units are just too op mamouth tanks cant cope against them i had sucjh a shock when i played it on pc i think i got to sarajevo mission and gave up as i struggled to complete it and get the ribbon. I thought berne was hard with the three scrin bases on xbox as there ships can shoot your base from across the map it feels so idk if i could do it on pc X
Yeah, they made changes to the game for online play and it affected the campaigns. Some of the balancing is considered bad now. Berne can be hellish. Remember to pick up as much of that Tiberium as you can!
The most hated Mission in the entire serie
;D
Fuck this mission
😂👌
@@s1nnur_ I followed your video and completed it with all bonus obj... thanks mate
@@Francisah Nice one! My pleasure dude!