Ground Map Changes - Update SEEK & DESTROY Dev Server - War Thunder

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  • čas přidán 7. 07. 2024
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    Chapters :
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    14:59 Ardennes
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Komentáře • 469

  • @goblincleaver_mshm.9751
    @goblincleaver_mshm.9751 Před měsícem +543

    Gaijin by far makes the wosrt maps in gaming

    • @sirex9244
      @sirex9244 Před měsícem +6

      Rein was the best ever so far.

    • @Talon.
      @Talon. Před měsícem +15

      You are forgetting about Wargaming

    • @Jatzki
      @Jatzki Před měsícem +9

      Well, at least they're making them better (except tunisia but that piece of sh*t was irredeemable anyways)

    • @HarunaKaiNi
      @HarunaKaiNi Před měsícem +2

      ​@@Talon. Nah, warships maps are great

    • @alkatraz9514
      @alkatraz9514 Před měsícem +15

      90% of map reworks are complete garbage for higher tiers, its really sad to see. 10 seconds into the video and you can already see how they ruined another cool long range map.

  • @RollingThunder911
    @RollingThunder911 Před měsícem +321

    I hate this "make everything flatter" trend... Makes me wish for more map bans

    • @lanleskovec8697
      @lanleskovec8697 Před měsícem +24

      i know, open flat maps are by far the worst in war thunder

    • @MISTERX_5890
      @MISTERX_5890 Před měsícem +4

      They should add more Urban maps for CQC. Some funny and interesting moments can come from CQC maps

    • @AB-mw8oz
      @AB-mw8oz Před měsícem +4

      yeah but if we had infinite map bans, I'd be left with like 5 maps xd

    • @lanleskovec8697
      @lanleskovec8697 Před měsícem +2

      @@AB-mw8oz yes, also we need the ability to ban game modes

    • @kimtongun3663
      @kimtongun3663 Před měsícem +6

      I miss the old Sands of Sinai :(

  • @devlintaylor9520
    @devlintaylor9520 Před měsícem +238

    Somehow they made sands of sinai even more unbearable. Doesnt fix the spawncamping issue at all

    • @endorphin1873
      @endorphin1873 Před měsícem +17

      Simple. Remove respawning. Then nobody camps you.
      One life hardcoremode.

    • @devlintaylor9520
      @devlintaylor9520 Před měsícem +11

      @@endorphin1873 that would solve it because gaijin doesn't seem to like to make maps with spawns that have COVER

    • @JanLovesBmx
      @JanLovesBmx Před měsícem +6

      @@endorphin1873 thats actually a mode i would enjoy, the 1 death leave gamers would have a purpose aswell.

    • @konna6130
      @konna6130 Před měsícem +9

      arguably makes it worse, previously players had to clear the campers from the hills from enemy side to be able to advance to spawncamping. camping on the hills was such a great way to prevent spawncamping on the map, while not being able to see the enemy spawns(you could see both C and B, but atleast people were able to leave their own spawns somewhat).
      also why did they remove the upperpart of the map previously? it was the best part of the map then.

    • @toknode331
      @toknode331 Před měsícem

      sands of sinai wanst great, but was defenetly very playable. now its just f..... trash

  • @aynersolderingworks7009
    @aynersolderingworks7009 Před měsícem +163

    Theyre fucking turning it into world of tanks corridor battles

    • @alkatraz9514
      @alkatraz9514 Před měsícem +26

      true, they are removing all long range maps and flanking possibilities from current maps so casuals dont keep on getting outplayed.

    • @devlintaylor9520
      @devlintaylor9520 Před měsícem +11

      Wot maps are a million times better, they have actual cover, and flanking spots

    • @devlintaylor9520
      @devlintaylor9520 Před měsícem +7

      @@alkatraz9514 long range maps suck, only offering 1 playstyle that not all nations can do. The city maps are best because they offer cqc and have sniping spots too. Best of both worlds

    • @alkatraz9514
      @alkatraz9514 Před měsícem +12

      @@devlintaylor9520 cqc sucks for higher tiers, very boring and low skill map type. for lower tiers sure, but for higher tiers long range maps are definetly preferable as they offer more fun and skillful playstyles.

    • @devlintaylor9520
      @devlintaylor9520 Před měsícem +2

      @@alkatraz9514 I'm not at that point yet (just got 7.7 us. It sucks ass). Kinda weird they have br specific map pools, but never utilize it. Like Flanders

  • @snaccpakk5354
    @snaccpakk5354 Před měsícem +95

    Can't flank with the flanks being removed and all cover being removed for flat terrain. But its great for CAS to absolutely demolish everyone.

    • @game2gether115
      @game2gether115 Před měsícem +11

      I play CAS and I hate this too. A good pilot uses cover and these open maps make the skillgap smaller. Allso a more vertical map design creates more possitions that are viable for spaa. These changes aren't in favor of CAS. They are in favor of stupid lvl 18 70€ Premium-Morrons, wich as an result of 7 generations of inbreed, can't even find an enemy vehicle, if it's right in front of them.

    • @commandervocal3848
      @commandervocal3848 Před měsícem +1

      @@game2gether115agreed, it does kind of help CAS but the basis of these changes is a result of all the top tier premiums they keep adding. Like the US teams right now simply get rolled primarily due to braindead players with premium stuff, Russia and Germany are slowly following along too with all these new $70 premiums. I get that war thunders a free game and all but there should be a larger gap between “top tier” and “premium tier” because atm unless you will immediately have the new 13.0 aircraft when they come out you will likely have a load of shitty premium players in the match

    • @ewald3182
      @ewald3182 Před měsícem +1

      Don't forget they did the traction nerf because people were getting into spots they hadn't planned for... Then removed the spots, and kept the damn traction nerf.. And they keep doing this!

  • @fowlWarDog
    @fowlWarDog Před měsícem +144

    Carpathians : fuck you, less options.
    Sweden: hey man, we removed a bunch of road blockages, have some options!
    what? ... okay Gaijin.

    • @SomeOrdinaryJanitor
      @SomeOrdinaryJanitor Před měsícem +1

      the carpathians change was meh imo, there was a ridiculous amount of routes but gaijin didn't need to go full ham on it.

    • @info0
      @info0 Před měsícem +2

      Carpathians still is one of those maps where you can spawn kill directly from capture point A. They never fixed that. In fact most maps encourage spawn camping in one way or the other. Look at Advance to Rhine. You can still stomp other team by attacking A route.

  • @Darkusto
    @Darkusto Před měsícem +40

    Pretty sure Gaijin is afraid of tits with how they make everything flat.

    • @AlRizz187
      @AlRizz187 Před měsícem +1

      Hahaha

    • @memsysr
      @memsysr Před 17 dny

      Liking money and not loving tits should be a crime punishable by torture

  • @TinyTank77
    @TinyTank77 Před měsícem +49

    The entire reason war thunder had good maps is that they allowed flanking and sniping. By removing these spots gaijin has made more vehicles redundant and removed the fun from most maps

  • @kingcuz.
    @kingcuz. Před měsícem +56

    We don’t need a professional map designer we can probably do it in house - Gaijin Probably
    - the result 💀💀💀

    • @AT-xr8qh
      @AT-xr8qh Před měsícem +3

      Map design? That’s too expensive, i know a guy that can do it for cheap.
      The results of that guy:

    • @viktoriyaserebryakov2755
      @viktoriyaserebryakov2755 Před měsícem

      This probably is the result of a 'professional'.

  • @jasoncloherty
    @jasoncloherty Před měsícem +176

    Who is asking for these awful changes? They've already ruined a bunch of maps, and now they're ruining more :(

    • @alkatraz9514
      @alkatraz9514 Před měsícem +8

      agreed the new map reworks are terrible

    • @Fiasco3
      @Fiasco3 Před měsícem +7

      Modify a map if you have to, but don't make a small map even smaller.

    • @elnewbie2611
      @elnewbie2611 Před měsícem

      Dogshit players with tiktok attention span

    • @humantwist-offcap9514
      @humantwist-offcap9514 Před měsícem +13

      Sinai used to be fun when the mountain was there :/

    • @reaper305LG
      @reaper305LG Před měsícem

      Whiney ass world of tanks players? People who cannot do anything but drive straight.

  • @Fiasco3
    @Fiasco3 Před měsícem +43

    Ya I'm hating these creeping map shrinkages. Gaijin want to remove the maneuverability part of the game, and just have front-on slug-out matches or laser-tag in the cities. They are wrecking their own game. I keep discovering new maps they have shrunk and running into the out of bounds timer.

    • @chost-059
      @chost-059 Před měsícem +5

      i hope this game begins to die as a result, gaijin is more and more pandering to noobs and premium spam by the year and its sad to watch

  • @Insanerobert44
    @Insanerobert44 Před měsícem +73

    War Thunder players and statistics: "Showcases a general issue with spawn camping and map layout.
    Gaijin: removes any flanking possibility on their maps and forces people into corridors that leads into more spawn camping for 1st team that gets there first!!!!!

    • @chost-059
      @chost-059 Před měsícem +5

      >looks inside
      >increased amounts of one death leaving because the map changes make the GRB mode even more snowbally garbage

    • @Aurora-pi6jr
      @Aurora-pi6jr Před měsícem +1

      ​@@chost-059 you neglected to mention one death leaving because of the new people who bought premium vehicles and don't take anything else which fuck up gameplay for teams regardless if the maps are good or not

    • @dominuslogik484
      @dominuslogik484 Před měsícem

      @@Aurora-pi6jr tfw I always run at least universal backups if I run a high tier premium while I grind past the crap low tier tanks without actually playing most of them. (I only did this for the french.)

  • @derritter3873
    @derritter3873 Před měsícem +32

    This is horrific. If there were gonna force us to fight on flat maps, I would’ve preferred they just made new maps instead of slaughtering the existing maps.
    At this point, is there even a point to play ground rb? Is this Gaijin’s plan? Since the next update is air centric, they decided to completely make ground battles an absolute mess?

    • @Jadefox32
      @Jadefox32 Před měsícem +3

      once I catch up in ground trees I'm just staying to the air maps converted to ground maps in custom battles, at least that way I can still enjoy the game

    • @alberttrita5858
      @alberttrita5858 Před 8 dny

      The reason gaijin has ground is for people to play air without feeling like they're playing air. There's a big difference between what is fun and what is historically accurate, and with the new matchmaking system that lumps countries together to be "historically accurate" in realistic matches, I realised that I don't care for realism as much as being able to play any tech tree without being nuked in 5 minutes because the enemy almost always gets a better lineup of tanks. For me, WT has just been steadily getting worse over time. It's a genuine pity that there aren't more games with the same concept and damage system, because the gameplay can be genuinely fun, but everything else just sucks away all enjoyment.

  • @AlRizz187
    @AlRizz187 Před měsícem +21

    As a avid map explorer im deeply saddened by even more restricted movement. It all began when they made tanks slide on the slightest of hills.

  • @crikeyhunter
    @crikeyhunter Před měsícem +33

    no we need big maps but with hills

    • @antoniojmols
      @antoniojmols Před měsícem +6

      Yes like red desert

    • @jakoverslept3096
      @jakoverslept3096 Před měsícem +4

      Totally agreed for high tier.

    • @viktoriyaserebryakov2755
      @viktoriyaserebryakov2755 Před měsícem +1

      @@antoniojmols Yeah but remember how everyone cried about Red Desert. And how thirty seconds to get to the fight was too long.

    • @antoniojmols
      @antoniojmols Před měsícem

      @@viktoriyaserebryakov2755 i never have complain about red desert. It is one of the best maps for top tier. Only noobs dont like red desert, if the motive is the size of the map. The f Premium low lvl players dont like to think, just rush into enemie spawn in game start.

    • @viktoriyaserebryakov2755
      @viktoriyaserebryakov2755 Před 29 dny

      @@antoniojmols Everyone is a noob. They outnumber you with their sh"t opinions. It's not even exclusive to low level players, most people are just perpetually st"pid.

  • @hughmungus911
    @hughmungus911 Před měsícem +16

    “We want to make ground players frustrated by lack of cover from cas so they’ll buy our $60 premium planes!” -gaijin probably

  • @DrPandemiczZ
    @DrPandemiczZ Před měsícem +23

    Already less then a minute in and this video has made me more angry why are the Hills gone, it’s so weird and flat, it’s just silly

  • @ribbon8677
    @ribbon8677 Před měsícem +19

    The flat map trend is becoming Kharkiv Grey Zone Simulator: no place to hide, you can only send millions of tanks spawn after spawn and hope in a breakthrough wasting thousands of lives in the process

  • @MT11222
    @MT11222 Před měsícem +20

    Its part of the "everyone is a champion" mentality of game industry today. They want to everyone to get one kill and die, so even the bad players can feel ok by playing the game.

    • @charleslindegger5908
      @charleslindegger5908 Před měsícem

      insane take tbh

    • @shahramtondkarmobarakie1824
      @shahramtondkarmobarakie1824 Před měsícem +2

      now youre just making shit up. it was done in response to spawn camping issues that they announced waay back when, its just that they dont know what the fck they are doing

  • @alexandreaudard4309
    @alexandreaudard4309 Před měsícem +34

    And they didn't changed the battle of the forest of Hurtgen THE WORST MAP BY FAR AND THEY CHANGED THOSE THAT WEREN'T NEEDED

    • @AlRizz187
      @AlRizz187 Před měsícem +4

      I hate it even more in the one cap mode and when you spawn so the sun shines in your face and blinds you

    • @Jonnesdeknost
      @Jonnesdeknost Před měsícem

      I actually rather enjoy it. Pure chaos

  • @tonnyHypper
    @tonnyHypper Před měsícem +35

    they will still be able to make a map, where you will only be able to use W and S. because there won't be room for A and D, just walk straight and shoot, I've been playing this game for over 10 years and I have to say War Thunder itself is very good, now the gaijin is shit

  • @NGC2419-
    @NGC2419- Před měsícem +7

    at this point gaijin just needs to make a flat concrete plain, I mean completely flat, 0 elevation change, where spawns are about 8km from each other and there is only one objective in the very center of the map. I think a map like that would actually be more engaging than whatever trash they're making here.

  • @james4030
    @james4030 Před měsícem +7

    Make it flat, get rid or the flanking routes or make it a knife fight street to street where the first person to push a corner is dead.
    Engaging gameplay courtesy of gaijin.

  • @ZedTerminator
    @ZedTerminator Před měsícem +8

    they really should just let the community make the maps and give them guidlines to follow for the next map to get added, then they let the community vote which of the user created maps theyll add, would be 1000% better.

    • @toucan2227
      @toucan2227 Před měsícem

      Great idea. Users usually create some of the best, most iconic maps. I wish Gaijin would do this.

    • @FXIIBeaver
      @FXIIBeaver Před měsícem

      God no. The maps would become absolutely unplayable.

    • @ZedTerminator
      @ZedTerminator Před měsícem +2

      @@FXIIBeaver i beg to differ, if you look at games like arma, dayz, and others, the user created maps are so much better than the devs

    • @FXIIBeaver
      @FXIIBeaver Před měsícem

      @@ZedTerminator and none of those games are highly competitive. However you look at Farcry 2 and 3 and their custom maps were absolutely fucking trash because sweatlords just built spawn camp fests. Warthunder is nothing like dayz or Arma. Warthunder is closer to call of duty and I rather have shit maps than one way maps designed for pure stat padding.

    • @ZedTerminator
      @ZedTerminator Před měsícem

      @@FXIIBeaverthe problem is theyre trying to make cod like maps.

  • @ennio4277
    @ennio4277 Před měsícem +12

    6:30 wtf gaijin, a rock wich blocks half of a road???

    • @merr3453
      @merr3453 Před měsícem +1

      I was thinking the exact same thing

  • @1996Horst
    @1996Horst Před měsícem +26

    in 1500 hours of ground in just the last 3 years I have not ONCE gotten that extended tunisia map. So yea. I will never even get a chance to experience the much better looking version for my self.
    And the carpathian change just hurts so much. Like WHY? That was the way to push the cap if you lost the hill. Now you can no longer do that without exposing yourself to the enemy spawn. Meaning the Hill is now a 1 way ticket and is not a 95% wincondition, but a 100% win condition. Get the hill and you win because noone can get you off it.
    #Typical moment of Gaijin having NEVER played their own game

    • @haubentaucher8382
      @haubentaucher8382 Před měsícem +3

      I played big Tunisia in Sim battles a few times and in RB I got it in high BRs a few times recently as well. I prefer bigger map over small ones but big Tunisia was really bad around the A point when playing with above BR 8.0 vehicles because you could shoot from spawn to spawn. And you could spawn camp from high dunes between the two caps of either team. The map rework, without having played it, looks like an overall positive for me

    • @petrkdn8224
      @petrkdn8224 Před měsícem +1

      That's because the Big Tunisia is SIM only. I got it many times in SIM battles, because in SIM they get extended versions of all maps

    • @1996Horst
      @1996Horst Před měsícem +1

      @@haubentaucher8382 grinded from german 9.3 to 10.3 in the past months and never got it same with anything above 8.0 for the past year or so

    • @1996Horst
      @1996Horst Před měsícem +2

      @@petrkdn8224 it is not... There are literally posts on reddit and even youtube videos showing people play the map in RB just weeks or even days ago. While I do not know the exact timeframe, DollarPlays just uploaded a video today where he got the map with an 11.0 lineup in RB slapping people left and right with the Vidar from 3-4km away

    • @kajmak64bit76
      @kajmak64bit76 Před měsícem +1

      ​@@petrkdn8224Big Tunisia WAS a Sim Map
      They added it to RB sometime ago

  • @koltondavis5975
    @koltondavis5975 Před měsícem +6

    Welp they make 1 death leaving valid because after your first death you just get spawn camped so there is no point spawning in a second or third time anyways

  • @iceicebabyil
    @iceicebabyil Před měsícem +7

    I prefer the larger maps but they need a lot of work, dense foliage or hilly terrain etc

  • @combatwombat2134
    @combatwombat2134 Před měsícem +30

    "Stop with unsupported map changes,Gaijin, you'll sink us!"
    "Lol" said Gaijin, "lmao."

  • @myopickid4180
    @myopickid4180 Před měsícem +7

    This is what you get when you keep complaining about spawn camping, and Gaijin doesn't know how to fix it, so they could only minimize the change of spawn camping by removing the chance of people bypassing the front lines and rushing straight into enemy spawns.

    • @DataDownLynk
      @DataDownLynk Před měsícem +1

      Honestly, I think they should just make it so if you're killed in your spawn, you get back your respawn points, the enemy doesn't get credit, and don't lose your vehicle. If there's no benefit to doing it and its actually a detriment, the problem goes away. The game should reward defending the capture zones too. I think if you're in close proximity to a captured point, you should get extra points for every kill. Maybe call it Zone Defended or something similar. Further make spawn camping seem like the least ideal option to a player.

    • @myopickid4180
      @myopickid4180 Před měsícem

      @@DataDownLynk First of all, I'm not defending Gaijin or dislike these cool idea, I'm just giving thoughts as to why these ideas that Gaijin didn't think of. The SP refund is not really ideal due to some maps where you are able to just sit within the spawn perimeter and snipe straight to the capture point (E.g. Poland North East spawn to C). Because of that, Gaijin also has to edit maps. Reward for defending point kill would be great for encourage people to cap the point, but I'm doubt it would stop people from drive into enemy spawn, unless it double kill reward, which make grind little bit faster and Gaijin wouldn't like it anyway.

    • @DataDownLynk
      @DataDownLynk Před měsícem

      @@myopickid4180 Then they can by all means edit the map to suit the new mechanics. I think it would stop spawn camping if all of the aforementioned features were added, then change the maps to eliminate problems as they arise. A rock here, a building there.

  • @RogueBeatsARG
    @RogueBeatsARG Před měsícem +50

    How weird the Russians wanting battles to be frontline face to face, with not tactics or flanking

    • @alexandreaudard4309
      @alexandreaudard4309 Před měsícem +12

      Now that you re saying it 🤔

    • @RogueBeatsARG
      @RogueBeatsARG Před měsícem +10

      @@alexandreaudard4309 that's why they loosing bro 😂

    • @alexandreaudard4309
      @alexandreaudard4309 Před měsícem +1

      @@RogueBeatsARG well it makes sense I never thought that before

    • @Философ
      @Философ Před měsícem

      What's that supposed to mean?

    • @lightningstrike5024
      @lightningstrike5024 Před měsícem

      this has fucking nothing to do "with the russian" stop using your own bias to justify your thoughts

  • @debugden9172
    @debugden9172 Před měsícem +2

    Flat maps with a focus on frontal engagements, I wonder what nation that just so happens to benefit.

  • @tdlainc.4737
    @tdlainc.4737 Před 28 dny +4

    Wow its almost like maps are being changed so that it benefits the 1 nation with poor depression.

  • @wifi_soldier5076
    @wifi_soldier5076 Před měsícem +10

    Could they just make another copy of the map but without the "flaking routes" and then the player can choose which map verions (if any) they want.
    This way everyone wins?

    • @mlc36tva14
      @mlc36tva14 Před měsícem

      Honestly that would be a good idea but you would never get enough people playing one or the other

  • @OpFor473
    @OpFor473 Před měsícem +3

    I've been playing this shit since 2013, much of the map knowledge I gained over the years went down the drain, I would agree with the changes to classic maps as long as new competitive maps were added as compensation, I have less fun with each update, and I feel very angry when I remember how maps were a long time ago.
    Not only are the maps terrible, but also the objective and spawn settings, in some matches I simply hold J.

  • @StealthCloudchaser
    @StealthCloudchaser Před měsícem +4

    Just when we thought maps couldn't get more monotonous Gaijin comes over and just proves us wrong by making them way more monotonous.

  • @nekthekoy1
    @nekthekoy1 Před měsícem +3

    Bro posts every 1 hour! Thanks for the videos my friend!👏🙌

  • @Batmans_Pet_Goldfish
    @Batmans_Pet_Goldfish Před měsícem +4

    The solution is more hills, not less.

  • @redandreas6183
    @redandreas6183 Před měsícem +24

    Sorry, but "Big" Tunisia is one of my favourite Maps. Big maps are just more fun in general like Fulda Gap and Volokalamsk. I hate having 90% of top tier matches just being a tiny boxfight inside towns.

    • @vashbain3136
      @vashbain3136 Před měsícem +5

      This guy seems to be the only one who enjoys small shitty maps

    • @konna6130
      @konna6130 Před měsícem +1

      the big tunisia was/is pretty good, except the fact that you got shot at after 10 seconds of driving. my favourite map ingame is still pradesh.

    • @haubentaucher8382
      @haubentaucher8382 Před měsícem

      I tend to like the big maps more too. But the big Tunisia map was awful at the A point because you were able to shoot from spawn to spawn and AA was basically forced to spawn at the right spawn point. The new layout seems to be better in regards of not having absolutely op overwatch positions.
      How do you fellow big map enjoyers see this map change?

  • @ah-64apache92
    @ah-64apache92 Před měsícem +1

    6:35 i love rocks on road only shows how much effort gaijin puts in maps

  • @johnmosser6695
    @johnmosser6695 Před měsícem +3

    How about a brand new map for top tier. Base it off the bakken oilfield, huge wide open map, with geographically sensible cap points, and 1 to 2 kilometer engagement ranges.
    With all this map flattening they're doing, they're basically making everything into red desert. Drive forever across a huge map, riddled with obstacles so you can't actually engage at range, and then just fucking die in the cqb cluster fuck at the center.

    • @vashbain3136
      @vashbain3136 Před měsícem

      I hate fucking urban maps, they're literally for brain dead kids who can't use their heads

  • @SkeletorsFerret
    @SkeletorsFerret Před měsícem +1

    War thunder "You will fight where we tell you. Oh you like long range? Here's the two designated spots everything else is FIST FIGHT."

  • @dariusweisz7440
    @dariusweisz7440 Před měsícem +2

    imo gaijin has to add atleast 2-3 new maps for high tier ground battles... i wish they add new bigger maps where teams can spread out and its not always most of the team fighting in 1 area... the biggest problem in war thunder are the maps and poor map rotation

  • @Panzerblitz
    @Panzerblitz Před měsícem +1

    People who are fed up with WoT are coming to WT, and... Want WoT Frag Maps... RIP.

  • @yahisa4326
    @yahisa4326 Před měsícem

    For Carpathians they probably removed the way on the top of the hill because of it being used as a sniper spot that could let you shoot the whole Alpha to charlie area and it made beta impossible to reach without being shot at

  • @chost-059
    @chost-059 Před měsícem +2

    gaijin making map design even worse than it was, i hope this game begins to suffer as a result of these kind of map changes that promote braindead gameplay

  • @porosus2469
    @porosus2469 Před měsícem +2

    The only thing I don't like is an artificially making super small map borders on maps that are already small. Also Carpathians hole in the rock was completely unjustified. They might have made it more symmetrical, but why would you remove it completely?

  • @marck3997
    @marck3997 Před měsícem +3

    AAAAA HELL NAH BRO, THEY ARE REMOVING ALL THE LIGHT TANK FUN PART OF THE MAPS

    • @Kanon76
      @Kanon76 Před měsícem

      M22 is in tears rn :(

  • @gronthgronth2628
    @gronthgronth2628 Před měsícem +3

    "how do you get from there, to there, without being shot"
    Smoke. It should make people use smoke shells and smoke dispensers in viable matter. Also, dude says "oh the hill camp was the worst thing in this map, this map sucks", seconds later says "this hill over here was enjoyable you could fight over here and shoot people there, why not allowed fun".
    Granted, carpathians change is... weird, but argument that "oh now you can just spawn camp here and here and they cant flank you" is void. If you already spawn camp there, unless you are blind there is no way that someones is going to flank you trough that gap.
    I agree with some people commenting before me. I'd like to have both versions of those maps in rotation and check which one i prefer.

  • @shaddaboop7998
    @shaddaboop7998 Před měsícem +1

    I wonder how much money Gaijin's lead level designer gets paid because it should be zero dollars, zilch, nada, nothing. Absolutely no playtesting is done on any of the maps they create, with little thought for how they would be played in the first place. Gaijin seems to think headbutting through canyon mazes is what players enjoy? I can count three, maybe four maps in the entire game that you can snipe, flank, and brawl on and are intuitive and compact without being claustrophobic.

  • @skyboom1961
    @skyboom1961 Před 26 dny +1

    Even on maps I didn't like, I just adapted, so changing them means adapting all over again but saying that when you have two teammates either side of your spawns miles apart which were almost flat, you couldn't move off either spawn the whole a and g line should be a no go for the opposition. They really don't want you to mix it up anymore do they, I'll be staying at lower BR.

  • @XYVTN
    @XYVTN Před 27 dny +1

    I think the fact that spawncamping or entering the enemy spawn is even possible should be illegal... They could just easily solve that by puttin some assets infront of spawns and if people dare to enter they get locked up by artillery or god knows what.

  • @hklassehutten1476
    @hklassehutten1476 Před měsícem +2

    Gajin fixing the map issues by making them worse must be the choice of the silent majority.

  • @nunya8412
    @nunya8412 Před měsícem +2

    war thunder's biggest issue has always been terrible map design. actually amazing that theyre doubling down on it by just flattening everything. "here's a big open field, shoot each other! good luck!" whoever they got making maps needs to lay off whatever drugs theyre doing. cause it is seriously affecting their decision making abilities

  • @testme6253
    @testme6253 Před měsícem +3

    Awful changes dude. Just revert back 4 updates ago at this point.

  • @TheCol111
    @TheCol111 Před měsícem +1

    jfc, my primary lineups can't take on much shit frontally, I have to flank (and i prefer to do so anyways), they're just making the maps easier for tanks that can go frontal against most enemies to the detriment of everyone else

  • @deca0
    @deca0 Před měsícem

    2:10 They darn made the t-80 french!

  • @Bezem1944
    @Bezem1944 Před 19 dny +1

    Gaijin is treating players like idiots. Maps are getting even more boring or shit. They need verticallity

  • @BugattiONE666
    @BugattiONE666 Před měsícem

    Wait installed the dev server yesterday and none of the new vehicles are even on it?

  • @theBoarSkinner
    @theBoarSkinner Před měsícem

    If we grouped up made our voice heard we could probably get this change reverted.

  • @doughnut3508
    @doughnut3508 Před měsícem +1

    Big Tunisia is just so flat you can get sniped from anywhere at this point because there is NO cover except near the Point caps which is stupid and on top of that it takes like 2 minutes to get to each point cap(in the past at least u had cover)
    And Sands of Sinai is also very flat. At this point Gaijin should make every flat very flat with your occasional rock here and rock there or maybe a building. I agree Sands of Sinai had a camping spot on the hill in top spawn as it was hella good but in return u can get spawn camped. And Big Tunisia had the same thing with Sinai and spawn camping

  • @swordsman1_messer
    @swordsman1_messer Před měsícem +1

    Gaijin’s devs are lazy and incompetent. Literally all they had to do was introduce more obscuring terrain/defilades, or delete some cover in other spots. Instead, they make it so that people are forced to lemming, usually leading to one team spamming their most broken vehicles to secure advantage…

  • @MrSv7dzg
    @MrSv7dzg Před měsícem +1

    War thunder is the only game that I quit on 60% of the maps I get. Since I am on PlayStation I just close the application and it doesn’t lock my crew

  • @aidanacebo9529
    @aidanacebo9529 Před 22 dny +1

    this is stupid. they might as well just turn the game into a rail shooter. you don't get to control where you move at all, you just get to shoot at things in front of you when you can.

  • @ncsteampunk
    @ncsteampunk Před měsícem

    now we just need longer matches to compensate for langer maps

  • @hereditarystupid9184
    @hereditarystupid9184 Před měsícem

    is noone talking about the fact his turret is just flopping about and doing backflips on his hull

    • @AlRizz187
      @AlRizz187 Před měsícem

      Yeah current bug on the dev everybody knows about the russian s tank/ aa

  • @Kettleman1.0
    @Kettleman1.0 Před měsícem

    anything with gun depression was very nice on those side hills on sinai especialy midteir french autoloader things. Gaijin fixes carpathians spawncamping with the 2nd spawn, ruins it with 1 rock a few updates later >:(

  • @eliotherrera48
    @eliotherrera48 Před měsícem +2

    Why does Gaigin keep kicking us in the throat 2:27

  • @Leefjuice4005
    @Leefjuice4005 Před měsícem +1

    Sinai looks more spawncampable from a spawn

  • @JetS_Gamer
    @JetS_Gamer Před měsícem

    For all these flater maps, I feel the spawn detection area needs to be increased for those maps, along with a greater spawn protection time for ground vehicles specifically towards CAS, as you'll have less time to find cover when coming out of spawn, allowing you to be spotted easier, and being more vulnerable to CAS.

  • @cedschutze1723
    @cedschutze1723 Před měsícem +2

    i realy love Big Tunisia but these change will made it terrible. every map will be tourned in just F***** flat maps...

  • @WTCAT500
    @WTCAT500 Před měsícem +2

    My headcannon is that the devs are killing the game in order to escape the snail.

  • @wafflecopter9296
    @wafflecopter9296 Před měsícem

    They should have just added rocks to block the hillside from being able to shoot at A. Then people would bother going to A in tiers with range finders

  • @rainbowlp4406
    @rainbowlp4406 Před měsícem

    I like the big maps and the hiding place now there just going around turning everything into head ons

  • @jetnavigator
    @jetnavigator Před měsícem +3

    Utterly shit changes, what drugs are you on?!

  • @thepilotbob5624
    @thepilotbob5624 Před měsícem

    that t80 really got that special gun depression fr fr

  • @Rbloxx81
    @Rbloxx81 Před měsícem +1

    They seem to want the tanks to play as if they're soldiers in CoD. Rush around in CQC arenas for constant TDM. Instead of being tanks, hulling down in spots and sniping lol.

  • @C76Caravan
    @C76Caravan Před měsícem +1

    No extra proof needed anymore that player base is and esp. tankers are becoming dumber and incapable of understanding 3D and broad spaces. Unfortunately, even in general it has been researched and confirmed that players are becoming dumber and less capable of handling games and scenarios that require patience and long term thinking

  • @Tremeslay
    @Tremeslay Před měsícem

    That T80 turret is crazy. When you put vodka in the fuel tank. 🤣

  • @franklewis4768
    @franklewis4768 Před měsícem +1

    IK us players have a lot of annoyances from this game, but these flattenings of maps and removing flanking is ruining diversivive gameplay. Honestly if it gets much worse with what was amazing maps we may need another Boycott.

  • @RagexPrince683
    @RagexPrince683 Před měsícem

    they need more players for larger maps and more respawns for certain maps

  • @lewis666lewis
    @lewis666lewis Před měsícem

    still nothing done about spawn camping on the italy map

  • @maciejobara7208
    @maciejobara7208 Před 23 dny +1

    They couldn't make russian tanks any stronger, so they adjusted the maps for the russian tanks to perform even better (lack of depression). What's the point of having depression on other tanks then? It was the only thing balancing broken russian tanks.

  • @garrettwise7713
    @garrettwise7713 Před 26 dny

    Bro got that gun depression with him today

  • @user-kl1nd2ic1c
    @user-kl1nd2ic1c Před 18 dny

    Well , if this goes any further might ditch tanks stick to planes if wanting armored combat then go back to world of tanks

  • @dylanadnum6210
    @dylanadnum6210 Před 27 dny +1

    Gaijin have literally been ruining all the good maps for the last 3 years

  • @wolvetica
    @wolvetica Před měsícem

    we need more specific MBT based maps, 9.7-11.7 need new maps entirely that are specific to the playstyle that is MBT+ games

  • @IceGuadian
    @IceGuadian Před měsícem +1

    shouldve just made some NEW flat maps instead of changing the few hilly maps we have to become flat
    we want more variation and gaijin doesnt seem to understand that we want variation

  • @blazej0864
    @blazej0864 Před měsícem

    Thank god i saw this video, i wanted to prę order the leopard pack but after seeing what they do with the Maps naah

  • @sniper6823
    @sniper6823 Před měsícem +1

    This is the worst change to a map that really didn't need a change to begin with.

  • @rahmanlinux9602
    @rahmanlinux9602 Před měsícem +1

    No hill, no flanking WTF

  • @charleston-re3dw
    @charleston-re3dw Před měsícem

    I believe Big Tunisia is the best map for ground battles, because it represents real tank combat a lot better. It takes longer to get to position and you never know when you're being observed, so you have to scan the horizon. You can snipe which I much prefer over urban combat, because you have better chances of surviving. The only issue I think is the distance between the 3 capture points, so it's better with only 1,2 or even death match.

  • @tm6263
    @tm6263 Před měsícem

    I feel happy and very disappointed by that flanker spot happy to counter this to let less people shoot across the whole map to kill someone at their spawn, but I feel mad especially in top tier that we fight more frontally again high armored tanks and stock heat-fs is not fun

  • @YTDariuS-my6dg
    @YTDariuS-my6dg Před měsícem

    Sands of Sinai one is annoying. Those spots were quite useful while not really being all that broken. In fact the one north is actually pretty ass most of the time, but it definitely had it's pros - now heavier armored vehicles (and those with generally fucky armor like the Panther that gives them good defense) are gonna have an even easier time since they get a more flat map while rats and softer TDs lose some cover and a occasionally useful vantage point.

  • @forzaf1gtaracingandmore824
    @forzaf1gtaracingandmore824 Před měsícem

    Now they’ve opened up Sweden they can go back to old Italy where the streets were open.

  • @DataDownLynk
    @DataDownLynk Před měsícem

    It's cool they're adding a T80 with an oscillating turret.

  • @matthewh8187
    @matthewh8187 Před měsícem

    I feel like the way to fix spawn camping is make more spawn in points.

  • @angry_bradley
    @angry_bradley Před měsícem

    These changes are for unskilled premiums that don't understand the maps or how to use tanks besides hold w and fire at weak spots

  • @19DESERTFOX91
    @19DESERTFOX91 Před měsícem +1

    Saw the title and clicked knowing gaijin... few mins in yep! They take away a flank or spawn camp spot... to give a better spawn camp spot. Im not even suprised anymore. Its like gaijin coudlent care less and only listens to people who suck at the game and scream that hill is bad take it away.

  • @Domintor-op7lz
    @Domintor-op7lz Před měsícem +1

    Round two: Review bombing shall continue until Game Improves