When Should I Use Dynamesh and ZRemesher?

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  • čas přidán 27. 08. 2024
  • Online Store ► follygon.com
    The Appeal Academy ► appeal.academy
    When Should I Use Dynamesh and ZRemesher? Which is better? What is the point of using them? I get asked these question all the time. So I thought it would be a good idea to address it in a video. We will be taking some pointers from Bruce Lee on this one as we try to think less about formulas and more about form. In this video I will discuss some of the key benefits and features of Dynamesh and Zremesher, talking about what they are both individually good for. I'll also be talking about how we want to avoid thinking of these tools to be used at a specific point of our pipeline, but rather flow back and forth between them, much like water.
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    Thumbnail art by Kontorn Boonyanate

Komentáře • 46

  • @Follygon
    @Follygon  Před 5 lety +12

    What do you guys like using Dynamesh and ZRemesher for?

    • @kingdeanvfx
      @kingdeanvfx Před 5 lety +6

      dyna- drafting zremesh=details :D

    • @jonatanssart
      @jonatanssart Před 5 lety +1

      Really helpful!! Thanks for sharing!!

  • @almost_harmless
    @almost_harmless Před rokem +3

    The intensity of Bruce Lee almost matches your own...almost. Loved the video and a big thumbs up for not only using that video of Bruce but also for knowing what it means applied.

  • @MrQwerkafleeg
    @MrQwerkafleeg Před 5 lety +44

    Any dude that can use Bruce Lee is an explanatory video gets my vote!

  • @shamanik1320
    @shamanik1320 Před 5 lety +15

    Pick up Bruce Lee's book that was published by his family called Tao of Jeet Kune Do.
    It's a collection of his writings on martial arts and philosophy that weren't meant to be released but are awesome nonetheless.

  • @nikkilbook
    @nikkilbook Před 3 lety +4

    Hey, thanks for the video! I'm not a 3D artist (yet.... someday!), but this explanation kind of kicked me out of a brainspace I'd been in, trying to figure out which digital brushes to use with my 2D art, which traditional things to work with, how to get better at them, what exercises to do, whatever. I think I'm going to start just picking random references and try and paint or draw them with digital brushes and see how I like them and how they work. Thank you!

  • @jamesbullo
    @jamesbullo Před 5 měsíci +1

    Nurse Joy vibes. Recently found your channel. There be gold in them hills!

  • @mag.alenhodzic7424
    @mag.alenhodzic7424 Před 4 lety +3

    Excellent video. Short, cohirent and straight to the point. Thank you, very educative

  • @kritzstudio
    @kritzstudio Před 3 lety +1

    The best explanation of this topic!, thanks so much!

  • @jayjayjaythebrand
    @jayjayjaythebrand Před 5 lety +1

    One of your BEST videos bro. Thank you

  • @jjlife7603
    @jjlife7603 Před 4 lety +2

    So I want to ask when to use Zremesher and decimation ? Both looks like the same

  • @stanleybanyerah6066
    @stanleybanyerah6066 Před 3 lety +1

    How do I create inside of the mouth it was too fast in your mouth tutorial I really need to create inside of the mouth cuz I am struggling

  • @KinnikuGameDojo
    @KinnikuGameDojo Před 5 lety +1

    This helps so much

  • @randoarchive
    @randoarchive Před 4 lety +1

    From this video, it seems ZRemesher does everything Dynamesh does, but better, except that it doesn't do booleans? Is that a fair summary?

    • @Follygon
      @Follygon  Před 4 lety +3

      Dynamesh is also much much faster. Especially when you are talking large polyounts. I would never recommend someone use ZRemesher over Dynamesh to redistribute polygons at a higher polycount. It's just simply not good for that.

    • @randoarchive
      @randoarchive Před 4 lety

      @@Follygon , Ah thank you. Then it sounds like zRemesher should possibly be saved until a transition into using subdivisions, and to generally use Dynamesh when building the base forms. This was very helpful.

  • @executioner3226
    @executioner3226 Před 4 lety +1

    The inter face of zbrush you have awesome

  • @OneBigCouch
    @OneBigCouch Před 5 lety

    Great video, thanks for sharing the knowledge!

  • @gorans007
    @gorans007 Před 4 lety +1

    Now one question that bothers me. I see that ZRemesher is so simple and with 2-3 clicks you are getting low poly with clean and nice edges and in one video i found out that you can even set the edges to flow wherever you want. Now whats bothering me is, why people still making retopology to the character in different software where you have to do step by step faces extrude, where you can finish that with this simple ZRemesher tool with no sweat?

    • @jixal
      @jixal Před 4 lety

      Zremesher used to be fairly bad, it worked but would give unpredictable results. Much has changed now but it had a bad rep for a while. It especially created poor topology for animation purposes; however Zremesher v3 does a pretty good job these days. You also have a lot more control when doing it by hand if you need something that's as lowpoly as possible.

  • @gherat
    @gherat Před 4 lety

    where it gets tricky is where for instance your fingers of your model starts melting together when going back and forth between zRemesh and dynamesh. How do you prevent that?

    • @Follygon
      @Follygon  Před 4 lety +2

      up the Dynamesh res or spread your fingers apart.

    • @gherat
      @gherat Před 4 lety

      Follygon I also see you cut up your models in multiple parts sometimes, seems like a good thing to do for as long as possible.

    • @gherat
      @gherat Před 4 lety

      Follygon and what about the inside of the mouth? The mouth always melts together when I remesh or dynamesh.

  • @Aguacate3D
    @Aguacate3D Před 5 lety

    Interesting topic! Let's see.

  • @mclkshiro
    @mclkshiro Před 5 lety

    Are new brushes added to the brush pack?
    imm_primic and mech cut seem useful.

    • @Follygon
      @Follygon  Před 5 lety

      If you already own my brushes it's a free update forever as I continue to add new brushes

  • @Beka4real
    @Beka4real Před 3 lety

    When you run dynamesh command to boolean or(remesh) everything, which button do you click to run it? Im a rhino 3D user and i want to import model into zbrush and ive no clue about zbrush, i have to install it bcuz of that dynamesh boolean command. Thank you

  • @izvarzone
    @izvarzone Před 5 lety +2

    zremesher seems to look better in hard surface edges.

  • @datapower2317
    @datapower2317 Před 4 lety

    hi Follygon, Could you please tell how you merged down the subtools by using mask from 2:29?

    • @syedalijawwadzaidi1481
      @syedalijawwadzaidi1481 Před 4 lety +1

      He reapplied Dynamesh to join 2 meshes. When the Dynamesh is enabled, you can ctrl + left click on empty space to apply/run dynamesh as many times as you want.

  • @terrablader
    @terrablader Před 3 lety +1

    Nice subbed

  • @abdallahsalameh442
    @abdallahsalameh442 Před 4 lety +1

    would love to have the interface you having :)

    • @Follygon
      @Follygon  Před 4 lety +1

      You can grab it from my gumroad at the link in the description 👍

    • @Pesto-64
      @Pesto-64 Před 4 lety

      I got his interface on gumroad - VERY worth it!!

  • @ZephrusPrime
    @ZephrusPrime Před 5 lety

    What was your start up Material in this sculpt?

    • @Follygon
      @Follygon  Před 5 lety

      my folly clay custom material

  • @surrealsculptures7297
    @surrealsculptures7297 Před 5 lety +3

    When doing 3d prints from a zbrush file, Dynamesh is 100% necessary.

    • @Follygon
      @Follygon  Před 5 lety +2

      don't forget our best friend live booleans

    • @kingdeanvfx
      @kingdeanvfx Před 5 lety

      save money ahhaha
      @@Follygon

    • @totalbullion5882
      @totalbullion5882 Před 4 lety +1

      So you're saying z-remesher is no good for 3d prints?

  • @philosophyfrog2653
    @philosophyfrog2653 Před rokem

    How important is dynameshing a model really? Will I get better deformations if my model uses a single mesh rather than having a model built up of several subtools? For example what if I have a simpler character model like a fish, do the fins actually have to be attached to the body or is it better to keep them separated for the rigging process?

  • @leatherandpoemscharmyman5774

    sometimes dynamesh is useful for 3D printing, sometimes is useful

  • @SVAFnemesis
    @SVAFnemesis Před 4 lety +1

    be like WATAH!

  • @alexo2303
    @alexo2303 Před 3 lety

    Bruce Lee's neck in the thumbnail is too long.