Blender Tutorial | Your own PS1 Mascot! - Part 1: Character Modeling

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  • čas přidán 23. 03. 2022
  • In this tutorial series ill be going through my in-depth process on how to go about designing a character from start to finish. this, the first part, will include all of the modeling process, and planning for the deformations that will be needed when rigging.
    Leg Demo File
    www.mediafire.com/file/42nz6x...
    I hope you liked the video,
    Like and subscribe for more content :)
    Follow me on Twitter - / sicklywiz
    Watch me Livestream - / thesicklywizard
    Check out the PS1 Subreddit - / ps1graphics
    Come hang out in our PS1 Graphics Discord :) - / discord
    Support or buy me a Coffee if you liked my content :) - ko-fi.com/thesicklywizard
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Komentáře • 159

  • @__-be1gk
    @__-be1gk Před rokem +43

    "I expect you don't need ME to tell you to press e to EXTRUDE things!"
    "oh no"

  • @kitaru8558
    @kitaru8558 Před 2 lety +210

    this is literally the most useful tutorial of making low poly models i have ever seen

    • @dominic0087
      @dominic0087 Před 2 lety +10

      Totally agree. Can't wait for part 2.

  • @alexwhitington7702
    @alexwhitington7702 Před rokem +24

    9:19 Is something I was desperately trying to find again, a really clear and informative demonstration of how to model a low-poly arm that doesn't deform weirdly when rigged! 👍

  • @stepthefox
    @stepthefox Před 2 lety +58

    wow, I am SO glad that youtube chose to recommend this to me. I had done some beginner tutorials a while back and wanted to try a ps1 style character as my next project, but none of the tutorials I found were quite what I was looking for. this, however.. this is EXACTLY what I was looking for. succinct, well-informed, and true to the aesthetic. genuinely looking forward to the full series 👍

    • @dominic0087
      @dominic0087 Před 2 lety

      Same here. Excited for the next episode. 😀

  • @dominic0087
    @dominic0087 Před 2 lety +27

    This is exactly the art style that I am looking for. Best tutorial ever, straightforward and easy to understand.

  • @HooligusMaximus
    @HooligusMaximus Před 2 lety

    Thank you so much for making this tutorial series! It's very clear that you have an immense amount of knowledge about blender, and I can't express how amazing it is that you are teaching what you know like this!

  • @shindig9000
    @shindig9000 Před 2 lety +4

    That was amazing!
    All of the examples you're prepared on the animal legs and the arm of bending was so perfect and understandable!
    Really great job 🤩

  • @TeoGetUp
    @TeoGetUp Před 2 lety +9

    Oh I needed this man. Thx

  • @AndrewMilesMurphy
    @AndrewMilesMurphy Před 2 dny

    I like the concept, monocle really tying it together

  • @blewws
    @blewws Před 2 lety +4

    This is easily one of the best blender tutorials I have ever seen in my life. You are awesome! Please keep making these videos

  • @salbertron
    @salbertron Před 2 lety +8

    Man. I don't know how you do so much modeling in perspective mode. I'm a born and bred "all modeling should be done in orthographic" guy.

    • @TheSicklyWizard
      @TheSicklyWizard  Před 2 lety +7

      Well, you can get models that look good in those orthographic views, but then are incorrect in perspective views, which is the actually important part. I use orthographic to get the silhouette good but that's about it.

    • @salbertron
      @salbertron Před 2 lety +3

      @@TheSicklyWizard Yeah I have a very rigid workflow of modeling almost exclusively with cubes in othographic and then gradually adding loop cuts to define curvature. It's a simple method but it usually works for me. My cow looks different from yours but I still think it looks good! Appreciate the tutorials.

  • @pigabeen909
    @pigabeen909 Před 2 lety +2

    this insanely sped up my workflow, always love ur videos man!

  • @cspidereyes
    @cspidereyes Před 2 lety +1

    Super useful for reviewing, excited for future parts!

  • @atamaminami5752
    @atamaminami5752 Před 2 lety +1

    This was amazing! I picked up a few techniques and functions from this I didn't know existed. Great video as usual!

  • @CJZDAMAN32
    @CJZDAMAN32 Před 2 lety +1

    ur content is amazing man. ur teaching methodology is exactly what speaks to me and keeps my attention

  • @cameroncromwell3429
    @cameroncromwell3429 Před 2 lety

    Your videos are soo helpful. for a while ive been trying to figure out how to make low poly animations and watching these videos taught me so much. Please continue to make more

  • @hahrhthuhrh3542
    @hahrhthuhrh3542 Před 2 lety +8

    everytime I open Blender I thank this channel for existing

  • @TheGavalarnch
    @TheGavalarnch Před rokem

    Just found your channel! It’s perfect for me so thank you, and your delivery is spot on

  • @emirisik
    @emirisik Před 10 měsíci

    Your channel is so useful. Thank you for all your work! :)

  • @0logichere
    @0logichere Před 5 měsíci

    Hands down best tutorial I have found about this subject. Thank you so much slicky wizzy frog boy!

  • @cannow1337
    @cannow1337 Před 2 lety +2

    wonderful video! I'm looking forward to part 2 🥰

  • @bachaun
    @bachaun Před 2 lety +3

    he is baaaaaaaaaaaaaack!!!! i love ur vids!!!!, i was actually thinking about getting back on blender, after this video i'll def get to it

  • @Fredomato
    @Fredomato Před 2 lety +1

    You continue to be criminally underrated. Keep it up, Sickly!

  • @rookrac7068
    @rookrac7068 Před rokem +1

    This is great man ur sick and ur videos are great!

  • @citycritteradventures7427
    @citycritteradventures7427 Před 6 měsíci

    Great job. Very detailed, and has a lot of great all round juicy content and knowledge for low poly modelling and game optimization. Keep up the great work.

  • @GraveTroubled
    @GraveTroubled Před 2 lety

    your videos are amazing, truly, thank you!

  • @TheAbeinG
    @TheAbeinG Před rokem +1

    thanks so much! I didn't know it was ok to have so many parts as separate meshes. This makes low poly modeling so much easier!

  • @Polychi1998
    @Polychi1998 Před 2 lety

    THANK YOU. This actually guides me to making ps1 models! Please keep making em! I’m trying to make ps1 models for my unity game!

  • @drbjbpog9956
    @drbjbpog9956 Před 2 lety +8

    Ur so underrated! Thanks 4 tutorial

  • @Snottle1
    @Snottle1 Před 6 měsíci

    Your videos are a godsend, thank you so much!

  • @baaliartifact7330
    @baaliartifact7330 Před rokem

    Excellent video! It helped a lot.

  • @austinhogan3764
    @austinhogan3764 Před 2 lety

    great video and very informative, more like this please!!

  • @pwhv
    @pwhv Před rokem

    amazing tips you gave man

  • @CRANTIME
    @CRANTIME Před 2 lety

    That was FANTASTICALLY helpful.
    Like, having never touched Blender before, I now have a full character model due to this video and some minor shortcut Googling

  • @oldfallstorm3064
    @oldfallstorm3064 Před 2 lety +1

    nice vid! The tutorial was easy to follow!

  • @wrightexe1
    @wrightexe1 Před rokem

    This is so helpful. Thank you so much.

  • @exeecob3488
    @exeecob3488 Před 2 lety

    THIS IS SO GOOD thank u

  • @ethanwhitmore1081
    @ethanwhitmore1081 Před 9 měsíci

    The music makes this tutorial so much better.

  • @andrewgrinn3435
    @andrewgrinn3435 Před 2 měsíci

    cool tutorial, thanks.

  • @mtvevo2542
    @mtvevo2542 Před 4 měsíci

    ily ily ily ily ILYYYYY

  • @shikasketchbook7610
    @shikasketchbook7610 Před rokem

    This video helps me a lot in achieving PS1 low poly, easy to follow, short and concise, tq so much~

  • @pieromora3578
    @pieromora3578 Před 2 lety

    Thanks , i need this🤝

  • @akamey
    @akamey Před 2 lety

    Very cool tutorial ty

  • @filipurevic1969
    @filipurevic1969 Před rokem

    This channel is criminally underrated!

  • @EvanNet_992
    @EvanNet_992 Před 10 měsíci +1

    Thank You So Much!

  • @rashSLG
    @rashSLG Před rokem

    interesting watch! big fan of watching the process for this spyro npc-lookin guy! lots of good info in here, too!

  • @nthh6099
    @nthh6099 Před rokem +1

    this content is insane

  • @originalcharacter2470
    @originalcharacter2470 Před 2 lety +2

    I've not tried this yet, but this looks great. I have an interest in low-poly graphics and I'm hoping to try this.

  • @GorblinRat
    @GorblinRat Před 2 lety

    yooo this is dope

  • @laausk5584
    @laausk5584 Před 2 lety +2

    The king has returned

  • @tom_paul_3d
    @tom_paul_3d Před 2 lety

    LOVE the conker shout out

  • @melizzaryan
    @melizzaryan Před 6 měsíci

    def on my way to xavier renegade angel graphics in blender ty bb

  • @kivabelmont2612
    @kivabelmont2612 Před 9 měsíci

    Thank You!

  • @samhein321
    @samhein321 Před rokem

    dam, this was like the best tutorial for making characters, eventho it's low poly, but you included info for the correct legs/arm bends, flipped normals, doubled vertices, inner planes etc...

  • @larsthedude1984
    @larsthedude1984 Před rokem +6

    Although I did deviate from the tutorial a bit since I wanted to make a human for my games (and make it a single mesh) but this still was ungodly useful!! ❤

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem +5

      I think the fact you were able to get the information through the deviation is a testament to the quality of my tutorial and your skill :)

  • @UltimateFighter619
    @UltimateFighter619 Před 2 lety

    Great video we always boss

  • @garmadon-vo2yg
    @garmadon-vo2yg Před 2 lety

    Awesome.

  • @LawroraBorealisVT
    @LawroraBorealisVT Před 2 lety +3

    wow, I never realised just how easy it is to make a talking bird.
    I really need to rip verts more.

  • @user-ln1pb7to5r
    @user-ln1pb7to5r Před rokem

    thanks a lot😀

  • @billybrown1548
    @billybrown1548 Před 2 lety +4

    modeling a character to this on my 5 hour flight back, screen recorded 😎

  • @ReedBariumfox
    @ReedBariumfox Před rokem

    I often revisit this tutorial whenevr I feel I need a pick-me-up, and the only thing I could say to help is actually something already touched upon: god those shortcut keys to commands could use a comment here or on the sub message, I often run out of luck tryin to find them on google. I really like the video, and it helps me a lot anyway.

  • @DEVINSANTI
    @DEVINSANTI Před 3 měsíci +1

    ooh ooh ooh

  • @dstails_4599
    @dstails_4599 Před 2 měsíci

    I'm going through a couple videos learning the ins and outs of blender so I can make models like this, one thing I'm confused about is the whole collapsing the inner edges to form a single edge thing, would this be dissolve edges? Or is there a different hotkey/action I'm not seeing?
    Also, really great tutorial! It's been very thorough so far!

  • @luneye1684
    @luneye1684 Před 2 měsíci

    It would be nice if you did one of how to draw the textutes

  • @ehad1753
    @ehad1753 Před rokem

    Lol, I laughed hard when u said we shouldn't expect you to say use E to extrude

  • @swampwaffle74
    @swampwaffle74 Před rokem

    Please bring this series back.

  • @bierkules2608
    @bierkules2608 Před rokem

    I'm trying to get my head around PSX style games and modeling. What is the benefit behind a "one-complete-mesh" model and your workflow that seams to seperate the "limbs"?

  • @mariohaz9863
    @mariohaz9863 Před rokem

    how do i add smooth faces

  • @candlestorms
    @candlestorms Před rokem

    I really love the tip on getting the low poly joints to work well. That kind of insight is so niche that it really isn't easy to come across. The joints on my character look and behave so much better with this improvement.

  • @Lukifah
    @Lukifah Před 2 lety

    just made my model waiting for part where we can paint it

  • @dr_beeee2809
    @dr_beeee2809 Před 2 lety +3

    Neat

  • @IzzyQuil
    @IzzyQuil Před rokem

    Just subscribed. Do you have a tutorial series at all that I could potential learn from or maybe a class I could subscribe too?
    I'm new to 3D modeling and want to learn all I can.

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem +1

      I do not. Unfortunately full time jobs and exhaustion makes it difficult to make full time classes 😅

    • @IzzyQuil
      @IzzyQuil Před rokem

      @@TheSicklyWizard understandable. I look forward to your next piece of content and ill learn what I can from your videos.
      Thanks for the dope content.

  • @195ashes
    @195ashes Před 4 měsíci

    What does he do at 2:57 to make the vertices move like that?

  • @nabilrizky7192
    @nabilrizky7192 Před 9 dny

    I'm using 2.93 version, i don't have that Mash option where to find in that version?

  • @kwanjeeprentice6698
    @kwanjeeprentice6698 Před 2 lety

    More!!!

  • @alessiobenvenuto5159
    @alessiobenvenuto5159 Před 2 lety

    If you vertex weight correctly and do some trickery, you don't need all those polygons at the knees and bending parts

  • @cordeliasimonson8124
    @cordeliasimonson8124 Před 11 měsíci

    why wont it smoothness work for my square?

  • @RealSpectrum
    @RealSpectrum Před 5 měsíci

    what is the function you used to generate that extra vert for the nose shape in the human model. extrude doesn't do it.

    • @RealSpectrum
      @RealSpectrum Před 5 měsíci

      nevermind, found it on my own after more forum searches. for anyone else who needs help, it's alt-v by default in blender 3.5

  • @stanchata
    @stanchata Před rokem

    How do you keep the mirror modifier on the entirity of the model when its made from different shapes?

  • @Eduardo-gp4fh
    @Eduardo-gp4fh Před 10 měsíci

    Hello, when I use V I get the following message: cannot rip selected faces. It is a bird's beak. 3:15

  • @realsadrat
    @realsadrat Před měsícem +1

    can somebody please help me and thell me how does he do this? here 2:49

  • @ItzHYDRATION
    @ItzHYDRATION Před rokem

    im completely new and stupid to blender is there any tutorials recommended just so i can understand what is being said

  • @Zinkquer
    @Zinkquer Před rokem

    *cough* the eyes are not always drawn to the head if you know what i mean

  • @bluntly-
    @bluntly- Před 5 měsíci

    you already lost me on how to scale a birds beak.... 3:05 how did you scale them down?

  • @RooMan93
    @RooMan93 Před 11 měsíci +1

    Me: deletes default cube, adds cube.

  • @K3L-
    @K3L- Před 11 měsíci

    Hello!! I'm currently learning blender, and i'm stuck on a certain part. Since i want my mascot to be human, I tried to re create 2:48 but with no success. Could someone enlighten me on this? I'm quite confused.

    • @K3L-
      @K3L- Před 11 měsíci

      nvm i figured it out lmao

  • @Zvrra
    @Zvrra Před 9 měsíci

    I'm gonna make an opossum.

  • @vlesb
    @vlesb Před rokem

    how did u add a vertice like in 2:50 ?

  • @Trecherousbeast
    @Trecherousbeast Před rokem

    Whenever I apply the mirror modifier to the shape that’s been cut in half, it doesn’t create a mirrored copy of the shape. One half of the shape is editable and mirrored, but the other half is inside the shape, not mirrored and doesn’t move.

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem +1

      That's strange. I don't think I've seen that happen

    • @Trecherousbeast
      @Trecherousbeast Před rokem

      ​@TheSicklyWizard nevermind! I figured out the problem. Turns out I wasn't facing forward, so when I cut of the side of the object I was actually cutting of the front. Works perfectly fine now!

    • @bluntly-
      @bluntly- Před 5 měsíci

      You are looking at it sideways

  • @idk-v1q
    @idk-v1q Před 11 měsíci +1

    question to whoever still is reading comments how do you rip the mouth as he did at 3:15 he doesn't say what button to actually separate them

    • @TheSicklyWizard
      @TheSicklyWizard  Před 11 měsíci +1

      I think I explained it later in the vid, but it's the V key

    • @Eduardo-gp4fh
      @Eduardo-gp4fh Před 10 měsíci

      Hello, when I use V I get the following message: cannot rip selected faces. It is a bird's beak.

  • @Ayrayen
    @Ayrayen Před rokem

    at 2:48 how do i replicate this? It doesn't work by just moving it, is he duplicating the vertex?

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem +2

      What I did was "rip" the vertex, I did that by hitting alt+v

    • @Ayrayen
      @Ayrayen Před rokem

      ​@@TheSicklyWizard I just saw your reply and i tried again. It works. I'm not sure why this did not work the other times. It was almost like there were 2 other vertices that were being selected before?
      What did i do wrong?
      Nevertheless, a huge thank you for responding to my comment! You didn't have to! :)

  • @andyapricot4104
    @andyapricot4104 Před rokem

    7:00

  • @corpsef4iry998
    @corpsef4iry998 Před rokem

    THE EVANGELION REFERENCE LMFAOOO

  • @Notacet
    @Notacet Před 9 měsíci

    I’m a masochist so I do this stuff in triangles, vertex by vertex😂. I just like the look of lofi triangles more

  • @joaobernardes4169
    @joaobernardes4169 Před rokem

    man how the hell am supposed to know which key you press when you do these things

  • @valtheemokid4005
    @valtheemokid4005 Před rokem

    How did you extrude to a point? I keep extruding into quads

  • @Loldalmatiner
    @Loldalmatiner Před 2 měsíci

    Is the Spyro low poly style copyrighted?

    • @TheSicklyWizard
      @TheSicklyWizard  Před 2 měsíci +1

      Pretty sure you can't copywrite an aesthetic 😅

    • @Loldalmatiner
      @Loldalmatiner Před 2 měsíci

      @@TheSicklyWizard Okay. Now I know more about copyrights. Thanks!
      😁👍

  • @Slipdash
    @Slipdash Před rokem

    I keep coming here because of how you start your heads

    • @Slipdash
      @Slipdash Před rokem

      2:45 for future me

    • @Slipdash
      @Slipdash Před rokem

      Tf i started 6 months ago?

  • @ur_current_location
    @ur_current_location Před rokem

    Whenever I press v or alt v it says, "Ripped Failed". I don't know what to do, please help. edit: Also when it DOES work, it's pretty much random. PLEASE HELP ME

    • @ur_current_location
      @ur_current_location Před rokem

      whenever I make a cube it like has another cube inside it, like a layer of an onion. why does this happen?

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem

      The cube probably has to do with the mirror modifier, I'm assuming. As for the failure to rip, that could mean that the mesh is already ripped. I also sometimes have problems with ripping meshes, it has to do with the position of your mouse relative to the selected vertex. If you do a merge by distance it should want to rip again. Also, the faces, I believe, want to rip towards your mouse. It's not perfect, it's finicky. Blender is largely learning how to handle it's quirks.

    • @ur_current_location
      @ur_current_location Před rokem

      sorry I have so many questions, but how did you extrude the faces to the left, and not down and left, whenever I press E, it just moves it down and left. I'm so confused.

    • @TheSicklyWizard
      @TheSicklyWizard  Před rokem

      @@ur_current_location I'm not entirely sure what you mean? But when you extrude, naturally it wants to follow the faces normal, so if I want to extrude along a global axis, I'm assuming you are referring to extruding out the face, you tap Y and it will lock it to the axis you want to extrude it instead of going the way the face is facing, if that makes sense?
      This applies to tapping X or Z, it will lock the movement to that axis.

  • @timmytheturtle1012
    @timmytheturtle1012 Před rokem

    welp this tutorial isn't for me cuz idk how to go into edit mode