Fallout 4: The Perfect Turning Point | Definitive Minutemen Ending Guide
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- čas přidán 30. 05. 2024
- For those who have seen my Definitive Minutemen Ending Guide, this ending is the same. I made this video to help clarify the most important parts of my playthrough, as well as to explain the notes that were made on my previous videos. This playthrough takes advantage of the latest turning point in the game, at which you must decide which faction to side with in the end.
Links to supporting videos can be found by clicking the icon at the top right of the screen, as well as on a separate playlist on my channel. I will continue to update the playlist with new videos whenever possible. Timestamps, as well as a list of main quests and important side quests can be found below. #Fallout4
Thank you for your incredible support!
Minutemen Ending Guides playlist: • Fallout 4: Minutemen E...
Timestamps:
0:00 - Introduction
0:52 - 3 Main Requirements
1:59 - Before Entering the Institute - The Molecular Level
3:45 - Before Getting Banished from the Institute
5:43 - Getting Banished from the Institute - Spoils of War
8:03 - Conclusion, Final Thoughts, and Suggestions
Main Quests Completed/Failed (Beginning with Most Recent):
Jackpot - Railroad - Side quest from PAM - Refer to Ballistic Weave video (Can complete before or after ending)
Mercer Safehouse - Railroad - Side quest from PAM - Refer to Ballistic Weave video (Can complete before or after ending)
The Nuclear Option - Minutemen
Human Error - Side quest for Covenant settlement - Recommended
Defend the Castle - Minutemen
Tactical Thinking - BOS - Failed (Don't speak to Kells)
Burning Cover - Railroad (Received after failing Underground Undercover and being banished from the Institute. Not necessary.)
Blind Betrayal - BOS - Don't complete until after Spoils of War, or you may be unable to speak with Ingram and inform the Brotherhood
Banished from the Institute
Spoils of War - BOS
Underground Undercover - Railroad - Failed (Refer to Burning Cover)
Mass Fusion - Institute - Informed the Brotherhood of Steel after speaking to Allie Filmore.
Liberty Reprimed - BOS
Mankind - Redefined - Institute
The Battle of Bunker Hill - Institute - Refer to Battle of Bunker Hill video
From Within - BOS
Outside the Wire - BOS
Boston After Dark - Railroad - Side quest - Recommended - Refer to Ballistic Weave video
Synth Retention - Institute
Inside Job - Minutemen
Institutionalized - Institute
The Molecular Level - Minutemen
Tradecraft - Railroad (ACCEPT or COMPLETE at any point before entering Institute at The Molecular Level)
Old Guns - Minutemen
Taking Independence - Minutemen
Hunter/Hunted
The Glowing Sea
Dangerous Minds
Show No Mercy - BOS
Tour of Duty - BOS
Shadow of Steel - BOS
Reunions
Getting a Clue
Unlikely Valentine
Road to Freedom - Railroad
The Lost Patrol - BOS - Side quest - Recommended
Semper Invicta - BOS - Failed (Not necessary to fail. I chose out of personal reasons not to help Rhys.)
Call to Arms - BOS
Fire Support - BOS
Sanctuary - Minutemen
The First Step - Minutemen
Jewel of the Commonwealth
When Freedom Calls - Minutemen
Out of Time
Additional notes:
- Completing both Inside Job and Outside the Wire: If you've given the Institute holotape to Sturges, you can ask him for a copy of it to give to Proctor Ingram.
- Feel free to complete Underground Undercover up to the objective that involves arming the synths and helping Z1-14. This doesn't appear to impact the ending in any way. Continuing to work with Father will require completing Mass Fusion with the Institute, which is the part that should be avoided.
- Various holotapes containing lore can be found throughout the Institute. Thank you for letting me know. I'll consider putting together a video to help locate these holotapes.
- A House Divided, an Institute side quest, can also be completed if you wish. No impact on the ending. No benefit to completing it.
- You can still complete Show No Mercy after completing Institutionalized. The dialogue with Maxson for Outside the Wire and From Within will start after you've completed Show No Mercy.
- Bunker Hill can be unlocked as a settlement by completing quests with Kessler. OR have it instantly unlocked by speaking with Kessler after completing the Nuclear Option.
- Tactical Thinking and other incomplete Brotherhood of Steel quests will be failed after completing Defend the Castle, as seen in my Defend the Castle guide and playthrough. - Hry
Timestamps for those who are watching on mobile and can't click the ones I posted in the description. Thanks again for your continued support!
Timestamps:
0:00 - Introduction
0:52 - 3 Main Requirements
1:59 - Before Entering the Institute - The Molecular Level
3:45 - Before Getting Banished from the Institute
5:43 - Getting Banished from the Institute - Spoils of War
8:03 - Conclusion, Final Thoughts, and Suggestions
Minutemen Ending Guides playlist: czcams.com/play/PL5Cq4PrHfdE202AJFsKBC-P_G7Gp0wuXs.html
Notes for more complex quests:
- Plugging a Leak becomes unavailable after completing Tradecraft - check Tradecraft guide: czcams.com/video/iEsb9xhthVA/video.html
- The Molecular Level does not need to be completed with the Minutemen - check Inside Job and Outside the Wire guide: czcams.com/video/3kjO7XKdKlg/video.html
- In Battle of Bunker Hill, informing the factions has no effect on the ending of the quest, just be nice to Shaun at CIT - check Battle of Bunker Hill guide: czcams.com/video/CMNrUKAXWX4/video.html
- Guide for Blind Betrayal - czcams.com/video/xwvXsTcuFkk/video.html
- Guide for Spoils of War - czcams.com/video/1slo5b-8lOg/video.html
- Complete Human Error, an optional side quest, before completing The Nuclear Option - check Human Error guide: czcams.com/video/_-8slnLkcUI/video.html
- Guide for Defend the Castle: czcams.com/video/vHLRV0C0zCM/video.html
Other notes:
- Guide for A Clean Equation, a quest you might receive from PAM after completing the main story: czcams.com/video/oofzsKjS58k/video.html
- Guide for Ballistic Weave: czcams.com/video/bSoANrR_YNc/video.html
- Guide for In Sheep's Clothing, a quest you'll receive after completing the main story: czcams.com/video/mUfFyN3j4Jc/video.html
DerrickCGaming pin this comment
DerrickCGaming I need help and ik that this is late but when I finish blind betrayal Elder Maxson tells me to go talk to captain Kells and he tells me to kill the railroad pls help
C. B. Hey mate I can help you. Just don’t do tactical thinking
The Nintendo and Microsoft boy yeah but I won’t be able to talk to captain Kells
C. B. Yeah it’s glitched
This youtuber represents all my dreams about CZcams video makers. No stupid and long intros, no useless talking, straight to the point, short, simple and ready to elaborate.
Refreshing
Tongue Less OUTSTANDING OBSERVATION!!!!!!! I couldn't agree w you more!!!
And still got his 9 minute video 👏🏼
He also sounds like a synth!
Agreed
Here's the step-by-step version
Part One: Before entering the institute
- Complete Brotherhood of Steel quests:
_ "Reveille"
_ "Fire Support
_ "Call to Arms"
_ "Semper Invicta"
_ "The Lost Patrol"
- After completing main quest "Reunions" complete:
_ "Shadow of Steel
(DO NOT PROGRESS IN FURHTER BOS MAIN QUESTS. Side quest are okay)
- Complete Railroad quests:
_ "Road to Freedom"
_ "Tradecraft"
(Progress in Railroad side quest as wanted)
- Complete Minutemen quests:
_ "When Freedom Calls"
_ "Sanctuary"
_ "Taking Independence"
_ "Old Guns"
(Progress in Minutemen side quests as wanted)
- Complete main quest "The Molecular Level" (With Minutemen)
Part Two: Before being banished form the Institute
- Complete Brotherhood of Steel main quests:
_ "From Within"
_ "Outside the Wire"
_ "Liberty Reprimed"
(DO NOT PROGRESS IN FURHTER BOS MAIN QUESTS. Side quest are okay)
- Do not progress in Railroad main quests
- Complete Institute main quests:
_ "Synth Retention"
_ "The Battle of Bunker Hill"
(You don't have to recall the synths, just be nice to Shaun at the end)
_ "Mankind Redefined" (Last Institute main quest)
Be sure to complete Institute Side quests:
_ "Building a Better Crop"
_ "Plugging a Leak"
_ "A House Divided"
-Optionally complete Radiant quests:
_ "Pest Control"
_ "Hypothesis"
_ "Appropriation"
_ "Reclamation"
Wrap up other Institute Business
_ Retrieve Virgil’s serum
_ Earn X6-88's Perk
_ Retrieve magazine at the top of the North tower
Part Three: Turning on the Institute
- Start BOS quest "Blind Betrayal", but don't talk to Maxon at the end
- Teleport back to the Institute and talk to Allie Fillmore to start "Mass Fusion"
- Last chance for Institute Content (Make a Hard Save)
- Report to Ingram at the Airport to start "Spoils of War"
(This banishes you from the Institute)
Complete Brotherhood of Steel quest:
_ "Blind Betrayal"
Complete Railroad quest:
_ "Burning Cover"
Complete Minutemen quests:
_ "Defend the Castle"
_ "The Nuclear option"
(End Game)
ANT1H3R0 this is underrated, thank you for the summary 👍🏽
Thx
Thank you!!
Thank you
I replayed Fallout 4. Just remembered I can be on good terms with all factions, but I already finished Show No Mercy for BoS. Am I doomed?
(I've yet to done "The Molecular Level" though, leaving the teleport machine shining ready to be used, so I'm still on part one")
EDIT : NOT DOOMED, just completed it, everyone stays friendly
Funny how I got that ending completely differently:
Did all brotherhood quests until they asked my to murder the railroad, which I didnt.
Stayed with the institute until the battle of bunker hill, where I let the synths go, met with father on the CIT roof, was declared an enemy of the institute -> defend castle -> minutemen endquest
i will do that on my next playthrough
thanks!
I thought of doing that too, much less intricate and simple, a problem is that according to this guide, it seems to be the only of like 5 guides ive read, that doesnt end with pam being bugged out (occasionally, as in some playthroughs pam will be completely bugged and you are unable to get quests from her). Not sure if this way of doing it makes it so that kells wont even ask you to destroy the railroad, but it doesnt seem to? Unless the video creator purposfully left that part out. But at the very least, it seems he showed that Pam will be able to give you quests. Kells isnt as vital as Pam.
I think the key about this playthrough is that it somehow by progressing the BoS questline, you are also stopping the railroad from wanting to kill them? Its kind of unclear.
i know this is a really late reply but i did my playthrough similarly to yours but a bit different
I did all the railroad, minutemen and BOS quests at the same time and i did all the institute quests until i got to the point where you become enemy of the BOS and when the battle at bunker hill i was allied to everyone and helped the synths, then i continued with the BOS until i got to the part where you become enemies with the railroad, i then proceded to kill a Courser and become enemies with the Institute (killing everyone except father, Eve and her "husband and son"), then i did all the minutemen quests until nuclear option.
Blue tigah if you have P.A.M bugged out and she says emergency lockdown or something it's probably because you have the brotherhood quest where you kill the railroad, if you haven't reported to Kells you can become enemies with the institute until defend the castle, at which point you will fail that BOS quest and be able to talk to P.A.M again
Depends how you go about that convo with father.
Bro I’m replaying f4 for like the 8th time and I’ve never even realized there was a minutemen specific ending. I always chose one of the other three!!! I’m so pumped to try this out!
I knew there was this ending, also got it, BUT i DIDN'T knew you could have 3 Factions alive. I heard of it but thought it was not rly true or like you are enemies with the BOS but just don't kill them or so. After hearing you can have them alive a couple of weeks ago i kinda decided to play the game again. Or atleast it helped to wanting me to play it again. Have nearly 2 Days of playtime in this savefile since then and haven't even seen virgil yet. Tho, i will today.
@@tragossoboy6700 I’m at level 65 now with 6 and a half days of game time now and haven’t completed mass fusion yet gonna do liters everything before nuking my son into oblivion
Edit: Level 71 I have one more side quests on base game then I can move to far harbor
It's easy to keep 3 faction alive, just focus on minutemen missons and ignore the rest
I'm STILL going and working on this Save Point/PONT with all the DLC installed (thanks Game Pass! 😐) and trying to do minimal quests until I finally hit that Save/Point Of No Return.
Starfield will likely interrupt this long play...
After all these years of guilt and regret- I finally found a summarized breakdown - to get the best ending (perspective) possible. I thank you for your work and teachings
The margin for error to mess this ending seems so high
What can I say: Bethsda likes making everyone hate and kill each other.
I feel like it is, lol.
Agreeddd
If you kill anyone from the institute after Mankind redefined automatically it will end with MM ending just stop at RR's undercover and Reprimed. Then shoot any doctors in the institute
Knowing me I'll mess up these instructions some how 😂
This guy deserves more than 4k subs
Thank you for your support!
Ethan Glass he has 5k
5k will do?
Ethan Glass your right he has 5k now great huh Lol
He deserves more than 7k
I felt that my previous Minutemen ending video didn’t do well in emphasizing my strategy of taking advantage of the different turning points for each faction. Hopefully, this will help you get the most out of your game no matter which faction you side with in the end. I also hope that this will clarify many of the questions and concerns that were brought to my attention, especially for those who have seen my previous Minutemen ending guides. I will update the playlist on my channel with guides for new quests whenever possible. Thank you for your incredible support!
@BreakfastLunchGaming During Bunker Hill, do you inform any factions? I assume you take back the Synths instead of freeing or killing them.
I didn't need to inform any of the factions. I actually decided to help the synths in the end. When speaking with Father, I tried to be as respectful as possible. I might start writing a more in-depth guide for Bunker Hill very soon, and include my playthrough.
I think I completed underground undercover but its not showing up?
Britton Ferguson Don't complete Underground Undercover. It's one of the turning points that I mentioned. If you completed it, you must have also completed Mass Fusion. That would've forced you to become enemies with the Brotherhood of Steel.
do the quest have to be done in order?
7 years later and this is still helpful thanks man!
Same thanks man!
My God, you're a legend! I just finished Fallout 4 and followed exactly everything you said. I've destroyed the Institute, evacuated everyone so the Railroad and Preston are happy, brought synth Shaun with me, Danse is safe and sound in Sanctuary Hills, and most importantly all factions are still cool with me. Thank you so much for this video!
I like siding with the institute too
I used Minutemen for raiding Institute. I was ready for BoS attack afterwards but nothing happened so went on airship and everyone congratulating me. Went to Railroad HQ and everyone congratulating me. So OK that’s cool just don’t do anything rash and leave it like that!!
Suppose BoS were just happy with the result so no need for any aggro!!
Do you still get vertibirds?
@@Johnnyy832 Yes you can still get the Vertibird taxis😀
nice, it would be better if you did it as a step by step format though. It would be easier to follow
Michael Dude He made a video like that.
Was it the previous one?
Description
Lol i like how each comment is a year off each other
@@Frank.2077 time flies and this game gets older and older
One of the most helpful videos I've seen for my playstyle on Fallout 4. Thank you.
That fps just makes my eyes comfort and love😍
This is the most helpful video I've seen for this game. Short and jam-packed with useful information. Thank you!
I found your guide a few days ago and I just finished following it exactly. I was lucky enough to have an old save that let me do exactly as you instructed. I've already complete the different main story endings with each faction so now I can go onto the DLC's with the knowledge that I'm friendly with each faction. Great presentation, thanks mate.
No nonsense long intros, detailed informations.
DAMN, you deserves tons of subscribers bro!
Seven years later and this is such a significant vid for my gameplay style thank you
Was sooo fumed I forgot to mention, out of all the guides for this type of ending, yours is the best I've encountered and will most likely remain the best, thank you and keep up this type of flawless guides/videos.
I found the "best ending" guide that is done by the Triple S league first. Yours is so much better! It lets you do far more missions with each faction than the Triple S version. Excellent good of presenting it also!
This worked for me, thank you very much. A lot of other guides tell you not to start quests like show no mercy or railroad quests because you'd be forced to destroy either the Brotherhood or railroad. Then you have to get banished from the institute almost immediately after getting in. This all takes away from being able to experience a lot of the factions' storylines and companions. Great guide
Thank you for this thorough guide, it helped so much! I prefer keeping the peace and being able to complete as many quests as possible. I followed your instructions exactly and it works!
This video helped SO much. I beat the game years ago, started a new play through and really wanted to end with the minutemen and have the factions be peaceful. Finally completed it today. I watched your video a dozen times to make sure I was exactly where I needed to be.
Can't imagine all the hours that went into figuring this out and on top of that, making such comprehensive and clear guides. Really fantastic job!
(Also, I completely feel you about Rhys. He's... well, he's certainly an acquired taste.)
Acquired Taste is putting it nicely.
This guide was incredibly helpful. I'm very new to Fallout 4, been only playing for a month, but one thing I really wanted to be sure of was that I didn't anger any of the factions aside from the Institute. And I can gladly say this helped me get the ending I wanted.
You're extremly helpful, your videos are short and super well explained (plus tons of usefull recomendations), dude I don't know who you are but I love you.
Thank you for this video. Its so nice that you put this kind of time and effort into this to help strangers. You rock!
You're very welcome! I'm glad to have helped. Thank you for your kind words!
This is by far the most helpful video I've seen on this topic. Thanks!
You're very welcome! Thank you for your support!
Just about to complete my first playthrough (story has been long spoiled as I'm fascinated with the lore) and this guide helps out immensely as i want to get the best ending out of the way first
I did this 5/24/24! It works perfectly! Brotherhood radiant quests work and just got ballistic weave! Thanks!
Ive been looking for a guide like this one for a long time, take my like!
I know I'm a little late to the party but I just wanted to thank you for this guide! It is by far the best guide for this ending! I was a little nervous doing it on survival due to lack of saving but it turned out perfectly. I felt an urge to replay Fallout after feeling excited for Fallout 76 (only to be very disappointed with the reveal being only online, so it looks like Fallout 4 will have to do for a lonnnng time, and now I have gotten this ending I can keep doing missions for all factions! Also Proctor Quinlan's reaction is so satisfying basically saying going with the Minutemen was the better option! Thanks again
Im a little scared to forget something in my playthrough
Sir i just want to say this is the BEST fallout 4 video to ever be made just straigh up GOLD information no bs just what i need❤hate having to watch tonnes of different videos when it can be done in one like this absolute masterpiece, top man👊
Thank u, u were the first person i found that shows me the minutemen option walk through
It is actually possible to finish Mass Fusion quest, siding with the Institute, WITHOUT turning BoS hostile (by fast travell to Mass Fusion Executive Suit by vertibird without Allie Filmore, and not warning BoS) and continue the Institute questline through Pinned and Powering Up quests up to End of the Line, while still having all 4 factions friendly towards the Sole survivor, and all options to finish the story available.
This was patched sadly
The Mass Fusion executive suite map marker is not discoverable before the related quests. As of patch version 1.9, the executive suite cannot be discovered until the quest the Nuclear Option reaches its conclusion.
Thank you so much for these helpful guides! I've been trying to get this ending for a while now. This made everything very simple. Again thanks for everything and keep up the good work.
You're very welcome. Thank you for your support!
Thank you so much for your walk through. It was simple, concise, and very clear. Definitely helpful!
You're very welcome! I'm glad that I was able to help! Thank you for the feedback!
Thank you the other good endings videos made you do stuff right at the start of the games but this is exactly where I am
I got the good ending. With peace with the Minutemen, Railroad, and Brotherhood.
All you need to is be good to the Institute. Get to know the head people. Then you are free to leave on your terms. Once you get the device from Doctor Li. Then talk to Maxon. We will want you to persuade Doctor Li to join the Brotherhood. Once you finally get her to join. Help with getting Liberty Prime. Nothing else after that. Then, go back to the Institute and kill someone to get banished. Once you are banished. Leave, and talk to Carvey. Defend the Castle. Then have the Minutemen to fight the Institute. Once inside. Find Father's terminal, and activate the Safety Protocol. Fight to the reactor. Then set the bomb. Get out and blow the Institute up. Then your done. Peace for all.
Reminder. Don't do any missions that involves killing 1 of the other factions.
Question regarding this: Would Liberty Prime be activated after completing things this way? (ie would it be wandering around the Commonwealth?) Would that in this case be more towards the BoS ending? I'm trying to go for the Minutemen ending as well, but would like to see Liberty Prime in action as well (had not had the chance to have it been activated yet).
@@kreidas123 If you want to see Liberty Prime walking and fighting. Then you will have to do the BOS ending. I'd rather prefer the Minutemen ending. Because everyone lives in harmony. Just the Institute gets destroyed.
@@michaelcandela1107 Ack. So it's impossible to have both? Understood. Thanks. And I do prefer the Minutemen ending. So far that's the only one I got though. For many reasons, BoS just rubs me the wrong way...
@@kreidas123 If you take the other endings. Each other wants you to kill the others. If you work with any other group. Minutemen only wants the Institute gone.
@@michaelcandela1107 Gotcha. Thanks so much for the confirm! I think I'll go back to the Minutemen ending for my second run... I seriously like that one over the others way too much. Besides the Preston Settlements thing...
Liked and subscribed. Not only an amazing video but your feedback is absolutely incredible. Keep up the good work and dont stop doing what your doing my friend (:
Thank you for your incredible support! That truly means a lot!
This is the best "how-to", thank you. I just completed nuke option for first time, and everything is in order. Now I will play the game.
I love your videos man they're very easy to understand. good work
Short sweet and to the point....thanks man....every other video I've seen does the whole playthrough and kinda spoils the missions...plus they like 40 mine long
Thx this video helped me a lot
Thank you for this!!! Very well done sir, the work and effort shows. Helped me very much, did it in a different order but followed the guide and it works. Thank you thank you thank you.
Hey thanks! I'm a minutemen fan and headed to the institute for my first time. It's so exciting! Bravo yo.
Thanks for the guide! This game is way more fun than the first time I played it. Using the Infiltrator Build plus following this guide and I’ve done just about everything I wanted to do.
You're very welcome! Glad I was able to help!
Thank you for this video/guide - it was incredibly helpful.
You're very welcome! I'm glad that I was able to help. Thank you for your support!
Such an awesome guide. I am new to Fallout if you can believe it and I never could figure out at what point I would go past the point of no return with a faction. This is just perfect! Thank you for this!! 👍
Thank you for the kind words! I'm glad it helped!
thank you so much for this guide man
damn i just want the nice ending, dont care about perks or more missions i already put 210 hours into this... just want to finish it pretty, that's it dammit lol
Thanks for creating this guide for the "hidden" ending. Not to sound ungrateful, but after all the frustration of following this convoluted sequence, the ending felt anticlimactic compared to Bethesda's "expected" endings.
Floymin Yeah. It's literally just "Defend the Castle", which can be done any time, and the same final mission for the other two factions, but one new area. Nothing exciting. Most likely anticlimactic, due to being the one you fall onto, if you fail the Railroads plot.
There's always been one thing I've wondered, with the factions. Why didn't they just take the Institute base for themselves? They came that far. Basically wiped out 70% of the Institute base. Why bomb the rest? They might as well just use it...
Gettin' jiggy wid it :3
You may have noticed that only one person in each faction has the smarts and selfless mentality to use Institute technology for the good of the Commonwealth. The rest are just jocks who are out for themselves - philosophically speaking. That direction of writing ruined any chance for a decent "cooperative" ending.
Floymin the institute was shit anyway
@@magicalpwn they didnt take the institute because bethesda was lazy. you could argu that the brotherhood and the railroad would just write them off as "we dont need that technology" but shit there's so much research there that is invaluable to human life
Floymin The Institute doesn’t produce any technology that does any really good for the Commonwealth, regardless of how “advanced” it is. Their weapons are shit in general and they produce gen 3 synths which is incredible (save for the part where they create a copy of someone and replace the original person with them) but this doesn’t exactly make the state of the world any better. I find it laughable how anyone (other than the Institute themselves) thinks they’re the best hope for the future. The only reason to side with them is for Shaun, which I really considered on my first playthrough, but then again, the SS barely knows him and he ends up dying, whether or not you side with them.
Hey man im a bit late to this video. but i wanted to thank you for this tutorial, i sided with the brotherhood for my "First playthrough" but ended up slightly regretting it as i soon liked the railroad a bit more then i did originally. i knew of this ending but never knew how to obtain it. since i now know how im going to use it in my current playthrough instead of siding with the brotherhood again as i originally planned. thanks again dude.
(If i had any errors in my spelling leave them in the replies and i'll fix them.)
Very good guide, thanks!
Media : Video game cause violence
Me who tries to make peace In all faction because of morals
Tactical Thinking, as well as other Brotherhood of Steel main quests, will be failed upon completing Defend the Castle (Minutemen main quest version). This can be seen in my guide and playthrough for Defend the Castle, which can be found here: czcams.com/video/vHLRV0C0zCM/video.html
BreakfastLunchGaming hey I have a question. do I complete "show no mercy", "Tradecraft", and "Old Guns" before I enter the Institute or after... this might sound stupid but I just got fallout and I'm wondering..
BreakfastLunchGaming why is there so much things to do
Definitely going to follow this guide on my next play through. I've hit the point of no return for some of the factions already
Excellent video, keep it up man!
Thank you man this is the best ending ever
You're very welcome! Thank you for leaving a comment!
@DerrickCGaming sadly the rail road hates me for doing the battle of the bunker hill ending
Do you think they intended to make a peaceful ending so convoluted? I wonder if they originally intended to make the BOS, MM and RR mutually exclusive in that you could only join one, like they did with the great houses of Morrowind for example. Then someone suggested why bother, why not just unlock them all. Then they realised how difficult and basically game-ruining it would be for some players to have to ruthlessly exterminate a faction they had joined and become close with its members, so they had to come up with a peaceful ending. And this is this is the only way they could manage it.
It is just a side effect of having a game with so many factions and so many endings that end with you destroying 1 or 2 other factions.
Thank u so much I’ve been wanting to do this but didn’t know how to just subscribed
Thank you alot, your tutorial really helped me and you gained yourself a subscriber
All my homies hate Rhys.
Are there any other quests in my playthrough that you'd like me to cover?
Yes tradecraft do I join them or refuse to join them plz respond
Immortal _512 Join them. It doesn't actually impact your relations with the other factions.
BreakfastLunchGaming How do you fail semper
Haz I was able to fail it after completing Defend the Castle (main quest version). I have a guide and playthrough for Defend the Castle here if you'd like to have a look: czcams.com/video/vHLRV0C0zCM/video.html
Are you suppose to be able to still do the L&L gang quests - To The Mattresses after completing the ending this way?
Thank you very much for this guide.
Very informative and uniformed, good job.
BreakfastLunchGaming+ by far the best in depth guide on this ending hats off to you. im on my 3rd play through i used this on my second time around on ps4 and with mods the way they are with sony it feels my game play on ps4 is over with no external assets, but i did go out and buy a xbox one and using it again of course with all the cheats to speed thru game play then ill do all the dlcs then finally all the player mods. so thanks again for this rocking guide your the best !!! from the repoman
Thank you so much for your kind words!
I have a question! Did i mess up? I cannot complete the brotherhood sidequests with scribe and Rhys. Recovering Flux (quartermastery and Cleansing Commonwealth which is fine as i dont do that one. But i do recover flux )
much better than your other video on this👌 just what I needed
Thank you!
Your excellent feedback convinced me to subscribe. Thanks for the guide. And keep up the good work. :)
You're very welcome! Thank you for your support!
Bruh how has my man only got 6k subscribers
Never would’ve known this. Thank you for the educational video! Still works in 2024!
Thanks for the guide.
Don't blame you for not helping rhys. Respect is a two way street and even when you become a Sentinel, he stills shows no respect
When you said to complete quests "up to" before entering the institute, you included them too in the completion right? For example complete "Old guns" and stop there with the minutemen. Great guide btw, thank you!
+1 !
The answer is Yes.
Yeah, he should have said “complete Old Guns”
thank you for making this video
Good stuff.
Decided to do a save to try out the RR and Institute endings I hadn't done before in 2022
Guys, i saw someone posted on another site about this ending ( all 3 faction live), but instead using the minuteman line, he was using the BoS. So he can get the sentinel rank while still keep the railroad faction alive. Has anyone seen that post and also tried it?
Here's the method he said:
1. Join the Railroad and BoS before killing Kellogg and do whatever you can for both.
2. After Prydwen appears, work with BoS up until you're about to hit the button to turn on Liberty Prime for the first time. This'll be well after meeting the Institute. I built the Teleporter with BoS. At this point i also already joined Institute and did some quest for them.
3. Do not hit the button. Stop doing anything for BoS and go work with Railroad doing Institute quest. I sabotaged everything. I killed the synth on Libertalia (must be quick with VATS), killed the courser in Battle of Bunker Hill after informing both Railroad and BoS, and i've killed every Gen 1/2 outside the Institute that i've met, etc.
4. Once you get the quest Mass Fusion, stop. Go back and turn on LIberty Prime, then betray the Institute to start Spoils of War. Completing this will continue BoS without ever getting Kells to ask you to destroy Railroad.
Felix Zan what if I already killed Kellogg? It's the last main quest I did, I already helped Dance and he's waiting for me to join, I haven't found the railroad yet, does this mean I can't get this ending? I really don't want to have to kill either factions, is it too late?
Well, the last time i played was 3 months ago and i already forgot about this method... But i tried my best to remember it, and as far as i remembered i think this method wasn't quite worked... Kells still asked me to destroy Railroad, so i tried to googled it again to find the solution.. And after hours of googling, i find the best solution is via console command to bypass the mission and continue right to Ad victoriam..
And Sveva, about your question, if you wanna try the BoS method, wel just try to continue and don't worry about Kellogg, try to find the railroad first and do most of their quest right until the Mass Fusion and follow the rest of the method.. If you ended like me with Kells still asked you to destroy Railroad, then bypass it with console command... But..if you played on console, well i don't know any solution to solve it...
Good luck..
Will getting the Minuteman ending through "Burning Cover" give me all the perks of the Minuteman ending?
(Checkpoints, etc.)
Thank you so much for guide, earned my sub.
Top video. Very informative and too the point /ThumbsUp
what do you mean "up to" does that include the mission mentioned or not?
That would be up to and including. Sorry for any confusion.
BreakfastLunchGaming
thanks
gonna have to do a lot of back tracking
can you still do this if you've joined the brotherhood, completed old guns, and joined the railroad but have continued to go down quest for the factions (side quests like get technical documents and blood samples) and have done quests for the railroad before entering the institue?
Sorrowful Cheshire Yes. Don't worry so much about the side quests. If you happen to have given the institute network holotape to Ingram first, you'll simply need to ask her for the holotape before starting Defend the Castle (main quest that comes before the Nuclear Option for the Minutemen). I have a video here that explains the process. I'm actually in the process of writing and recording 3 more guides. Here's the Defend the Castle guide for future reference: czcams.com/video/vHLRV0C0zCM/video.html
BreakfastLunchGaming
Thanks I really needed that
So apparently, I was already on track for the best ending before I learned of it. That makes me feel good. (sorry that came off as braggy)
Thanks for confirming for me.
Sorrowful Cheshire You're very welcome!
I recently released a guide and playthrough for Tradecraft! Watch it here: czcams.com/video/iEsb9xhthVA/video.html
Thank you for your continued support!
I'm at the turning point and I can't seem to get myself to go through it. I'm at the point where I can do radiant quests for all factions and the Institute teleportation is very useful in my survival playthrough. Thank you for the guide. Cheers!
wow...you must have played a lot for this! thanks for sharing!
For anyone wanting to complete as many missions as possible in one playthrough here is a couple things I noticed.
1) If you want to complete Nuka-World and all it has to offer but still have Preston as a companion, you can complete every Nuka-World quest, get the good loot and perks you get at the end, then complete open season and kill them all. If you do all this before you even meet Preston in Concord, then he will never even bring it up and you can keep him as a companion despite finishing Nuka-World.
2) You actually can complete all the the railroad quests including Operation Ticonderoga for the Railroad despite the fact that it is given halfway through Underground Undercover, as long as you don’t finish Underground Undercover. The point where that becomes an issue is when you relay to Mass fusion with the institute. Desdemona will give you Operation Ticonderoga after you kill the guards for Z1.
3) Be sure to complete all of the MILA missions for Tinker Tom before you destroy the institute because any active mission will be failed and you
can’t continue doing them.
Lastly, when friends with the institute but before relaying to mass fusion, you can do all the institute side and radiant quest except for Plugging a Leak.
Thanks for the amazing and thorough guide!
awesome guide. glory is walking around HQ but won't talk and everyone says we lost glory
Thank you! I know. It's a minor bug with the game itself.
thanks man! this helped a lot
Great video man
Thank you!
I almost finished underground undercover I almost fucked ducked up thank u for the video
You're very welcome. Glad to have helped!
I know you created this video 2 years ago, but I'd really appreciate it if you'd answer. What missions do you recommend doing after exiting the vault? Can you go to diamond city and do side quest (I like Nick as a companion) or do you recommend immediately doing BoS missions, railroad missions, and minutemen missions?
The main questline will lead you to each of the factions quite naturally. Concord, which is located southeast of Sanctuary, is where you'll find the Minutemen. Diamond City is the next best place to go after you exit the vault. Feel free to complete the side quest with Nick if you want him as your companion as early as possible. Getting him early should make it easier for you to boost your affinity level with him as you make your way through more quests. The only faction that you somewhat need to go out of your way to find would probably be the Brotherhood of Steel. If I remember correctly, you should receive a distress signal on your Pip Boy at a certain point early on, which will lead you to Danse and a Brotherhood patrol at the Cambridge Police Station.
DerrickCGaming thanks man, I appreciate you coming back and replying to me.
Thank you for this , I have subbed you.
Great job, you're awsome
1º time i beat the main quest, i ended up gettung this minutemen ending, but i also wanted to destroy the broterhood with them. Any tip to get that in a next save?
You should still be able to do so even on your current save. The mission is called With Our Powers Combined, which can be received after performing an action that results in becoming enemies with the Brotherhood. I have a video for it here: czcams.com/video/SUajxTbOciM/video.html&lc
+BreakfastLunchGaming thanks so much, glad to finally destroy the pridwen 😂😂
what about boston after dark and lost patrol? can i complete those?
Yes. I highly recommend completing them.
BreakfastLunchGaming before or after entering the institute?
Ivan Reyes To be safe, complete them before entering the Institute.
BreakfastLunchGaming thank you :)
Glad I have focused on side quests and improving settlements after killing Kellog. A friend of mine spoiled me the ending (He destroyed the Brotherhood) and I was dissapointed, glad I found this video before proceeding with the Main Quest Line, thank you very much man. The only downside of not killing the BoS is not getting Maxson Coat tho.
5:19 "This is when i recommend making a save file"
Me: *Immediately facepalms* (playing on survival)
It's not "perfect" if Maxson's brain matter isn't splattered all over the ground.