7 Hardest Random Encounters That Made You Regret Not Saving [Commenter Edition]
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Random encounters are notorious for being quite troublesome, but some are much worse than others. In this video we're running through monsters that our commenters have had trouble with over the years!
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@FinalFantasyUnion but you can control when you encounter the midgar zolom so it doesn't count as a random encounter
Its tradition for every new player to be hit with Bad Breath at some point and question what they are even doing with their lives.
A rite of passage!
Ikr i get so turned on i wonder why that happens
Vietnam flashbacks of 9 year old me getting owned by Molbols in FFVIII
Just yesterday I was playing FF4 and opened a monster chest that had FOUR Malboro's in it and I felt like I was being punished for something. XD
This comment has just made my life man ❤😂
I always thought it was hilarious that a Dinosaur could cast Meteor 🌝
Yess, I swear they programmed that on purpose!
Ha....the irony....would have been comedy gold as a final cast on defeat.
Omg I never realized that😂😂😂
Someone's obviously not a dinosaur
holy shit, you are so right
Sees title, immediately remembers the great malboro inside the omega ruins
That was in the other list.
Christ, the demon walls were also panic inducing xD
God 😢😢😢 that and the crazy monoliths.....or tonberrys....the Omega Ruins scarred me...😅😅😅 Still go back to level up tho
For me it was the green dragon in the additionnal exit in Gizamaluke's Grotto in FF9.
Malboros in VIII were worse, imo. Mainly because you didn't have access to nearly as broken character options as in X, and the hp cap was higher at lvl 100
Yan the sheep in FF9 is the cutest, cruelest, and unexpected encounter I have ever had in FF9.
You've obviously never met a Friendly Monster and attacked it by accident instead of giving it what it wants.
@@jamesgravil9162 That, but I was talking about cute and cruel. In fact, Yan the sheep caused multiple Game Overs for me because I took him lightly the first time I met him. I ended up farming for experience points from him since he gives crap load of exp, I was able to level up Zidane to level 99 while others in virus state in 1 hour or less.
@@jamesgravil9162what?? I literally have diamonds for you…(dbz powerup shout)
*AND THIS IS HOW YOU REPAY ME?!*
Honestly it’s not that far off.
I assume the sheep makes the party fall asleep, but what does the Friendly Monster do?
Feels like a stretch to claim Midgar Zolom is a random encounter - It literally wasn’t random at all, and fully broadcasted that you would run into it
Agreed - list invalid !!
Agree that it's pushing 'random' a bit too far, I get the feeling they really wanted to include something from Final Fantasy 7 in this list as they didn't in the previous lists. However, those past lists already included Malboro, Tonberry and Behemoth so who else to include from the original game?
Well technically it's not a boss, yeah it is fixed encounter and you've been warned, but at the same time curiousity like with FF IX and gizamkule grotto, F it I'm going through. Even tho Zolom ain't that hard, apart from fact he never misses and beta counter
The list was viewer voted. Apparently, not as many people agree with you as you think.
Pretty random for it to come out of nowhere and absolutely obliterate you tbf
The Malboro in FF VIII used to scare the crap outta me. Unprepared that thing would screw you right from the start leaving you to watch your party endure a slow and painful death. Plus that laugh was creepy as all hell.
yup, single biggest threat i'd say, status ailment bomb and you can only be immune to 4 of them plus it has the highest HP of any regular enemy.
If I remember correctly, it would inflict sleep too, and I would hope and pray someone would wake up so I could flee before everyone died😂
The blue one in ffx in the omega dungeon scared me because it would always ambush you
That laugh was fuxking LOUD too 😂
@@bigcountrymxog you pretty much NEED Aurons Masamune fully upgraded for First Strike AND send him down Tidus’s path of the Sphere Grid for Flee first time there, those things are an instant game over most of the time.
FFX-2 via infinito floor 81. That basilisk that can petrify you THROUGH RIBBON was a double take
Ah yes, fack me sideways hard xD
I always hated fighting that thing even more so when it's oversoul.
ahh chac floor 80 and can appear anywhere in floor 81-99 lol but hes actually really easy if you drain his mana before it uses its magic attack then just have a berserker with evade and counter and you cant lose
What?! That's absolute BS... makes me glad I haven't even bothered booting it up past the first "events."
And then you found out there's a SUPER Ribbon
Farming Brachiosaurs back in the day for Economizers is among my favorite FF memories!
Vanish + X-Zone for the win!
@@josefu_velen Unless you get hit with ultima before you can move.
The mindflair from tactics was a pain in my ass as a child
I'd correct you and say it's called a 'Mindflayer', but Square's localization team was super sketchy with translations around that time... so it totally could have been called a 'Mindflair'.
@conorjohn490 oh I think you may be correct, but I do for some reason remember mindflair, whether that be an attack made by another mob in another FF im not sure. Maybe self Mandela effecting lol
the barius hill monster battle is notoriously worse...
@adramelke1722 yeah 100% but as a generic monster it was essentially as bad as Marlboros bad breath, inflicting berserk, confusion and so on.
That monk only battle is Insane aswell
@@virtualbunksie5117 that isn't where the monk battle is... the battle i'm refering to features hydras, dragons, minotaurs, and other montsers... i specifically said "monster battle"....
czcams.com/video/7RW_QUW41Tg/video.html
the monk battle you're most likely talking about features 11 monks and is found on grogh heights....
The dragon from ff9, when you climb up the ladder after saving the mog stuck under a bell. If you were unlucky enough it would use thundara on its first turn and wipe your whole party.
have to get coral ring from the festival to be able to farm them early. might be able to synth them also with limited resources. something else too for the birds up there, to prevent petrification i think.
grand dragons are the best exp source in the game though iirc
The Grand Dragon outside the alternate exit of Gizmaluke’s Grotto. Known for using Poison Breath, a Dual physical hit, or its infamous party Thundaga. It was possible to defeat and power level if you had antidote equipped for the party and Vivi with Dbl Mag Blizzara but even then the amount of luck to get the first down was definitely a lot for any new player.
@@cellamuert The Grand Dragons are the best grinding spot for most of the game, but the Yans on Vile Island are best for late-game power-leveling. Of course, once you can reliably kill Yans, you don't really need to grind any more.
@@VeeGeeA I'm the kind of player that needs to explore every corner, so even though the mogs warn you as you're climbing the ladder, I still climbed it. Did NOT expect there to be a level spike in monsters and something told me I was cooked after I seen it. Went from cutesy looking monsters to an impressive looking dragon.
@@cellamuert they are and I and my second play through I broke the game by grinding them early and I regretted it. Ff9 is not a hard game (beat ozma drunk off my ass and don't remember the fight 😂) and it took any little challenge the game had completely away.
I'll never forget the feeling of panic the first time I met a Tonberry in ff7
Ffx was my first ff why was he far away than he got closer oh no and on hard mode of ff7 remake they come out of the house monster
Me: "Heh what's this guy doing, walking at me? Oh no, please, don't slowly walk towards m-"
Tonberry: _stab_
Me: *L1+R1*
The first time? No. Every time after that...
@@theretronick3380 The first time I met one I ended up using a megalixer and felt so bad I ended up loading my game anyway...
“Oh it’s slow” “wow this thing is tanky” “omg!” “I can’t stop it!””sephiroth was easier”
Midgar Zolom was not in the LEAST a random encounter, it was in fact the first monster that you could see on the world map and avoid or encounter as you chose by entering the swamp with or without a chocobo!
I've been caught by surprise by a Malboro in FFVII at Gaea, since then i always wear ribbon when possible... The T-Rexaurs got me the first time i've played FFVIII but ever since i always grind Triple Traid ( i love that mini game so much 😍😍😍) combined with Diablos abilities i make a joke of this monster everytime i replay FFVIII; Mental Attack Death 100% or the more amusing one Pain 100%. I love seeing kill itself by the poison while it can't attack you anymore because of blind. 🤩🤩🤩 Change it into a card before he dies and that's 10 AP without leveling up your characters. 😉
after my first encounter where i was destroyed, i simply did farm the plant to get max sleep spell and assign it to attack
after that, you kill it while it sleep like a baby (and fully farm your spell on it at the same time)
Trying to guess 5 of them before watching the Video
1-Warmech/Death Machine (FFI)
2-T-Rex (Thanks thumbnail because I'd have went for Ruby Dragon Island closest to hell for FFVIII)
3-Yan (FFIX)
4-Malborro... any really but let's say FFX because if they ambushed you, you're dead.
5-Hill Gigas (FFVI)
Edit: Darn, after 10 seconds of the Video, I'm reminded of the Brachiosaurus from VI, I don't think I'll do too well.
Edit 2 : I wouldn't call the Midgar Zolom and "Random" encounter
Edit 3 : Got only 2 (and one of them is the Thumbnail monster...)
For me, a surprising enemy that frustrated me were the Dorky Faces in Final Fantasy VII. Found in the ShinRa Manor in Nibelheim, these floating pumpkin heads could inflict Confuse on the entire party at once. This makes them frustrating, as anti-Confusion equipment is rare the first time you go through the Manor. One particular encounter with them, however, left me chilled: I'd ordered Tifa to cast Aqualung, but she got confused before the spell went off. She proceeded to cast the spell... on my party. Cue me running like a panicked chicken.
Looking forward to see how they translate Midgar Zolum in FFVII Rebirth.
I'm honestly hyped for seeing what Beta looks like on the PS5
@@DarkFrozenDepths Yeah, it looks really good.
The T Rexaur fight used to frustrate me as a kid, until I learn to cast blind. Went from immensely difficult to cake.
Didn't quistis tell you to junction sleep to your status attack?
@yt-dm8ns I don't remember exactly, but blind was better. You could draw all day because T Rexaur couldn't hit if it was blinded. I think that's the better option
Grind those 80 AP on Quezacotl for Card Mod, turn your starter Card Gesper into a Dark Hole and let Quistis oneshot him with Degenerator, can be done in the first hour of the game.
zombie and then life super easy lol
Honestly if you go digging for some better junction magic, you can get Curaga and some other magic early enough to turn T-Rexaur into a joke by then. Even without status effects.
I remember cheesing Brachiosaurs in FF6 with vanish and x-zone 😂
which on the GBA IOS Android Pixel remaster you can't.
As kids, my brother and I farmed for economizers with vanish/doom cheese. It's probably a good thing they fixed that glitch in later FF6 releases. It trivialized so many fights.
I did that to doom gaze in ff6 the first 2nd time I saw him and accidentally missed out on his magicite.
ff8 red dragon will be always the worst enemy to encouter for me.. his breath just onehitting 1-2 people and then kill the last one is just insane
The worst version of that was if you were unfortunate to have over levelled before getting Bahamut. The forced encounter with a ruby dragon there ALWAYS opened with that breath attack when over a certain level and it would always hit for 9999 making it literally impossible to beat.
At least you were warned multiple times about T-Rexaur (as if it wasn't obvious that a starting character vs a giant dinosaur wasn't a good idea). Ruby Dragons can remain a threat for much longer in the game even when you do know the Junction system quite well.
@@TheBlackSeraph yeah, but the big difference is that with T-Rexaur you are warned and given a solution at the same time (junction attack with sleep), you don't have a solution if you are in the situation above with the red dragon
also don’t try and be smart with reflect, it’s smart enough to cast reflect on itself and bounce spells off itself and make healing a nightmare because you can’t use magic to heal.
In my desperation after getting the whole party one shotted, was to equip “auto protect” it would absorb some of damage and at least give an opportunity to revive/heal.
From what I remember, there was a random encounter in FF Tactics that consisted of about 16 Monks! The max number of characters your could take into the battle was 5. There was no other encounter in the whole game with that many enemies. I always felt it was clearly a cruel troll by the programmers, and wiped to it several times without having saved before.
FFT is meant to be broken though. It shouldnt be so bad if you are expecting a fight like that
It was 11 monks, and while I think it does technically count as a random battle, it's also like a special secret battle only available in the last chapter when entering a map location from a specific direction a low percentage of the time.
Fun fact, every random battle location has one of these secret fights. The Grog Hill monk party is the most famous and difficult.
It wasn't the T-rex in the Garden training area that always got me, it was the one in the forest just outside the Garden that did.
I remember playing Final Fantasy VI in the 90s shortly after it was released on the SNES and I must have gotten really lucky with the Brachiosaurs because I recall getting a ton of Economizers from them. Years later when I tried to farm the Economizers from them in later versions of the game (PS1, Game Boy Advance), I never got a drop after an insane number of hours of killing these things - and they're a rare encounter!
Every time FFU turns out a new video, I’m here for it!!!
You guys make some of the best content videos and have for years thanks!!! 😁
Just travel through Zertinan Caverns (Zodiac Age) until you find Archaeoavis. They are the the strongest field enemies, dealing massive damage, can insta kill and have ailments like confusion. You have to farm them for some bazaar stuff if you go for completion like I did.
Whats funny is they buffed that enemy in the zodiac age and its far less of a threat in the og but still a very tough enemy.
I have lost sleep over those enemies. Constantly trying to find a way to cheese them early for the Emperor Scales so I can get Mithuna ASAP.
Still haven't found a way but recently learned Elder Wyrm and Deathgaze have them as a rare steal so gonna see if that speeds up getting it in my next playthrough.
@@TheWorstPartyMemberRibbons help a lot.
The chocobo encounter at the Finnath River wasn't a big issue for me mostly because whenever I was going into a red marker in Tactics, I _always_ saved right before. Was still a brutal battle, but if I had a game over, I simply changed around some aspects of my group composition to include more instant healers or more distant ranged attackers like Mustadio.
As for the encounters that made me curse in terms of true random encounters (that fight at Finnath was a story fight based off Ramza's comments), the Greater Malboro in X or the Malboro on the Island Closest to Heaven were extremely obnoxious. Ambush plus turn 1 Bad Breath meant if I didn't at least prevent Confuse, I was doomed. The T-Rexaur was a challenge, but if you listen to Quistis carefully prior to the Balamb Training grounds, she recommends junctioning Blind to your Attacks. Even on the Island Closest to Hell, where it's level 100, the Blind effect is still useful, though by that point, I'm more fearful of the Ruby Dragon given its fire breath can OHKO those with poor vitality.
I remember farming the bracheosaur area for ribbons!
About those their rare enough and in FF6 they don't even DROP them you need to steal them which in FF6 is pointless since you need 4x ribbon users BEFORE fighting them and when IT uses Meteor/Ultima say GOODBYE to at least 6000 HP when it uses BOTH spells.
@@veghesther3204 Uh no u can farm with one ribbon, just gotta play smart in the fights. But u can get several on the main journey anyways so ur mostly good by that time. Ur either good to go or not so if u struggle than u need to find power somewhere else first. The fights are tough but not that bad for high level and you r farming ribbons to make the endgame cake.
fun fact: I'm almost sure the Finath River chocobo encounter is not random. Since I first played, oh so many years ago, I don't remember a single playthrough that I didn't go through it: same bat-place same bat-time , unlike the monk or samurai encounters. It just looks like one
It's a mandatory battle, but the exact enemy make up is somewhat random. Exactly how many chocobos and of what color is random. There's also at least a few battlefields where you can randomly encounter several chocobos as well, so the entry is more than fair.
I'm actually surprised the monk encounter wasn't the one used in this list. I think I was only able to complete it once in all of my many playthroughs!
That monk encounter was so dirty too, you get ready to fight thinking you have a chance and they just nuke your whole party. If ever you needed to know how strong monks could be, this encounter would tell you.
@@evitam.k.6712The eleven monks are on the other list.
The one that always happens to me is the Barius Hill encounter that has dragons and behemoths. Happens every time I wanna level several people in useless jobs. I know the game is gonna screw me and yet I still do it lmao
I used to farm Brachiosaurs for the Economizer item. Got one for every party member. Having each spell cost 1MP made things a lot easier
Especially when combined with the gem box
I adore Midgar Zolom, its inclusion and positioning in VII made it perhaps my favorite enemy in the game, and I do love that, with experience, it is possibly an easy fight, but not at all for first timers.
Besides, it is a remarkably fair battle, since it's very likely that you will have one party member blown away before it uses Beta, and as long as one party member is blown out, you will exit the battle to the edge of the swamp, since the blown out member didn't actually get KO'd.
Also, having Beta be an enemy skill was just genius
Great video as always!!
I remember stumbling across the Midgar Zolom and getting stomped repeatedly! I’m embarrassed to admit running away from it didn’t occur to me until I looked at an FAQ, lol! (Was soooo bad a** in the original how you came across it slain by Sephiroth later!)
In Final Fantasy XII, I know it's not too much of a deal, but the Dinosaur you encounter in East Dalmasca's first zone is pretty scary, even though it doesn't agro the party unless prompted. Got me some game overs as a child!
In FF VIII, those who really unlucky (myself) can encounter T-Rexaur at very beginning of the game in the forest betweeen balamb garden and fire cavern, imagine fighting that in your very first battle of this game with only lvl 1 Quetzacotl and Shiva with no magic to junction.
yeah wrote the same thing, actually can't believe that wasn't the scenario in the video
The trex on ff8 was a massive shock for me kicked my arse back in the day till i realised ur suppose to junction sleep magic to attack 😂👍
T-Rexuar was my first regrettable encounter as well. That was before I actually read and understood what junctioning was. I love ff8, it was practically my first ff game and was what got me interested in the genre.
Beauty video FFU team! 🎉🎉🎉
"Brachiosaur's Sneeze was nothing to sneeze at!"
- Adlai Stevenson
Yan deserves an honourable mention, you see it and just think 'look at the cute wee thing, it'll be easy to kill' and then it starts spamming Meteor and you regret the decision.
7:08 When a friend of mine first let me try out FF7, I randomly managed to walk past the giant snake as it got caught bouncing around in a corner of the lake. His jaw dropped as he returned from a pee-break while the scene with the scewered snake played.
Jackandape was a menace… that moon flute is nightmare when i thought I would have won XD
I remember encountering the T-Rexaur when I was 8. I didn't know what to do, where to go, or who the characters because I always skipped the dialogue, so I missed the warning. The battle felt like it took forever and I was running out of potions, so I restarted the game. My aunt was watching the entire time and facepalmed so hard. She let me know I was about 2-3 hits away from killing it. I still think about that every now and then lol
The T-rex really got me as it came so early in the game 😆 ,FF games has taught me to always prepare for the worst when I see something I dont recognize 🤣
Malboro's from 8 are the scariest enemies in the series. Unless you prepare for them from the start of the game or have Enc-None, there is a good chance at least one will kill you. 8 actually has the scariest random encounters on average in the series. Ruby Dragon's Breath attack causing a shitton of damage. Triface being fast with powerful physical attacks as well as Pain. Grendel has powerful physical attacks and can attack fast as well.
Except for ruby dragon, most of them just needs certain status def/atk junctioned. Pain and break def for malboro, stat atk death for grendel, and stat atk break for triface should make them easy for you
A Dinosaur Using Meteor Is Really Ironic!
Bombs, in particular the variants that spawn in the pathway to the Eidolon kingdom in FF4. If I had a dollar for every time they game overed me I could probably buy a copy of the FF7 remake.
In FF13 a version near the end of the game just one shot most characters, if its your leader, game over, and they can and will one shot with Chain Reaction. The most maddening part? they are not really that tough its just hard to survive once they all go boom.
@@TheAuron32 and then there are the random behemoth encounters in some games. They spam meteor more than Ozma in FF9.
I love the clip with the Brachiosaur.
Brach: Meteor
Seztzer: ...What? RUN!
T-Rexaur is funny with having as much HP as the 1st boss in the final dungeon. I used it to save up a ton, though, with Squall's limit break. Squal was near-death my entire game...
This one's probably the most tame of these, but the Hell House from VII was the monster I quickly learned was best avoided rather than fought. It was an encounter infamous enough to be re-imagined as a boss in Remake.
In the original version, the Hell House would self-destruct, potentially wiping the entire party with one hit. The only remedy I found for this is to have my party defending when the attack comes. But usually, I'd just run.
I actually enjoy most of those fights nowadays especially the t Rex. I didn't before but it made me really appreciate debuffing/ status magic which mixed with the fact I typically lean more to the theif/assain class, it made my rpg character (mainly in the souls game) who he is today.
Quistis: "Squall, have you fought T-Rexaur in the Training Centre?"
Squall: "I'm not sure..."
I'm pretty sure Squall would remember if he had fought a 20-foot, 5-tonne dinosaur at some point. It's not the sort of thing you'd forget, even with GFs messing with your memories!
Bad Breath made many people aware of both the value and the terror of status effects 😂
In the early stage of FF9 you could accidentally took a wrong turn just before reaching Treno and encounter a lvl 50+ grand dragon that casts thundaga on your party when theyre just below lvl 25. This results in 1 hit KO.
New Players: "What's this little green guy? It's actually kinda cute..."
Veterans: "Oh crap! That's a Tonberry!"
Sees title, remembers it was my suggestion.
The T-Rex in 8 could get you some good XP if you knew how to nerf him with sleep strikes.
Probably not a big one for much anyone else, but I remember my first time playing FF9. There's a spot up in the mountains, there's the married moonless where one is stuck under a fallen bell. But outside that little bit you could climb up a hill. And there I encountered these green dragons that were WAY higher level than your pay at that point in the game. My brother told me about it, but I didn't believe him. So I went up, found a dragon and wiped pretty quick...
I'm going to be taking on a Brachiosaur in my Let's Play (it's on my To Do List at least) at some point in the near future! Not for a while yet, though, I haven't quite psyched myself up for that excercise in masochism yet! Well, not enough rather, but I'm getting there, I'm getting there! I've jus beat Deathgaze (finally!) in my recording and I do plan on using a little trick that inspired me to even do this Let's Play on the Magic Master, but I still need to prepare for all that first!
have to appreciate the irony of a dinosaure casting meteor lol
the gel ball from macalania in ffx is a random encounter in ffx-2, it has a single character attack that leaves you with 1 hp and a magic group attack that cant miss and would kill you after. it would be in my list
The ffx one was horrible. Hit and find out what element to use, shifts element and repeat......until it hits everyone.....hard. Along with it's single hit attack..... don't get me started with ffx-2....
The Zolom is not a random encounter at all tho????? you can see it coming and it is the same every time. I think we can give 'new players' enough credit to know something is up with the giant shadow snake too. Its an optional boss
very legit list for including the FFT battle at Finnath Creek!!
I remember playing FF6 Advance and farming brachiosaurs for celestriads. Good times.
The Midgar Zolom isn't a random encounter, though. You could see when it was gonna happen. It was a very cool encounter though.
What made the Jackanapes devilish and making me curse at FFV so hard that i'd only finish it years later on PR, is that they appear in the lower floors of a friendly castle, an area that you don't expect to find encounters inside. If i remember right, the music doesn't even change from the upbeat castle tune while you explore those dangerous floors. Looking for treasures in Baron Castle in FFIV was safe in comparison, so if you play V after IV you're really caught up by the change of standards. At least, the lower floors of Figaro Castle in VI made it more clear you entered a dangerous area.
trex and ruby dragons in ff8 still make me panic to this day
also while not difficult at all, watching the fake president turn into a zombie on that train mission was spooky to me as a kid
When I was a kid, I did a play through of FF7 where I made a point to learn Meteor Strike with Cloud before leaving Midgar. Needless to say I didn't need to ride a chocobo to cross the marsh
Lemme tell ya, some of these make even us MMO players shiver. Red Chocobo shows up in the Ivalice raid, one of the very first encounters! It's really something to see 24 players bombarded to death by meteors... Not a nice something, of course, ha! And coeurls are no joke in 14 either, whether as battles out in the world or as mobs in a dungeon. That stun attack they have is a pain in the neck to say the least, especially when you're lower level and don't have any of your own stun/interrupt abilities yet. Obviously it's not quite the same in FF14, since field encounters aren't precisely random, not even FATEs, but the difficulty and intimidation are still there. I already moaned about Tonberries on one of the other videos of this sort that y'all did, though. >.>
Midgar zolom’s beta skill learned by enemy skill carried me in many a fight. Totally worth learning imo
Also not a random encounter. Boss fight that was broadcasted in order to get the player to get a chocobo. You don’t need to get one but it’s there to encourage that.
Brachiosaur was my endgame grind creature of choice. It and the the Rex mob gave great AP for spell leveling. Vanish/X-Zone did a lot of heavy lifting!
I played the ff8 many years ago on the pc version (great game), I never understood the junction system. But I managed to defeat t-rex. If I remember, only I steal sleep, and apply to the t-rex, being unable to do anything, and spam multiple attacks.
I never found a reason to ride a chocobo in tactics but it can happen. Usually you get 5 allies, you can select 2 players, 2 chocobos and whatever else you want. Once in battle you can ride the chocobo and battle enemies on its back.
Final Fantasy 9
Ian
Grand Dragon
... oh my god... .I honestly think that the Grand Dragon was the most challenging surprise I got at young age. His Thundaga was simply so so so so SO op.
It took me 2 hours to finish this video. After you covered FF1, I downloaded the rom and played it up until I gave the prince herb to wake up.
Had an idea for the next Evolutions video: the Crystals.
They started as Orbs (at least in English) and they've been in and out of the games since, with varying powers and importance to the plot.
Surely we can’t talk about this topic without first going into the deep, richly veined history, beginning all of the was back with FF1
The Behemoth in Memoria with its Meteor Counter is up there for me
In fftactic (original)... the army of monks... took me by surprise and i guess 5% chance of survival for a party that is prepared for any random encounter... encountered while still grinding for levels/job points is mainly fatal... only a fully prepared party that is master in multiple jobs and have the best equipements and is not in the middle of grinding a job have a chance to survive... leaving that "chocobo herd" behind...
How he leave that one out
I actually didn't realize the T-Rexsaur was supposed to be a difficult battle haha, by the time I encountered it I was lvl 8 with all the ga spells and stuff, I spent the whole day fighting with a guest character since I knew enemies scaled with level, I didn't realize enemy spells raised with it too so at one point the soliders gave me the Ga spells which was a pleasant surprise Edit: forgot but my GFs were almost lvl 99 at that point too
Well yeah, if you do ridiculous power leveling things are gonna be a cake walk. Most people don't do that though.
Speaking of the coeurl, while not really a random encounter as I clearly saw it and curiously ran up to it, fighting one in FF XV was my first time battling them, that I can remember (I'd only played FF7, Crisis Core, and 13 up to that point). I was NOT prepared for how fast and hard they hit! I didn't die too many times in XV, so I'm sure I beat it, but I left that battle shaken and scared of any other coeurls until I got much stronger 😂. And even then, I always gave them a wide berth of space. If a mission didn't necessitate fighting them, I left them alone.
The online companion game, Comrades, had a mission that finished with a tough fight against a coeurl. Due to the waning interest in the game, there were never enough online players, so you're given NPC's to make up the deficit to form a party of four. However, NPC's of course are never as good as real people. By the time we reached the coeurl, the one AI character in the party had died and the other human person just abandoned us, leaving me and one other person. We fought hard, and it was actually fun trying to keep each other alive, but eventually, we both died. I didn't have the heart to try it again, and I never really played the game all that much after that (the chocobo system also thoroughly frustrated me since it relied on a lot of RNG, leaving me stuck in one area of the map because I couldn't raise a stronger chocobo to travel to new places).
Two more encounters from FF1 should make this list-multiple cockatrices and multiple wizards. Cockatrices from every FF game can petrify you (often by using their ordinary attack). But for some reason, it seems as the petrification hits you a lot more often in FF1 than the later games. And they almost always go first. You run into a flock of more than 2, and your party can be wiped with petrification status before you even get a turn. And it doesn’t matter what level you are. Wizards just hit like a ton of bricks. Nothing special but get a group large enough, you can be dead quickly. And you can’t run from them.
FF1 ice cave Mage encounters. Messed up my runs a few times
I tend to treat T-Rexaur as a fun early game grinding challenge these days. Ignore Quistis' advice to use sleep, instead I let it get Squall to critical HP, blind it, then start spamming Renzokuken and Shiva. Takes a while, but the rewards are pretty worth it early on.
Final Fantasy 9 had one area in I think Burmecia or near it that lets you go back out into the overworld and in that location you could encounter these dragons that would completely obliterate your party. Definitely lost some progress to that at one point.
Tactics had mind flayers, the finath river chocobo disaster, and technically that fight with Wiegraf was also notorious.
not the hardest, but one of the most frustrating was the six frog pincer fight in 7
That 'slap bwong' noise when you Toad gives me nightmares LOL
What version of Final Fantasy VII is that footage at 8:41 from? That looks really good, actually.
T Rex became a cake walk when you put 100 pain into Stat Attack.
Warmech used Nuclear in the original, as Nuke was a black magic spell. Since the original is the only iteration where warmech was ever a feared concern (mainly because back then the internet didn’t exist, so the one time you fought it you would be obliterated), nuclear should be what you refer to for its major damaging party-wide move.
The Mega Tonberry in FFX-2 is a certified game ender though, not ever gonna forget the first time I fought one and ate a 5-digit number of damage...
Yeah. With an Adamantite equipped, you can just BARELY survive their attacks.
In FF6, that one encounter in Kefka's Tower that might do a turn 1 Blaster that takes out your entire party, which could possibly easily defeat the final boss.
For me Malboros, almost everywhere but specifically in X, where the worst ones. Also Behemoths in VII, those Dark Knights in the final Dungeon of II and, while not random, the Coeurls in XV - they are, for me, the meanest iteration, as they are doable just fine except for their megaattack that could one hit my Noctis until late in the game - So if there would be more than one, and the other would prepare that attack out of my vision it was game over.
FF Tactics also had a hard random encounter where you faced a large group of overpowered Monks
Woah woah woah,what was the other version of ff7 I saw there?
I think that spot in FFV is Galuf's castle? If so its also the best JP grind for those Objet d'Arts.
Those FFXII dinosaur things...Saurians, or something? You run into them basically as soon as you leave Rabanastre, and yike.
i see someone else thought "imma poke it with my stick!!" then died, glad its not just me lol
One of the hardest random encounters (before ribbon and being super op) was FFX the demoniliths(?) The stone effect and armoured so only Auron could deal damage was harsh.
Tactics got me with a rondom encounter of 5-6 calculators (arithmetics) on a cliff. They were up top, and the AI had brutal efficiency of every calculator ability. Had that one show up a few times while playing through the game. It was insanely difficult.
Lol they forget the monk battle in tactics
@@mychalhargett3631 the monk one wasn't too bad. But the calculators could get your entire party from anywhere on the map with any status effect, even death, and many forms of pure damage options. It was crazy how they wipe you out within like one round.
Warmech and Brachosaur were definitely standouts. Anyone remember Intangir from ff6? That thing was way stronger than almost anything else at that early point of the game and it was just some random encounter on an island. It became invisible at that the start of the battle and would use Meteor.
That thumbnail triggers so much PTSD.
Green Dragon/Garuda FF9.
About that lv 5 death kills those lv 60 dragons instantly and for Garuda auto reflect + wind absorbing equipment makes them a total joke to kill.
None of that is available when you can first encounter them. @@veghesther3204
coral ring from festival of the hunt, synth as well (i think) @@veghesther3204