Terra Invicta: The Resistance - Stream #1

Sdílet
Vložit
  • čas přidán 16. 05. 2024
  • Broadcasted live on Twitch -- Watch live at / quill18
    "From the creators of Long War, an alien invasion has fractured humanity into seven ideological factions each with a unique vision for the future. Lead your chosen faction to take control of Earth’s nations, expand across the Solar System, and battle enemy fleets in tactical combat."
    Thumbnail made with the help of DALL-E.
    Want to see more? Make sure to Subscribe and Like!
    Streaming every Monday/Wednesday/Saturday! ► / quill18
    Support me on Patreon! ► / quill18creates
    Twitter ► / quill18
    Buy Quill18 Stuff! ► shop.spreadshirt.com/quill18/
    Learn game programming! ► / quill18creates
    DISCLAIMER: You should assume that all games played on this channel are free preview/review copies.
    Email:
    quill18@quill18.com
    Snail Mail:
    PO Box 2301, Station A
    Sudbury, Ontario, Canada
    P3A 4S8
    New to the channel? I do Let's Play videos -- these are like walkthrough guides of gameplay with continuous English commentary trying to explain my decisions and what strategy I use. If you're looking for hacks or cheats, you're in the wrong place!
  • Hry

Komentáře • 161

  • @BrownOwl2036
    @BrownOwl2036 Před 28 dny +60

    I'm so glad to see another person get into Terra Invicta, it's SUCH a great game!

  • @cp37373
    @cp37373 Před 28 dny +74

    Freaking finally, I’ve been waiting for you to play this

    • @KW-ps6hk
      @KW-ps6hk Před 23 dny +1

      While I can't say I was "waiting" for him to play this, I have to say I had a surge of excitement seeing that he was doing so!

  • @Scratchybiscuits
    @Scratchybiscuits Před 27 dny +32

    1:24:20 “Um, this is based” - Quill18 speaking to the youth

  • @Tiki832
    @Tiki832 Před 25 dny +31

    Terra Invicta is Early Access yes, but it's Early Access in that the game released into Early Access 100% content complete from day 1 and Early Access is being used to tune, adjust and refine the game based on a larger pool of player feedback from having the game in more hands playing the game in ways differently to what the developers themselves could naturally emulate.
    There's a few starting scenarios the developers have mentioned they want to add, but only one of those was ever mentioned as a pre-release planned addition (That being the accelerated tech start scenario). The rest of the scenarios discussed as potentially being added have always been mentioned by the developers as "Post-release dream scenarios we'd love to add far into the future if we can make the underlining game foundation support them".
    Like a Cold-War era scenario, where the aliens arrives decades earlier and the scenario tackles how things would be different with the factions and how they go about their objectives with technology much more primitive than the modern-day era the default scenario is set in..... it's something the developers have mentioned they'd love to add to the game after the full release, but it would heavily depend on if they're able to make underlining aspects of the games engine and systems broader to support such a scenario.... so it's not a content promise and more just sharing with the community what they'd love to do with the game after 1.0 is released.

    • @themorebeer3072
      @themorebeer3072 Před 21 dnem

      Personally I wouldn't call that Early Access, I call that Open Beta. Early Access should be when the game is playable but isn't 100% feature/content complete. But of course marketing exists and people generally refuse to pay money for any sort of beta, so Early Access it is!

    • @XMysticHerox
      @XMysticHerox Před 9 dny

      @@themorebeer3072 Nah it's what EA should be. A playable product that devs want to build on but need EA funds to do so.

    • @Michael-bn1oi
      @Michael-bn1oi Před 8 dny

      ​@@themorebeer3072 Don't know what world you live in where Beta acess is the full game.
      Think you have it backwards.

    • @themorebeer3072
      @themorebeer3072 Před 8 dny +1

      @@Michael-bn1oi Beta comes from "Beta Test", with the origin of the term meaning the test of the software in question that is released to the public rather than run internally as an Alpha Test. It predates the era of easy internet updates and meant you had to have the game complete before you could ship it. A beta *had* to be feature-complete, and you were looking for bugs your internal team missed. So no, I don't think I have it backwards. The meaning has been changed into a marketing term while ignoring the original technical one.

  • @demonac
    @demonac Před 27 dny +58

    33:00 "Canada has no armies, only Priorities". Honestly: 10/10 realism

    • @jamesmaclennan4525
      @jamesmaclennan4525 Před 26 dny +5

      Quill revealed as the Puppet Master pulling Trudeau's strings

    • @romegypt5675
      @romegypt5675 Před 23 dny +1

      had no clue you watched quill dude, I found your vids when I was like, 15 or 16, I'm 26 now.

    • @demonac
      @demonac Před 23 dny +3

      @@romegypt5675 Ignoring how old that makes me... dude, Quill is the player of Draven in TDDC, and Uhamisho in Sea of Secrets. Used to play D&D in his basement (though since the pandemic, everything's virtual now)

    • @Hale444
      @Hale444 Před 21 dnem +3

      Canada has the best procurement disasters however.

    • @tonygarcia2591
      @tonygarcia2591 Před 20 dny

      They dont have armies because they rely on America to defend them.

  • @Tiki832
    @Tiki832 Před 25 dny +9

    21:00 Probably the most important aspect of your councillors is less their base stats and more what organisations their traits allow them to access. Ultimately what makes or breaks a councillor isn't their core stats but rather what organisations they support being attached to as a single organisations can provide massive game changing bonuses in a lot of cases.
    Like for example providing a flat out +5 persuasion or +20 influence income from a single organisation. Even granting the ability to perform missions that councillor normally wouldn't be able to perform.
    A very viable strategy is to just spend XP on the administration stat of a councillor with a good solid range of background traits and then loading them up with organisations to make them a super agent that's also providing massive resource income that way.
    The kind of traits you want to be keeping a eye out for are Government, Criminal and things like that. As they are frequently used as blocker traits needed for the more powerful organisations to be assigned to a councillor.

    • @SkyHawk2137
      @SkyHawk2137 Před 21 dnem

      Haven't played recently, but yeah. I usually ended up with one Councillor being a Criminal, *maybe* my sixth one also, and the rest as Government. That said, unless this has changed, a just as important element is the Home Town of your Councillors.
      Because if you have a Chinese Councillor with the Government trait, then it doesn't matter if the Servants and Protectorate monopolise China's control points, you are able to make use of the Chinese government organisations.

    • @heikkisuora2500
      @heikkisuora2500 Před 16 dny

      Government or criminal traits can be acquired, though. Striver/ fast learner, which make the councilor level up quicker are the most important ones, together with a young age (so you have time to stack more levels on them and get to enjoy the benefits from high stats longer).

    • @Tiki832
      @Tiki832 Před 16 dny

      @@heikkisuora2500 I've found XP growth rate really doesn't matter in my experience, the rate your councillors gain xp at normal rate means you'll have many councillors at the admin cap within 3-5 years of starting a campaign (depending on org rolls), at which point 1 additional point in any given stat isn't all that significant when you've already boosted that councillors main role focused stat(s) to 20+ through the use of organisations.

  • @doomedwit1010
    @doomedwit1010 Před 23 dny +4

    Mark Twain - 'It's easier to fool people than to convince them that they have been fooled.'

  • @TortugaPower
    @TortugaPower Před 27 dny +9

    Be interesting to see how the early game has changed! The Resistance is a great starter faction.

  • @calebmullinax8579
    @calebmullinax8579 Před 28 dny +10

    Love that you're playing this! I've been trying to learn this game too, it is pretty complex. Look forward to seeing you navigate it!

  • @gtawarlord1619
    @gtawarlord1619 Před 27 dny +5

    Security makes it harder to assassinate the councilor, and makes them more likely to survive ops against aliens.

  • @BLACKOPS1499
    @BLACKOPS1499 Před 19 dny +3

    Terra Invicta is an INCREDIBLE game...
    Really hope you continue with the series and finish it :)

  • @CaptianZaco
    @CaptianZaco Před 27 dny +2

    I knew nothing about this game before catching a bit of the stream. It looks like a very engaging and satisfying game, thanks for showing it to us!

  • @christiansample6009
    @christiansample6009 Před 28 dny +15

    I was literally just trying to find a streamer for this game, of course I found Quill playing it lol

    • @Brasc
      @Brasc Před 27 dny +5

      The channel PerunGamingAU has some playlist playthroughs of it too.

    • @mortuos557
      @mortuos557 Před 27 dny

      Perun cut the repetitive stuff out, and his let's plays aren't up to date anymore.
      real fun games tho

  • @superdark
    @superdark Před 25 dny +2

    Been playing this game for a while now. Glad to see you join us. Love this game.

  • @CheeseWheelEnthusiast
    @CheeseWheelEnthusiast Před 28 dny +5

    Terra Invicta! Aliens are conquering us with this one! Lets goooo!!

  • @IKerensky
    @IKerensky Před 24 dny +1

    Tried it, loved it, really wanted to play it, feel really overwhelmed by the sheer size of the task, shelved it, regretted it. Very nice to see someone else actually playing this game...

  • @Emile50
    @Emile50 Před 26 dny +1

    Ohhhh, yeah, I think I watched Quil play this in the past. Didn't remember until he mentioned he didn't realise space was a part of it. Was really looking forward to more, glad I'm getting the chance now

  • @Simon39759
    @Simon39759 Před 27 dny +1

    I have been curious about that game for a long time and looking forward to seeing more of it.

  • @ForwarDotSlash
    @ForwarDotSlash Před 27 dny +1

    Quill18 and Terra Invicta are a great combo! Cant wait to see the next video.

  • @soadsam
    @soadsam Před 21 dnem +2

    damn just started looking into getting this and immediately one of my favorite strategy channels is playing it, feel like im in for a treat

  • @GoodEggGuy
    @GoodEggGuy Před 27 dny +1

    This looks amazing. Can't wait to see more!

  • @SoulFury11
    @SoulFury11 Před 25 dny +1

    Love this game and love seeing Quill play more of it.

  • @skip2k845
    @skip2k845 Před 22 dny +2

    This game looks awesome. Love to see more!

  • @directorredacted8408
    @directorredacted8408 Před 12 dny +1

    I bought terra invicta when it first came out because it was too hard for me and the totural was bad. so watching you play and getting an idea of what i should actually be doing is really nice. It will let me try this game again which i know i will like if i can figure it out

  • @KilroyNoBrain
    @KilroyNoBrain Před 23 dny +1

    Hope this one continues!

  • @MrMineHD
    @MrMineHD Před 28 dny +2

    I'm so ready for more. So hype

  • @debott4538
    @debott4538 Před 26 dny

    Yes! Terra Invicta! Best game in the past years. So complex, so ambitious, so awesome.

  • @velinstoilov1721
    @velinstoilov1721 Před 22 dny +2

    One of the most complex game ever made!

  • @Souljaman2006
    @Souljaman2006 Před 27 dny +2

    I need to go back and play this some more. I played it for about 4 hours and stopped for another game and never went back to it. It is a great game and am looking forward to your videos of it.

  • @friendlygun7
    @friendlygun7 Před 27 dny

    Game looks really cool, excited to see how this series plays out

  • @hipiticlivi7400
    @hipiticlivi7400 Před 25 dny +2

    whelp, there went my weekend. Loved the game didn't know about it until I saw the video... I don't know how many hours but I'm still very early space development.

  • @avsbes98
    @avsbes98 Před 26 dny +2

    Can't wait for Stream 2!

  • @tevishszat6900
    @tevishszat6900 Před 27 dny +2

    Academy/Project Exodus feels like Alternative IV/Alternative V, much like Resistance seems like XCOM and Humanity First Imperium of Man.

  • @pacrahna5223
    @pacrahna5223 Před 27 dny

    Man, a friend of mine was hyping this game up for years and I finally see what they meant, so glad to see you playing it!

  • @VinnieLC_Me
    @VinnieLC_Me Před 26 dny +1

    This game looks sooooo complicated. Hopefully i can learn how it work here before i get it my self.
    Looking forward to the next one!

  • @kylewalsh393
    @kylewalsh393 Před 26 dny +1

    I really like this game. Gets a little repetitive as far as min max stuff, but still tons of variability. Hopeful for the final product or updates to keep adding to the richness of the cool & interesting fictional scenario. Feels like the sky is the limit with this (no pun intended). Thanks for playing. Was hoping a gamer I enjoy watching would pick this up.

  • @xxacidmv
    @xxacidmv Před 28 dny +2

    Two uploads back to back?
    Quill, you spoil us!

  • @McCbobbish
    @McCbobbish Před 27 dny +4

    I think in terms of my actual ideological stance on alien life, the academy align with me the best. Even with hostile aliens. All the other approaches fail to solve the entire problem. It is however; a very difficult path.

    • @_mwk
      @_mwk Před 27 dny

      No more alien threat if alien life ceases to exist. Problem has been solved.

    • @debott4538
      @debott4538 Před 26 dny +2

      Yes, I agree. Seeing alien life and human life as equal makes the most sense. The develpoers seem to think so, too, because Academy starts the game with more public support than any other faction. Of course, once s*** hits the fan, many humans start to radicalize and turn to the more extremist factions.

    • @debott4538
      @debott4538 Před 26 dny +4

      @@_mwk Not a solution. Just the exact inverse of the problem.
      By that same logic you could argue the problem to be solved once humanity were exterminated.
      Edit: Or a math problem be solved via burning the paper it is written on.

    • @McCbobbish
      @McCbobbish Před 25 dny

      @@debott4538 The Resistance: Decent but too reactive. However, they are certainly capable of buying time for better solutions.
      Humanity First: literally genocidal maniacs, better hope there aren’t any other aliens who see us do that shit and better hope you get all of them (which you won’t)
      The Initiative: Just completely evil lmao
      Project Exodius: Have fun I guess, they can probably catch you if they are able to mount an invasion of Sol and you might end up just dying in space
      The Servants: Honestly, I get it (mind control kink is a real thing) but y’all are trying to force it on everybody else
      The Protecterate: “Dr Breen did nothing wrong”
      And finally;
      The Academy: Make the aliens respect you. By whatever means necessary. The only option that maintains independence for the long term, and doesn’t engage in genocide or slavery.

    • @XMysticHerox
      @XMysticHerox Před 9 dny

      Theoretically but I do think the faction in the game is a little too appeasing.

  • @aenorist2431
    @aenorist2431 Před 21 dnem

    As per Perun (a great Slideshow infotainer who also games) the Protectorate are "the surrendermonkeys".
    I love that term.

  • @jiiaga5017
    @jiiaga5017 Před 26 dny +1

    1300 hours in Terra Invicta so far, it has that "One more turn" appeal. It definitely had in the past a similar "interest" path to Europa Universalis - you can set up the game in the first 1/2 to 2/3 of a playthrough to basically guarantee you eventually win, and those first 2/3 of the game is very very very fun, but the last 1/3ish could get into a slog because most factions require you clear out the aliens from most of the solar system, and depending on your tech paths that can just take a long while.
    I've come back to the game after several months away, and even now they've made more quality of life changes - I ticked over into the mid 2030's in my current game and the mission phases went from twice monthly to every 3 weeks, which doesn't sound huge as an outside observer but build times remain as they were, so as the game goes to late game it means less busy work as the player waiting for ships and battles to take place and just accelerating that "drag" phase at the end of the campaign. Additionally, the tech and weapon changes might mean that late game battles have more diversity which also might mean spicing up the late game play. They might have changed faction end game goals so end game slog isn't as bad as well.
    Minimum spoiler basic progression stuff:
    -The game progression is establish and build boost/mission control to get into space
    -establish some mining bases and earth orbit stations
    -establish nations that can fight off alien invasions
    -then start to unify earth while researching to get basic ships that can defend key inner system locations.

  • @alksoft
    @alksoft Před 25 dny

    "Going full Tropico" love it

  • @Illianor123
    @Illianor123 Před 7 dny +1

    Loving it

  • @michaelsouthern2600
    @michaelsouthern2600 Před 27 dny +1

    Glad to see you play this, it's a great game, just don't be too afraid of spending your resources. They make a big difference this early and you could easily get into america with a 50+% chance by spending 8 influence on your 12 skill guys.

  • @Supergforce777
    @Supergforce777 Před 23 dny

    I hope quill continues to play this game and teach it. I love the earth mechanics but idk how ships work so I can only play so far into the game

  • @cyberrb25
    @cyberrb25 Před 28 dny +1

    Quite literally ended seeing the VoD on Twitch like half an hour ago.

  • @nukeman4048
    @nukeman4048 Před 27 dny

    The Kobolds lurk in the shadows, watching, waiting, debating

  • @kristianfagerstrom7011

    Glad to see Quill so enamoured with the game, can't wait to see him start design spaceships. I am a big fan of this game, going to get back into it now that my most recent CK3 bender starts to wane ;-)

  • @kittyspam2146
    @kittyspam2146 Před 26 dny

    Can't Wait to see how he deals with the ship combat..

  • @Jocaolinita
    @Jocaolinita Před 21 dnem +1

    in my mind this is the perfect bridge between HOI4 and Stellaris

  • @mortuos557
    @mortuos557 Před 27 dny +3

    you build a door and made Mexico pay for it. 😂

  • @ZeroCGR2
    @ZeroCGR2 Před 26 dny +1

    Maybe this stream will help me understand the game better

  • @mortuos557
    @mortuos557 Před 28 dny +1

    terra Invicta!!! i love it.
    just wish it had a shuffle mode, i keep playing the same openings all the time xD

    • @JacksonOwex
      @JacksonOwex Před 28 dny

      That's likely something on the table for the future.

    • @mortuos557
      @mortuos557 Před 27 dny

      @@JacksonOwex sadly Johnny doesn't seem to want that.
      I'll have to wait for a mod...

  • @carlosgalaron7878
    @carlosgalaron7878 Před 27 dny

    Did we learn??? no but... God this made laught so hard😂😂😂

  • @devilish555
    @devilish555 Před 25 dny

    YES! I was hoping this would come up for Quill. quick tip, ::::SPOILERS::::
    Don't go into expanding into space too soon. Your threat level will attract alien warships very fast and then leaving earth is impossible.

    • @debott4538
      @debott4538 Před 25 dny +2

      Spoiler response: If you wait too long it becomes harder and harder to get into space, as the aliens will send ever more war ships.

  • @robertkarmes1331
    @robertkarmes1331 Před 28 dny +5

    As the Resistance, you can get an achievement if you "Win" after the aliens achieve their victory condition.. figure that one out. Bizzare right?

    • @yap9877
      @yap9877 Před 25 dny

      Well, that's just XCOM2!

  • @andyb281
    @andyb281 Před 17 dny

    Enjoying!

  • @General12th
    @General12th Před 27 dny

    Hi Martin!
    Parts of this remind me of your Aurora 4x playthrough. I hope you do another run some time!

  • @Karagianis
    @Karagianis Před 17 hodinami

    I wonder if the nature of the aliens is changed depending on what faction you play? I mean if you played one of the alien colaborator factions and win does it work? Do their ideas of alien colaboration save the humanity, or do the aliens just exterminate everyone anyway?
    Could be interesting if it was actually random, and you don't know until the end if your faction's stance was actually correct.

  • @debott4538
    @debott4538 Před 25 dny

    Investing into military is really not a good way to quell unrest. It helps a little, but unless the cause for the unrest is also being addressed, it will just keep boiling up again. For the short term, the councilor mission 'reduce unrest' is much more effective than speding IP on military.

  • @elijahsnow3119
    @elijahsnow3119 Před 18 dny +1

    The Initiative is… Horrifying. And they truly represent the most human approach.
    Their conclusion makes Humanity First look merciful.

    • @debott4538
      @debott4538 Před 18 dny

      Initiative is in fact programmed with even worse cynicism than Humanity First or Protectorate.

    • @elijahsnow3119
      @elijahsnow3119 Před 18 dny

      @@debott4538 When I found out their win conditions I laughed for like 5 minutes straight.

    • @debott4538
      @debott4538 Před 18 dny +1

      @@elijahsnow3119 Same. TBH, they are my favorite faction. :D

    • @elijahsnow3119
      @elijahsnow3119 Před 18 dny

      @@debott4538 They’re my favorite too. If only for their sheer deviousness. It’s like Weyland Yutani if they were run by competent people.

  • @Army1SGRetired
    @Army1SGRetired Před 21 dnem

    173.3 hours and I'm on the verge of building a spaceship 😂

  • @drazens.7905
    @drazens.7905 Před 26 dny

    Godspeed!

  • @vladimirbajic9439
    @vladimirbajic9439 Před 26 dny +1

    Crna Bosna i Gora Hercegovina. Nice

  • @ch420newsteam
    @ch420newsteam Před 23 dny

    I see Quill still hates 4K after it kicked his puppy.

  • @zigzera7757
    @zigzera7757 Před 27 dny

    32:50 the “nuke” is actually a barrage so think of them as dozens of shots per usage

  • @Ty_-ht1mp
    @Ty_-ht1mp Před 25 dny +1

    32:50 They are called Nuclear Barrages, so I assume it means more than one would be launched. Also Russia and America both have several hundred nukes (announced!) so this is probably meant to model that

  • @Graknorke
    @Graknorke Před dnem

    I think The Academy could by natural allies of The Resistance, to a degree. After all, what better way to prove you're an equal than by defeating the aliens militarily? It would definitely undermine their case if Earth got outright invaded anyway, their ideal would I guess be fighting the aliens back to a stalemate/previous status quo, which is not far off what the Resistance want too.

    • @debott4538
      @debott4538 Před dnem +1

      You might or might not think correct. ;)

  • @CordovaMage
    @CordovaMage Před 27 dny

    BTW the default hatred ratings for the aliens at start are actually more hostile towards Exodus than the resistance believe it or not. Exodus is the 2nd most hated behind Humanity First.

  • @aenorist2431
    @aenorist2431 Před 19 dny +4

    "Nukes" are not single warheads, they are nuclear barrages.
    Thats why 1 point of nuke does that much damage, and why the US 'only' has 28 when it has thousands of actual bombs.

    • @Michael-bn1oi
      @Michael-bn1oi Před 8 dny

      Not very good info. Not all nukes are ICBMs.
      They come in tons of shapes and sizes. From tactical to strategic

  • @raxsavvage
    @raxsavvage Před 8 dny

    we've tried this once and basically everyone else colonised the whole ass solar system and we're pratting about with barely getting to mars, it sucked, had no idea how economies work, that tech tree... forest, that tech forest was overwhelming and convoluted been waiting for a few major patches before falling back in

  • @jesusglez09
    @jesusglez09 Před 10 dny

    What is the sub sound from 1:04:55? I know I should know this and it's bugging me.

  • @damagingthebrand7387
    @damagingthebrand7387 Před 4 dny

    If you start in Canada do you get a unique maple syrup weapon?

  • @sinomirneja771
    @sinomirneja771 Před 24 dny

    (16:24) Is that a setting? how do you turn it off?

  • @coodudeman
    @coodudeman Před 3 dny

    wow!! even the music feel really x-com like!!! anyone know if their are any plans for a multiplayer aspect??

    • @coodudeman
      @coodudeman Před 3 dny

      Also… aliens can’t conquer us if we’re ALL DEAD!!! Lol 😊

    • @debott4538
      @debott4538 Před dnem

      There are no plans for multiplayer right now, but it has also not been ruled out completely. I would not expect it for a few years, but if the game continues to be successful, maybe?

  • @SipDisco
    @SipDisco Před 26 dny

    quill!! moooooore!

  • @MTGeomancer
    @MTGeomancer Před 27 dny +1

    Skip to around 38:00 before any actual gameplay happens

    • @witchfynder_finder
      @witchfynder_finder Před 27 dny +1

      Oh come on everyone knows the stuff before quill unpauses is the best part!

  • @killer30556
    @killer30556 Před 23 dny

    The tech tree and some of the details get a bit overwhelming but its still a great game imo

  • @warrengibson7428
    @warrengibson7428 Před 27 dny

    tech tree reminds me of Rimworlds research screen

  • @TheJohnnySlick
    @TheJohnnySlick Před 23 dny

    You gotta go after that potassium

  • @wutzibu
    @wutzibu Před 26 dny

    Tip for the early game: dont hyperfocus on certain Countries. Just gather up as many cp in the start to reach the cap and then abandon Countries when you get more valuable Countries. You still control the priorities in abandoned nations. Put them on welfare and Economy to repair them while they are abandoned.

    • @debott4538
      @debott4538 Před 26 dny

      Not a bad tip. But I'd argue that it's pretty advanced for a first campaign and not at all necessary for a successful run, especially since having a lot of abandoned CPs does not advance your faction at all.
      What I'd recommend instead, is to use your councilors to steal as many good orgs from other factions as possible in the early game.

  • @flare242
    @flare242 Před 23 dny

    I tried to get into this game three times already, because i do like the concept, the universe, the lore - but i always get sooo bored by how slow it moves before you can even start thinking about sending stuff to space... True, i'm probably VERY BAD at TI and usually also in most x4 games in general, but still...
    My last attempt seemed ok... sort of. I played as resistance IIRC, took over most of central Europe, slowly creeping southeast across Balkans all the way up to Iran (not by force, but by subterfuge and various clandestine and influence ops), and also a few somewhat random distant countries when opportunity arose, i also got a reasonable amounts of influence over the neighbouring countries without controlling their territory, but maybe i picked the wrong areas, i don't know - even after 20ish hours of gameplay, i barely got to a point where i could send a meagre sat into orbit. I ended playing about the time while there were two alien fleets approaching solar system interior.
    I really wish i properly "got" the "right" way to play it, because - i just like the game... But i feel like i'm missing something major. Something i overlooked or didn't understand properly...
    Or - is this kind of slow burn gameplay normal for Terra? What attracted me to Terra Invicta was the setting, but mostly the space battles i saw in trailers and gameplay videos, but i just can't chew through the gameplay on Earth that precedes it.

    • @debott4538
      @debott4538 Před 23 dny

      Sounds to me that you had trouble accumulating enough Boost in order to build a mine on the moon and later Mars. You should have been at that point after 10-20 hours. Once you have mines producing space resources the space game almost continues on its own, in parallel to the Earth game. Before that, it's all about Boost.

  • @Antisocialnerd2
    @Antisocialnerd2 Před 28 dny +2

    I like grand strategy games but even i look at this and think Dammmmmm.....
    Too much for me i think 😅

    • @Narcissist86
      @Narcissist86 Před 27 dny +1

      It may be called a grand strategy game but the vibe is more small team management. You perform actions via councillors and you only get a handful of them.

  • @juniusluriuscatalus6606
    @juniusluriuscatalus6606 Před 27 dny +1

    Okay, first of all, this has HUGE potential. A lot of good stuff going on, clearly massive effort, great passion and even the UI seems to be well thought out, even if I would've preferred other decisions. But. It seems really complex which, I'm afraid, will lead to many balancing issues and exploits. Still, that doesn't need to be the focus. Most of games nowadays that even try to be complex and sophisticated have these issues and exploits, yet they are amazing fun. And exploits and breaking the game can be fun too.
    I get this was streamed and an introduction, a first touch, but it felt a bit slow in some parts and in some parts it felt a bit rushed. These are personal preferences and matters of taste and after getting used to the basics, we'll all be enjoying it even more. Overall, nice job, mate. I actually wait for the next part, even if I most likely can't watch it live.

  • @hypoaktivnaovca
    @hypoaktivnaovca Před 23 dny

    I see Slovenia and Croatia got over their differences and started a new Yugoslav experiment in 2022. Game treading dangerous ground messing with Balkan politics there. 🤣

  • @brucehilton1662
    @brucehilton1662 Před 28 dny +2

    you didn't waste a lot of time losing? That's kind of a win anyway, right?

  • @HeroNotFound05
    @HeroNotFound05 Před 27 dny +1

    This game is both AMAZING and sucks ass at the same time, I like it but I don’t think I’ll ever recommend it to anyone else

  • @CordovaMage
    @CordovaMage Před 27 dny

    I find myself playing the Initiative more than the others not due to ideology but because its the one faction that feels like a blank slate. All the others are heavily directed into certain styles of play. Unfortunately this game isnt all that great. I wont say more to avoid spoilers but its basically a game you win once and then you never have to play again. There is a reason why there are less than 800 people usually playing it on steam... Its routinely behind even the Euro Truck 2 Sim DEMO version in # of players to give you an idea.

  • @Phalanx11
    @Phalanx11 Před 26 dny

    'Dry'

  • @neal5251
    @neal5251 Před 17 dny

    Missed opportunity to name an agent “Borat”?

  • @Empiro3
    @Empiro3 Před 27 dny

    I think the Long War developers have a lot of great ideas, but always has odd, nonsensical elements. For example, the game is super in-depth, but it abstracts the notion of launching spaceships into space into some super abstract "launch" resource. In addition, it nonsensically equates a launch site as having the industrial ability to put a space station into orbit. This leads to the unintuitive result that somehow controlling Kazakhstan, a sparsely populated country, lets you launch as much stuff into space as the entire production capabilities of the entire United States.

    • @Avatar2312
      @Avatar2312 Před 27 dny +1

      It is rocket manufacture and launch capability. The launch site exists to determine the boost value per investment point. Also Russia gets the most out of it, as they are in a federation with KAZ (when you exit the federation after 180 days of exec control, all of the boost goes to KAZ, but it will lose any future boost expansion bonus Russia has provided until then). And the relative value of control points defines how much of a federation resource is associated with it. Also the United States have much more industrial power at the beginning of the game and can ramp up their construction capabilities much faster. Nevertheless the EU has in total the best launch quality at start, because its main launch site sits at the equator.
      Later Indonesia (or any of the East Asia Federations) will be able to outpace the western world.

    • @debott4538
      @debott4538 Před 26 dny

      Boost is literally the least abstract resource in the game. It is the ability to put 10 tons into LEO (i.e. one Falcon 9 ~ 2 Boost). Meanwhile, there isn't even a currency for 'funding'. And how would one even measure 'influence' or 'research'?
      And yes, Kazakhstan produces too much Boost. That fact is widely agreed upon, I think. I have it in good hopes that the developers will address this at some point, either by overhauling Boost production entirely or by simply capping it by a Nations/Federations GDP. That way, tiny Kazakhstan could no longer produce more Boost than the US.

  • @XMysticHerox
    @XMysticHerox Před 9 dny +1

    Only real issue I have with the game is the economy and all the non linear nonsense. It's pretty dumb how larger nations are worse at boost and such for instance. Unification is also weird because of it, often leaving you off in a worse state despite having to massively invest into it. Thankfully there is a mod for the first at least.

  • @roberteltze4850
    @roberteltze4850 Před 23 dny +1

    When choosing your councilors Quick Learner and Striver are by far the best traits. They reduce the amount of XP needed to level. A councilor with one of these traits will quickly outclass any others simply by being higher level.
    Also Megastars are awful. Since they can't go to ground once they get spotted by another faction they can continually target them with espionage and steal all your tech.

    • @Michael-bn1oi
      @Michael-bn1oi Před 8 dny

      You can max out in just a few years even without the bonus exp.
      They are traps. They seem good, but are actually a waste.

    • @roberteltze4850
      @roberteltze4850 Před 8 dny

      @@Michael-bn1oi You can max out one stat maybe, but with striver you'll be maxing multiple stats maybe even all of them in a long game. It really ads to the versatility of your agents especially if you give them corps to expand the missions they can do.
      And I'd hardly call it a trap since most agent traits are of very minimal impact. You aren't missing missing anything by selecting for strivers.

  • @TheFinn70
    @TheFinn70 Před 26 dny

    Amazing game. It's great to see you playing it!
    @quill18 Regarding unification or leaving a federation.. there's a one year lock on the existing federations so Kazakhstan can't be removed from Eurasia until Oct 2023.
    It's to slow down an EU unification start and reduce the value of Kazakhstan somewhat

    • @debott4538
      @debott4538 Před 26 dny +1

      That one year timer at game start only counts for unifications. Leaving a federation is possible from day 1. Getting Kasakhstan out of the EAU ASAP is highly recommended.

    • @TheFinn70
      @TheFinn70 Před 23 dny +1

      ​@@debott4538Really? I appreciate the correction. I'll have to keep that in mind for my next playthrough.

    • @debott4538
      @debott4538 Před 23 dny

      @@TheFinn70In the next episode Quill left the EAU in April 2023, I think. The stream was two days ago.
      Via Coup d'etat you can literally get out of any federation on turn one. I think I managed to do that once for Kasakhstan, but the success chance will be bad for early councilors.

  • @Leedark3
    @Leedark3 Před 27 dny +2

    Jesus, the colonialism, Quill! Take a country near Russia for military purposes, Loot Mexico to benefit Canada and America...

  • @gsestream
    @gsestream Před 27 dny

    yeah fail fast, to get it right.

  • @treybone3263
    @treybone3263 Před 23 dny

    This game frustrates me to no end…

  • @Kopie0830
    @Kopie0830 Před 17 dny

    X com but your stuck in the world map lol

  • @KingKrad
    @KingKrad Před 28 dny

    Don't mean to nitpick, but the video you uploaded here kind of starts abruptly. I think there's a significant chunk missing?

    • @calewilliams3909
      @calewilliams3909 Před 27 dny +3

      It's a segment of a stream. He was probably doing other things for a while before properly starting Terra Invicta, and thus he cut out the stuff that wasn't about the game itself.

  • @iusedtobearaccoononceupona3514

    stripping Mexico bare like that is just objectively bad for you no matter which way you look at it, you get almost nothing for ruining it.

    • @debott4538
      @debott4538 Před 26 dny +2

      I don't think that is true, unless they changed spoils drastically in a recent patch.
      Yes, spoils slowly degrade a nation and accelerate climate change globally, but they also grant a huge up-front source of cash (even more so in very large nations, and Mexico's 4 CP is quite big). I've done the maths before, and spoils easily beats any other funding income in the entire game, at least until T3 Nanofactories. Spoils especially help tremendously in the early game to kick-start your campaign. For instance, Quill was able to aquire two great orgs right away, only because of those Mexico spoils.
      Until very late in the game, I always have at least some spoils running in my nations to keep me afloat financially. It's so good.

  • @Roman-qe7uf
    @Roman-qe7uf Před 24 dny

    Best start is get Russia, make ussr out of them, Russia has great space program and lots of nukes

    • @debott4538
      @debott4538 Před 24 dny

      Russia is probably the worst of all the good starting nations. Forward Russia is a really good expansion opportunity.