[UPDATE v0.5] AI Robots Learn Head Movements | Final Automata

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  • čas přidán 11. 05. 2024
  • In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations.
    FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order.
    This isn't just a fight; it's a high-tech war for dominance. The challenge is on.
    ---
    Made with Unity. Trained with MLAgents.
    New update for AI agents - more movements
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Komentáře • 6

  • @kyrylomishakin
    @kyrylomishakin Před 10 dny +1

    so cool, good job 💪

  • @MarkKydiosRosales
    @MarkKydiosRosales Před 9 dny

    I was just thinking you should add head movement and dodging technique and here we got it. Im still wondering why no one is talking about this.

  • @MarkKydiosRosales
    @MarkKydiosRosales Před 9 dny

    Maybe you should have damage system where straight punches deals less damage than left hook or right hook. Something like that. To introduce more techniques.

    • @FinalAutomata
      @FinalAutomata  Před 9 dny

      Thanks for bringing that up! We've got a bunch of cool new features in the works, including the damage system. Really appreciate your support-it means a lot!

  • @kyrylomishakin
    @kyrylomishakin Před 10 dny

    have you tried to combine RL with traditional game dev technics(like GOAP)? I have this idea in the head for RL to only pick the states over simulating everything but don't have time at the moment to try it out.