The White Lady song: "Fascination" is a popular waltz song with music (1904) by Fermo Dante Marchetti and lyrics (1905) by Maurice de Féraudy. Nat King Cole does a beautiful version of it
The cube is the Physick Flask with extra steps. Wish Stones are consumables instead of infinite use like the crystal tears. Wish Stones are only obtainable from the Alchemist fellow in exchange for Gold Coin Fruit. Many of the Wish stones he has for sale are for buffing the specter during bossfights.
The black rabbit fight was really clever design. It's the first fight where I could see this game had some genuine ideas for the formula--in this case multiperson boss fights.
Theeeeeen... they completely ruined it in the rematch x) I think it was one of the worst boss fights i did ever. I'd rather fight bed of chaos 8 hours a day everyday than do that again
@@cheeks_of_the_boreal_valleyIt's honestly not bad, since the Brotherhood members all have comparatively LOW HP. It's mostly a test of your ability to measure your aggression to quickly take down foes without leaving yourself open to the others.
@@ericmurotake5180 'bad' is subjective my friend. You may have liked it, but i didn't. It's not exceedingly difficult, but i felt it was cheap and frustrating. Measuring your agression drags the fight in length, and when it's not enjoyable in the first place it becomes excruciating
@@cheeks_of_the_boreal_valley I don't think it's great but there are far worse-designed mob fights. If you didn't know, you're meant to focus on the one that buffs themselves. The other 2 mostly hang back, occasionally hitting you with weaker attacks. As long as you keep focused on that one, you don't have to play super safe. The fight's mostly fair, just a bit long.
@@iwantedtoexplode oh i knew about focusing the buffed ones, as soon as i got my weapon broken by decay. That's another thing that irritated me: how the hell are you supposed to find the time to repair your weapon mid fight when at least one of them is up your arse non stop, unless using an emergency repair kit? And out of curiosity, what do you think a worse mob fight is ?
Love how they made the character hold the greatweapons on his shoulders, but across to the other one. Instead of standard Souls game where they rest upwards
I am really liking this game so far, just beat Parade Master, he got my heart beating faster, and I felt accomplished when I beat him. That feeling hasn't happened to me since I played Dark Souls 3.
This game exceeded my expectations as well. I thought it would be something along the lines of Steel Rising, a enjoyable, yet flawed experience, but no. It plays very good and the wolrd is well made. A rare surpirse in these days, to see such a complete and well made experience from the get go, without the need of 6 DLCs and 15 Major patches.
Watching lobos fight the archbishop without utilizing his arm, special grinder, and fable arts was somethin else 😂 There's enough time where you can do a full R2 charge or fable art before doing viscerals to get extra damage, plus fleshy enemies hate fire. Overall, though, I'm impressed with Lobos' tenacity and ability to learn the entire moveset and brute force through. What a chad
I þink it's easy to notice how he got frustrated and lost some of his consistency from time to time. He may have instinctually parried like 70% of ðe Archbishop's stuff in Phase 1, and perfected it over time, but ðe remaining 30% messed him up real bad.
The mental torture of seeing Lobo tunnel vision run back to the black rabbit boss while totally missing the "hidden" ladder on the right in the lobster inn (that would have gotten him to the brotherhood good merchant) near the stargazer was indescribable. Other than that, very entertaining playthrough, I'm watching this after I 100% the game, waiting for the dlc. But I have also exploration ocd, so maybe it's more normal than I think for people to miss stuff @.@
Really like the game. The problem I have though is that dodging actually CAN become important because it has an upgrade path which makes it better. This feels odd to me. I would prefer if we didn't have to spec into making our dodge useful.
It feels good enough for me in it's base iteration, but maybe because i'm used to the i-frame window it has. I mean, i somehow even got used to the ridiculously small i-frame window that the dodge gives you in Genshin Impact, but yeah it's still kinda odd that you have to upgrade your dodge to make it more useful, so far i only use it as a mean to position myself.
At the end of listening to Divine Service Lobos mentioned it aounded like a guitar/violin/concertina group he found recently. But he didnt say the name of the group! I need to know 😭
He's completely wrong about Dodging. Dodge sucked in beta, but the developers changed it. If you're not riding fully overburdened, Dodge works exactly the same as in DS.
It's always a surprise when someone realizes what a "stock sound" is for the first time. Makes me think that person only every played like 2 modern games or sth. I mean shit, there's a sound in Dota 2 when you enter a shop area, that is the exact same sound as the intro to "Love Song" by Bareilles. Bear sounds in games are always the same. The cleric beast screams are in Breath of the Wild. Shit's ubiquitous.
When you say "dodge isnt much of a thing" against Andreus...... That whole fight is so much easier if you dodge, hit, dodge, hit, as apposed to parrying haha, gg though dude! :)
The fight with the White Lady might've been the most enjoyable for me so far. It's a very intense and long fight with tons of perfect parries. She can also parry you, and frequently does. Unfortunately the fight was also essentially over for me after a few attempts once I noticed she can be backstabbed, and it's rather easy to get a backstab on her too ;)
Lobos is right the brotherhood fight is mad satisfying learning the timings for everyone of them. But I stopped at three. I did that fight around 9 times learning everything but the spear dude? I just ripped through him with consumables because everything about him annoyed me! Lol. and I realise he's probably the easiest part of the whole fight but I was like nah, one of these dudes is being set on fire and electrocuted because a four person fight is brutal in a game like this! Ha ha ha.
2:00:35 I love how chat immediately went BOSS WEAPOOOOONS just like in Happy Souls x3 Also seriously, what an amazing rendition to the soulsborne genre, this game has been. I'll get it for myself in the future for sure.
@12:00 Celestial Lunar Stone of the Somber Selenic Orbital Astral Object That Reflects Its Light Back Onto Us of the Commonwealth Partnership of Like-Minded Individuals (of the Moon).
Hello Mr. Lobos, game seems fun. But more important: Will you continue Baldurs Gate 3? You are the only streamer I like, who played BG3 in an honest way - no save scumming, no reloading for a better dice roll and so forth. So pls continue!
Hm... rewatching this series because it was so enjoyable to watch. And now that I pay closer attention to the archbishop's post defeat dialogue. I wonder if the sequel/dlc will delve further into the time travel the blue fairy vaguely mentions. Would the overall franchise's climax (if there are other games in the future) culminate in a situation so bad the only solution is to overthrow the timeline and turn back time before Carlo lost his life? (the player character, prior to getting his heart and arm replaced) Just a thought, really.
Well the only part of P that's from Carlo's body is his ergo which holds his memories. The memories are held in his heart, or P organ, but the rest of what was left of Carlo after he died is what Nameless Puppet is made of. Nameless Puppet was Carlos old body and Gepetto thought he could make him truly real again by transferring his memories into a puppet until he finished "fixing" Carlos dead body with puppet technology, then he was going to put the memories (heart) back into the real flesh, or what was left of it lol. I think the dlc or sequel or whatever it is will be following the story of Wizard of Oz considering the appearance of Dorothy in the ending cutscene.
Kia Ora Lobos, much love for the effort on that pronunciation of Taumatawhakatangihangakoauauotamateaturipukakapikimaungahoronukupokaiwhenuakitanatahu. Super happy to hear someone from overseas giving it a shot. To help you for next time - the vowels are actually very similar to Japanese vowel pronunciations and the wh makes a f sound and nga sounds more like na and much like Japanese the r's are slightly rolled.
It's odd to me why everyone insists on fighting Andreus' "butt" in phase two exclusively. It's fair enough to say that a lot of his moves are more familiar from phase one, but a lot of them have altered timing, new variations and combos, and even entirely new additions. I'm fairly certain that side has a larger moveset than the centipede side, even. I struggled on him for sure (took 10-15 tries), but was far more effective against the centipede side since it seems to take more damage and has a moveset that's arguably easier to learn. Also makes the fight a little more interesting, imo.
I beat him by fighting his butt, but I think in ng+ I'll do the centipede side. It just seemed like it would be easier to adjust to his new moves than trying to learn the other side's moves, although admittedly I only tried fighting the centipede side once lol.
Wooooah, calling everyone "bitch" is a bit heated no? Call them "nice bitch".... show some manners atleast Set a good example for the kiddies, seeing as you have their attention. Your their teacher after all Lobos. In souls games and in life ❤
Unfortunately, ðat would be exactly what made you dislike ðat boss. And anoðer þing ðat would make you disliking it is not fighting ðe One-Winged Angel.
I probably died 10 times to the same attack in that fight. When he lights his weapon on fire and does a fucking waterfowl 20 hit combo. That was honestly a fun fight other than that attack. The time I won, he didn’t do that move.
I really wanna like it because it's probably the best non-from souls like but the deflections, roll and the uncancellable animations just feel so bad. It feels like it's having an identity crisis trying to be DS BB and Sekiro at the same time.
It arguably has almost no Bloodborne combat mechanics. It’s very Dark Souls + Sekiro in that regard. The people thinking it should be Bloodborne are dead wrong because the comparison ends once combat begins 🤷🏻♂️
@@JeanneFeisontno bloodborne mechanics? What about dodge roll when not locked, and a side step when locked on? How about the attacking to regain health? That’s slightly different since it’s only from blocking, but clearly inspired by bloodborne. To say it has nothing from bloodborne is not true
The wishing stone (physick) mechanic is so mediocre in this game. The buffs don't last long enough, take forever to activate, and can't be refilled unless you speak to this NPC. This means you have to teleport back to him every time you want it back, then teleport wherever you actually need to be. I hope that at the very least, they allow it to replenish at the "bonfire". It's terrible design that it doesnt. I'm happy that this is one of my very few complaints of the game thus far (cliché second phase bosses, minor issues with being stunlocked, and no hyper armour for heavier/slower weapons are pretty not great as well). Otherwise, this game has been a fantastic experience. As close to modern day Bloodborne as we can be since From/Sony like to pretend that game doesn't exist.
I used the Physick for 1, maybe 2 effects, so it’s not a big deal at all to me in this game. I just stock up on specter healing wishing stones for bosses, easy clap.
Okay Lobo, if you read these, I am watching you play a game that allows you to switch handles and blades of most weapons, I have several issues with how you live your life but for this particular one, you constantly ignore the fact entirely, and act as if that is not something you would be able to do. Whether it would be better or not you will now never know. Anyways, for my sake, will you please pay attention to everything??? No? Okay, well how about just that one thing I said last?
@@epicperson53 well you start by stating you have several issues with how i live my life and go on to complain about my ignorance of a mechanic that I'd already addressed. Yes I know building weapons swaps movesets & changes scaling. But I don't find that fun or necessary in almost every circumstance, I'd rather do other things. Early on I mix and match parts, check results and determine that the mechanic is cool, but I don't find much value in it. I personally prefer intact weapons. this also just tosses aside a lot of my deep diving into the parts of the game I do care to dive into. people play games very differently, some worse, some better. I have my reasons, and it also shouldn't matter. If it bothers you that much, then watching someone else play a game (especially a livestream) probably won't be entirely satisfactory of an experience
Yes, okay you are right, 100%. I am sorry for being rude actually, I did not realize that I was being rude when I commented. I really do love watching you play games for hours on end, you are right, we play video games differently too. And I am not the one playing. :)
Omg i hâte everything about this game... like how do you guys like this seriously ??? Im missing something ..... waow.... this is why they keep on giving us bad game full price .... god
This developer is a HUGE fan of the old "Floor breaks so you fall haha" trick. A couple times is fine but it does it like 5-6 times in the first 5 or so hours.
The White Lady song:
"Fascination" is a popular waltz song with music (1904) by Fermo Dante Marchetti and lyrics (1905) by Maurice de Féraudy.
Nat King Cole does a beautiful version of it
46:04 "Surely this FOURTH wooden bridge wont snap in half the second i step over empty space."
1:05:00 my ass
Sekinocchio: Puppets Lie Twice
Puppets only can lie once, otherwise you die
haha...
This comment doesn’t have nearly the likes it should 😂
The cube is the Physick Flask with extra steps. Wish Stones are consumables instead of infinite use like the crystal tears. Wish Stones are only obtainable from the Alchemist fellow in exchange for Gold Coin Fruit. Many of the Wish stones he has for sale are for buffing the specter during bossfights.
that's annoyingly obtuse
The description makes it sound like the Wish Stones regenerate when you rest, a la Wondrous Physick. But apparently not.
The rabbit brotherhood fight was sick and you absolutely crushed it!
Holy fuck, that Archbishop design is TIGHT! Wouldn't be out of place at all in a FromSoft game
The black rabbit fight was really clever design. It's the first fight where I could see this game had some genuine ideas for the formula--in this case multiperson boss fights.
Theeeeeen... they completely ruined it in the rematch x)
I think it was one of the worst boss fights i did ever. I'd rather fight bed of chaos 8 hours a day everyday than do that again
@@cheeks_of_the_boreal_valleyIt's honestly not bad, since the Brotherhood members all have comparatively LOW HP. It's mostly a test of your ability to measure your aggression to quickly take down foes without leaving yourself open to the others.
@@ericmurotake5180 'bad' is subjective my friend. You may have liked it, but i didn't. It's not exceedingly difficult, but i felt it was cheap and frustrating. Measuring your agression drags the fight in length, and when it's not enjoyable in the first place it becomes excruciating
@@cheeks_of_the_boreal_valley I don't think it's great but there are far worse-designed mob fights. If you didn't know, you're meant to focus on the one that buffs themselves. The other 2 mostly hang back, occasionally hitting you with weaker attacks. As long as you keep focused on that one, you don't have to play super safe. The fight's mostly fair, just a bit long.
@@iwantedtoexplode oh i knew about focusing the buffed ones, as soon as i got my weapon broken by decay. That's another thing that irritated me: how the hell are you supposed to find the time to repair your weapon mid fight when at least one of them is up your arse non stop, unless using an emergency repair kit?
And out of curiosity, what do you think a worse mob fight is ?
Man, this game is so beautiful!
See lobos playing it's so fun!
Love how they made the character hold the greatweapons on his shoulders, but across to the other one. Instead of standard Souls game where they rest upwards
I love hearing the little pitter-patter of those guys' feet who charge up to you real fast lol
I am really liking this game so far, just beat Parade Master, he got my heart beating faster, and I felt accomplished when I beat him. That feeling hasn't happened to me since I played Dark Souls 3.
Same. I felt my heart racing when I'm close to beating bosses, rarely had that in games nowadays
This game exceeded my expectations as well. I thought it would be something along the lines of Steel Rising, a enjoyable, yet flawed experience, but no. It plays very good and the wolrd is well made. A rare surpirse in these days, to see such a complete and well made experience from the get go, without the need of 6 DLCs and 15 Major patches.
Watching lobos fight the archbishop without utilizing his arm, special grinder, and fable arts was somethin else 😂 There's enough time where you can do a full R2 charge or fable art before doing viscerals to get extra damage, plus fleshy enemies hate fire. Overall, though, I'm impressed with Lobos' tenacity and ability to learn the entire moveset and brute force through. What a chad
Seeing Lobos take an hour to beat this makes me feel so much better lol
I þink it's easy to notice how he got frustrated and lost some of his consistency from time to time. He may have instinctually parried like 70% of ðe Archbishop's stuff in Phase 1, and perfected it over time, but ðe remaining 30% messed him up real bad.
So many missed chests 😭 adhd in overdrive seeing all the missed equipment pickups and the vendor at the lobster in 😭
"I think they're puppets" very clearly zombies 😂😂😂
The mental torture of seeing Lobo tunnel vision run back to the black rabbit boss while totally missing the "hidden" ladder on the right in the lobster inn (that would have gotten him to the brotherhood good merchant) near the stargazer was indescribable.
Other than that, very entertaining playthrough, I'm watching this after I 100% the game, waiting for the dlc.
But I have also exploration ocd, so maybe it's more normal than I think for people to miss stuff @.@
Really like the game. The problem I have though is that dodging actually CAN become important because it has an upgrade path which makes it better. This feels odd to me. I would prefer if we didn't have to spec into making our dodge useful.
It feels good enough for me in it's base iteration, but maybe because i'm used to the i-frame window it has. I mean, i somehow even got used to the ridiculously small i-frame window that the dodge gives you in Genshin Impact, but yeah it's still kinda odd that you have to upgrade your dodge to make it more useful, so far i only use it as a mean to position myself.
@@lonewolfhero3526i just trivialized a later game boss by dodging instead of parrying. It does have its uses, even unupgraded
@@pinolskun8764 definitely, i just beat this punchy champion dude, and a simple side step dodge worked beautifully on him
At the end of listening to Divine Service Lobos mentioned it aounded like a guitar/violin/concertina group he found recently. But he didnt say the name of the group! I need to know 😭
it's illegal that the game doesnt make rabbit brotherhood's costumes available
He's completely wrong about Dodging. Dodge sucked in beta, but the developers changed it. If you're not riding fully overburdened, Dodge works exactly the same as in DS.
It's always a surprise when someone realizes what a "stock sound" is for the first time. Makes me think that person only every played like 2 modern games or sth.
I mean shit, there's a sound in Dota 2 when you enter a shop area, that is the exact same sound as the intro to "Love Song" by Bareilles.
Bear sounds in games are always the same. The cleric beast screams are in Breath of the Wild.
Shit's ubiquitous.
When you say "dodge isnt much of a thing" against Andreus...... That whole fight is so much easier if you dodge, hit, dodge, hit, as apposed to parrying haha, gg though dude! :)
his combo can't hit you if you go to his left side after the first attack, creating enough time for a pipe wrench charged heavy
you need to charge the r2 until it fires. if you let go a little early it will cancel into a normal r2.
Looby to recharge cube see geezer at chapel he also switches new ones
I think this game should be a GOTY contender!
When I see the bonk kill, I imagine his character getting more and more stuck inside the floor with every bonk 13:50
The riddle king dude sounds like Mason Verger from the Hannibal series...before the face mutilation.
@ 4:42:02 adv_dan98 Asked a serious question that will forever be here on CZcams.
The fight with the White Lady might've been the most enjoyable for me so far. It's a very intense and long fight with tons of perfect parries. She can also parry you, and frequently does. Unfortunately the fight was also essentially over for me after a few attempts once I noticed she can be backstabbed, and it's rather easy to get a backstab on her too ;)
Never saw the bishop boss use the Lazer in my playthrough. Also I just finished the game today, such and awesome soulslike.
Lobos is right the brotherhood fight is mad satisfying learning the timings for everyone of them. But I stopped at three. I did that fight around 9 times learning everything but the spear dude? I just ripped through him with consumables because everything about him annoyed me! Lol. and I realise he's probably the easiest part of the whole fight but I was like nah, one of these dudes is being set on fire and electrocuted because a four person fight is brutal in a game like this! Ha ha ha.
Gotta watch Fallen Archbishop Andreus upside down in order for the creature to make sense
3:01:25 That "Noo" was in the tone of someone having fun
2:00:35 I love how chat immediately went BOSS WEAPOOOOONS just like in Happy Souls x3
Also seriously, what an amazing rendition to the soulsborne genre, this game has been. I'll get it for myself in the future for sure.
RRRRRRRIGHT DOWN THE ROAD!
@@ericmurotake5180 Can't miss it!
I genuently though the weird text was Korean lol
@12:00 Celestial Lunar Stone of the Somber Selenic Orbital Astral Object That Reflects Its Light Back Onto Us of the Commonwealth Partnership of Like-Minded Individuals (of the Moon).
Does he ever use a different weapon?
Hello Mr. Lobos, game seems fun. But more important: Will you continue Baldurs Gate 3? You are the only streamer I like, who played BG3 in an honest way - no save scumming, no reloading for a better dice roll and so forth. So pls continue!
I'm going back to ff16 with a focus to finish it, then I'll move back to BG3!
@@LobosjrGaming cool, thanks for the answer.
The game isn't as parry focused as Lobos makes it seem. I barely use it.
it's true 😅 I'll still play like that!
@@LobosjrGaming Honestly you're a beast with that playstyle.
@@Tackitt it just takes a good while getting smashed in the face, but it works eventually! 🤣
Hm... rewatching this series because it was so enjoyable to watch. And now that I pay closer attention to the archbishop's post defeat dialogue. I wonder if the sequel/dlc will delve further into the time travel the blue fairy vaguely mentions. Would the overall franchise's climax (if there are other games in the future) culminate in a situation so bad the only solution is to overthrow the timeline and turn back time before Carlo lost his life? (the player character, prior to getting his heart and arm replaced)
Just a thought, really.
Well the only part of P that's from Carlo's body is his ergo which holds his memories. The memories are held in his heart, or P organ, but the rest of what was left of Carlo after he died is what Nameless Puppet is made of. Nameless Puppet was Carlos old body and Gepetto thought he could make him truly real again by transferring his memories into a puppet until he finished "fixing" Carlos dead body with puppet technology, then he was going to put the memories (heart) back into the real flesh, or what was left of it lol. I think the dlc or sequel or whatever it is will be following the story of Wizard of Oz considering the appearance of Dorothy in the ending cutscene.
the beast @ 5:13:00 took me an hour & a half to kill & of course looby just cheeses it one attempt
Dark Souls, Bloodborne, sekiro meets alice in wonderland
Kia Ora Lobos, much love for the effort on that pronunciation of Taumatawhakatangihangakoauauotamateaturipukakapikimaungahoronukupokaiwhenuakitanatahu. Super happy to hear someone from overseas giving it a shot. To help you for next time - the vowels are actually very similar to Japanese vowel pronunciations and the wh makes a f sound and nga sounds more like na and much like Japanese the r's are slightly rolled.
It's odd to me why everyone insists on fighting Andreus' "butt" in phase two exclusively. It's fair enough to say that a lot of his moves are more familiar from phase one, but a lot of them have altered timing, new variations and combos, and even entirely new additions. I'm fairly certain that side has a larger moveset than the centipede side, even.
I struggled on him for sure (took 10-15 tries), but was far more effective against the centipede side since it seems to take more damage and has a moveset that's arguably easier to learn. Also makes the fight a little more interesting, imo.
I beat him by fighting his butt, but I think in ng+ I'll do the centipede side. It just seemed like it would be easier to adjust to his new moves than trying to learn the other side's moves, although admittedly I only tried fighting the centipede side once lol.
For me, the centipede side was nothing but gitchy camera angles.
It kinda defeats ðe purpose if you don't fight ðe One-Winged Angel. @@basicallyimblind6721
Funny you say dodging should be last resort because its all I do, not a fan of block mechanics 😂 worked out so fat :P
Ahhh yes manners doth make the man weapon!!! Kingsman!!!
Good artists borrow. Great artists, steal! - Picasso
Wooooah, calling everyone "bitch" is a bit heated no?
Call them "nice bitch".... show some manners atleast
Set a good example for the kiddies, seeing as you have their attention.
Your their teacher after all Lobos.
In souls games and in life ❤
this has gotten resident evil, real quick
Did i Miss you going through the red pipe you lowered? And walking across the beams above the Acid pit?
You can't go through it, you just walk over it.
Just whack them with a wrench. Nicee. xD
where's part 1?
Why do people think Eugenie is Japanese and Pinocchio is French lmao.
1:11:10 Decay; Donkey Kong 🤣
The arch bishop is where I had to stop playing this like Elden ring and start playing like sekiro. Fuck that boss
Unfortunately, ðat would be exactly what made you dislike ðat boss. And anoðer þing ðat would make you disliking it is not fighting ðe One-Winged Angel.
this game might be better than the souls series. gotta try it out...
Lmao pls reel this 3:54:14
1:19:13 Would someone explain to me how the heck you're supposed to get past this without getting hit?
Run to the right, there are safe spots that Lobo ignored.
i just got done fighting romeo and boy howdy that fight took an hour or more idek
I probably died 10 times to the same attack in that fight. When he lights his weapon on fire and does a fucking waterfowl 20 hit combo. That was honestly a fun fight other than that attack. The time I won, he didn’t do that move.
3:54:10 kek
Bro instead of repeating a 1000 times "This weapon is slow" you didn't change it to a faster handle? Adaptability problems? ...the sky is the limit.
I really wanna like it because it's probably the best non-from souls like but the deflections, roll and the uncancellable animations just feel so bad. It feels like it's having an identity crisis trying to be DS BB and Sekiro at the same time.
which uncancelable animations? Bc the deflects/rolls feel great to me
It arguably has almost no Bloodborne combat mechanics. It’s very Dark Souls + Sekiro in that regard. The people thinking it should be Bloodborne are dead wrong because the comparison ends once combat begins 🤷🏻♂️
@@JeanneFeisontno bloodborne mechanics? What about dodge roll when not locked, and a side step when locked on? How about the attacking to regain health? That’s slightly different since it’s only from blocking, but clearly inspired by bloodborne. To say it has nothing from bloodborne is not true
Settle down
@@LobosjrGamingall of the attacks? Lol
The wishing stone (physick) mechanic is so mediocre in this game. The buffs don't last long enough, take forever to activate, and can't be refilled unless you speak to this NPC. This means you have to teleport back to him every time you want it back, then teleport wherever you actually need to be. I hope that at the very least, they allow it to replenish at the "bonfire". It's terrible design that it doesnt. I'm happy that this is one of my very few complaints of the game thus far (cliché second phase bosses, minor issues with being stunlocked, and no hyper armour for heavier/slower weapons are pretty not great as well). Otherwise, this game has been a fantastic experience. As close to modern day Bloodborne as we can be since From/Sony like to pretend that game doesn't exist.
Who cares 🌈
I used the Physick for 1, maybe 2 effects, so it’s not a big deal at all to me in this game. I just stock up on specter healing wishing stones for bosses, easy clap.
Bro the cube is fucking useless lmao. The heal over time heals you like 2 health 3 times and then it’s over 💀
@@belugawhale1874 I do..? Good contribution, bud.
I think you underestimate how broken the heal specter with having 2 uses with the cube is lol
Okay Lobo, if you read these, I am watching you play a game that allows you to switch handles and blades of most weapons, I have several issues with how you live your life but for this particular one, you constantly ignore the fact entirely, and act as if that is not something you would be able to do. Whether it would be better or not you will now never know. Anyways, for my sake, will you please pay attention to everything??? No? Okay, well how about just that one thing I said last?
no, this comment is extremely condescending. have a good day
Okay, thank you?
I do not see how my comment is condescending I am sorry for offending you.
@@epicperson53 well you start by stating you have several issues with how i live my life and go on to complain about my ignorance of a mechanic that I'd already addressed. Yes I know building weapons swaps movesets & changes scaling. But I don't find that fun or necessary in almost every circumstance, I'd rather do other things. Early on I mix and match parts, check results and determine that the mechanic is cool, but I don't find much value in it. I personally prefer intact weapons. this also just tosses aside a lot of my deep diving into the parts of the game I do care to dive into. people play games very differently, some worse, some better. I have my reasons, and it also shouldn't matter. If it bothers you that much, then watching someone else play a game (especially a livestream) probably won't be entirely satisfactory of an experience
Yes, okay you are right, 100%. I am sorry for being rude actually, I did not realize that I was being rude when I commented. I really do love watching you play games for hours on end, you are right, we play video games differently too. And I am not the one playing. :)
Omg i hâte everything about this game... like how do you guys like this seriously ??? Im missing something ..... waow.... this is why they keep on giving us bad game full price .... god
This developer is a HUGE fan of the old "Floor breaks so you fall haha" trick. A couple times is fine but it does it like 5-6 times in the first 5 or so hours.