How to model an arch in Blender - Full tutorial

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  • čas přidán 1. 07. 2024
  • Let's take a look at how to create arches in Blender from the ground up.
    If you like the content please consider subscribing!
    Timestamps:
    00:00 - Intro
    00:21 - Base shape
    05:43 - Proportions
    11:15 - Embellishments
    20:10 - Structures - Colonnade
    23:10 - Structures - Dome
    Music:
    Borrtex - Christmas Carol
    Mattia Vlad Morleo - Light Waltz
    Spearfisher - Infinity Cycle
    My contacts:
    Twitter
    / hbitproject
    Instagram
    / hbitproject
    hbitproject@gmail.com
  • Zábava

Komentáře • 199

  • @SCtester
    @SCtester Před rokem +105

    What a hidden gem of a channel - these tutorials are so great. Thank you for sharing your techniques.

    • @hbitproject
      @hbitproject  Před rokem +9

      Thank you! I'm glad you found them helpful

  • @graphguy
    @graphguy Před 23 dny

    6.9.2024 we are in Italy right now and appreciate the talent you have in creating these architectural works.

  • @nyashchan-
    @nyashchan- Před 10 měsíci

    That's fantastic. It's a pleasure to watch you work

  • @julienteral9140
    @julienteral9140 Před rokem +2

    Incredible tutorial, cant wait for more

  • @max_hendrickson
    @max_hendrickson Před rokem +6

    Absolutely amazing tutorial, the intricate ornaments and decorations really make this creation shine. Thank you for such a great resource!

  • @lizardltd
    @lizardltd Před 11 měsíci

    Wow, an incredible guide, and surprisingly in depth one at that
    Thank you so much!

  • @sanfera5644
    @sanfera5644 Před rokem +3

    This was... amazing. So much information in 30 minutes.

  • @darkquaesar2460
    @darkquaesar2460 Před rokem +2

    Exactly what i've been looking for!

  • @ronfrazier6446
    @ronfrazier6446 Před rokem +7

    I model all the time but sometimes I do architecture like this just to doodle. This kind of stuff tickles your brain in just the right way. So satisfying

  • @TahryamToure
    @TahryamToure Před rokem +4

    just discovering your videos now im new to blender and I want to make neoclassical architecture and youre literally the only person i see doing this kind of stuff so thank you please don't stop youre a big help

  • @skyline3d
    @skyline3d Před rokem

    this tutorial was so relaxing to watch, really great thanks!

  • @niraj4024
    @niraj4024 Před 10 měsíci

    Great tutorial and background music is phenomenal

  • @user-xn2gr8me2u
    @user-xn2gr8me2u Před dnem

    Dude i finish this tutorial, i can't believe i create this arch ! Well... not as good as yours though, but man i love it ! Really appreciate it ❤

  • @jcpro_o4940
    @jcpro_o4940 Před rokem +3

    i can't believe it's free to watch. I've learned a lot. thank you, It is so underrated!

  • @Joshua_Knowles_
    @Joshua_Knowles_ Před rokem +3

    wow i love ur architecture vids, great tutorials love them all and very helpful for me 👍 ❤

  • @hectorthespector
    @hectorthespector Před rokem

    Outstanding modeling, congratulations

  • @skeletonking4119
    @skeletonking4119 Před rokem +1

    FINALLY!!! Someone done it with well explaining for EACH STEP WITHOUT SKIPPING!!! Thanks you!!

  • @AustinTAllen
    @AustinTAllen Před rokem +2

    Banged my head against a wall (arch) for so long. This technique is eloquent. Thank you!

  • @Rez_LoBeats
    @Rez_LoBeats Před 9 měsíci

    I love this. It’s exactly what I was looking for an needed🙌

  • @hannekenauta7
    @hannekenauta7 Před měsícem

    Ho stop, please….give me a moment to catch my breath and pick my jaw from the floor…..WOW! Incredible! Thank you for this amazing piece of work. Learned a lot from you!

  • @Daibutsumusic
    @Daibutsumusic Před 2 měsíci

    Wow! I always wondered how something as ornate as columns, arches, and those intersections of both of these and a dome (as seen in museums) would be built in Blender. Thank you! I learned SO much here!!

  • @hueym2196
    @hueym2196 Před rokem +2

    The choice of the piano background is a good add. It is calm yet there is something to fill up the sound between talking.

  • @zaraf
    @zaraf Před rokem +22

    This is exactly the kind of channel i was searching for!!! I have been deepening myself in classical architecture and wanted to recreate it in blender. Thanks for the help

  • @KofteciRamiz
    @KofteciRamiz Před rokem +2

    Thank you mate I learned so many things.

  • @Frncake
    @Frncake Před 4 měsíci

    Absolutely awesome!

  • @Fractal_CZ
    @Fractal_CZ Před rokem +4

    That's like from another world. Quiet, flowing, yet highly descriptive and inspirational. I'm blown away. Subscribing immediately (insta as well). Great work!

    • @hbitproject
      @hbitproject  Před rokem +2

      Thank you! I really appreciate your words 🙏

  • @Aldebaran80
    @Aldebaran80 Před 4 měsíci

    Superb tutorial.

  • @ayubkhonsodikov4738
    @ayubkhonsodikov4738 Před rokem +2

    I learned a lot from this tutorial

  • @grobknoblin5402
    @grobknoblin5402 Před rokem +2

    This is incredible! you are an amazing teacher and beautiful artist! I cant believe this channel is not more popular! you are a true master of your craft i cant wait to watch all of your tutorials! I hope you are well!!!!!

    • @hbitproject
      @hbitproject  Před rokem

      Thank you very much, you are too kind! 😊 I hope you'll find the content useful 👍

  • @DancingFireStudios-yw7yv
    @DancingFireStudios-yw7yv Před 6 měsíci

    The amount of patience you must have is amazing. Your artworks are extremely beautiful. I'm very happy to have found your channel.

    • @hbitproject
      @hbitproject  Před 6 měsíci

      Thank you! Yes, it is indeed a work of love 😄

  • @teamavatar6460
    @teamavatar6460 Před rokem

    Just Incredible.

  • @metahimik
    @metahimik Před 8 měsíci

    Это просто танец какой-то с фигурами и формами! Ни одного лишнего движения - браво и спасибо!

  • @VIII_Art
    @VIII_Art Před rokem

    wow this is amazing!

  • @qikaihua85
    @qikaihua85 Před 7 měsíci

    It's amazing, I hope one day I can get to this level.

  • @joseterran
    @joseterran Před rokem

    learn so much from this! ty sir!

  • @leninak3070
    @leninak3070 Před 3 měsíci

    Great work

  • @bloqueado
    @bloqueado Před 10 měsíci

    Thank you so much for the tutorial

  • @samisemr
    @samisemr Před rokem

    Very good stuff, thanks.

  • @ReverseAltruism
    @ReverseAltruism Před rokem +2

    You're a very experienced 3D artist

  • @jacquescolletti3028
    @jacquescolletti3028 Před rokem +1

    I thought I knew! know Blender 3D! I take a hit on the head looking at your lessons.
    Thank you for this beautiful work. Bravo Sir.

    • @hbitproject
      @hbitproject  Před rokem

      Thank you very much for your kind words 😊

  • @liam_ryd7265
    @liam_ryd7265 Před 10 měsíci

    amazing video !!

  • @svisual8423
    @svisual8423 Před rokem +1

    It's a really good tutorial

  • @EROSNERdesign
    @EROSNERdesign Před rokem

    VERY COOL!! Thanks!

  • @walidwalidos8398
    @walidwalidos8398 Před rokem +2

    just beautiful, modeling is shill and cool, and if you want even more freedom detailing the asset you can make a trim sheet with all the things you want on it, it's even cooler...thanks hbitproject for the quality video...much appreciated

    • @hbitproject
      @hbitproject  Před rokem +2

      Thank you very much. You are absolutely right, in fact a video on trim sheets is in my to do list 👍

    • @walidwalidos8398
      @walidwalidos8398 Před rokem

      @@hbitproject wonderful :D..can't wait to watch it

  • @antiquedepths
    @antiquedepths Před rokem +1

    I love these videos. If you make a kitbash, I will buy it.

  • @cyonu5675
    @cyonu5675 Před rokem

    fr amazing

  • @ali32bit42
    @ali32bit42 Před 9 měsíci

    you can turn on "keep corners" on the sub D modifier so it wont smooth them out

  • @md3d519
    @md3d519 Před rokem +2

    I mean doing detailed segment and the using a curve and array modifiers makes things a whole lot easier

  • @rbettsx
    @rbettsx Před 5 měsíci

    AAA content. Focused, committed, beautiful. The way you handled the arraying of your [Curvature + Shrinkwrap target] made me wonder whether you had explored the use of Collection Instances, and rejected those, for some reason. At first sight, there seems to be a lot of opportunity to use those to organize elements of your project... but maybe they would just be confusing.

  • @anoobis777
    @anoobis777 Před 17 dny

    Crazy man

  • @danfabish
    @danfabish Před rokem +1

    Really great video! You have really concise workflows that break down complex stuff into simple shapes. Thanks for posting!
    Have you ever looked into doing trim sheets for the ornaments to save on poly count?

    • @hbitproject
      @hbitproject  Před rokem +1

      Thank you very much mate! Just check my latest video, it is indeed about trim sheets 👍

    • @danfabish
      @danfabish Před rokem

      @@hbitproject wow my bad didn't even see that. I will check it out!

  • @sadamth6714
    @sadamth6714 Před 7 měsíci

    amazing dude. This is a channel, I am looking a long year ago

  • @BlaBla-sf8pj
    @BlaBla-sf8pj Před rokem +2

    superbe !

  • @1DInciner
    @1DInciner Před 10 měsíci

    Nice to see F2 in the video)

  • @blacklotus3784
    @blacklotus3784 Před rokem

    thank's for tutorial

  • @jaypatel6284
    @jaypatel6284 Před rokem +1

    this is so underrated...

  • @77yblacky14
    @77yblacky14 Před 8 měsíci

    as a beginner in blender this is kinda depressive to see how good u are :DD i think i would have to slow it 5x and with a tell what each move does to understand it i guess .

  • @deviant_phi393
    @deviant_phi393 Před rokem +1

    Shame that this channel isn't known yet

  • @meechy01
    @meechy01 Před rokem

    Glad I found your channel. Want to get into do castles and a lot of medieval buildings with a lot of Arches. My first issue is mirroring, when I do the first mirror in the x and y, I get a full circle. Using Blender 3.4 and 2.9.3 same result. No good at using a mirror and I didn't see any other special keys you used to get your mirror perspective. Will continue on and maybe it will sort itself out. Thanks again.

    • @hbitproject
      @hbitproject  Před rokem +3

      Hello there, it seems like you didn't rotate/applied the rotation to the half circle at the beginning. Let me know!

    • @meechy01
      @meechy01 Před rokem

      @@hbitproject Lol, yeah, I need to make that a habit, thanks.

    • @meechy01
      @meechy01 Před rokem

      @@hbitproject that worked, but when you hit y after checking clipping to get a second mirror in y, again mine doesn't.

    • @meechy01
      @meechy01 Před rokem

      Nevermind fixed the issue, love this tutorial.

  • @user-mw4ew6uo1e
    @user-mw4ew6uo1e Před rokem +1

    It's a great idea to place Screencast Keys in the Footer area. And your tutorial is so detailed and understandable for beginners. Are you kidding. How did you split at 2:58

  • @Guilhermehhhh
    @Guilhermehhhh Před 11 měsíci

    Man you born to be a teacher, you explain the things so easily and why should do every movement.

  • @tuna98khan
    @tuna98khan Před rokem +3

    Wow absolutely awesome!
    Are you going to make a video about the texture part with Substance painter?

    • @hbitproject
      @hbitproject  Před rokem +1

      I don't know if for this asset specifically, but I will surely do a Blender to SP video 👍

  • @user-xm5pr4gm3e
    @user-xm5pr4gm3e Před 11 měsíci

    A great video 👍🏼 I started learning blender recently and the tutorial was a bit too fast for me a week ago, but after a few other easier tutorials from polygon runway I finally was able to finish 8 minutes of the video 😅 But I don't understand how to extend the column non destructively like in 8.08 minute. Everytime I try to extend it the insertion and extrusion in the column disappears and I am left with a smooth looking column. Does anyone know how to fix it? 😭

  • @allyd2373
    @allyd2373 Před 11 měsíci

    😍😍😍

  • @SumNumber
    @SumNumber Před 8 měsíci

    Cool . I was wondering how you did your detail work . Nice. :O)

  • @MirTrudMaj
    @MirTrudMaj Před rokem

    light in the darkness 🤗

  • @ixtirochiavlodlar
    @ixtirochiavlodlar Před 6 měsíci

    Wow

  • @svetlanaparshakova1731
    @svetlanaparshakova1731 Před 4 měsíci

    Thank you very much for the tutorial.I've almost got through it but got stuck at the point where you were choosing Faces in object properties. Something terrible appears instead of your beautiful order. Corr.: as soon as I applied Array and Curve modificators to curved decorations, it worked.

  • @Vandi231
    @Vandi231 Před 4 měsíci

    Great tutorial
    Just that im puzzled if those tiny details are applicable in the tral world
    Seems too tiny

  • @juanguidaw8901
    @juanguidaw8901 Před 9 měsíci

    Helllo! FIrst of all I wanted to say that I love your channel! I would love to colaborate one day. I also wanted to ask you if there was a way to make these objects 3d printable in an easy way

  • @shredda7
    @shredda7 Před 8 měsíci

    This guy seems like a traveling man

  • @trauerfeierlied760
    @trauerfeierlied760 Před rokem

    Hey, thank you for this amazing tutorial. Been working with blender for quite a while and still learned some amazing things. To be fair, modeling is not my strongsuit.
    I have a question i think somebody already asked but i still have trouble. At 0:59 you extrude the edges until they clip. It seems like they snap on to each other. Whenever i try it it doesn't snap and i have to do it by eye which i think creates an unwanted face in the middle of the bridge.
    Edit: Just tested it, i don't think the edges overlapping is the problem. For whatever reason there is a face appearing in the middle of the bridge that fucks up the whole mesh if i delete it.
    Thanks in advance and again, thanks for the great tutorial!

    • @hbitproject
      @hbitproject  Před rokem

      Hello and thank you! It is just a mirror modifier with "clipping" turned on. Then you can simply extrude along the relevant axis until it clips 👍

  • @mrunity711
    @mrunity711 Před 10 měsíci

    thanks you just teach me something

  • @Republic9323
    @Republic9323 Před 4 měsíci +1

    There's a lot of things you don't mention in your video, that can be super tricky for users who aren't as proficient in blender. Otherwise, fantastic work!

  • @SchnitzelMickey
    @SchnitzelMickey Před rokem +1

    Hey great tutorial. I have a question right at the beginning. Whenever i hit shade smooth i dont get a "rounded" edge and the bevel+subdivision modifier are not giving good results. Do you by any chance know what might be causing this?

    • @hbitproject
      @hbitproject  Před rokem

      Hello, do you have a picture/.blend file to share?

  • @uncleoky
    @uncleoky Před 9 měsíci

    Your mouse key preview is hiding under the operation window at the bottom left corner. Can you please place it to an other location?
    Thanks for the tutorial.

  • @xDaShaanx
    @xDaShaanx Před 8 měsíci

    This is actually fantastic. Is there anyplace where we can buy these assets you made ?
    Would love to have them in one of my scenes. :)
    But again this was a brilliant tutorial. ❤

    • @hbitproject
      @hbitproject  Před 8 měsíci

      Thank you! 🙏 I have a few items on my gumroad/blendermarket pages. Feel free to check them out!

  • @eshwarthegreat
    @eshwarthegreat Před rokem

    👍

  • @TGIF007
    @TGIF007 Před 5 měsíci

    Please make a beginner blender tutorial

  • @CrypticRealChannel
    @CrypticRealChannel Před rokem

    My god your professionalism scares me..

  • @ReverseAltruism
    @ReverseAltruism Před rokem

    I've only faced one issue and it's apparently my subdivision that's revealing the curves' edges in the middle and at the corners, pretty much everywhere the vertices meet at 12:41. So far I believe I've followed everything precicesly the same but for some reason my subdevisions are giving me issues when I use the shrinkwrap. Your curve at 12:43 is so beautifully smooth where mine is revealing strangely revealed edges and corners.

    • @hbitproject
      @hbitproject  Před rokem +1

      Hello! Are you sure you have your modifiers in the correct order? (Subdiv first and then the shrinkwrap). Let me know! 👍

    • @ReverseAltruism
      @ReverseAltruism Před rokem

      @@hbitproject Hi! Thanks for replying so soon! Yes my modifiers are in the same order, Bevel then Subdiv and shrinkwrap last. You see the little dents in the curve at 12:13? Those dents of mine remain until I select the curve_bmk but as soon as I add the vertex group, my dents return. 😅

    • @ReverseAltruism
      @ReverseAltruism Před rokem +1

      @@hbitproject Oh my gosh... It was all my fault, you explained perfectly I just did the most stupid mistake considering I have 3 thousand hours on blender. My mistake was not clicking Assign after I've selected the faces and creating the vertex group... Forgive me for my stupidity. Gosh I need more sleep and stronger coffee. Thank you for checking in with me though. ❤ It's all nice and smooth now!

    • @hbitproject
      @hbitproject  Před rokem +1

      I'm glad you sorted it out! 👍

  • @horriblypink
    @horriblypink Před 10 měsíci

    I know its not architecture but I would love a tutorial on making a tire, making the tread and having it wrap around properly is hard to pull off.

    • @WaterShowsProd
      @WaterShowsProd Před 10 měsíci

      It's similar to the method he uses to put decorations around the arch. Create a piece of the tread and apply a curve modifier with the curve running around the circumference of the tyre. Adjust the number and edit the size of the tread until it matches up properly. You want to make sure it's set to allow the tread to bend as it goes round, unless you are making caterpillar treads for a tank or construction/heavy industry vehicles.

  • @adalissaaa
    @adalissaaa Před 9 měsíci

    Help please min 1:23 he says press S-Z and 0 to scale the edge to zero. I have thedefault hotkeys in my blender but it doesnt work. it smashes the whole mesh to the center. my 3d curso and my origin are at the world center same as in this tutorial. What can i do?
    Btw I always needed such a hotkey and didn't knew that this exists, thanks so much for sharing

    • @adalissaaa
      @adalissaaa Před 9 měsíci

      okay I just figured myselfe. I had proportional edditing on. Turning it off solved it.
      I will never forget this helpfull shortcut!!!

  • @Neo_neondo
    @Neo_neondo Před 3 měsíci

    can you please include the reference images for the modeling

  • @user-ef1nw9rn1l
    @user-ef1nw9rn1l Před 3 měsíci +1

    Could you PLEASE share the reference image you showed at 3:38 for the ornated column tops? You can't just tease us with such an amazingly useful image without sharing it ;-;
    Or just... all reference images in general.

    • @hbitproject
      @hbitproject  Před 3 měsíci +1

      It's all here mate pin.it/2uhUG4SSf

  • @TOC-1775
    @TOC-1775 Před rokem +2

    Wow! How would you do a Gothic vaulted arch?

    • @hbitproject
      @hbitproject  Před rokem +2

      I was researching a bit into that, since it will actually be the topic for one of the next videos

    • @TOC-1775
      @TOC-1775 Před rokem

      @@hbitproject Awesome! I sometimes really struggle with architectural shapes so that would be an awesome video

  • @secondtv7292
    @secondtv7292 Před 5 měsíci

    Thank you for sharing your knowledge, do you have any Udemy course that I can buy

  • @derbesitzer6525
    @derbesitzer6525 Před 8 měsíci

    First of all, thank you very much for your work! It's exactly what I need!
    But of course there are still questions :D I'm probably just overlook something. I followed the steps until 12:40 and now I realise: Your holes for the rosettes are square, mine are not. Of course I could make the arch narrower now, but somehow I have the feeling that you managed to do that without paying explicit attention to it. Am I mistaken?

    • @hbitproject
      @hbitproject  Před 8 měsíci

      Hello and thank you! The holes are obtained by insetting each single face of the arch, so my guess would be to check the topology (maybe you extruded and didn't use the mirror modifier when adding depth to the arch at the beginning?) Cheers!

    • @derbesitzer6525
      @derbesitzer6525 Před 8 měsíci

      @@hbitproject First of all, thank you for the quick answer!
      I have now looked through my old save files (someone very clever recommended that I use several files for such tutorial videos) and rebuilt the beginning.
      I think it's really only because at 1:08 you chose the width of your arc so that the faces are square. I made my arc wider and the holes are now rectangular. I can still change that.
      Have a good evening!

  • @mango2005
    @mango2005 Před 7 měsíci +1

    When I add the Mirror Modifier and mirror in X and Y, it ends up recreating the circle. When I mirror in X and Z instead it turns out right as a semi circular arch.

    • @hbitproject
      @hbitproject  Před 7 měsíci +1

      Hello, it depends on how you rotate the mesh right at the beginning. If you use my very same orientation, you could follow along 👍

    • @mango2005
      @mango2005 Před 7 měsíci

      @@hbitproject The rotation I think from the video is 90 degrees on X axis? I did that originally.

    • @hbitproject
      @hbitproject  Před 7 měsíci

      @mango2005 did you apply the rotation?

  • @Wakasamaa
    @Wakasamaa Před rokem +1

    why when u put the mirror modifier on the impost it goes perfectly on the other end of the arch ? mine just do some bs and i have to put a cube to at the center of the top of the arch to use as the mirror object to have these mirrored impost to go at the right place

    • @Wakasamaa
      @Wakasamaa Před rokem

      and what a nice and clean tutorial thanks a lot !

    • @Wakasamaa
      @Wakasamaa Před rokem

      when you cut the impost to don't have the same problem I was explaining, make sure to put the origin point to the center of the mesh ;)

    • @hbitproject
      @hbitproject  Před rokem +2

      Make sure that the origin point of the impost is right at the center of the world (same for your arch).

  • @happyonly9758
    @happyonly9758 Před 6 měsíci

    why not use displacement for the embelishments

  • @Alex_Sudnik
    @Alex_Sudnik Před 8 měsíci

    What addons you use?

  • @xd-games1739
    @xd-games1739 Před 4 měsíci

    can you help me with mirror its give me full circle in x and y 0:48

  • @zimmmerit6308
    @zimmmerit6308 Před rokem

    Are you Michelangelo? very nice work

    • @hbitproject
      @hbitproject  Před rokem

      Definitely not 😂😂, but thank you! 🙏

  • @studio3797
    @studio3797 Před 10 měsíci

    You did a great job, but does anyone like to see European-style architectural modeling methods made by 3dsmax? That's my area of expertise.😁😁😁

  • @mughalkamil.5014
    @mughalkamil.5014 Před 7 měsíci

    Hi what is your laptop specification.

  • @egimo3246
    @egimo3246 Před 10 měsíci

    When I'm adding mirror modifier and clicking x y axes i get circle, but you are getting 2 arches? how can i fix this

    • @hbitproject
      @hbitproject  Před 10 měsíci +2

      Hello, my guess is that you haven't applied the rotation 👍

  • @dawidbrzeski6096
    @dawidbrzeski6096 Před 10 měsíci

    I make step by step with your tutorial but i found some problem, because i can't disable rounded courner in the upper wall. when i turn off then is problem with mesh and geometry. so i dont know is blender with full of bugs or other problem. You have also round courners.

    • @hbitproject
      @hbitproject  Před 9 měsíci

      If I understood your problem you can simply select the two edges at the corner and crease (SHIFT-E) them 👍

  • @lethiagames9208
    @lethiagames9208 Před 10 měsíci

    although bevel modifier gives good result, it ruins the uvs

  • @Neo_neondo
    @Neo_neondo Před 3 měsíci

    when I mirrored the impost profile it didn't go to the other side of the arch. it just merged and became a whole impost by itself. I don't know if you still read these comments but I would seriously appreciate It if you could tell me what I'm doing wrong

    • @Neo_neondo
      @Neo_neondo Před 3 měsíci

      nm I think your origin for the impost was set to the world center...