TyFlow Physx Tendrils Tutorial

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  • čas přidán 12. 09. 2024
  • In this TyFlow tutorial we're gonna use physx particles to skin a tendril, then -using tyActors - duplicate it procedurally and obtain a nice motion graphics effect.

Komentáře • 26

  • @antfraine
    @antfraine Před 4 lety

    Best TyFlow tutorials on CZcams

  • @gipercock
    @gipercock Před 4 lety +1

    Cool! It is doubly pleasant when the promise is fulfilled! Subscribed!

  • @Charlie_Alpha_Lima
    @Charlie_Alpha_Lima Před 2 lety

    I actually needed a tut like this to animate a toothbrush. Nice one!

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 2 lety

      I did a toothbrush with the same principle, works perfectly

  • @user-lj7is5qp5i
    @user-lj7is5qp5i Před 2 lety

    Great tutorial! Thank you!

  • @ramdpshah
    @ramdpshah Před 4 lety

    thanks for wonderful tutorial

  • @miladelemental3474
    @miladelemental3474 Před 3 lety +1

    Awesome!

  • @AlexanderMarks
    @AlexanderMarks Před 4 lety

    Thanks for the great tutorial. What program are you using to make the frames into a video?

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 4 lety

      you mean the rendered one or to grab the screen? Iirc I used Arnold and fusion for the video, and OBS studio to record the tut

  • @Anthonyyg
    @Anthonyyg Před 3 lety

    Great tutorial I learned a lot about TyActors the result is really cool. I am finding that the bottom section is bound to the plane but that the next part is lagging behind it follows but the bind has excessive stretch. I have tired updating the timesteps and calculation steps in the PhysX setting but its not helping do you have any ideas how to address it?

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 3 lety

      you can activate spring and/or twist in the physx bind operator and go up as much as needed with the values

  • @aiuhejvwvud8c99rjej
    @aiuhejvwvud8c99rjej Před 4 lety

    When moving the floor plane, particles (pillars) do not follow. It is in the location where it was first created.
    What should I do?

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 4 lety

      have you used object bind operator to bind them to the floor?

  • @JavierPortillojportiyo

    Hi, thanks for great tutorial, i have a question: if i need move the floor, how add controler dynamic? i like follow inertial force or gravity.

    • @JavierPortillojportiyo
      @JavierPortillojportiyo Před 4 lety +1

      I answer myself, I share in case it helps someone. To move the floor, you just have to add "Object bind" and select the floor in Tyflow002, from event 002, just below the Physx Switch (kinematic). Thanks again for the tutorial. It is very useful!

  • @risnandarmultimedia5296

    nice. how do you get that script for pivot placement?

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 3 lety

      That's one of the amazing soulburn scripts. Google it, they are incredibly useful

  • @mangeshkakade2628
    @mangeshkakade2628 Před 3 lety

    If i want object on center of face What i can do ? right now i select face then 2 particles generate at faces .

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 3 lety

      that's because a face is intended as triangles. Instead, create a birth object - pick the geometry - add a face fracture set to "polygons".

    • @mangeshkakade2628
      @mangeshkakade2628 Před 3 lety

      Thanks sir reply to me ! I used face fracture but then there has problem with that when i tried face normal or tried local axis for each faces on cylindrical surfce and rotate or spin it gets not perfect rotaion.

    • @mangeshkakade2628
      @mangeshkakade2628 Před 3 lety

      can i get your email id So i can send you excat problem with Picture

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 3 lety +1

      @@mangeshkakade2628 you can use the rotation operator and set it to "by surface", picking the source mesh. Better bring this stuff on the facebook tyfllow group tho'!

    • @mangeshkakade2628
      @mangeshkakade2628 Před 3 lety

      @@SimoneNastasiVFX I did it.

  • @jhill3d
    @jhill3d Před 4 lety

    Link to pivot placer script you are using?

    • @SimoneNastasiVFX
      @SimoneNastasiVFX  Před 4 lety +1

      that's part of the Soulburn scripts of the uber artist Neil Blevins. neilblevins.com