Dr. Robotnik's Mean Bean Machine OST (Extra Tracks) [Furnace Game Gear Arrangement]

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  • čas přidán 30. 06. 2024
  • I wasn't planning on doing this, but enough people in the comments wanted me to cover more of the game's tracks, so here we are. :P
    Specifically, I arranged the tracks that theoretically could've played in the Game Gear version (so, everything but the Stage intros, the unused tracks, and the theme that plays when the cast of characters appear before the credits).
    Original composers: Masayuki Nagao, Masanori Hikichi, & David Javelosa
    .FUR download: www.dropbox.com/scl/fi/d5efnk...
    Tracks:
    0:00 Password Entry
    1:39 Exercise Mode
    4:39 2 Player vs.
    6:47 Danger!
    8:39 Victory!
    8:42 Dr. Robotnik Defeated
    Links and Codes:
    My main channel: ‪@TheTomatoWatcher‬
    My Discord server: / discord
    SMM2 Maker ID: CK6-THR-01G
    Switch friend code: SW-6890-8801-9893
    Steam friend code: 1150191254
    Epic name: TomatoWatcherYT
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Komentáře • 9

  • @vicigneus259
    @vicigneus259 Před 25 dny

    Dr. Robotnik's Mean Bean Machine OST (Extra Tracks) [Furnace Game Gear Arrangement]
    О, новенькое, давно не было. Очень хорошо. Спасибо.

  • @ssg-eggunner
    @ssg-eggunner Před 26 dny

    Snoopingas Usual I See
    Nice to see Try Out from Madou Monogatari done Here

  • @OMundodosRetroGames
    @OMundodosRetroGames Před 26 dny

    BRO 2P VS IS AWESOME!!!!!
    How did you got to make so punchy drums in the Game Gear noise channel? This is amazing!!!!!!!!!!

    • @ttwtunes
      @ttwtunes  Před 26 dny +1

      Thank you! ^^ The snare was pretty easy; it's just the medium noise pitch with a simple decaying volume envelope, with no silent ticks or anything like that. The kick is a bit more involved; for the first tick, it uses the high noise pitch for a harsher attack, as the more "active" portion of the noise sequence gets to play briefly. After that, it switches to the low noise pitch, and while that does reset the noise sequence, you don't really notice the dull portion of the sound since it already began with a loud attack. I hope I explained that okay and didn't sound condescending- :]

    • @OMundodosRetroGames
      @OMundodosRetroGames Před 25 dny

      @@ttwtunes Bro that was brilliant! I would never think of something like that for my music haahahahaha

    • @ttwtunes
      @ttwtunes  Před 25 dny

      @@OMundodosRetroGames Heh, thank you ^^ I only thought of it because I sometimes do something similar with noise kicks on NES :] In that case, it's not to compensate for a lackluster noise sequence, it's just to make the start of the kick sound punchier. The real difference is that, on NES, a simple low-pitched decaying noise sound actually works okay for a kick drum, unlike on most SN7s :P

  • @Evolution_BR811
    @Evolution_BR811 Před 26 dny +1

    I really liked all of these arrangements. Do you have the modules or vgms to download?

    • @ttwtunes
      @ttwtunes  Před 26 dny +1

      I added a link to the Furnace module in the description ^^

    • @Evolution_BR811
      @Evolution_BR811 Před 26 dny

      @@ttwtunes thx