How To (Accidentally) Make A Cozy Game

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  • čas pƙidĂĄn 2. 06. 2024
  • 🎼 Play the Night Stones Demo Now 🌙👉
    store.steampowered.com/app/23...
    Please subscribe, like and turn on notifications if you enjoyed the video!
    🔖 CHAPTERS
    0:00 - Intro
    1:14 - Oh... I'm Making A Cozy Game
    3:53 - What's new in the demo?
    5:30 - The funny bugs you found
    8:22 - Adding new characters and building a castle
    ⌚ Chat Night Stones & Gamedev on Discord 👋
    / discord
    Night Stones is a cozy open world game. In this episode, I describe my realization that I'm making a cozy game even though it doesn't play like Animal Crossing, Dreamlight Valley, or Stardew Valley (but it is like A Short Hike).
    🎬 Video Editing and Music Composition by Jonathan Oster đŸŽ”
    www.jonathanoster.com/music
    #cozygames #devlog #openworld #indiedev
  • Hry

Komentáƙe • 170

  • @OandCoGames
    @OandCoGames Pƙed 13 dny +94

    "That's not a bug, that's an intentional thing." PREACH. Seriously, intentionally leaving cheese in the game is genuinely a solid design choice.

    • @advancenine
      @advancenine  Pƙed 13 dny +14

      Thanks for the validation. Honestly seeing A Short Hike completed in 3 minutes changed my entire perspective to issues like this...

    • @SuPeRNinJaRed
      @SuPeRNinJaRed Pƙed 12 dny +4

      Agreed! Honestly the beauty of cozy is you can play however you want, wanna clip through trees and ladder jump on top of a roof, go for it! O feel like there is no “cheating” in cozies you’d only be cheating yourself (if you think of it that way anyway)

  • @GReimerGaming
    @GReimerGaming Pƙed 13 dny +53

    I’m responsible for Bugs 2 & 3 lol. Really loving this game so far!

    • @advancenine
      @advancenine  Pƙed 13 dny +17

      Dude I had to get your laugh in this episode! It’s infectiously amazing :) I liked highlighting our “battle of wills”

  • @k12moyo
    @k12moyo Pƙed 13 dny +38

    10:27 I should what!? I SHOULD WHAT!? Lol

    • @shawns4354
      @shawns4354 Pƙed 13 dny +10

      You should buy 10 copies and share with your friends and family....??? Lol

    • @advancenine
      @advancenine  Pƙed 11 dny +3

      @@shawns4354 THIS! This is right answer lol

  • @Pengiiii2
    @Pengiiii2 Pƙed 13 dny +47

    WOAH THIS NEW CHARACTER ART IS AMAZING!!!

    • @advancenine
      @advancenine  Pƙed 13 dny +7

      Really? Oh I’m so glad you think so. This is the tip of the iceberg. There are some REALLY cool new character models showing up soon :) thanks for the kind words!

  • @popsters_
    @popsters_ Pƙed 13 dny +24

    when a player attempts to fly out of bounds, similar to the storm in the water, you could have a big gust of wind that blows them back!

  • @willgray1090
    @willgray1090 Pƙed 13 dny +88

    Definitely a cozy game! I'd retexture the robots though if they're supposed to read as stone. Right now, they read as metal robots.

    • @advancenine
      @advancenine  Pƙed 13 dny +16

      I like that. That’s super helpful feedback. Thank you so much!

    • @anomalina7860
      @anomalina7860 Pƙed 12 dny

      I was gonna say the same thing... the Oracle Walkers don't look "of" this world, they look like Gizmo-Duck or somethin'

  • @stray1239
    @stray1239 Pƙed 13 dny +22

    10:14 THE STICK IS OUR SAVIOR

    • @advancenine
      @advancenine  Pƙed 13 dny +6

      Hahahaha! I love writing dialogue like that! Thanks for catching it!

  • @skandev1921
    @skandev1921 Pƙed 13 dny +9

    Been following for a while , the new graphics ( logo , steam page picture , ui) defiently gave the game the right identity , everything is coming along really nicely , Well done!

  • @13x666
    @13x666 Pƙed 13 dny +14

    Now that the character is customizable, there's a fun new challenge: dealing with conjugation based on grammatical gender in other languages, yay :D
    I love following this project so much. Great progress, congrats!

    • @advancenine
      @advancenine  Pƙed 13 dny +7

      Hahahaha! That was one of my resistances to doing this. Then I remembered I always call the player “Traveler” until the very end. Lucky break! I did have to find multiple jump sounds though :)

    • @13x666
      @13x666 Pƙed 13 dny +9

      @@advancenine Hmmm! That might help in some relatively rare instances, but it doesn't really solve it. E.g. in Ukrainian (and other Slavic languages) "when I was little" - a line from the video - definitely changes depending on the gender of the speaker (unless the translator rephrases it to be something like "back in my childhood"), as does any first-person verb or adjective really. Any word in agreement with "you" would also have to change depending on the gender of the addressee. And even the word Traveler would still need to change, ideally. So yeah, something to look into :)

    • @advancenine
      @advancenine  Pƙed 13 dny +5

      @@13x666 omg you’re right! I speak Spanish which has masculine and feminine adjectives and I didn’t even see it. YIKES!

    • @lucbloom
      @lucbloom Pƙed 13 dny +1

      Good luck! You can have optional _m or _f translations in you text database that the game looks for based on gender. If it’s not there, it picks the id without the m/f append.

    • @lucbloom
      @lucbloom Pƙed 13 dny +1

      Another option would be to say; “ever heard of cross-dressing and gender fluidity? Hello?! It’s 2024! Traveler always identifies as he/him”
      ;-)
      jk don’t do that :-)

  • @hamzahgamedev
    @hamzahgamedev Pƙed 13 dny +4

    What a legendary game this is. It inspired me to make my own cozy open world game and make devlogs about it!
    Super excited for Nightstones and I REALLY can't wait to play it! 💖💖

  • @myrrysmiasi4866
    @myrrysmiasi4866 Pƙed 13 dny +1

    You really seem to be growing, both when it comes to game dev as well as in front of the camera :) it's really nice to see!
    I'm a big fan of the story of the stone golems that mindlessly expand an abandoned castle because they haven't been instructed to stop :D

    • @advancenine
      @advancenine  Pƙed 13 dny +2

      Yo! This means alot to me because I HATE being in front of the camera so much. So this comment means a ton to me. Thanks for being so cool.

  • @owenhey3187
    @owenhey3187 Pƙed 13 dny

    Great update! A small note about something you probably were going to change anyway - the "blow up" / scale effect when you select each element on the UI is much too drastic - tone it down and make it quicker. It should be a tiny pop not a slow explosion.

  • @MiruuuDraws
    @MiruuuDraws Pƙed 11 dny

    This look amazing! I've been following your progress since the first gamedev and I'm truly impressed! At first as I saw you using all these preexisting assets, I thought the game lacked uniqueness. But now it's starting to take a really interesting shape. Slowly and steady the game is finding it's own voice. Congrats!

  • @cryingwatercolours8127
    @cryingwatercolours8127 Pƙed 11 dny

    2:13 i found a design document for cozy games and it was crazy, these students made this whole theory on what makes a cozy game and it’s awesome

    • @advancenine
      @advancenine  Pƙed 11 dny +1

      Really? Hahaha. I have to see this... any chance you could send me the link?

  • @afirstlovelost
    @afirstlovelost Pƙed 13 dny +1

    As an inspiring dev and watching your videos since the 3 dev log. I'm so happy you figured this out and been transparent about your shortcomings. I hope this will help me and others learn more!

  • @nkish
    @nkish Pƙed 13 dny +2

    I really enjoy that you’re including the bugs in your videos! Those are entertaining.

  • @m4r_art
    @m4r_art Pƙed 13 dny

    I'm glad you're making your project into a reality. Young people have no idea how complex it is to actually follow through on your ideas in game design with all the daily tasks life has for you. Once you're done with the project you should consider making a course about making a game from no skill to platform release. It would be a good way to you to backtrack on the process and in the same time teach others what it takes to make it happen.

  • @cryingwatercolours8127
    @cryingwatercolours8127 Pƙed 11 dny +2

    8:32 thank god!!! omg i was praying for this one! not being able to play as a girl would have caused a lil disconnect for me personally but being able to customise it would be even better! it’s been really frustrating with kickstarter games recently, making the ability to play as a female a fund raising goal


    • @advancenine
      @advancenine  Pƙed 11 dny +1

      Thanks for validating! You can thank my nieces for helping me see the light. But as soon as I saw the girl in the game, I realized it had to be this way. The girls look so good in the game! #girlpower

  • @ashleykettle343
    @ashleykettle343 Pƙed 13 dny

    I love this art style! I do think the terrain could use actual cliff meshes rather than just the texture. I think this would really make the environment pop and read a little bit better.
    Great stuff mate!

  • @lemonplays-gaming
    @lemonplays-gaming Pƙed 11 dny

    It just shows how important it is to tag your games correctly so the right people can find them.

  • @k0cc425
    @k0cc425 Pƙed 11 dny

    I was surprised when you remarked that the oracle walkers were made of stone - definitely gave metal vibes to me with the bluish tint; perhaps something to do with the animation as well, as it reminds me of those ever-so-common robots moving about on a single wheel.

  • @morning_marie
    @morning_marie Pƙed 12 dny

    Love that you added keepsakes and character customization

  • @Cxrsed_rl
    @Cxrsed_rl Pƙed 6 dny +1

    you gotta make this a rogue like bro with perks and stuff, would be sick

  • @foldupgames
    @foldupgames Pƙed 13 dny

    That's very funny. Realizing there's an existing category for what you're already making helps you lean into established tropes or subvert them with intent.

  • @Gnomable
    @Gnomable Pƙed 10 dny

    Kinda wild you got this far without realizing the genre of the game. I love the bug showcase. I really like the new character options!

    • @advancenine
      @advancenine  Pƙed 10 dny +1

      Wild is a word for it. Not smart is probably a better description though lol

  • @Thaneye1
    @Thaneye1 Pƙed 12 dny

    Please take all the time you need to finish your game the way you envision it. I have been following from your first video and the progress is amazing. Do not rush to release it. We will wait and we will be there to buy it when it's out. Kudos

  • @ponodude101
    @ponodude101 Pƙed 13 dny

    Great stuff as always! I loved the demo when it first released, am so excited to get back into it with these new features, and can't wait for the full release!
    Also, I love your embracing of silly nonsense exploits as not being bugs, but in fact being "for speedrunners". Amazing! Please never fix these! Love it.

  • @airyspaw
    @airyspaw Pƙed 12 dny

    Yay update! I am glad you are still working on this game. I can't wait for it to come out!

  • @ChinnyD
    @ChinnyD Pƙed 13 dny

    I've been silently following the progress of this project for close to a year and I'm always impressed with the updates but wow it's really coming together now! Congrats on finding the cozy genre and it doing so well so far. Excited to play one day!

  • @ChillinWithTheCapuchins
    @ChillinWithTheCapuchins Pƙed 13 dny

    Super cool to see how things are progressing! My favorite feature of my favorite cozy games like A Short Hike and Lil Gator Game, is that they are NEVER frustrating. And I don't just mean well designed but just that the games never do anything negative to the player. There is no fail state, no death, no health, no way to lose progress. I find these games to be so refreshing because I'm just free to explore and find all the nooks and crannies and hidden secrets without worrying about any consequences or skill.
    Providing a challenge is one way to make a game fun, but making moment to moment gameplay interesting is another great way to make a game fun. And I think that is part of what draws so many people to cozy games.

  • @unspi554
    @unspi554 Pƙed 13 dny

    Amazing work, nice new character. That so cool that you get more visibility with the cozy genre !!!

  • @HomeCode
    @HomeCode Pƙed 13 dny

    Always appreciate the updates! Can't wait for the game and I really hope it really is the game YOU wanted to play because that's the game I want to play 😊 going to play the demo for the 3rd or 4th time tomorrow 😊

  • @mimivrc4148
    @mimivrc4148 Pƙed 13 dny +2

    did the thumbnail just change for this video?! I saw it all day in my suggestions and I swear it was a different character! this new one is cute though!

    • @advancenine
      @advancenine  Pƙed 13 dny +2

      Ha it totally did. I mess with the thumbnail and title til I get it right
 glad you like the new girl character though :)

  • @Lavxa444
    @Lavxa444 Pƙed 12 dny

    Congrats on the feature! Love this journey

  • @CozyToni
    @CozyToni Pƙed 11 dny

    I am so excited and cannot wait to play this game! Great job!! đŸ‘đŸœđŸ˜ŠđŸŽ‰

  • @N0AHL0C0
    @N0AHL0C0 Pƙed 13 dny

    I remember watching your first dev log since then your game has really grown it looks amazing !!

  • @CozyGamingInspirations2
    @CozyGamingInspirations2 Pƙed 12 dny

    I'm am going to check this out. Great video-especially at the end. LOL

  • @lucbloom
    @lucbloom Pƙed 13 dny +1

    Thank you for customization!!!
    My daughter will love it!!!
    Thanks for listening to this and other requests. Like the camera movement and the box carrying exploit.

  • @thaumaticpig
    @thaumaticpig Pƙed 13 dny +1

    I always love your alpha tester clips, lol. Can't wait until I get my own game to a stage where I can release a pre-build for people to break

  • @CyberStudios
    @CyberStudios Pƙed 13 dny +5

    Keep it up :D. Routing for you all the way

    • @advancenine
      @advancenine  Pƙed 13 dny

      Really cool thing to say! Thank you!

  • @generrosity
    @generrosity Pƙed 13 dny

    The ui and logo are CRISP and look fantastic! The crisp lines of the fireball sigil on the ground also is a great pop of detail in the softer world 👍

  • @DirectorAmelia
    @DirectorAmelia Pƙed 13 dny

    The progress looks great! đŸ„łâœš

  • @kipporah
    @kipporah Pƙed 7 dny

    Nice loving the looks and the game dev's are incredibly creative.

  • @Eriyvi
    @Eriyvi Pƙed 11 dny

    The world is so agitated that a cozy game is all what a gamer want to play nowadays to get out of stress and have fun at same time! I played "A short hike" and i loved it soo much and your game devlog and trailer of "Night Stones" gives so much coziness and adventure, everything i love in a game :D Btw, the new feature of customize our character is top tier!!

  • @SlimeTlme
    @SlimeTlme Pƙed 13 dny

    Love the bug clips! Cant wait to play

  • @Alepoke35
    @Alepoke35 Pƙed 13 dny

    Looks great! I found a few bugs and left some comments to videos I uploaded on the last video. There were a few parts of the game where I would get stuck and wanted to point them out!

    • @advancenine
      @advancenine  Pƙed 13 dny

      I appreciate you pointing them out! I believe I addressed them all. I REALLY appreciate you helping me :)

  • @egretfx
    @egretfx Pƙed 13 dny

    i would change the UI panel designs for dialogue and stats to something that fits in with the cozy design, everything else is 10/10, this is a good looking game, very much congrats to you sir!

  • @MrMpa31
    @MrMpa31 Pƙed 13 dny

    Great lesson in proper tagging, categorization and targeting the proper audience

  • @Nounsi_Dev
    @Nounsi_Dev Pƙed 13 dny +1

    Woah this game has come so far and im all here for it

  • @malorum
    @malorum Pƙed 13 dny

    The bug testing section of the video is the best!

  • @xaph1
    @xaph1 Pƙed 13 dny

    Can you do a video/vlog series about your modelling journey too? Im guessing its in Blender, but Id love to see you in action, coming up with and creating your ideas. You are doing a great work!

  • @lexibyday9504
    @lexibyday9504 Pƙed 13 dny

    In my mind, a cosy game is a game you don't have to stress about playing. For example Stardew Valey, which everyone says is a relaxing game, gives you a lot of stuff to do and lots of time limits to get all that stuff done in. True if you're great at time management, which I am very much not I am incapable of time management, you can play the game without stressing. For me those games are industrial strength stress generators. So to me a cosy game would give you a few things to do at your own pace and, when you have completed them or are ready for more, you can ask for more to do.

  • @mason8714
    @mason8714 Pƙed 12 dny

    me and my son are loving this game and cant wait for it to come out!

  • @andygeers
    @andygeers Pƙed 13 dny

    I love watching your videos, and this was is such a joy. Your bug section is always so fun to watch - LOVE that battle of wills!

  • @jaimyyelvingtonmusic
    @jaimyyelvingtonmusic Pƙed 8 dny

    Trying out the demo now, I just recently found your channel. Hoping to make a game myself one day but I have zero knowledge on how to do so.

  • @user-uk9er5vw4c
    @user-uk9er5vw4c Pƙed 12 dny

    lots of work man, respect

  • @ltsecondincomand
    @ltsecondincomand Pƙed 13 dny

    I hope you keep being able to climb trees, I always wanted to see that in this kind of game but never do.

  • @izybit
    @izybit Pƙed 13 dny

    Instead of having to backtrack over fire, when crossing the fire's path it should go out past the point (resetting the tiles). This makes more sense puzzle-wise.

    • @advancenine
      @advancenine  Pƙed 12 dny +1

      Dang that actually makes a lot of sense. Really good and helpful observation. Thank you!

  • @shawns4354
    @shawns4354 Pƙed 13 dny +1

    For those concerned about the cozy tag think of games as multi genre experiences. Think of NS as Cozy-lite.

    • @advancenine
      @advancenine  Pƙed 13 dny +1

      Good call. Thats something I was totally unaware of... just how broad that term is. Shows what I know...

  • @lillyblackblood
    @lillyblackblood Pƙed 13 dny +2

    I feel like there should be some feedback on the fire. Just running into an invisible wall is weird.

    • @shawns4354
      @shawns4354 Pƙed 13 dny +1

      Agreed, a stagger back animation would be nice.

  • @sams_3d_stuff
    @sams_3d_stuff Pƙed 6 dny

    Thanks for being an inspiration. Wishlisted loong ago.

    • @advancenine
      @advancenine  Pƙed 6 dny

      Really appreciate that. I’m working hard to put an amazing game into your hands :)

  • @shawns4354
    @shawns4354 Pƙed 13 dny

    Love the customizations added to the game. My wife will be pleased to play as her gender in the game. You already had her at the Zelda influences!

  • @KrAvE4KaRnAgE
    @KrAvE4KaRnAgE Pƙed 13 dny

    This game keeps getting better and better, the graphics are stunning. You used to include more of the technical coding, theory and development steps in your devlog videos. Is there a reason you have moved away from this? I found them quite interesting and informative but understand that it may not be to everyone's taste. Thank you so much for sharing your journey!

  • @xtheyan
    @xtheyan Pƙed 13 dny

    That's so amazing ! The camera angles remind me of Bomberman 64.. The magical forests remind me of Ocarina Of Time.. The music literally cures my anxiety and every single texture is beautiful.. Congrats man, you created a masterpiece.

    • @advancenine
      @advancenine  Pƙed 12 dny +1

      Get out of here with your Bomberman 64 reference. Thats too kind and I can't believe anyone besides me still remembers that game. Seriously thank you for the amazingly kind words. I really REALLY appreciate it :)

  • @neonswift
    @neonswift Pƙed 13 dny

    Cozy games can definitely have time limits. Stardew (and by extension many farming games including Harvest Moon) literally has a day/night cycle where you pass out if you don't sleep by 2pm. I would argue that a cozy game can have a time limit BUT it needs to be balanced to ensure it doesn't detract from the overall cozy nature of the game.
    I'm glad you figured out what kind of game you are making and now have a better way of marketing it. I have been keeping a close eye on this.

  • @srsherman7
    @srsherman7 Pƙed 13 dny

    Oooo I must play new demo! 😃

  • @Xenwing
    @Xenwing Pƙed 13 dny

    I am loving this game, keep it up...

  • @josewenzel
    @josewenzel Pƙed 13 dny

    Dad game dev at it again... awww man I love you

    • @advancenine
      @advancenine  Pƙed 13 dny

      Not nearly as much as I love you. Thanks for being rad and supportive :)

  • @yuiop271
    @yuiop271 Pƙed 13 dny

    This looks so good. And I would wishlist it if it was on a console

  • @Gleamiarts
    @Gleamiarts Pƙed 13 dny

    the way i ran to download as soon as you said a demo was available

    • @advancenine
      @advancenine  Pƙed 13 dny +1

      Thanks for giving it a shot! I hope you like it but if you don't please let me know how I can improve :)

  • @2goofyskaters
    @2goofyskaters Pƙed 13 dny

    I can definitely see this game being on Nintendo Switch...what do you think about that?
    By the way, I've really been enjoying seeing Night Stones slowly progress over time, keep up the good work!!

  • @DarrGabb
    @DarrGabb Pƙed 3 dny

    Have you considered adding multiplayer / co-op to the game? I would love to play this game with my friend!

  • @themule8625
    @themule8625 Pƙed 10 dny

    Game looks amazing

  • @Enite
    @Enite Pƙed 13 dny +6

    A quick writing suggestion! Your MC dialogue's inner monologues are speaking to the player as though YOU aren't playing them... "It's my mother's tea pot!"
    Instead, consider a more first person inner monologue ie: "It's mom's tea pot!"
    Keep killing it! đŸ€˜

    • @advancenine
      @advancenine  Pƙed 13 dny +5

      Nice one! I would have never seen that myself but I totally see it now. This will be way better. Thank you for this :)

    • @Enite
      @Enite Pƙed 13 dny +1

      @@advancenine Your grace is admirable! Thanks for being such a kind and sweet soul! Too many... ahem... CZcams Devs make it about them, not about their art :)

    • @fumetsusozo
      @fumetsusozo Pƙed 12 dny

      I feel like that example is little subjective, because I am the type of person in real life who would say "It's my mother's tea pot!" over the other way even to myself. =p

  • @dbweb.creative
    @dbweb.creative Pƙed 13 dny

    Found an exploit: the storms don't matter if you hop hop hop on the water haha, I was able to bypass storms in the water like that. Actually pretty much the first thing I did when I tried demo xD

  • @MrSpacepauls
    @MrSpacepauls Pƙed 12 dny

    Ah you've gotta add some simple farming elements to the game now.

  • @ChaloopaJoe
    @ChaloopaJoe Pƙed 13 dny

    It's probably already a feature, but it'd be good to have a button that instantly resets the camera to the default position. I always get frustrated when I can't reset something back to its intended setting 😂

  • @guilhermehenrique-zj5tt
    @guilhermehenrique-zj5tt Pƙed 13 dny

    can i give you a feedback?
    that mining thing. just make it fly towards us like a magnet. because thats going to be anoying really quick.

  • @StefanEnslin
    @StefanEnslin Pƙed 8 dny

    I would love to take a look at the demo, unfortunately steam is currently blocked where I live.

  • @Kio_Kurashi
    @Kio_Kurashi Pƙed 13 dny

    "If you'd like to see all the Night Stones development progrogress, up until this point, then you shu-"
    We "shu" what? Tell us! (You also missed a word when talking about hitting the golem with a stick).

  • @andrewpullins8817
    @andrewpullins8817 Pƙed 13 dny

    8:03 you shouldn't "fix" some of these issues, that way speed runners have exploits. But you should make sure that speed running does not break your game too bad.

  • @youknowwhoiamcdm
    @youknowwhoiamcdm Pƙed 13 dny

    been waiting for a new video for so long. like i would just open yt every day to see if you posted a new video. I might be overreacting but i think the character customisation is a pretty bad addition i always saw it as a zelda like game where everyone plays as the same character. but because of the character customisation the idea of a main character. I do think that a girl as a playable character would be cool. (I still love the game and have tons off respect for everything you've done so far).

  • @brovideolol3488
    @brovideolol3488 Pƙed 5 dny +1

    "its not a bug its a feature" 😄

  • @Planko991
    @Planko991 Pƙed 13 dny +1

    is the end abruptly cut off?

  • @KryyssTV
    @KryyssTV Pƙed 9 dny

    The thrust of cosy games are just titles with miminal player resistance by the game itself and an atmosphere which feels inviting and calm. It's typically the kind of audience who lead stressful lives and want some escapism which means cosy games are more about atmosphere than technical complexity. Think of them like slipping into a hot bubble bath at the end of a work day.
    Quite often the content is little more than busy work with players not being expected to meet any rigid criteria so that they are free to set their own gials. This is why cosy games are typically sandbox titles.
    As it stands the Zelda-esque nature of your game with combat and dungeons will not appeal to the target audience who won't want to feel tension. Instead you're going to need low stakes puzzle dungeons or monsters only existing as obstacles that need you to learn how to overcome. A simple example of this may be a monster that copies your movements so you move around in such a way as to trap them in a corner or walk them into a hole so you can get passed.

    • @advancenine
      @advancenine  Pƙed 9 dny

      This is super good feedback. I think you made me realize a messaging issue I have. I think you think there is timing based combat in the game. Is that correct? The reality is the combat is essentially a puzzle without any time constraints. I truly appreciate your amazing insight :)

    • @KryyssTV
      @KryyssTV Pƙed 9 dny

      @@advancenine It was more to do with you having monsters that you fight with wands and swords ect. While you cannot be killed by these enemies, as you said, the gameplay videoes show that you need to attack them while avoiding getting hit. The fact they only move when the player moves doesn't reduce the tension they'll cause due to the need to deal with an aggressor.
      By all accounts a cosy game needs to avoid hostilities of any kind because of the needs of the target audience. Take Stardew Valley for example, you'll quite often see players asking if they can complete the game without doing dungeons or wanting mods that make dungeon exclusive items available by other means. You also see a higher number of players with mental health issues turning to cosy games for a calming distraction so these people will have a more severe reaction to even minor anxiety inducing threats.

  • @SuperDoomKing
    @SuperDoomKing Pƙed 13 dny

    Now this is a cozy video.

    • @advancenine
      @advancenine  Pƙed 13 dny +1

      BAM! Thats exactly what I was after :) Thank you!

  • @2leon1_
    @2leon1_ Pƙed 5 dny

    how did you create the game tho what software did you use??

  • @Selrisitai
    @Selrisitai Pƙed 10 dny

    Raised by a father after the mother left?
    O.K., I'm in. I mean, I already was in, and already wishlisted, but now I'm _double_ in. I have a soft spot for portrayals of strong father figures, hence Treasure Planet is one of my favorite movies.

    • @advancenine
      @advancenine  Pƙed 9 dny

      Thanks for the wishlist. That’s the best possible way to help me and I really appreciate it. Thanks for the kind words.

  • @unspi554
    @unspi554 Pƙed 13 dny +3

    Take care with the assets you get for free from nice people, you can get legal issue if they dont sign a document thay they wont ask for royalties or someone attack your for unpaid job, I know that Jonas Tyroler had to make 100 peoples sign a thing for the translation of his game.

  • @cheesesnax6190
    @cheesesnax6190 Pƙed 13 dny +1

    Wait... is that Revita kid?

  • @ritpop
    @ritpop Pƙed 13 dny

    "That's not a bug its for speedrunners" lmao when you starting to make a lot of translation i would love to help with brazlian portuguese

  • @KJ7JHN
    @KJ7JHN Pƙed 10 dny

    When using Google translate go English to Chinese, but, afterwards, copy the other language text, and in a new translator instance translate it back to English. Just copying it over won't work. Needs to be a new instance. It'll show gramatical errors.

  • @pidginmac
    @pidginmac Pƙed 13 dny

    Cool

  • @lloyd011721
    @lloyd011721 Pƙed 13 dny

    i can see the windwaker inspiration, but where is the ff 7 part?

  • @Brick_is_cool
    @Brick_is_cool Pƙed 13 dny

    Epik

  • @lucbloom
    @lucbloom Pƙed 13 dny

    [Localization] Some Latin-based languages will have you translate sentences targeting female characters differently than male. Prepare for that if you want Spanish AND character customization.

    • @lkt153
      @lkt153 Pƙed 10 dny

      Was looking for this. Yes, in latin genders need to be treated differently. You should also check for German, which has not only that, but very long words, which tend to break UI (and make dialog boxes huge), and something like Arabic, which is written Right-To-Left.
      I think that along with Chinese, these should cover all your main problems
      - Huge number of characters - Japanese, Chinese
      - Very short text - Japanese, Chinese
      - Very Long text - German
      - Digraphs - Latin languages, German, etc. (umlaut, acute, etc)
      - Gender changing words - Portuguese, Spanish
      - Right-to-left writing - Arabic

  • @kartoffel4050
    @kartoffel4050 Pƙed 13 dny

    How can we help with the translation process? I can help translate to portuguese and some spanish.

  • @zojirushi1
    @zojirushi1 Pƙed 13 dny

    Was this game inspired by A Short Hike? Cause that’s a cozy game

    • @advancenine
      @advancenine  Pƙed 13 dny

      Good observation! It is and I talk specifically about that here: czcams.com/video/bA7_vFdjoRQ/video.htmlsi=gQAf1CytaWGc1ULL&t=167

  • @rutchjohnson
    @rutchjohnson Pƙed 13 dny

    I would advise against custom character creation. Half of your job while making this game is to create engaging characters and a new lovable IP. When the player customizes their character you are dissolving the very identity of your most important character in your story. Most great games of the past have one playable character that have launched brand new IPs. Pokemon, Zelda, Mario... to name a few. Most games with custom characters are forgotten. Your most important asset when making this game is the story and it's characters.

  • @omerertekin3994
    @omerertekin3994 Pƙed 13 dny

    Hey. If you are looking for translator to turkish, i can do it volunteerly. Well i'm not a translator but i think i can help if you need. Great video!