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advancenine
United States
Registrace 21. 11. 2011
Electrical engineer turned programmer turned gamedev... Dad to two fun and crazy kiddos..
Night Stones - Gameplay Trailer
🎮 Play the Night Stones Demo Now 🌙👉
store.steampowered.com/app/2300340/Night_Stones
Night Stones is my first open world game. I started working on it after playing and loving A Short Hike, which was also developed by one person. I am bringing gameplay and story elements from my favorite old school RPGs like Legend of Zelda: Windwaker and Final Fantasy VII.
Night Stones is a cozy open world game on a magical island you’ve seen in your dreams. Customize your character and start your adventure home as you chat with quirky characters, learn magical spells, control the time of day, and explore the wilderness in your glider.
⌨️ Chat Night Stones & Gamedev on Discord 👋
discord.gg/eaGcV6rfKQ
🎬 Video Editing and Music Composition by Jonathan Oster 🎵
www.jonathanoster.com/music
#crpg #cozygames #openworld
store.steampowered.com/app/2300340/Night_Stones
Night Stones is my first open world game. I started working on it after playing and loving A Short Hike, which was also developed by one person. I am bringing gameplay and story elements from my favorite old school RPGs like Legend of Zelda: Windwaker and Final Fantasy VII.
Night Stones is a cozy open world game on a magical island you’ve seen in your dreams. Customize your character and start your adventure home as you chat with quirky characters, learn magical spells, control the time of day, and explore the wilderness in your glider.
⌨️ Chat Night Stones & Gamedev on Discord 👋
discord.gg/eaGcV6rfKQ
🎬 Video Editing and Music Composition by Jonathan Oster 🎵
www.jonathanoster.com/music
#crpg #cozygames #openworld
zhlédnutí: 11 230
Video
How To (Accidentally) Make A Cozy Game
zhlédnutí 23KPřed 21 dnem
🎮 Play the Night Stones Demo Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 1:14 - Oh... I'm Making A Cozy Game 3:53 - What's new in the demo? 5:30 - The funny bugs you found 8:22 - Adding new characters and building a castle ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ...
1 Year Making My First Open World Game (my regrets & my progress)
zhlédnutí 67KPřed 2 měsíci
🎮 Play the Night Stones Demo Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:50 - Showing my game to the world 2:45 - What's in the demo now? 5:24 - What still needs to be done? 7:52 - My apologies ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ Night Stones is an open wo...
The Internet Played My Game (and it did not go well)
zhlédnutí 186KPřed 3 měsíci
🎮 Play the Night Stones Demo Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:27 - Showing my game at Steam Next Fest 2:50 - Growing an audience for my game 4:15 - Putting an end to player frustration 7:06 - Improving the camera system ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/...
How Much Money My Game Raised On Kickstarter [Devlog 9]
zhlédnutí 63KPřed 4 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:20 - The Night Stones Kickstarter campaign 3:48 - How you can play the game now 4:12 - Adding something that looks alot like combat 6:11 - Fixing all the bugs in the demo ⌨️ Chat Night Stones & Gamedev on Disc...
How I Develop Games With a Job and Two Little Kids
zhlédnutí 26KPřed 7 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:29 - Chasing kids 1:13 - Squeezing in some gamedev 2:29 - My nerd history 4:18 - An evening building an open world game ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ Night Stones is an open...
How Making My Game Trailer Broke My Game | Devlog 8
zhlédnutí 45KPřed 8 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:32 - Learning how to make an indie game trailer 1:07 - Building new parts of the world 2:44 - Music, voice acting, and sounds 4:41 - The final touch: particles 5:49 - The world premiere of the Night Stones tra...
One Month Of Gamedev For My Open World Game | Devlog 7
zhlédnutí 41KPřed 9 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! CHAPTERS 0:00 - Intro 0:32 - How I chose cover art for my game 2:28 - Adding a sail boat 3:54 - Kickstarter coming soon 🎨These are the best game artists on the planet 🌙 Sonya Moon sonyamoon www.artstation.com/sonyamoon ...
Adding BEAUTIFUL Music To My Open World Game [Devlog 6]
zhlédnutí 38KPřed 11 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ CHAPTERS 0:00 - Intro 0:30 - Finding a composer 1:10 - Writing the game's first music track 2:45 - Adding sound effects with nerd physics 4:30 - Writing a track for th...
Should I Add Secret Caverns to My Open World Game? [ Devlog 5 ]
zhlédnutí 52KPřed 11 měsíci
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ CHAPTERS 0:00 - Finding your first cave 1:28 - #meirl: the art director failure 3:40 - How to build a cave 6:23 - Adding a puzzle to the game This is my fifth devlog f...
Planning my HEART Out with a New Town for my Game [ Devlog 4 ]
zhlédnutí 84KPřed rokem
🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones Please subscribe, like and turn on notifications if you enjoyed the video! ⌨️ Chat Night Stones & Gamedev on Discord 👋 discord.gg/eaGcV6rfKQ CHAPTERS 0:00 - Intro 0:21 - You guys fix my game 3:09 - Improving the nature and dialogue 4:13 - Adding puzzles 5:58 - Building the town 7:13 - Lighting but with no l...
ELEVATING My Indie Game With 3 AWESOME Abilities [ Devlog 3 ]
zhlédnutí 115KPřed rokem
ELEVATING My Indie Game With 3 AWESOME Abilities [ Devlog 3 ]
Creating STUNNING Nature for My Open World Game [ Devlog 2 ]
zhlédnutí 140KPřed rokem
Creating STUNNING Nature for My Open World Game [ Devlog 2 ]
Making My First Open World Game | Devlog #1
zhlédnutí 634KPřed rokem
Making My First Open World Game | Devlog #1
I Am Marble: Ice Chapter Level 1 Playthrough
zhlédnutí 2,5KPřed 2 lety
I Am Marble: Ice Chapter Level 1 Playthrough
Disney Showcase Elsa - Into The Unknown
zhlédnutí 941Před 4 lety
Disney Showcase Elsa - Into The Unknown
Bro is so efficient that he looks like that his days are 48 hours long.
I love this comment because whenever someone asks, "What do you need?" I respond, "25 hours in day" lol
Looks great
The game looks fantastic, looking forward to it! With regards to the negative ration, one thing I would mention is that this video and the previous one seemed heavy on the promotion. I clicked on this video to learn about your regrets, but most of it was on the the game features. That said, it looks amazing and I'm definitely going to keep following!
50yo dude using words like rad tryna sound cool, just stop u r embarrassing smh 🤦♂️
If there are going to be treasure chests in your game, please, for the love of all, don't put money in those. Money is uninspiring. Worse yet, it is expandable. It is better associated with grind, which means it is better associated with defeating monsters or clearing up obstacles. The concept of money doesn't lend itself with what a treasure chest represents: a unique opportunity. So, when designing treasure chests, put something unique in them. Like a weapon you can't find elsewhere, or a key item one of your NPCs uses to fashion a cool new gadget that opens up possibilities. At the very least, a collectible that exists in limited amounts in your game, but only if the chest's location is somewhat easy to find. Note that these collectible should enhance gameplay. Like the heart fragments in Legend of Zelda, for example. If people weren't as excited with your game as you'd have liked, then make some chests that are harder to find. Comb the history of platform gaming to find clever ideas, and fill those chests with satifying rewards. Something that changes how you interact with your game world. In Final Fantasy 6, finding chests is always exciting because half the items of the game only exist in those. You said you use the camera to showcase your game world. Use it as one of many tools to hide the goodies. Your game is about exploration. That core has to be rewarding. Collecting money from trees is a nice thing, but not from an out of the way chest that required navigating a twisted path that involved a glider. Also, if money is a collectible that exists in limited amounts in your game, you should consider putting a story behind it. Like (as an example) you're on an island that used to be a pirate hideout and that Captain Seabeard's treasure is scattered about. They justified the presence of the bananas you collect in Donkey Kong Country with the story, and that game is a classic.
One thing I'll suggest is toggling the collission of the trees on and of when the plalyer is walking and flying
I WANT TO PLAY IT NOOOW
Dooooooooooooooooooo it! I'd be so pumped if you played the demo :)
Game looks great, but at no point in the footage did I figure out the general idea. It looks to be a mix of Animal Crossing and Torchlight dungeon crawling?
If this was made in the pixel style, basically redo all the art 💯 you would sell millions on copies
Why touch real grass when you can touch virtual grass?
Yo, bro. Since you mentioned about shader I recalled something. Did you check out "No Rest for the Wicked" and their wicked effect to curve far object downwards so you can see distance sceneries. I don't know but I'm guessing it might be geometry shader warping distant object downwards. I can feel quite a lot of love you put into this project and I'd like to support if not that I'm busy building student project when trying to find a nice job. I can totally relate to your desire for ppl to admire your work and I wish you good luck.
Hello, I haven't watched your progress in a while, but WOW! It looks incredible! Especially the characters, they look so cute and alive! Congras! I will definitely play it alongside Tiny Glade, my weekend is set! =))
Maybe you didn't get the wishlists you wanted, but your game looks charming and cosy. Be proud of that. Some of us would kill for that many wishlists :) GG and just subbed to you!
Hey! Would you be interested in doing a developer interview? I have completed one with the dev of Rooftops and alleys!
can't wait 😄
Hey, trying to say this as nicely as possible. I don't think this trailer is good. I don't think it is exiciting at all, and that it doesn't capture the game well enough. I don't blame you, making a game trailer is probably very difficult. But I think it would do the game justice to hire someone to make the trailer. -Respectfully, someone who has been following the game from the first devlog, and is very excited for it<3
Loving this game so far!
Boom brotha! Thanks for all your amazing help along the way!
whishlisted. this game looks cute af
Yo! I really appreciate the wishlist! It’s the best possible way to help me. Thank you sooooo much for the kind words:)
This looks great. I saw one of your vlogs. I wish I had known about this earlier. Good luck.
A quote from the video: "I'm not trying to make MY dream game, I'm trying to make YOURS". That's your #1 problem man. If you make something YOU love to play, others will love it too.
While I appreciate your sentiment and admit it’s a tough pill to swallow. In this specific case, the data is against you. Since this video, I’ve been better about implementing audience feedback and this has improved my median demo playtime by over 5x. This, in turn, has led to a massive influx of wishlists and the problems I revealed in this video have been resolved.
Love this journey you are on!! Very Nintendo looking
How lovely! Animations could use a remake though
Nice! It turned out so great! I came across your first video by chance and watching you since. You are so chill and fun and you inspired me to learn 3D and unity and make my own game! It is so fun to explore all the possibilities to realize what I have in mind. Thanks a lot and keep up the great work! :)
Congratulations on releasing your demo! It's a great achievement to finalize a demo. Seeing you achieve your goal also inspires me to finish my demo.
reply this and put this in the next video please. will night stones get a remaster called night stones redemption. will the remaster of night stones please advancenine please.
looking good
I'm playing your updated demo now. It's a lot better!! "A lot" is always two words, by the way. The paintbrush says "alot". At the Oracle's castle, the red-headed girl say "You and I have alot to discuss." Can I suggest typing up your text in a word doc for spelling and grammar before putting it into the game? It's really just that one mistake that I've seen, but you never know... Also, I realise I may be an idiot, but there was nothing that suggested to me to use the stick to dislodge coins from the trees. I was waiting for the glider so I could glide through the treetops to get them. Eventually I figured it out and had to backtrack a lot to get my loot. You should add in contextual dialogue, too. After I've already been to Twilight Hollow, that antlered guy should not be saying "You're looking for Twilight Hollow?" I tried to fly back to the starting area from Twilight Hollow as a bit of a shortcut, but didn't quite make it. Landed in the water with the area I was aiming for in sight. But the game wouldn't let me swim the rest of the way! I had to swim in a straight line all the way back to Twilight Hollow and walk the long way around again. I love how much more there is now - clever making puzzle-solving your combat. So many thingies to collect! At first the field of view edge-blurring annoyed me, but I got used to it. Is there a way for the user to reduce that effect if they want?
What do you expect the runtime to be?
Main quest will be 3 hours... you can get 5-6 hours out of it if you want to get all the sidequests...
From a game developer to a game developer, AMAZING JOB DUDE!
noooooo what happened to his face , also the game looks amazing
I recommend a small cute and unique butterfly that has special powers to read the dialog and a few tweaks and abılıtys like of u play her a melody with an enstroment and she can help u wıth puzzles or look for things and as the game progresses the melodys will get boring for her so u woo have to find more
Waiting
Nice video. I don't like demo's, I like your art style, character & assets where could I find some like that? Thanks
How does the artwork process work as well as map design?
qoooo CUTE AND FUN
Nice work brother. I’d like to know how you made graphite without artistic skills? Did you outsource it? I’m a developer and I stuck with graphics.
It's finally happening 💖 I am loving the new puzzle mechanics!
Wow I am loving the feel of it. Good Luck!
This is truly magical! 💜
You’re magical. Thanks for your amazing support!
been following the dev logs for a while, game is looking great!
What game engine are you using?
this is so good. i've loved watching this journey, can't wait to get stuck in!
Would be awesome to see this game on switch!
Me too! Its gonna happen :)
Beautiful game, great job. I'm very excited to play. I hope it's very successful!