Snakeybus Cave 2068 (PC World Record; Last Route Cycle); More Information in the Description

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  • čas přidán 10. 11. 2023
  • See my pinned comment for relevant video links and flying tips.
    Congrats to docawesome22 on breaking my old 1551 PC Cave world record by getting a length of 1803 back in July! Here's the link to that 1803 run: • Snakeybus Cave 1803 (F...
    I finally got around to getting the world record back for PC Cave and managed to break 2000 while doing so.
    In order to get the record back, I did the following major changes:
    -I no longer did a spiral in the corner of the starting area (the area I'm first seen driving through from 9:33 to 4:43). Instead I used this space to have more lanes leading into me jumping/boosting into the air.
    -I had some laps going clockwise around the cave instead of counterclockwise to help with congestion.
    ROUTE SUMMARY
    My route was to go clockwise around the cave from the runway at 0:29, switch to counterclockwise from the runway at 6:59, and switch back to clockwise from the runway at 16:28. From there, I keep going clockwise from the runway at 18:02 (which is the same runway from 0:29) and then repeat the whole cycle again.
    Starting from the runway at 0:29, the next couple sections of this video's description covers more planned specific elements for each direction of the route. Each planned elements I did in a specific order (like working my way from outside to inside or left to right) to keep things organized, which helped with knowing/finding which runway is available to use.
    CLOCKWISE
    -Area before blue ring: use the runways at 0:29, 1:54, 3:09, 5:42, and 6:59.
    -Use the runway at 6:59 for transitioning to the counterclockwise direction.
    -Make sure that during the lap before using the runways at 5:42 and 6:59 that you drop off the passengers at all the rings. If done right, the red or yellow ring should be the last ring before whatever runway you need to use. This is important because you want to guarantee that the runway is accessible and not covered by the water.
    *The part from 3:31 to 3:53 wasn't planned and was something I ended up doing because I didn't get passengers for the blue ring from 2:39 to 3:19.
    *The lap from 4:38 to 5:30 wasn't planned and was something I ended up doing because my bus had a bad landing from 4:27 to 4:34 I needed to recover from, which messed up the timing and allowed the runway at 5:42 to get covered by the water.
    *I ended up not fully using the runway at 6:59 because a mess from the previous cycle was in the way. The following timestamped link is what happened in the previous cycle: • Snakeybus Cave 2068 (P...
    COUNTERCLOCKWISE
    -Area before red ring: use the runways at 7:20 and 8:30; the open space at 10:11; and the runways at 11:36 and 12:57.
    -Area before yellow ring: use the runways at 8:08 and 9:42; the open space at 12:24 and 13:49; and the runway at 16:28.
    -Use the runway at 16:28 for transitioning to the clockwise direction.
    *At 11:11, I flew straight to the yellow ring instead of landing in the ground area first like I normally would. I don't recall why I did this. I think I just felt like doing that in the moment due to the amount of space in the air that I flew through with how high the water was.
    *At 15:16, I didn't use the runway like I normally would at this point because of the water covering it. Since I knew the runway was available, I did an extra clockwise direction lap from 15:16 to 16:28.
    REASONS WHY IT'S EASIER TO GET A HIGHER SCORE ON PC COMPARED TO CONSOLE
    -It's easier to make sharper turns on PC, which makes incorporating some of the runways and u-turns easier.
    -The algorithm for how your bus grows on PC is (number of passengers dropped off)/3 whereas for console it's (number of passengers dropped off)/6. This means your bus grows faster on PC (for example, dropping off 180 passengers results in you growing 60 buses on PC and 30 buses on console). It's good to be able to progress faster because that means less chances to mess up when you fly and less waiting time for the runs to get more interesting.
    -On PC, you can bind the controls so that jump and boost are different buttons while for console, they're the same button. So for console, if you want to boost/gradually fly up off the ground (which is often the case for Cave) but your jump is available, then you have to jump first instead of being able to use boost right away.
    AMOUNT OF TIME SHOWN NEAR END NOT BEING ACCURATE
    At 22:28, the game says this run took over 125 minutes. That is wrong because the video I uploaded of this run fully from start to finish is about 63 minutes long. This isn't the first time the game said the time a run took was longer than it actually was. For my 1551 run of Cave, the game said it took over 87 minutes when the full run video for that run is about 45 minutes long (here's the timestamped link to that part: • Snakeybus Cave 1551 (F... . I don't know why it's like this on Cave for PC when it comes to the amount of time a run takes but that's just how it is.
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Komentáře • 2

  • @Mastah_Pete
    @Mastah_Pete  Před 8 měsíci

    RELEVANT VIDEO LINKS
    My Setup for PC Snakeybus and Binding Controls: czcams.com/video/2HDH3NiT-1Y/video.html
    Former PC World Record (1803 by docawesome22): czcams.com/video/aM_e3oPcxVE/video.html
    My PS4 World Record Run (1103): czcams.com/video/wbKlzUP6hHQ/video.html
    My Current PC World Record (2068; Full Run): czcams.com/video/MXI65_biQV4/video.html
    FLYING TIPS
    -It'll take practice for some people to get the hang of flying while others might already be competent to begin with due to experience with flying in other video games. If you're one of those people who need practice, that's ok. We all have to start from somewhere. That's just how it is with every skill in life. I was one of those people who needed practice at flying. I remember thinking this map on PS4 was impossible when I first started and being amazed when I eventually got a score of 20 or something like that. If you fly enough over time (whether it's on Cave or any other maps), you'll develop a feel for the mechanics like how to tap the boost button effectively and how much pressure to put on the right stick (if you use a controller) to get the bus to go where you want.
    -Set reasonable goals along the way. When I first started on PS4, my goals included beating the high score of my friend who was already competent at flying, making the leaderboard, getting 300, 400, etc.
    -Use the air roll (which is the right stick on controller) to control your direction while flying. If you watch closely, sometimes when I fly, I lean left or right. Some examples of me leaning (some more obvious than others) include when I'm lining myself up for rings and trying to land somewhere specific. Those are me air rolling and often, applying slight pressure is enough to make yourself air roll where you want the bus to go.
    -To slow yourself down, make your bus face upward (which for controller is pushing the right stick in the down direction) and tap the boost. This is a good way to make flying and landing more controlled.

  • @sorrydingus
    @sorrydingus Před 8 měsíci

    holy cow are u the greatest snakeybus player to ever live