Palace of Ice DLC [Solasta] Class Overview
Vložit
- čas přidán 9. 07. 2024
- In this video I provide a brief overview of all the classes in Solasta CoTM after the Palace of Ice DLC has launched. In my previous video some classes were missing.
ABOUT THIS CONTENT
A journey into the Northern Peaks
Although the heroes of Caer Cyflen managed to prevent the Soraks' attempt at reopening the Rift to unleash their foul god upon Solasta, the threat is far from over. With the Kingdom of Gallivan suddenly declaring war on their neighbours, there is little doubt that these insidious foes have agents everywhere - and that they always had contingency plans well prepared.
The Palace of Ice DLC is a high level 10 to 16 campaign that will take your party into the frozen lands of the Snow Alliance. The allies of Caer Cyflen need your help now more than ever, for Soraks are not the only foes that have been sighted lately. Other ancestral creatures have joined the battle, and there is little hope for victory without experienced adventurers to face them.
This adventure features:
2 New Ancestries. The Gnome and the Tiefling are now available in the Character Creator!
A continuation of the Crown of the Magister Campaign. Unveil the Soraks’ master plan and put an end to this threat once and for all!
Returning faces. Import your save file from a previous campaign to continue playing your previous party at higher levels, and meet characters from both CotM and the Ruins of Telema demo! Note that you can also create new characters if you so desire, as they will start at level 10 in Palace of Ice.
High-level encounters. Ready yourself, for you are not facing just goblins anymore! Get ever stronger up until level 16 to defeat the mightiest of foes!
Co-op with up to 4 players! Just like the two other official adventures, Palace of Ice is ready to be tackled solo or with friends.
New Dungeon Maker content:
Four new environments: Mountain Caves (indoor), Dwarven City (indoor), Dwarven Settlement (outdoor), Snowy Hills (outdoor)
New monsters: Monsters from Palace of Ice will be available to use in the Dungeon Maker
[FREE] New World Map System: Place your locations on one of the three existing World Maps (Crown of the Magister, Lost Valley & Palace of Ice), link them together and add some spice with Random Encounters during travel!
[FREE] New NPC Follower System: Create follower NPCs who can join the party (controllable) to give them a hand during combat!
Free content update for all!
Humans, Elves, Dwarves, Halflings and Half-Elves are all receiving 6 new faces to choose from for free (3 Male / 3 Female)
Level 12 - 16 are now available in the Dungeon Maker! Note that the Crown of the Magister and Lost Valley campaigns are still locked to level 12 max due to balance reasons.
► SUBSCRIBE ----- / hitokiriken. .
-------------------------------------------------------------------------------
FOLLOW ME ON SOCIAL MEDIA
► / vaniversegaming
► / vaniversegaming
-------------------------------------------------------------------------------
SUPPORT ME ON PATREON (Coming Soon)
-------------------------------------------------------------------------------
Looking for more videos from VaniverseGaming? Check out these playlist!
Palace of Ice DLC on STEAM----- bit.ly/POI_Vaniverse
Newest Videos ----- czcams.com/users/playlist?list...
Solasta CoTM ----- czcams.com/users/playlist?list...
Should I Buy? ----- czcams.com/users/playlist?list...
Most Popular ----- czcams.com/users/playlist?list...
#solasta
#solastacrownofthemagister
#palaceoficedlc - Hry
Thanks for the video.
You are welcome! Cheers!
Druids were really disappointing in Solasta. Almost all of their spells require concentration (which is something I don't like about 5e) but my main issue was that the wildshape options were really weak. I think the lack of a moon druid homebrew really hurt them
Not a fan of 5e concentration. Everything is so dumbed down.
Unfinished Business mod pack adds basically Moon Druids (for copyright reasons they're named Circle of the Night but get all Moon Druid features). Tried one in a relatively difficult workshop campaign, focusing mainly on her Wildshape and she pulled her weight quite well.
@@Mordring for real? Been meaning to try that. Does it come with new forms?
@@t.t6294 oh yeah, more powerful beast forms across the board as well as Elemental Wildshape from lvl 10 onwards with all the in-game elemental forms (well, pre-POI, so Fire, Earth and Air; not sure if they implemented Ice Elemental already).
Thank you all for your posts. Cheers!
Great video, greetings from Argentina.
Glad you liked it. Welcome from Argentina! Cheers!
I tend to use a leather/studded armor high dex Sylvan Lowlife Battle Cleric, serves the role of Rogue and part time healer but can DPS very well. Fireball , X2 attacks at 8th level and Divine Strike to stun and do more damage. Get that dex and Wis up high and you are golden!
Yeah Battle Clerics are a lot of fun! Cheers!
Fighters have a subclass called spellblade where they can cast spells. Fighters are not just melee characters.
Yes they have a class called spellblade, but that does not make them a caster. This subclass just enhances their fighter abilities. Cheers!
Nice overview. Have a particular favorite class?
My two favorite classes/subclasses are a Swift Blade Ranger and a Court Mage Wizard. I would say a close 3rd would be a Fiend Warlock. Cheers!
+1 on swift blade and court mage. Aka ways come back to them.
Short rest classes ftw in solasta, don't need to think when you get to have long rest. Fighter, warlock, monk all strong just spam away all your points and rest after battle.
100% agree that an all short rest part is amazing. Cheers!
There is again an abuse of short resting in palace of ice?
@@anto8375 I am not sure what kind of abuse it is but you can take short rest when you are not in combat. Afaik that is how it's meant to work.
@@jalmarihuitsikko7211 Short rest after every single fight isn't fair.
Warlock, monk, fighter, bard... replenish all their resources. If you spam short rest you again an additional healing bard dice every time.
It's like an exploit; in the tabletop the Master doesn't permit to short rest everywhere and every time.
Any recommendations on Ranger Favored enemy and terrain choices?
Terrain does not matter except when it comes to gather food when doing overland travel. In regards to Favored Enemies, Beasts, and Undead are very common through out the game. at higher levels you cannot go wrong with Monstrosities and elementals. Cheers!
@The Vaniverse Gaming Oh I have already played the Crown of the Magister campaign. I was talking more about the Palace of Ice campaign. The trailer talks about demons so I thought for sure Fiends. Have you played through it? What else is prevalent in that campaign?
@@zabetakis15 fiends for sure. Monstrosities, giants and dragons s as well
just finished PoI yesterday the most common enemy type i encountered are fiends>dragon especially on random encounters >monstrosity>beast and elemental
never meet giants on random encounters