From Revit to Unreal Engine - Step by Step

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  • čas přidán 13. 09. 2024

Komentáře • 55

  • @irishbeardy
    @irishbeardy Před 3 lety +5

    I have been working in UE4 for 3 years in arch viz and never knew about Data prep, loving the channel , thank you, thank you, thank you!

  • @captncrunch1726
    @captncrunch1726 Před 8 měsíci +2

    great insight - thanks! and now there is lumen around. got some great results in a very short time.

    • @TheRevitKid
      @TheRevitKid  Před 8 měsíci +1

      For what its worth... Lumen is also now in Twinmotion, too! :)

  • @ImeCoulter
    @ImeCoulter Před rokem

    Data prep is super, super useful. Really surprised that this is the first time I'm hearing about it after hundreds of tutorials.

    • @TheRevitKid
      @TheRevitKid  Před rokem

      Well, I am glad you NOW have heard about it :) cheers!

  • @damiansuarez5695
    @damiansuarez5695 Před rokem +1

    Thanks for the great video Jeff.!

  • @raymondhardman7286
    @raymondhardman7286 Před 2 lety +4

    Great stuff. I'd only recommend that motion blur be disabled for webcasting.

  • @KamilDylo
    @KamilDylo Před rokem +2

    Still valid webinar, maybe even more valid now than 2 years ago.

  • @sams_3d_stuff
    @sams_3d_stuff Před 2 lety +3

    Damn! Had no idea about this dataprep thing!!
    Great video!! Cntrl + Shift + D to select all the children of the Datasmith scene actor in the world outliner in unreal! At 42:39 .

    • @TheRevitKid
      @TheRevitKid  Před 2 lety +1

      Yeah! That was an AWESOME tip! Cheers!

  • @Michael-lc8bv
    @Michael-lc8bv Před 2 lety +3

    Great video. Have you tested trying to use Unreal to render a BIM 4D visualization?

  • @robertadams9884
    @robertadams9884 Před 3 lety +3

    Great for experts, however experts wouldn't probably watch this level of instruction.

  • @newearth33
    @newearth33 Před rokem

    Re: Dataprep workflow... Do we have to reimport the datasmith files every time we want to bulk edit materials? For me this isn't workable. It is perhaps better to export from revit to twinmotion where you can import using 'collapse by material' option - like collada/lumion workflow. And then from there export datasmith files and import these to unreal through twinmotion content plugin (currently ue 5.1 compatible). This way you can easily batch apply materials. If however you need to maintain object hiererachy and metadata etc for VR then stick to dataprep. But if you're only using unreal for simple archviz then twinmotion as a middle man is a decent time saver - at least for materials. It's also beneficial for import of various library assets that aren't available in unreal - like people.

  • @atallahahmed9983
    @atallahahmed9983 Před 3 lety +2

    Goodjob

  • @l3senpai
    @l3senpai Před 5 měsíci

    Why would you use a Revit model in UE? Revit geometry is like crazy unoptimized

  • @f1-coldlaps460
    @f1-coldlaps460 Před 9 dny

    When I open a saved project, I can’t interact with the objects I saved, only the landscape. Has anyone else experienced something like this?

  • @Gitochi
    @Gitochi Před 3 lety +3

    Couldnt see what he was clicking, in down left corner

    • @TheRevitKid
      @TheRevitKid  Před 3 lety +1

      Sorry! Live show... I try my best to make it a good experience but technical issues happen!

    • @Gitochi
      @Gitochi Před 3 lety

      @@TheRevitKid no worries, the vid was good, but many newcomers to ue4 missed does click.

  • @jukuhara4730
    @jukuhara4730 Před 3 lety +1

    If I change something in my model, how can I reimport model by Dataprep?

  • @bubarules
    @bubarules Před 2 lety +1

    The problem with UE and VR is that you need to load steam prior to open UE to see it. I went mad until I discovered that.

    • @luisandre2750
      @luisandre2750 Před 2 lety

      What does it mean ?

    • @bubarules
      @bubarules Před 2 lety

      @@luisandre2750 it means that in order to get the vr preview working inside UE, you need to fire up steam vr prior opening the engine. The button will not show up otherwise

  • @denispommier5494
    @denispommier5494 Před 3 lety +2

    What UE could bring more than twinmotion for exemple?

    • @aethelwolfe3539
      @aethelwolfe3539 Před 2 lety +1

      An online multiplayer video game inside a BIM model with artificial intelligence telling players where to go?

  • @thebasicmaterialsproject1892

    awesome channel great show

    • @TheRevitKid
      @TheRevitKid  Před 2 lety

      Glad you enjoy it! Thanks for following!

  • @revitstudio2041
    @revitstudio2041 Před 2 lety +1

    This is great content, we just start using Unreal, love the dataprep part, gonna save us lot of time. Can i ask you one question, when we apply megascan material to revit model in unreal, the scale is really small, do we need to set up Revit unit before export via datasmith?

    • @TheRevitKid
      @TheRevitKid  Před 2 lety +1

      I cant speak for my guest, but I have had inconsistent results with the texture scale coming in from Revit (even with the FBX exporter). I have heard people say exporting to metric will get better results but I've still found it inconsistent. I usually end up scaling my textures up almost 15x in TM using the scale slider in TM.

    • @revitstudio2041
      @revitstudio2041 Před 2 lety

      ​@@TheRevitKid Thanks for your reply. will try different unit in Revit. hopefully can find a solution for this :)

    • @Mago90
      @Mago90 Před 2 lety

      I believe you have to export in cm units for Unreal

  • @yasirayala
    @yasirayala Před 2 lety +1

    only catching up now... so is it worth it to pay for twinmotion if you can get the engine for free?

    • @TheRevitKid
      @TheRevitKid  Před 2 lety +1

      If you are looking for an out-of-the-box library, UI, materials, etc... yes. IMHO.

    • @yasirayala
      @yasirayala Před 2 lety

      @@TheRevitKid good to know… just two weeks ago I talked my boss into buying a couple of licenses… thanks!

  • @alienware4047
    @alienware4047 Před 2 lety

    I'm facing an issue in Unreal after exporting the Revit Arch Model into Unreal via Datasmith export process.
    Basically when i apply other materials on static mesh of Datasmith Arch Model they are so tiny/micro.
    in order to solve this i have to use textureCoordinates node in Material editor and change 0.12 or 0.01 values for (x,y) for all the materials. i dont want that ....

  • @merschrobert
    @merschrobert Před 3 lety

    I have a question, when I try to "Export 3D View" I get an error saying
    "Cannot Export the 3D view: Object reference not set to an instance of an object"
    Any way to fix this? I'm sure it's easy I'm most likely just missing something.
    Thanks!

  • @jptolingan60
    @jptolingan60 Před 3 lety +2

    nice! you talk like balkan... :)

  • @polinapowers
    @polinapowers Před 2 lety

    we need one on Unreal5 plz

  • @tahajaorawala7103
    @tahajaorawala7103 Před 3 lety +3

    unreal is free for architects and 3d artist.. it paid for game developer once you publish the game, and the game makes $100k then there is royalty on the published game

  • @devmico
    @devmico Před rokem +1

    so long to get info

    • @TheRevitKid
      @TheRevitKid  Před rokem

      This was a live stream… I added chapters so you can skip through it… SO sorry it was too long for your liking.

  • @rolandodiazceballos5244

    Great video!! just a quick question, isnt it better to first export to twinmotion, changing materials, lights, etc and then exporting to unreal for better quality?

    • @TheRevitKid
      @TheRevitKid  Před 2 lety

      That is one potential way now that the bridge is BETTER !! The TM to Unreal bridge was barely Alpha during this livestream.

    • @aethylwulfeiii6502
      @aethylwulfeiii6502 Před rokem

      I haven’t gotten working very well with UE5.1.

  • @FSMADNESSPILOT
    @FSMADNESSPILOT Před 3 lety

    Can we get a updated one for hoe to do this for unreal egine 5 beta ?

  • @markhernandez-schilling9795

    What software was used to import revit to (like blender and Maya/ 3DS Max) unreal engine 4?

    • @TheRevitKid
      @TheRevitKid  Před 3 lety +1

      Mark, there are a few different ways but this tutorial shows using the "Datasmith" connector which essentially brings Revit right into Unreal.

    • @markhernandez-schilling9795
      @markhernandez-schilling9795 Před 3 lety +1

      @@TheRevitKid is Datasmith safe and legal to download for computer?

    • @TheRevitKid
      @TheRevitKid  Před 3 lety +2

      @@markhernandez-schilling9795 That's a weird question. Yes. It is.

    • @markhernandez-schilling9795
      @markhernandez-schilling9795 Před 3 lety +2

      @@TheRevitKid No, there are times I try downloading software that people would say it’s safe to download but my antivirus software would flag it as dangerous. Also I just to be safe that’s why I asked if it was legal to download.

    • @TheRevitKid
      @TheRevitKid  Před 3 lety

      @@markhernandez-schilling9795 To my knowledge, there is nothing illegal about downloading and installing it.

  • @julianriise5618
    @julianriise5618 Před 3 lety +3

    Occulus... Do you mean Octopus?