GBO2 RX-0 Unicorn Gundam: Let's go wild with NT-D!

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  • čas přidán 11. 06. 2024
  • This video contains two matches I had with the recently buffed Unicorn Gundam on Gundam Battle Operation 2. It is a 700 cost general with good mid-range damage in normal mode, absurd melee output in NT-D mode, a great dual beam saber downswing animation, pretty good stagger output, great mobility in NT-D mode, access to LV2 Power Accelerator alongside good durability in Awaken mode. Its weaknesses include only having 20000 HP, having poor ranged damage in NT-D mode, awful ranged damage in Awaken mode, high HP drain in NT-D mode and much more modest melee damage in Awaken mode. I decided to revisit this suit again since 700 cost has been in rotation very often with the recent special battle playlist, it feels as fun as ever to play yet at the same time, it feels like it is lacking something when compared to other generals. I hope that you enjoy watching!
    Its primary ranged weapon is a beam magnum with 3600 power, 5 ammo, 5 seconds cooldown, 14 seconds reload, 0.77 seconds swap time, 350m range, 0.8 seconds focus time and 10% stagger value. This needs to focus before firing, but it does incredible damage and has a small splash radius. It can really chunk enemies if you are in normal mode.
    Its primary melee weapon is a single beam saber (two in NT-D) with 2900 power, 2.5 (2) seconds cooldown, 0.77 (0.5) seconds swap time and standard melee modifiers (70% combo modifier and 90%x2 downswing modifier in NT-D). This is a pretty standard beam saber before transformation, but it has a wide sweeping moveset with amazing speed and damage after NT-D activates.
    Its first sub weapon is a head vulcan with 150 power, 40 ammo, 600 RPM, 11 seconds reload, 0.5 seconds swap time, 200m range, 1500 DPS and 6% stagger value. This is really strong for a head vulcan, with great DPS and the ability to stagger in just 1.7 seconds.
    Its second sub weapon is a shrapnel bazooka with 300x11 power, 5 ammo, 5.5 seconds cooldown, 10 seconds reload, 1 second swap time, 200m range and 15%x11 stagger value. This is a versatile weapon with both high damage and stagger power, more accurate at close range. This has good stagger value so it can stun suits in one shot, you can follow up with vulcans if you miss some shots. It is not so accurate at longer range.
    Its third sub weapon is a beam tonfa with 3500 power, 2 seconds cooldown, 0.33 seconds swap time, 100% side swing modifier and 150% downswing modifier. This has absolutely incredible power, but all the swings are quite slow. It isn't practical to initiate combos with this, but it is excellent for using after a double saber downswing.
    The Unicorn Gundam has 20000 HP, 24 ballistic resist, 25 beam resist and 29 melee resist. This level of HP is quite low for 700 cost, it is tied with the Nu Gundam for having the lowest at this cost for LV1 suits. It gets better once Awaken mode is activated, but it isn't great before that. It has a 10% leg buffer, LV1 Maneuver Armor and LV1 Emergency Evasion before NT-D; but it gets a 15% leg buffer, LV2 Emergency Evasion once it does turn on.
    It also has 135 (140) walk speed, 225 (235) boosting speed, 75 thrust and 75 (87) turning speed. It has decent mobility before NT-D, but it gets pretty amazing mobility once it activates. It has LV2 Forced Injector and Flight Control normally, but these are buffed to LV4 and LV3 respectively once NT-D turns on.
    Its most important skill is the LV1 NT-D System, which can be activated via the touchpad at 80% HP or less. This drains 75 HP per second, but grants +40 melee modifier, -20 ranged modifier, all the aforementioned skills and stat boosts, LV1 Offence System, LV2 Power Accelerator along with fully repairing leg and head HP. After 30 seconds have passed in NT-D it can then activate Awaken mode via the touchpad. This restores 4000 HP, stops the HP drain and decreases incoming damage by 15%. This comes at the cost of -45 melee modifier and -20 ranged modifier though, so carefully consider if it is worth activating or not.
    In conclusion, I feel like the Unicorn Gundam is okay and certainly good enough to have a fighting chance against other 700 generals, but IMO it is still weaker than them. In NT-D mode its melee damage is second only to Banshee Norn, but with the added benefit of the excellent dual saber downswing and access to LV2 Power Accelerator. This is really nice, but you aren't spending most of the game in NT-D mode, once you activate Awaken your melee damage falls beneath that of what other generals have. I feel like it could get some buffs to bring it properly up to par, such as +2000 HP, 200%~ shrapnel bazooka accumulation power, -50 HP lost per second in NT-D rather than -75, -10 range mod in Awaken rather than -20 alongside -30 melee mod in awaken rather than -45. It is still a good enough option if you like how it plays though. Thanks for watching, and I hope that you enjoyed it!
    Music used:
    Ronin Blade (PS1), Yukinosuke
    Dynasty Warriors Gundam 2, A Good Thing is Possible
  • Hry

Komentáře • 29

  • @avenger1_gbo260
    @avenger1_gbo260  Před 29 dny +3

    My Twitter is linked here if you want to follow! mobile.twitter.com/Avenger1GBO
    Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8

  • @lexmen1089
    @lexmen1089 Před 29 dny +26

    That nightingald toppling 2 unicorns and a banshee is truly an nightingale moment.

  • @sero8586
    @sero8586 Před 28 dny +20

    "Who would win between you and Rozen Zulu?"
    "If he caught me outside of NT-D, it might cause me a little trouble."
    "But would you lose?"
    "Nah, I'd Awaken."

    • @Mod_121
      @Mod_121 Před 28 dny +4

      “Throughout EFF and Earthsphere… …I alone am the Awakened one…”

  • @Sameji
    @Sameji Před 28 dny +6

    4:42 Nightingale: I have to go now. My planet needs me.

  • @mr.abrams9885
    @mr.abrams9885 Před 29 dny +13

    Bro has been cooking with these uploads

  • @TruckerJj2
    @TruckerJj2 Před 28 dny +8

    the phenex and unicorn here get massive debuffs when awakened, while the norn only gets buffs
    it's ridiculous

  • @Exelionmode
    @Exelionmode Před 28 dny +9

    Rozen Zulu : Nice NT-D you got there would be a shame if something happen to it 😈

  • @bobvagene4999
    @bobvagene4999 Před 29 dny +4

    For some reason unicorn had to get ranged modifier nerfed into the negatives(it does go below zero) with awakening, if you didn't add any ranged damage part.
    Even if it has absolutely no ranged modifier nerf, it would still pale against norn due to norn's 3 instant stun weapons(which gets reloaded on awakening).
    Maybe every regular beam magnum(so nothing for norn) needs 50% or 70-80% build stun? (one shot from magnum and bazooka each stops a dc3) 0.5s focus would be nice too.
    2000hp should be frontloaded, so it has 22000 base hp but no more heals on awakening. Remove the ranged damage penalty of awakening too and it might be pretty decent.
    This way awakening would be more situational, being undesirable at extremely low hp and more desirable when fight becomes more range-focused and having high enough hp left(more likely to happen because 2k hp is frontloaded). People avoiding ntd might actually get to press the touchpad.

  • @dubborino979
    @dubborino979 Před 28 dny +6

    I feel like Xeku Zwei and Nightingale should get tank knockdown time instead of having their ass clip into the ground and it might even help Nightingale out but I'm grasping at straws here

  • @hugeodin6223
    @hugeodin6223 Před 28 dny +1

    Did i just witness CCA char piloting a unicorn in banshee colors ?

  • @bkteer
    @bkteer Před 29 dny +8

    Some of the players I see at A+ and up run the Unicorn gundam with a non NT-D build, where they do not activate the NT-D at all. In short they play the unicorn with a range only build. Do you feel that's viable?

    • @avenger1_gbo260
      @avenger1_gbo260  Před 29 dny +1

      I think it is viable, but it wastes the potential of the suit. NT-D Unicorn does nutty melee damage even if you don't invest into melee custom parts, so never using NT-D means that you can never do that sort of damage.
      Besides, Nu Gundam exists if you want to play like that TBH.

    • @loneswordsman295
      @loneswordsman295 Před 28 dny

      I've seen one those players before a day or so ago, dude had chances to pop NT-D but never took them.

    • @Step-Chief001
      @Step-Chief001 Před 28 dny +1

      Some people don’t like taking damage over time since if your not careful it can lead to a very quick death

    • @Step-Chief001
      @Step-Chief001 Před 28 dny +1

      I’m half and half on that I use NTD sparingly

    • @raiser5873
      @raiser5873 Před 28 dny

      I’m doing that with Narrative (C Pack) and still doinh 150k dmg overall 😂 not a melee enthusiast but a fan of the Gundam Narrative. Also I’m good at General (Range Loadout) and Support type.

  • @emilianolalaurette2813

    man, i forgot the desert map existed 😂

  • @WorkTireless
    @WorkTireless Před 28 dny

    I have, sence release, called the unicorn the STD. Once you got it, you could never get rid of it.

  • @Cool-kk2vl
    @Cool-kk2vl Před 28 dny +3

    can you recommend which part of ms should UC's bazooka aim? I try a lot in practice mode but I still can't 100% stun gp01

    • @avenger1_gbo260
      @avenger1_gbo260  Před 28 dny +2

      Its best to aim at the chest, it can be somewhat inconsistent vs small MS like GP01 though.

  • @speedbird1668
    @speedbird1668 Před 28 dny

    i have the Phenex on both my accounts but , man do i still want the og Unicorn so badly

  • @GrayFolxy
    @GrayFolxy Před 29 dny +1

    Unicorn Gundam remains outclassed since evrything can shrug its stuns meanwhile Norn can just dump the Launcher and break anything along with good DPS & HP regen out of NTD melees
    its not going to be easy to be Banagher

  • @tyronemailles9972
    @tyronemailles9972 Před 28 dny +2

    With today's meta, you think pre nerf unicorn would still stomp on other 700 costers?

    • @avenger1_gbo260
      @avenger1_gbo260  Před 28 dny +1

      Pre nerf Unicorn would probably be kinda weak TBH. Current Unicorn has advantages like better downswing modifier, faster beam saber swap time, a much better shrapnel bazooka, MA in normal mode and LV2 Power Accelerator. Pre nerf Unicorn has a stronger awaken state and a much more annoying psycho jack, but that is it.

  • @Moonmoon1p
    @Moonmoon1p Před 29 dny +2

    Do you know what the skill is that norn can heal from meele?

    • @avenger1_gbo260
      @avenger1_gbo260  Před 29 dny +1

      Norn has a unique version of the Awakening skill, this causes it to heal 15% from melee attacks.

  • @XavierDelossantos-nq3si

    I cant say anything about unicorn cuz i dont have it 😢