Worldizing: a sound design concept - by Walter Murch

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  • čas přidán 27. 08. 2024
  • Manipulating sound until it seemed to be something that existed in real space. This refers to playing back existing recordings through a speaker or speakers in real-world acoustic situations, and recording that playback with microphones so that the new recording takes on the acoustic characteristics of the place it was "re-recorded." [via filmsound.org]

Komentáře • 6

  • @thearklight
    @thearklight Před 12 lety +18

    He explains things so well! He's a great teacher.Basically he's talking about doing convolution reverb manually and the HAAS effect on stereo widening using tiny millisecond delays. But heexplained it so anyone can understand.Not many people are both gifted teachers and experts- Heri

  • @ditroiamusic
    @ditroiamusic Před 17 lety +1

    He's the master!

  • @vanishy0urself
    @vanishy0urself Před 13 lety

    This was freaking awesome.

  • @Greenjah81
    @Greenjah81 Před 12 lety +2

    Amazing. Really dig the idea of playing back the audio in a place and re-recording it on to other recorder. I was wondering:
    1)Did you play it back of the Near or Far field speakers?
    2)Did you use cardioid or more directional pattern mic to do that?
    Must have been tough to align the tapes after...

  • @nicky.keller
    @nicky.keller Před 11 lety +1

    This rocks!

  • @detouredbriefly9426
    @detouredbriefly9426 Před 10 lety

    amazing