Is Tarkov’s Find In Raid Experiment Working?

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  • čas přidán 20. 06. 2024
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Komentáře • 353

  • @bartoszgrze
    @bartoszgrze Před 29 dny +141

    If they add some "events" like if you resell parts from Prapor you'll get a message from him after some time. something like "My dogs noticed a rise in my goods on the flea market and after some digging, it seems you're the cause" so you get one warning then if you continue you loose rep with the trader and on the flea so you eventually loose the access to high levels with them. That would mostly fix the reselling problem. Alongside some buffs that activate the higher your flea rep is like lower taxes etc.

    • @Mouthwashh
      @Mouthwashh Před 28 dny +19

      That would be annoying and not practical. If I buy CBJ ammo for my raid, run the raid and not really shoot, those bullets are going to end up in my ammo case. Then one week later when I’m cleaning up my stash, I sell off some ammo and now I lose prapor 4 because I accidentally sold a few bullets I had no way of knowing were trader bought.

    • @rudlyn8958
      @rudlyn8958 Před 28 dny +4

      @@Mouthwashh there could be like a little green checkmark marking that the items is bought from a trader, like the found in raid status

    • @MsGenesisgamer
      @MsGenesisgamer Před 28 dny

      @@Mouthwashh waaah waaah annoying, go eat some raw eggs you look smooth weak

    • @andreasdelasen5164
      @andreasdelasen5164 Před 28 dny +1

      i thought of a thing talking about this with friends
      add different tags like ''bbt'' (bought by trader) or ''bft'' (bought from trader) and simply not allow those items to be sold on flea and have it stay that way or have it removed when going into raid
      there could also be more different types of tags if it becomes neccesary, sure, a bought by trader tag wouldnt fix everything with removing FIR but i feel like that is gonna fix a big part of the buying from traders selling on flea stuff. but as he mentions in the video i definetly thing quest items should stay as it is with them needing to be fir/crafted

    • @johnoxford6830
      @johnoxford6830 Před 8 dny

      You could have scav teams spawn near your spawn with higher level loot at a certain point that prapor sent to kill you.

  • @constantineandriyanov8200
    @constantineandriyanov8200 Před 29 dny +122

    "Not for resale" system is a good idea. There are also many other good ideas that solve the problems you listed. Which is good, just because not having a bad system (Found in raid) doesn't solve the problem doesn't mean we should return it. There are many other much more fair/realistic/interesting/immersive etc. ways to so solve the problem.
    For example, reselling traders' stuff can subrtact reputation with them. Realistic, punishes reselling, but still leaves the oprion of trading rep for the most ludicrous deals.
    Another solution, this time for hatchlings, would be to modify the run through mechanic. Make it less restrictive (or more fair and transparent), and modify the items found this way in some interesting manner. For example, halve the price as the item was "damaged" in a hurry. This way hatchling still gets the loot, so it's a viable strategy when piss poor, but high-level or well off players would find this game style inefficient and gravitate to other playstyles.

    • @ssk5530
      @ssk5530 Před 29 dny +2

      Damn thats actually one of the most brilliant idea ive read since we had this problem great thinking chad!

    • @CallMeBoxes
      @CallMeBoxes Před 29 dny +2

      Lore-wise how would any trader who isnt ragman know what you sell on the flea

    • @thrashmatic
      @thrashmatic Před 29 dny +1

      Interesting ideas man good job

    • @eeeeeeee543
      @eeeeeeee543 Před 29 dny

      @@CallMeBoxesprapor sees his ammo on the shelves of the flea

    • @Brzzzyexe
      @Brzzzyexe Před 7 dny

      not for resale doesn't stop mass market price gauging though, it only stops people from selling stuff from trader which personally i don't have an issue with

  • @zogthehog
    @zogthehog Před 29 dny +155

    I completely disagree with locking Secure containers, I think it defeats the entire purpose of them. As far as this experiment, I dont actually think FIR was that bad. Any items bought from traders need to have a marker and not be allowed to be sold at all until you take it into raid

    • @CallMeBoxes
      @CallMeBoxes Před 29 dny +21

      No i want to flip my ballistic and death shadow masks, i spent the time to grind it, why shouldnt i be rewarded with money instead of having to use them?

    • @jaidenknight1160
      @jaidenknight1160 Před 29 dny +20

      @@CallMeBoxesI’ve been doing the opposite and selling them close to vendor price. We’re playing with pixels. I’d rather give people a chance to try them than have them pay for a loot drop.

    • @Hezsta
      @Hezsta Před 29 dny +4

      ​@CallMeBoxes if it gets rid of the over pricing on the flea then its a good trade. May piss people like you off but in the long run its better for the game.

    • @Frost_Trow
      @Frost_Trow Před 29 dny +6

      "That defeats the purpose of them"
      Yes.
      Good.

    • @Kovacsg729
      @Kovacsg729 Před 29 dny +6

      @@jaidenknight1160 you are a cool guy

  • @kyperdrip1239
    @kyperdrip1239 Před 23 dny +10

    Is reselling really an issue though? The players that sell the high tier items on the flea just make the flea price of those items go down. That means more accessibility, meaning more geared players at lower levels, meaning better experience for those who don’t grind the game to level 42 every wipe. It also gives the High levels who are poor some cash. And the pvp is a lot more engaging since your more likely going to kill someone with high level loot.

    • @sumdood6784
      @sumdood6784 Před 22 dny +1

      I think he's partly right about trader flipping: As it stands without FIR, it's great at the end of the wipe, but it tends to massively accelerate the pace of wipe progression (from "early wipe" to "mid wipe" to "late wipe").
      So if you like the "early wipe feel", then he's right that the current system will be a problem as soon as the game wipes.
      That said, I think the better solution would be to modify the flea ban system so that it starts out much more restrictive than it currently is, and that things gradually lose their "flea banned" status based on the community passing a given milestone (e.g. X% of players have leveled a given trader to 2/3/4, Y% of players have built Intel Center 1/2/3, Z% of players have completed a specific quest, etc.).
      That'd likely slow overall "wipe progression" down even more than what we currently see, while also making it much easier to catch up/compete if you're significantly behind the curve (i.e. if you start playing late in the wipe, and/or don't have much time to play).

  • @BoonieBandit
    @BoonieBandit Před 29 dny +28

    The only gripe with FIR I’ve ever had was that if I smoke some chad wearing millions-worth of gear, I feel like I should be able to sling it on the flea.

    • @josephbrady711
      @josephbrady711 Před 29 dny +2

      Me too, litterally only problem with FIR. I wanna sell p90s to to w key Chad brains 😂

    • @syrogcope
      @syrogcope Před 20 dny

      just use the kit?

  • @Omni_Actual
    @Omni_Actual Před 29 dny +3

    My initial reaction to this experiment was apathy, but after watching this and realizing I get to play the market again I'm hoping they make this a persistent change. We've had FIR so long that I completely forgot how much fun it was to flip items in the manner you describe. Great content as always.

  • @MightiestBeard
    @MightiestBeard Před 27 dny +3

    Jesse and Veritas had a couple ideas that sounded cool, and Jesse's was a lot like yours, just adding like a "Purchased" tag to the item to prevent resale until it's extracted by a non-party member.

  • @Hondavid.
    @Hondavid. Před 29 dny +12

    I think it's good! Now that high end armor plates are locked, top tier weapons and ammo being flea banned, i like this change a lot!

    • @dan1dan225
      @dan1dan225 Před 28 dny

      What's wrong with top tier armor and ammo? Why won't people just get "okay" with other players killing them in fair fight? Such restrictions only harden the pay-to-win in Tarkov.

    • @OneSecondHour
      @OneSecondHour Před 28 dny

      @@dan1dan225 Probably because at the very LEAST 40% of the fights you encounter in the game aren't fair lmao, if the person whose doing the killing isn't a cheater themselves then they were probably either involved in RMT or at the very least if you allow top tier over the flea market then it's probably 70% likely that most of those top tier things being sold CAME from cheaters killing people using cheats then selling their stuff over the flea, if not straight up vacuumed out of the map which then gets bought by those people.... At the end of the day, everything comes back to cheating, that's why. It's also an issue that BSG is never going to solve because it's how they make a good portion of their money.. grant you combating cheating is hard even for a company that's actually reputable and also actually cares about it's community.... which is DEFINITELY not BSG.

    • @birbeyboop
      @birbeyboop Před 28 dny

      ​@@OneSecondHour to this day I have never seen a single shred of actual evidence that BSG makes bank off of RMT cheaters re-buying the game, only empty assumptions. is there any proof of this that I've somehow missed? There's fuck tons of cheaters clearly but the vast majority of them are not blatant RMT carries, so what gives? what's your evidence for this narrative?

    • @dan1dan225
      @dan1dan225 Před 28 dny

      @@OneSecondHour do the owners of P2W editions contribute to the 40%? I'd say more, actually, but that doesn't matter.
      The problem itself is either the lack of realistic health/TTK or lack of balance, BSG seem to not understand what game they are making - is it realistic or is it a "tiered MMO" ("both" is a bad excuse for a bad gamedesign)?
      Option one: make realistic TTK by tightening the medicine and scraping the human tanks that can take an assault rifle bullet to chest and heal in 5 seconds. DayZ has a pretty realistic TTK and health system, it may be not complex, but it is more realistic than in hardcore tactical realistic MMO FPS. I liked it when I killed geared player with one shot using double-barreled shotgun and we both died (single-barreled rifles in DayZ actually work, unlike in EFT). The only problem is a lack of loot in this sheit of a game.
      Option two: tiered gear = tiered matchmaking. But BSG needs a competent gamedesigner for that idea to come up.

    • @OneSecondHour
      @OneSecondHour Před 28 dny

      @@dan1dan225 I would say that the Unhinged edition and the current P2W model stuff in the game doesn't directly contribute to actually winning gun fights themselves (YET that is, hold my beer.) apart from the extra starting gear so not reaaalllly(?), but they are absolutely still pay to win.. just in a different way. Give it time however and yes, it's pretty obvious they are going to introduce things into the game that are going to directly help you win fights against people who don't spend more money, such as directly being able to buy equipment or advances in skills...etc.
      As for the whole "realism" and TTK thing.... my brother. This is BSG you are talking about. I'm sorry to say but all you've done there was waste your time with that post. You'd have better success trying to win three powerball lottery in a row.

  • @SimpleRobot4
    @SimpleRobot4 Před 29 dny +24

    adding "mark" on bought items from both traders and flea that stops them from being sold anywhere except fence is simple fix, and no need to have other workarounds as it's enough net positive

  • @Yahrrrr
    @Yahrrrr Před 29 dny +17

    True economy enthusiast creativity can only be tested early wipe. Short stocking for instance. Rare, high-demand items can be completely bought out and then re-sold for 10x price for a huge bank. It already happens but to a lesser degree due to found in raid limitations. Find a gunsmith attachment, buy the 3 available for 30k each and list yours for 250k. Without found in raid you could relist them all - chi-ching!

    • @FurlessApe22
      @FurlessApe22 Před 29 dny

      Congrats, you just invented Bots farming the economy and making everything worse again.

    • @thealonestargazer
      @thealonestargazer Před 29 dny

      yeah with 10x the amount of that item being sold due to high availability, norm-cha-ching

    • @manishy1
      @manishy1 Před 29 dny

      I remember the days of shorting alyonka and sugar to fund my slick/altyn/416s with m995. Good times 😭

    • @GoodOlTazzy
      @GoodOlTazzy Před 28 dny

      That's what I currently do on the flea.
      I buy all available of a specific item under a specific price and then sell them all at a VERY profitable markup and it always works. I made 30~ million roubels within 3 days.

    • @sumdood6784
      @sumdood6784 Před 22 dny

      The solution to that part of the "trader flipping" issue is to eliminate the global limits.
      That way, the people trying to flip them on flea won't be able to control the supply, prices will race to the bottom, and few people will bother trying to flip most of those things for high prices due to the slim margins.

  • @ryensullivan7564
    @ryensullivan7564 Před 29 dny +10

    I've been loving it so far! personally hope it stays like this

  • @NoisR
    @NoisR Před 29 dny +9

    Tagged and cursed was what killed hatchet running

    • @percilenis8464
      @percilenis8464 Před 29 dny

      No

    • @percilenis8464
      @percilenis8464 Před 29 dny +1

      No

    • @NoisR
      @NoisR Před 29 dny

      @@percilenis8464 yes

    • @NoisR
      @NoisR Před 29 dny

      @@percilenis8464 yes

    • @LittleDanny9899
      @LittleDanny9899 Před 29 dny

      i mean it definitely makes it harder to go for basic loot but stuff like sprinting to specific loot spawns (especialy if its loose loot or just behind a door) is still quite possible

  • @ItsAlpa
    @ItsAlpa Před 5 dny

    I think people really forgot how fun the “no-FIR” was. If you found something insane in a raid, you wouldn’t be having an active heart attack until you extract. Flipping is so fun and brings back ways to make money outside of playing the game. Makes all items 10x more accessible and cheaper so not only the hardcore players can obtain items. Looting players gear is actually rewarding since you can sell it now. So many things it opens up. I personally stopped playing when they made it FIR only but if they remove that I cannot wait to play again

  • @TheMisterNebo
    @TheMisterNebo Před 29 dny

    Excellent video - and you are single-handedly keeping Tarkov from completely dying with your amazing video content and excellent narration. The idea is excellent, hopefully it won't take a whole year for Nikita to notice it this time :)

  • @ThatDudeNamedMichael
    @ThatDudeNamedMichael Před 25 dny

    Extremely well put together, thanks.

  • @martgb96
    @martgb96 Před 29 dny

    I've been loving it. Some quest keys are ridiculous prices so with the FIR active it sucks because you pay a ton for a key you may just use once. However with the non-FIR event you can resell them to recoup some of the cost. In general it is just much more fun being able to buy/sell most things on flea.

  • @thecrowsnest2872
    @thecrowsnest2872 Před 29 dny +1

    I really like the removal of FIR. It’s only been my first wipe but it has definitely incentivized me to pick up player gear more and not being stuck with kits I personally don’t like. I still have been getting a good amount of insurance returns too

  • @GiRR007
    @GiRR007 Před 22 dny +1

    I wouls defontly prefer the secure container to not allow stuff to be put in it in raid, that sounds SOOOO much better and would stop hatchet runners.

  • @gxr0ck
    @gxr0ck Před 28 dny

    I think the "not for resale" is a great idea. I think that some of these issues could be addressed by simply reworking the Found in Raid system as we know it. Why do I have to survive the raid, and extract after whatever amount of time, and gain a certain amount of xp for the item that I found in the raid to be marked as such. Why is it not as simple as just obtaining it from the raid, as long as the item wasn't brought in by another pmc?

  • @Fayzon11
    @Fayzon11 Před 29 dny +2

    FIR is not inherintly bad but is definately incomplete.
    A solution to the current FIR issues could be adding a GUID on raid load. All gear for all party members should be tagged with a unique party wide raid ID when queing into a raid, different every raid. Anything in raid that you find that you didnt take in will have a different unique ID than your session one i.e. other peoples gear. If the Unique ID on anything you pick up is different than your unique party raid ID when you extract, then it gets the fir tag. Its a simple system and fixes all the issues. Generating a GUID on raid load and doing a comparison to flag it FIR or not should be pretty simple stuff.
    Anything off flea market should have FIR removed. Anything bought from traders should have FIR removed, anything you pick up off a squad member should have FIR removed, anything in a run through should have FIR removed, everything "FOUND IN RAID" and extracted successfully with, should have FIR added and anything that doesnt have a FIR flag shouldnt be able to be put up on the flea market.

  • @LuizFernando-vh9qm
    @LuizFernando-vh9qm Před 29 dny +4

    Nikita please see this "Not for Resale"

  • @taylorfisher3944
    @taylorfisher3944 Před 6 dny

    4:15 I like that aspect, it's fun and therapeutic for some down time.

  • @stug77
    @stug77 Před 23 dny +3

    A "not for resale" tag makes way more sense than the current found in raid system.
    Another thing you could do is that if you extract with anything anybody from your party came in with, it would have the not for resale tag on it. This allows the exchange of important crafting ingredients and quest items, while cutting down tremendously on RMT transactions. The downside sound be you have to vendor your buddies nice gear you stole, which really isn't that bad.

  • @ivylastname5657
    @ivylastname5657 Před 29 dny

    wondering if the flea market could be changed to be a conditional entity, like you have to do complete certain tasks or have a certain item in order to get access it for a period of time, instead of making it locked behind a level and once you reach that level, you simply have unrestricted access to it.

  • @WVGHOST10
    @WVGHOST10 Před 27 dny +1

    I have honestly enjoyed the no found in raid event. It feels really nice and way less punishing for getting into a fight when you have a valuable item on you that being said early wipe I’m sure it would have a much bigger impact. I like your suggestions maybe that would keep people who power level from posting ammo over and over again

  • @Faucco
    @Faucco Před 29 dny +1

    Man, I agree with you in everything. I also hope they add something for casually hardcore players (medium timmys), like been able to buy separate a Gamma V.0.5 Container thats 3x2 plus 3 1x1 slots or something, this way people would give them money and EoD and UhE would still be top dogs, everyone wins

  • @ukaszanioowski9722
    @ukaszanioowski9722 Před 29 dny +8

    Idea: Return the FIR system, but make all non-barter items players extract with gain the FIR status
    So a player brings in a modded M4
    He dies, and the killer takes his gun and extract
    Due to having the Escaped Status on extract, now the killer can sell the FIR M4
    Now just up flea fee for gear by 10-20% and see if it works

    • @GmodFilmsTR
      @GmodFilmsTR Před 27 dny

      no fir with extra steps

    • @killasjanitor
      @killasjanitor Před 27 dny

      That is way too complicated. And the flea fee shouldn't be higher just because it's gear from a player you killed, that's ridiculous. Flea fee is retarded anyway, the only reason it's so high is because of cheaters who are still gonna do it anyway.

    • @chrisp7048
      @chrisp7048 Před 16 dny

      just increse the fea of non FIR items so that flipping/marked manipulation is far less rewarding.
      I think he forgot the biggest risks of removing FIR. Market manipulation. just look at sugar. at night you can easily see how some people increase the price from 110k to about 150k.

  • @brylythhighlights4335
    @brylythhighlights4335 Před 28 dny

    Alternative: "Found in raid" means you found it in a raid.
    Regardless of circumstances, if you didn't purchase it from a trader or the flea market, or start with it, it's flea-market legal (except for flea bans).

  • @Isosto
    @Isosto Před 29 dny

    During the video I was thinking about having some sort of not for resale flag, and was about to post it just before I heard you start talking about it. Great minds think alike.
    As you say, difficult to.fix hatchlings really.
    Unless classing anything in the secure container as not found in raid, if the player dies. That might work.

  • @BECK_4D
    @BECK_4D Před 20 dny

    I love how the game flows now being able to sell things you get back from insurance or high price gear from pvp that you don’t really want to use y so much better now

  • @v-force1379
    @v-force1379 Před 28 dny

    I think they should make it where you can't put stuff in your secure container during a raid. If you beat me to a ledx spawn and pick it up, then die to me, i should be allowed to loot that from you as a reward. This also helps against hatchet runners, since they have to worry about surviving too.

  • @mjesus850
    @mjesus850 Před 28 dny

    No fir except for quests, or people are just gonna buy right through the quests. maybe this isnt bad now though since most quests that gate progress are kill ones

  • @makwena1498
    @makwena1498 Před 25 dny

    They could quite easily keep fir and keep all items being sold on flea, regardless of fir. Just make fir status more valuable. Higher fees for selling non fir items and make it so quests need double the amount of items if not fir.

  • @maplemaple1439
    @maplemaple1439 Před 28 dny

    Maybe have traders increase their price to a player temporarily if the player continues to resell their items.
    It makes sense from an immersive standpoint. The trader finds out you've been undercutting them with their own merchandise, and they don't feel like tolerating that profit loss.

  • @sumdood6784
    @sumdood6784 Před 22 dny

    I think the better solution to "trader flipping" would be to modify the existing flea ban system.
    Currently, just about every aspect of the game, except for the flea market, has some degree of "progression" attached to it--the more you play, the more you unlock.
    I think the better pathway would be for the flea ban system to be tied to community progress in some way, so that it starts out MUCH more restrictive than it currently is, and gradually rolls back to nothing (or nearly nothing) over the course of the wipe based on the community passing milestones (e.g. X% of the community has built Intel center 1/2/3, Y% of the community has unlocked trader level 1/2/3/4, Z% of the community has completed a specific quest, etc.).
    That should solve the problem of "trader flipping" accelerating the pace of the "wipe progression" (i.e. early, to mid, to late), while still allowing it to be a leg up for people who are behind that curve (particularly in the late wipe).
    It'd be a more complicated system to tune, but I think it would do a much better job of actually solving the problems we see, without creating new ones.

  • @fabi5544
    @fabi5544 Před 19 dny

    haven't played tarkov for like a year. has the cheater problem improved or changed at all since then?

  • @thompsonek7760
    @thompsonek7760 Před 29 dny

    I’ve been thinking about quests and „find in raid” system and I think it was a good idea, to go and find items in the game, BUT it needed one correction. You’ve got a quest for some particular items, you’ve got money in game but don’t have much time? Just buy it and do a quest. However, if you want to spend some time to go and loot stuff for the quest, you should be given additional points for your troubles. Simply speaking, leave found in raid rule and make it positive for players. Problem solved. About the flea market, I’ve got nothing to say, I’ll leave it to more experienced players, just wanted to drop my three cents here

  • @billzhao1857
    @billzhao1857 Před 29 dny +1

    I don't really like the change tbh. Survive is a big part of tarkov and taking FIR requirement takes the survive eliment always from the game. I do agree that ppl should be able to sell other peoples gear on flea even it's not fir. For another thing tho, I'm not so sure.

  • @AlwaysSomethingHorrible

    Honestly I would have liked more obfuscation. I think fir should be a modifier that let's you sell for more to traders and less tax on flea, as well as a salvaged gear modifier that's from players bought gear that can be sold back to the appropriate trader for more than what it would have sold for originally.

  • @Mavomatic
    @Mavomatic Před 28 dny

    Yeah trader flipping is mitigated a bit by the personal limits but I love the idea of a "not for resale" tag. It's like the traders give you a special price and/or an increased inventory because you helped them via the quests and therefore they would not like to see you exploit that by reselling it to other players. It actually has many more upsides. One would be: If I find a virtex for a quest, I can just put it in my gamma and stay in the raid normally whereas now I would basically rush to the extract. The "not for resale" tag on items from the flea is however a bit awkward, despite making a lot of sense for the game. Items from the flea would also need to be not for resale to avoid quest rushing. It could literally be that this status is bound to ownership. Let's say I buy armor on the flea, it's not for resale. I take it into a raid, it maintains to be not for resale. If another player picks it up and extracts with it, it loses it's not for resale status.

  • @d_boi9345
    @d_boi9345 Před 29 dny

    I love the idea of a pull out only secure container as an ALTERNATIVE to the normal ones. Or maybe a type that only holds meds but in-out is possible. Bigger size but with limits to item type/inability to restock Would decrease the pay to win aspect of gamma imo.

  • @yyeezyy630
    @yyeezyy630 Před 25 dny +2

    I love buying stuff resold on the flea. I HATE doing quests and if you don’t then we both win. Why do people hate reselling? It’s so easy to make money it’s just weird

    • @extrait7841
      @extrait7841 Před 24 dny

      Well like gigabeef said it makes early wipe a lot shorter.

    • @dakota9821
      @dakota9821 Před 9 dny

      @@extrait7841 who cares though?
      The rats that play for a week and leave until the next wipe?
      They don't matter

    • @extrait7841
      @extrait7841 Před 9 dny

      @@dakota9821 I mean everyone who playa the game for at least a month or two when wipe comes. Early wipe being quick ruins the risk to reward in a way. Makes it boring if its easy to progress

  • @TWGEManiacKomradeLogikkTWGE

    Trader flipping is fun and a part of the game for many.
    So instead of removing it perhaps a limiting system.
    Like you flea rep actually goes down if one flips too much.

  • @strato824
    @strato824 Před 18 dny

    Personally I would like to see a lore friendly solution if at the beginning the flee market is set to lv 20 and then as people unlock the flee a rumour starts to spread of a black market for pmc's by pmc's lowering the level with possible tied in quests

  • @KillaArmadilla
    @KillaArmadilla Před 28 dny

    Funny enough, I think they should copy ABI's operation supply system where items bought out of raid can only be sold on the flea once they have been taken into a raid. Similar to your system but less complicated.

  • @SnapandBoomGaming
    @SnapandBoomGaming Před 28 dny

    Not for resale - name it purchased so as long as you or your team loots it says purchased. If someone in raid finds it they get found in raid. This keeps dropping for team and trader flipping.

  • @originalthundercat4295

    I haven’t found a hatchet runner yet, if anything I’ve had better fights because if someone finds a keycard or ledx it doesn’t matter if they die, I’ve been looting marked in dorms and staying in the raid just to fight people because it doesn’t matter if I die

  • @sensen9900
    @sensen9900 Před 29 dny +1

    1) Is Fixable easylie without get rid of FIR simply give every gear brought into a Raid by a Player a Marking, check at the End of the Raid, if this Marking matches the Player who brought it in(or his teammates9. If yes, fine nothing changes. If Not (meaning another Player won that Stuff) give the Gear FIR Status. Boom Fixed without getting rid of FIR.
    2&3) The Secure Item and Key Stuff..... Nope. Its not that high because its not "resellable" its so high because People Now these Keys stop Progression for Other Player (in some Cases completly because you need to finish a Quest or get a lot more Level before getting a New Quest in Line). Meaning the Prices will not really change. Simply because there is allways someone Willing to Pay the 300k, 5M or what so ever on a Key which saves him 20h+ of Grind. The only real way to Change that, would be to either Change it so that Quest got alternativ Ways of Finishing them (Basicly Reworking Quest all together) or get rid of the mostly Static and Linear "Questtree", and Make every Quest accessable without the Prerequisition of another Quest. For Example the Tarkov shooter Quests, they could work as they do atm, but you could make it so that Onec you Hit Lvl 20 you will automaticly gain Tarkov Shooter 2, Lvl 25 Tarkov Shooter 3 and so on.... No Matter if you finnished TS1 or not. THAT would drop the Key Prices, because now you arnt artificialy blocked from Progress anymore, by a Quest-Line you might cant finish.

  • @pasuhk997
    @pasuhk997 Před 29 dny

    I still miss that one of the wipe me& my friend buy all m855 from peacekeeper and sell 3k on Flea while m995 is just 2k lmao

  • @a_random_hollow
    @a_random_hollow Před 23 dny

    I don’t really see much of a problem with reselling trader items. As someone who started the wipe a few weeks ago, the ability to buy items and ammo that actually give me a chance of winning a fight are a god send. There are always going to be people who seem to max traders and get the best gear in the game in what seems like one day. Allowing them to make money off trader items doesn’t seem to matter that much to me, there are plenty of ways to earn money in Tarkov, I don’t see reselling ammo as a huge way of doing so since you have to wait for the traders to reset before doing so again and odds are, they are in a raid between those periods

  • @Suchtzocker
    @Suchtzocker Před 12 dny

    i made millions flipping duct tape ... buying low and selling on bulk when price was high
    was actually equally fun as playing the game itself lol

  • @franciscobarafani6792
    @franciscobarafani6792 Před 29 dny

    Found in Raid removal saved me last night after spending 2 million on flea bullets by error and being able to resell them lol.

  • @deluxeriley
    @deluxeriley Před 29 dny

    The funny thing with hatchet running is find in raid didnt make hatchet running non profitable, just less profitable, me and my mates hatchet run sometimes just because its fun, some of my best loot and most fun raids have been hatchet runs. That feeling of starting the raid with literally nothing then leaving with a meta kit because u killed a player with a scav gun is unmatched

  • @thrashmatic
    @thrashmatic Před 29 dny

    What about a hideout mod that you unlock mid-game that unlocks the flee market completely? Call it like a VPN or some module you use to sell stuff effeciently (or whatever other immersive way we could do it)

  • @4got2sleep7
    @4got2sleep7 Před 29 dny

    I remember most of my initial 400h in the game mostly playing with Flea not in raid :D

  • @FutureLaugh
    @FutureLaugh Před 29 dny

    imagine if you add a tarkov flea map, you would have nerds flipping items like sock traders all day lmao

  • @BB-mv1ud
    @BB-mv1ud Před 28 dny

    Totally agree on flipping on the market. One of the things I miss most.

  • @hijackdallas6052
    @hijackdallas6052 Před 29 dny +5

    I saw a clip, in which 8 hatchling running through lab, when it was free for all at the start of the non-FIR-flea market.
    8 in a single Labs raid. I knew from the very start, that this is the standard to play labs, if you have a free flea market. Trader flipping as well. I know for a fact, that as soon, someone get M62 for 5$, they WILL sell it for 50$, because it happen in the past.

    • @Gl-my8fw
      @Gl-my8fw Před 28 dny

      Nine of that is a real problem. It is much better now that fir is gone.

  • @sergiocayuelacabrera238

    I think trader fliping is good because it rewards players who play the game and it also lowers the overall price of certain objects in the flea, which is a win win situation in the end, a good example would be the CQCM mask which it used to go for like 600k and now goes for 150k~ so the average player can afford it and the no life gets rewarded

  • @jasonrgriffin
    @jasonrgriffin Před 29 dny

    I think the solution is to keep the FIR system basically how it is except for allow gear to be sold not found in raid. This way when you kill someone you can sell only their stuff. Stuff you die with shouldn’t be sellable. Obviously no reselling from the traders. Quests should all require you to find it in raid. The secure container is also a great idea, but honestly you shouldn’t be able to store all your good ammo in it. This would allow lower level players access to it by killing higher level players, which is rewarding. Survival should be emphasized in all components of the game.

  • @geggles__
    @geggles__ Před 29 dny

    Not for resale is a great idea. To fix the hatchet running problems. Simply limit the amount of things you can put in gamma further. For example. You can only have 1 ledx in your container

    • @Mouthwashh
      @Mouthwashh Před 28 dny

      That’s a horrible idea. Now I find 2 LEDXs and I have to leave one just because maybe some hatchet runner gets lucky? The 4 bitcoin limit has already punished me several times this wipe. Between Relax key and Chek 15 I’ve had to pass up on multiple bitcoins over this useless arbitrary limit. Cheaters just run fast raids, beeline high loot and go next, whereas legit players will take several minutes clearing high loot buildings and working their way through high loot spots.
      These limits and “cheater fixes” only hurt legit players.

  • @chewy101696
    @chewy101696 Před 24 dny

    Aren't you "marked" now if you don't have a weapon? Isn't that what prevented Hatchet runners? Can't run to loot if scavs are hunting you down?

  • @Arclightning
    @Arclightning Před 29 dny

    On the day FIR got removed all I saw were hatchlings and Machine pistollers. I hate that

  • @beatle7809
    @beatle7809 Před 29 dny

    I like FIR being gone for now. But Nikita should listen to the tarkov ogs and restrict the secure container so you couldn’t put things in during a raid. The community has been asking for this for years now. Probably since 2017, 2018.

  • @pmcfearson9453
    @pmcfearson9453 Před 29 dny +14

    What?! An opinion that isn’t Nikkita is an idiot?! Thanks for the great video!

  • @Chrizzi01
    @Chrizzi01 Před 29 dny

    Tbh, i don't think trader flipping is such a bad mechanic.
    1. It only really matters early wipe, as That's when people are in need of cash and better items.
    2. What does it truly do? it gives higher lvl players a consistent way to make some money through reselling items they can buy from traders but others can not. This means the very fast to lvl players are going to get a lead on money as compared to everyone that isn't on that lvl yet. With this money they can buy their best guns and armor, but didn't they already? I usually try to lvl up asap and reach lv 35 within 1 to 2 weeks. I usually don't have money problems after lvl 15.
    As such i would argue the benefit granted to the higher lvl player doesn't lead to a much worse experience to the lower lvl players.
    3. The effect on lower lvl players is: that they are able to buy up to mid-tier gear for a exaggerated amount of money. This gives lower lvl players the option to get somewhat better gear early on, although it will cost them probably around 50% more than just getting the gear of trader.
    As such i believe the impact on Gameplay for the lower lvl player is going to slightly enhance, as they are able to buy at least some better armor or ammo, to somewhat keep up with higher lvled players.
    Now, the real kicker is the speed of progression early wipe. Early wipe will most likely get sped up, which sucks.
    That being the case though, i personally believe that having this in the game wouldn't be that detrimental to the feel of the game.
    Tl:dr: high lvl -> more money / low lvl -> more gear

  • @Narks-
    @Narks- Před 28 dny

    The only downside to FiR has is not being able to sell items from a raid, that is it. It can stay exactly the same as it is now but let me breakdown someone's gun and sell it's part aswell as letting me sell shit from my case.

  • @sweaxy5308
    @sweaxy5308 Před 29 dny

    This system is crazy. I made over 80M just buying items in bulk from 20k-30k and reselling for 45k …

  • @GoodOlTazzy
    @GoodOlTazzy Před 28 dny

    I love the removal of FIR, bringing 10s of millions of troubles daily atm.

  • @susp3kt112
    @susp3kt112 Před 29 dny

    If people want Early Wipe to last longer then they should remove meta ammo, armor and attachments from traders. Give them quest rewards sure, but you shouldn't be able to buy an unlimited amount of something because you grinded a quest.

  • @ixcenturion3464
    @ixcenturion3464 Před 29 dny

    tagged and cured deals with pistol runners to a degree as well

    • @Mouthwashh
      @Mouthwashh Před 28 dny

      Then there’s me that purposely goes in tagged and cursed so I can just chill in dorms and farm scavs for quests while watching a movie or show.

  • @janneharju3828
    @janneharju3828 Před 21 dnem

    What if at lvl 15 you open flea market FIR and at level 20 or 25 you can open flea market. Later is which does not require FIR status for items.

  • @s1mpleeeeeee
    @s1mpleeeeeee Před 29 dny

    i like the way it is right now, im level 22 and sometimes when i want to make a better gun then level 2 traders, i can make it. But usually i just run my aks74u with level 2 traders things, but yeah its a nice change

  • @JustSilverCh
    @JustSilverCh Před 29 dny

    I think there's an important part of trader flipping that hasn't been discussed much. In the old days trader flipping was a much bigger problem because the global limit was so low. Now that issue has been fixed, and you aren't being locked out of your trader just bc someone else was quicker to click the button. Giving lower levels a fighting chance against people with 9000 hours in the game will never sound bad to me

  • @shadowninja8082
    @shadowninja8082 Před 29 dny

    would be nice if the fround in raid status would still remain if you lootet at current needed quest item and placed it in your secrure container i would be so nice to find a flash drive and no have to worry about to stay a live or not there is nothing worse to finally find a needed quest item then dying to some rat exit camping and the item becomes totally useless becouse it dont have the "found in raid" status. so all in all you cannot just by a needed quest item from the flea marked but you have some what a chance to get the currect neeed quest item in raid.

  • @BorisBIELECKI
    @BorisBIELECKI Před 28 dny

    Found in raid should be mandatory for every hideout upgrade or craft. This would entirely change the game.

  • @LasseThomsen
    @LasseThomsen Před 29 dny

    removing FIR is a good thing, as items are cheaper and more available. Also, the increase in the number of items you can put on sale at the same time is a good change.

  • @paulschubert6422
    @paulschubert6422 Před 28 dny

    I always say if u bring it out of raid it should get the fir tag unless u die and it’s in your container… kill in pvp sell their gear… die and u get to keep the ledex, survive and the ledex in ur butt can be sold in the flea market

  • @UnholyDunn
    @UnholyDunn Před 29 dny +4

    .....R.....M....T
    Still the issue not being solved.

    • @jasonz2736
      @jasonz2736 Před 29 dny

      If someone’s willing to spend real money to get unfair advantage in game, this RMT problem will never be solved. That’s how human works, it sucks, SPT maybe the only way

    • @UnholyDunn
      @UnholyDunn Před 29 dny

      @@jasonz2736 BSG making the flea more accommodating to the RMT crowd is also not the way.

  • @kev1734
    @kev1734 Před 28 dny

    I don't really understand here. So I don't have to find salewas in raid anymore??

  • @Reginaldesq
    @Reginaldesq Před 15 dny

    Hatchet running wont happen. I played since closed alpha and then didnt play for 5 years but came back earlier this year. I am not a good player. I used to hatchet run a lot because I had no money, no gun, no armour most of the time, I was broke, even as a scav I would usually be killed before extracting. Now its so easy to make money, plus get decent weapons and armour as a scav, there is no need to hatchet run. The only thing that might cause hatchet running is geared players taking all the basic quest keys and items to sell. Thus forcing players to hatchet yolo. Hopefully geared players wont need the cash that badly (as you pointed out).

  • @P1DZz
    @P1DZz Před 29 dny

    80% of the time we can't have noce things because of playerbase not the game. Every game ive played gets players who exploit game mechanics to eventually ruin it for everyone else. I like the flea right now tbh, selling full built guns etc is cool af

  • @digitalreality3574
    @digitalreality3574 Před 22 dny

    Not sure if people are gonna agree with this however i believe that any item i have i should be able to list regardless of how i got it, be it from a vendor or loot from a pmc or found in raid.
    Basically If i have it, i can sell
    it.
    The market is meant to be a player makert and naturally it will correct its self.
    If people buy things from high level vendors and list them on the market then cool whatever, it makes sense that i would pay a markup if I real wanted that item Because im getting it without doing some work, nothing forces me to buy it at markup and i could just wait till i unlock it myself but paying that premium is fair because i want it now.
    And quest items should be able to be bought off the flee and again, naturally these items are going to be more expensive as people need to do the quest, i dont have to buy them and it would save me alot of money if i found them myself but i should always have all the different options of completion available to me as i think it makes the game more accessible and fun.
    Yes i understand that we are supposed to experience the game more but again nothing stops anyone from finding stuff in raid if they wanted but i do think very high end gear should stay off like t6 and some guns or whatnot but for the most part if i find it I should be able to sell it.
    Maybe im just a timmy tho lol

    • @Gigabeef
      @Gigabeef  Před 22 dny +1

      Ya we've had it before and it just guts the early game. Everyone runs mid tier ammo from day 1 and very shortly afterwards it's all end-game gear for the chads, who just destroy everyone. People complained about how short the early game was, which basically got fixed finally this wipe - I'd hate to see that go back to the way it was before.
      That said, the armor system is very different now so meta rounds/gear isn't as necessary

    • @digitalreality3574
      @digitalreality3574 Před 22 dny

      Fair, I'm a fairly casual player that's been playing since release so I hardly ever get to tier 4 traders.
      But this wipe I started pretty late so I'm excited to see the changes in effect this coming wipe and see if my opinions change.

  • @salarkordi9228
    @salarkordi9228 Před 25 dny

    A solution for hatchet run players when found in raid is disabled.
    What if they made it if you entered a raid only with a knife, is ok BUT if you die (after the death only) you will have an efect on you called (PTSD) and it will have some negative effect until you fix it.
    Fixing it (the negative effect) will cost a stim that is available on therapist LV.1 and it will be 60K-100K to buy it.
    This will make it so whoever does a hatchet run, it will be for a challenge not to make easy money,,,,

  • @lunacryst2110
    @lunacryst2110 Před 29 dny

    I had about 30 vudus from barters (GPX), removal of FIR allowed me to sell them all making millions of roubles

  • @jakeypants_YT
    @jakeypants_YT Před 29 dny

    they should make is so when you run hatchet you can't use your container

  • @dob_z
    @dob_z Před 29 dny

    They need to make it so key durability can be filtered in the market.

  • @Daniel-6179
    @Daniel-6179 Před 29 dny

    i fell like they should just add another tag "BFT" bought from trader that stops flipping later gear

  • @Fu3R4
    @Fu3R4 Před 23 dny

    Hatchling runners will be a problem again I think. Run in to grab high price items and secure container it. But the rest wound good.

    • @chrisp7048
      @chrisp7048 Před 16 dny

      i think they are a really small problem as you get rushed by scavs within 1-2 minutes when cursed. most maps wont give you the ability to find good enough loot in this time. Also e.g. if you go streets you don't even need to hatchet run to make 300k or more consitantly without dying as there are so many easy and open extracts, that don't require traversing the map at all

  • @desivtuber
    @desivtuber Před 28 dny

    I like it hope they keep it

  • @simpy3651
    @simpy3651 Před 4 dny

    i feel like we shouldnt be able to alter containers mid raid. cant take out ur serv kit or meds mid raid to stuff a GPU in ur butt, but still allow you to put bitcoin or cards in ur docs or sicc case.

  • @sunshinecoco12
    @sunshinecoco12 Před 29 dny

    The not for resale flag could just increase the fee to list it on the flea market so its not worth it anymore.

  • @QuietThePro
    @QuietThePro Před 29 dny

    Maybe selling something the trader sell lowers your reputation with them? Especially since you can gain it back with the daily and weekly tasks?

  • @nascarbilly2424
    @nascarbilly2424 Před 29 dny

    Marked and cursed also fixes hatchlings

  • @WhispersOfWind
    @WhispersOfWind Před 7 dny

    It's a necessary evil, meaning preventing RMT-ing but in the process also making flea market problematic because people will sell, as I've just noticed being relatively new to Tarkov, either depleted items or items that are low on charge, like not useful items I think, where in the past I believe people would sell genuine items and good items found in raid that were let's say full of charge (weapon repair kits, med items etc..) where there would be plenty of such items on the flea market, that you couldn't find directly at the NPC traders and If I understand all of this correctly so if it's correct what I am imagining I do not like this idea but at the same time also don't like a in-game economies being ruined by real life trading where those that have, have plenty and those that don't, don't.

  • @darrelllopes5013
    @darrelllopes5013 Před 29 dny

    They should make buying and selling non found in raid stuff a unlock at level 30 to perserve the ealry game

  • @funpolice8601
    @funpolice8601 Před 27 dny

    If items in your secure container got the “not for resale” status after death, then hatchet runners would be solved. The only problem I see with this is that pvp would be slightly less incentivized

    • @Gigabeef
      @Gigabeef  Před 27 dny +1

      Yeah this is a kinda "almost" solution, I had this thought today on ScavTalk interestingly!

  • @agentsly3858
    @agentsly3858 Před 29 dny

    Hatchling aren't a problem I feel, anyone still only going into raid with a hatchet is just asking to fail as they will be tagged and cursed, plus I've made more money scaving on interchange, reserve, and streets then I do running most of my pmc's

  • @Deviant-Blades
    @Deviant-Blades Před 29 dny

    If everything the traders sell have buy limits per reset then I don't see it being too big of a issue come wipe if FIR is removed. RMT though will 100% spike without FIR since they can just drop you high tier loot for you to sell on the flea.

  • @cuddlesthebear764
    @cuddlesthebear764 Před 29 dny +2

    You did forget one massive thing, having no found in raid is a massive win for RMT.

    • @t.g.1960
      @t.g.1960 Před 29 dny

      Are you kidding me? Still worried about RMT? Having RMT restrictions hurts more of the regular playerbase than anyone else. Think about it, if you wanted to, you could easily buy ammo and gear from players online still with how cheats are nowadays, and with how many cheaters there are at the moment, RMT does literally nothing but stifle the main playerbase's ability to have fun and enjoy the game to the fullest.

    • @t.g.1960
      @t.g.1960 Před 29 dny

      Also, what win for RMT? Trader flipping? You cant even drop high value items that aren't FIR in raid such as ledx's and gpu's. Unless you mean selling a high value item for a ridiculously low amount on flea for their friends to buy so they can turn around and sell it themselves. This is already stopped by people with bots that buy anything off the flea immediately. Its just impractical and not worth the time.

    • @breezy6616
      @breezy6616 Před 29 dny

      there's multiple ways to get around the FIR system, as far as obtaining quest items or keycards go, people will continue to just pay cheaters to carry them through lobbies and esp the loot for them. So it really comes down to this: would you rather have RMT continue to be a thing and be less personally effected by it due to no flea restrictions? or would you rather RMT continue to be restrictive and have cheaters carrying other players in your raid, wipe you and your squad, and still ESP items regardless.

    • @t.g.1960
      @t.g.1960 Před 29 dny

      @@breezy6616exactly, I would also like to point out that every restriction designed to stop cheaters and the like are entirely worthless due to the carry service. Another thing that I would like to bring into light to the clueless members of the community is that on average, there is AT LEAST 1 cheater EVERY SINGLE RAID NO MATTER THE MAP. The reason I know this is because I have played with cheaters before and have seen personally just how many there actually are. From blatant to people who occasionally look at you thru walls from across the map or nonchalantly, the cheater problem is the only extremely important one right now