That fuckin thing showed up out of nowhere and beat the shit out of me without breaking a sweat 😂just force pushed his ass off a cliff the 2nd time round
There's something about watching a boss get immobilized and then drop kicked to death that brings tranquility to my mind, well done. I like how the massiff kept getting up after every super kick for another.
I'll admit it was tough, every time I used a max level attack I ended up getting hit as the bosses(assuming talking about Frenzied Jotaz boss) attacks are so quick and frequent so I had to resort to quick basic attacks to pull of no damage.
No, but I have noticed that if you dodge sometimes on rare occasion it triggers. That ability isn't really useful as it depletes the force bar way to quickly.
Is it just me or does the game look wack af? Why is cal like tobi from naruto 💀 when he “dodges” he just stands there and get like hit through like he’s not physically there.
Have you heard of "i-frames" or invincibility frames? Its a few frames worth of time where you're completely invincible upon hitting the dodge button to compensate for the fact that games currently can't fully represent the exact real world maneuvers that would be necessary in evading real attacks, at least not without taking up way too many buttons on your controller and completely destroying the flow of gameplay. I-frames are an industry standard, and exist to varying degrees of noticeability in almost every game with a dodge button. Even if you weren't familiar with the term, if you have ever played a game with a dodge button you absolutely have utilized i-frames.
I was so surprised fighting Beetu Deetu for the first time. It came out of nowhere. 😂
That fuckin thing showed up out of nowhere and beat the shit out of me without breaking a sweat 😂just force pushed his ass off a cliff the 2nd time round
There's something about watching a boss get immobilized and then drop kicked to death that brings tranquility to my mind, well done. I like how the massiff kept getting up after every super kick for another.
"Drop kick it till it dies"
17:26 - Bro really made a boss one of the boys. Most creative gameplay I've seen for this game.
I’m glad they added the dots near the lightsaber icons to see that it’s actually legit, keep it up
Will do, yeah definitely appreciate not having to go into settings to show difficulty every time.
You are an absolute monster at this game 💪 fighting like a real Jedi boii
With the poncho like a BOSS. 👌🏽
For the culture.🤘
That's why Palpatine preffered the power over the lightsaber.
I think “The Massiff 3” is my favorite, lol
That's how a real Jedi fights
I like how you use your skills to just dick around instead of being uber serious
Weave game was on point
Awesome video 🔥
“Parkour” 🤣🤣🤣
Good, good. Now show us the poncho boss fight. I wanna see how many times you died
I'll admit it was tough, every time I used a max level attack I ended up getting hit as the bosses(assuming talking about Frenzied Jotaz boss) attacks are so quick and frequent so I had to resort to quick basic attacks to pull of no damage.
Ive 100% the game but somehow i dont recognize beetu deetu?
Beating Frenzied Jotaz in grandmaster without damage and with an excessive use of dash making it seeing good is for Based people
Dashing above the head of the Jotaz it can't touch you, the tricky part is knowing when to land and strike and when not to.
Are you using the auto evade that uses up your force .?
No, but I have noticed that if you dodge sometimes on rare occasion it triggers. That ability isn't really useful as it depletes the force bar way to quickly.
Did you like burning shores
Yeah, it was fun. What did you think about it?
@@GamedgamerGg it was short
This is for the people that think the game is broken or the framerate or whatever is why they lose.
Is it just me or does the game look wack af? Why is cal like tobi from naruto 💀 when he “dodges” he just stands there and get like hit through like he’s not physically there.
That's a precision evade, not the regular dodge
Have you heard of "i-frames" or invincibility frames? Its a few frames worth of time where you're completely invincible upon hitting the dodge button to compensate for the fact that games currently can't fully represent the exact real world maneuvers that would be necessary in evading real attacks, at least not without taking up way too many buttons on your controller and completely destroying the flow of gameplay. I-frames are an industry standard, and exist to varying degrees of noticeability in almost every game with a dodge button. Even if you weren't familiar with the term, if you have ever played a game with a dodge button you absolutely have utilized i-frames.
Bruh I swear people make this look so hard when it’s so easy