Sorry for the lower quality text in the last half of the video - I'm currently learning how to encode better so that my content is much more pleasant to look at but text is still a bit of an issue for me lol. I left the links to all of the patch notes in the description if you'd like to follow along yourself!
Slight correction: that is a billion kills, not a million. 1 million kills would take the whole player base about 500 games on legend, a billion will take 500 000 games on legend to compleat it.
They used my DarkTide Purchase to make even more content for an older game. Cool. DarkTide update a Month out, or just the trailer for it? Guessing RNG fix and one map and two weapons or some lackluster nonsense. "Live Service".
@@corydougherty850 Maybe don't advertise the game as a "Live Service" if you are going to update an older game using that money, I gave them instead. I paid 60$ to beta test the game.
Running a warrior priest in versus was as necessary as running a medic in TF2 , and as a main for both I would say they are very familiar, the bubble is definitely like Uber I was getting multiple times the revives of other players as Warrior Priest
Im glad to see the advances theyre making with VT versus mode. I got into the initial alpha testing and every time its opened up since to see more people come back and play it has been fun. I agree with the range nerf because every range heavy team just steam rolled their way thru the level. They're revitalizing the Weave to some extent but if they combined the weave with versus mode as like a dedicated PvP aspect where you leveled your abilities/weapons. That would be an interesting concept
I'm pretty sure 'first two-handed weapons' only refers to the Pickaxe family which has multiple marks. Using weapons referring to marks of Pickaxes is their likely intent, not multiple two-handed weapon families. Shock Mauls are certainly 1 handers for humans.
darktide took a back seat to vermintide this cycle, something with crafting is coming but it'll probably be a minor change and we'll get nothing for a full year after this.
remember for the darktide ""WEAPONS"" they will most likely be variations of the same weapon, so there will be 2 weapons MAX. genuinely believe it will be bardin's pickaxe/ and hammer and grudge-raker reskins
ofc you need plasteel. you'll always need plasteel if you want to roll better weapons and perks. i dont understand the inefficiency of veterans who are too lazy to run plasteel spots in the maps. it's essentially easy if your team isnt completely incompetent.
Lol, I guess playing all those Weaves where I've maxed out every single weapon for every single career and maxed out my Weave points has... paid off? Too bad I refuse to play VT2 now and have only logged in twice since last year.
It’s really funny how morrow tells off the rejects complaining about the manufactorum being too hot with “would you rather be cold? Careful what you wish for.” And now we’re getting a cold manufactorum map. Hopefully he says something funny when we inevitably whine about being chilly!
"As we all know, Fatshark is very, very, very, [...], very liberal with their nerfs, a lot of the times. And a lot of the times, nerf it too much." ?????????
Sorry for the lower quality text in the last half of the video - I'm currently learning how to encode better so that my content is much more pleasant to look at but text is still a bit of an issue for me lol. I left the links to all of the patch notes in the description if you'd like to follow along yourself!
Slight correction: that is a billion kills, not a million. 1 million kills would take the whole player base about 500 games on legend, a billion will take 500 000 games on legend to compleat it.
That really puts into perspective how big a billion is
the shop for skins need to work like in vt2, they are available 24/7 and never disappears
It needs to be skins you can buy but most of all... Ya know.. earn.
They used my DarkTide Purchase to make even more content for an older game. Cool. DarkTide update a Month out, or just the trailer for it? Guessing RNG fix and one map and two weapons or some lackluster nonsense. "Live Service".
Be patient for your content. Fatshark doesn't give up on their games. Vermintide purchases funded Darktide
@@corydougherty850 Maybe don't advertise the game as a "Live Service" if you are going to update an older game using that money, I gave them instead.
I paid 60$ to beta test the game.
I gotta agree. Very lackluster reveal.... Can we get the Vermintide 2 devs for a few months instead?
This was the teaser they announced a few months ago, the actual update is in June
Yeah it was weird that the new weapons weren't very telegraphed in the teaser
Vermintide 2 getting their third new game mode, while Darktide is still waiting for their first.
Us Vermintide fans are eating so good this year
Meanwhile Darktide fans:
@@tenyearsinthejoint1end my suffering!!!
Running a warrior priest in versus was as necessary as running a medic in TF2 , and as a main for both I would say they are very familiar, the bubble is definitely like Uber
I was getting multiple times the revives of other players as Warrior Priest
Im glad to see the advances theyre making with VT versus mode. I got into the initial alpha testing and every time its opened up since to see more people come back and play it has been fun. I agree with the range nerf because every range heavy team just steam rolled their way thru the level. They're revitalizing the Weave to some extent but if they combined the weave with versus mode as like a dedicated PvP aspect where you leveled your abilities/weapons. That would be an interesting concept
I'm pretty sure 'first two-handed weapons' only refers to the Pickaxe family which has multiple marks. Using weapons referring to marks of Pickaxes is their likely intent, not multiple two-handed weapon families. Shock Mauls are certainly 1 handers for humans.
Where is my heavy bolter
darktide took a back seat to vermintide this cycle, something with crafting is coming but it'll probably be a minor change and we'll get nothing for a full year after this.
Weves doesn't end prematurely, but this video does. :))
remember for the darktide ""WEAPONS"" they will most likely be variations of the same weapon, so there will be 2 weapons MAX. genuinely believe it will be bardin's pickaxe/ and hammer and grudge-raker reskins
I’m wondering if this new Darktide foundry will allow us to make better weapons. Perhaps red-quality and perhaps less RNG. Here’s to hoping 🤞🏻.
Bringing out a tabletop and cardgame based on the videogame thats actively dying from a lack of support is one hell of a decision
ofc you need plasteel. you'll always need plasteel if you want to roll better weapons and perks. i dont understand the inefficiency of veterans who are too lazy to run plasteel spots in the maps. it's essentially easy if your team isnt completely incompetent.
They need to fix the Runner jump from above is to op
Lol, I guess playing all those Weaves where I've maxed out every single weapon for every single career and maxed out my Weave points has... paid off? Too bad I refuse to play VT2 now and have only logged in twice since last year.
It’s really funny how morrow tells off the rejects complaining about the manufactorum being too hot with “would you rather be cold? Careful what you wish for.” And now we’re getting a cold manufactorum map. Hopefully he says something funny when we inevitably whine about being chilly!
"As we all know, Fatshark is very, very, very, [...], very liberal with their nerfs, a lot of the times. And a lot of the times, nerf it too much." ?????????
Is your characters name tess?
Tess**
3k plasteel wont get you one weapon