Decals, Stickers, and Overlays in Redshift

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  • čas přidán 3. 08. 2024
  • In this tutorial I go over ways we can add stickers or paint on top of objects that already have UVs applied.
    00:00 Intro
    00:17 Paint Overlay
    18:01 Geometry Sticker
    24:32 Texture Sticker
    34:45 Writing on the Rock
    48:03 Outro Thanks!
    I use assets from aixterior.com
    Adrian from Redshift shares an alternative workflow for stickers here:
    • Using the C4D Material...
  • Krátké a kreslené filmy

Komentáře • 62

  • @apoxia2709
    @apoxia2709 Před 2 lety +16

    One trick I like on the geometry sticker is to add a redshift object tag and untick the cast shadow option. That way it really looks like there is no gap at all. Great tutorial.

  • @GOLD-jb5pw
    @GOLD-jb5pw Před 2 lety +14

    I would like to hear a lecture of a completed course that contains your know-how someday. Of course, as a paid course. Always helpful. thank you.

  • @HyberCrashDK
    @HyberCrashDK Před 2 lety +4

    Dude! if you ever made a patreon with premium tutorials, scene files and assets... it would be a NO-brainer for me to support. You are insanely talented and knowledgable.

    • @igobyzak
      @igobyzak  Před 2 lety +1

      Thanks so much! I appreciate it! Definitely stay tuned; lots of things in the works!

    • @HyberCrashDK
      @HyberCrashDK Před 2 lety +1

      @@igobyzak Yesss. Can't wait man!

  • @thetruth7
    @thetruth7 Před 2 lety

    49 minutes tutorial for just to place a freakin Sticker or Decal on the object shows how easy and time saving Redshift is. Thanks to its developers.

  • @JeremyWWWWW
    @JeremyWWWWW Před rokem +1

    Kudos for such a detailed, well articulated tutorial.
    SHAME on Redshift for making to this so absurdly complicated.

    • @igobyzak
      @igobyzak  Před rokem

      Thanks for watching! Redshift actually added a material stacking option since I posted this tutorial that simplifies this process. There are some current bugs with this though that could result in your textures disappearing on certain frames at render time. It's still worth looking into though; I"m sure the bug will be fixed eventually.

  • @mattiapaolinelli168
    @mattiapaolinelli168 Před 2 lety +2

    I've been looking for this for ages.. Ages! The tut with Vince was majestic, but this is one of the most useful pieces of knowledge since ever: thumb up, subscribed and Instafollow like NOW. I don't actually know how it happened that I didn't do that before. Keep up the good work and thanks to Apoxia and Maeerle for the additional hints. Also: start a Patreon please! After following Vince and Max it would be like to get the holy trinity on my screen with you as well! 😄 Ciao

    • @igobyzak
      @igobyzak  Před 2 lety

      Ah! So glad it helped! Thanks so much for following! And stay tuned for Patreon news! 😉

  • @Ricardo-de9ju
    @Ricardo-de9ju Před 8 měsíci +1

    Hey, don't give up this channel, so much informative!.

    • @igobyzak
      @igobyzak  Před 8 měsíci

      Not giving up! Just been super busy! Thanks for your support, I really appreciate it!

  • @purplelight2947
    @purplelight2947 Před 2 lety +2

    Very useful work through these techniques for labels and paint! thanks a lot.

  • @darrynrogers204
    @darrynrogers204 Před 2 lety +1

    Thanks Zak. Some very useful tips in there and approaches I wouldn't have thought of.

  • @christian_spies
    @christian_spies Před 2 lety +1

    clear and concise as always! Thanks, Zak

  • @STUDIOSTEPS_motion
    @STUDIOSTEPS_motion Před 2 lety +1

    Ive been waiting to find out how to do half of what you just did here for a good year. Thanks!

  • @sophielake9003
    @sophielake9003 Před 2 lety +1

    This is exactly what I've been looking for!
    Very easy to follow and helpful

  • @paulphilipps9480
    @paulphilipps9480 Před 2 lety +1

    Really helpful tutorial! Thank you for sharing!

  • @AveRoydSantiago
    @AveRoydSantiago Před rokem +1

    Thank you so much for this well explained tutorial!

  • @vincentschwenk
    @vincentschwenk Před 2 lety +1

    Good to see that you are also spending a lot of effort on placing stickers. I find it so tedious in C4D. But there are some interesting ideas and as usual great video.

    • @igobyzak
      @igobyzak  Před 2 lety

      I've been more into the paint overlays for some personal work, but found the UV Projection node to also be useful for quick masks for stickers and writing and text. Thanks for watching, Vincent! Appreciate it!

  • @masamiakita993
    @masamiakita993 Před 2 lety +1

    Quickly becoming one of my favorite channels!! Also love ur unique style

  • @scheerlon
    @scheerlon Před 2 lety +2

    thank you zak, always like to watch you stuff. it kinda calms me while learning something :)
    In case you ever want to have a stronger transition between the textures, Like the rock was "dipped" into color,
    it helps to increase the brightness setting in the ramp node (next to "knot position"), and set it to blend (!) :)
    (thats what I tried to do, but always had a small blend until I found this out)

    • @igobyzak
      @igobyzak  Před 2 lety

      Thanks so much! Yeah, even with the mode in the ramp set to "Step" there was always this small gradient transition. Cranking the brightness is a good idea to force that hard line. I did have to put the output of the ramp into a Change Range node to clamp the values between 0 and 1 if I was using it as a diffuse map. Otherwise it would have an emission glowing effect. Thanks for the tip!

  • @CarlaBatley
    @CarlaBatley Před 2 lety +1

    Such a great tutorial, loving your videos - thank you for sharing!

  • @hisroyalillness
    @hisroyalillness Před 2 lety +1

    Great Tutorial. I really learned a lot, especially this issues with blending the transparency of the last sticker was really interesting to see. That was really cool that you didn't edit it out.

    • @igobyzak
      @igobyzak  Před 2 lety +2

      Oh good! Glad you found that useful! I never know if I should be editing these things down to make them shorter or adding more info.

  • @user-wj4wl9uw3j
    @user-wj4wl9uw3j Před 2 lety +1

    Very informative. Thank you very much.

  • @maxsalzborn
    @maxsalzborn Před 2 lety +1

    Really love it! Thanks my man!!

  • @vjnaoconsta7036
    @vjnaoconsta7036 Před rokem +1

    great tutorial

    • @igobyzak
      @igobyzak  Před rokem

      Thanks so much! A bit outdated now that Redshift supports material stacking.

  • @marktwain9532
    @marktwain9532 Před 2 lety +1

    Very cool! Thank you

  • @francescomatera2904
    @francescomatera2904 Před 2 lety +1

    Thanks a lot for this, is very interesing!

  • @juliankorth5889
    @juliankorth5889 Před 2 lety +1

    awesome content! we also use the shrink deformer for labels but use the displacer deformer instead of a plain effector. this way your your label moves away towards its normal direction

    • @igobyzak
      @igobyzak  Před 2 lety

      Thanks for watching! The displacer deformer and plain effector are interchangeable here. Setting the displacer to intensity instead of intensity centered would be the same as adjusting the min value on the plain effector to 0 instead of -100.

  • @captainkimme1336
    @captainkimme1336 Před 2 lety +2

    Great video and helpful techniques, thanks! That's probably the easiest way to deal with stickers. I just wish Redshift would support C4D style material stacking, at least in some version especially for decals.

    • @heavy630
      @heavy630 Před 2 lety +1

      I just uploaded a video on how I apply decals by material stacking if you'r interested.
      czcams.com/video/ekaLsecrXsg/video.html&ab_channel=rgnrdesign

  • @aemofo
    @aemofo Před 2 lety +1

    Great video! Would be cool to see another video breaking down the creation of that clip from the end with the floating rocks and mirror in the background. This video broke down the theory, so would be interesting to see how you create a more final render scene using the knowledge of uv projection.

    • @igobyzak
      @igobyzak  Před 2 lety

      Thanks! That's a good idea.

  • @ozangonen
    @ozangonen Před 2 lety +1

    Very realistic!!!

  • @MoosieTheMaestro
    @MoosieTheMaestro Před 2 lety +1

    Yaaas. More please

  • @ttmmaacc
    @ttmmaacc Před 2 lety +1

    This was tight

  • @magice0123
    @magice0123 Před 2 lety +2

    you are such an inspiration for the 3D community especially C4D/redshift users I would like to see a detail tutorial or even a course on how you approach your lighting cause it's the key for all these beautiful results, thanks for the effort

    • @igobyzak
      @igobyzak  Před 2 lety +1

      Thanks so much! Definitely stay tuned!! Lots of things in the works!

  • @MrDougSpice
    @MrDougSpice Před rokem

    Great tutorial, which definitely doesn't say "Redshit" on the poster frame. :D

  • @AdamBelis
    @AdamBelis Před 2 lety

    heh i love all of this also funny that we do this just becos c4d UV tools sucks so much :D

  • @petrholusa5855
    @petrholusa5855 Před 2 lety +1

    When somebody ask me to put decal on some object with redshift I am always having a little panic attack.

  • @AntonioManaligod
    @AntonioManaligod Před 2 lety +1

    What hot key do you use to change which node goes to the surface output? I love how quickly you can toggle that. Also great tutorial I love your breakdowns!

    • @igobyzak
      @igobyzak  Před 2 lety +1

      That's the Connect Node To Output command I have linked to the W key using Customized Commands. I like using W for this, if I'm accidentally not on the RS Shader Graph then I only toggle world axis mode.

  • @IsuruRandika
    @IsuruRandika Před rokem

    Can you upload sticker assets you used here ?

  • @goonseob
    @goonseob Před 2 lety +1

    Take my money plz

  • @iguanacgi7448
    @iguanacgi7448 Před 2 lety

    you created this video just for scary users (overcomplicated)

    • @igobyzak
      @igobyzak  Před 2 lety

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.

  • @iguanacgi7448
    @iguanacgi7448 Před 2 lety

    Overcomplicated. This is redshift r&d UX fail. Not every single user is expert in 0-24h....

    • @igobyzak
      @igobyzak  Před 2 lety

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.