Street Fighter 6 - All Characters' Reactions to Losing
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- čas přidán 1. 06. 2023
- Street Fighter - Characters Losing Fight
Street Fighter 6 - Fighters Reaction to Losing
Street Fighter 6 - PS5 No Commentary Gameplay
#streetfighter #streetfighter6 #gameover
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Street Fighter 6 is an upcoming fighting game developed and published by Capcom. It is the seventh main entry in the Street Fighter franchise, and is planned to be released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S on June 2, 2023, while an arcade version will be published by Taito later that year.
Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub. Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. World Tour is a single-player story mode featuring a customizable player avatar exploring 3D environments, such as Final Fight's Metro City and the small nation of Nayshall, with action-adventure gameplay. Battle Hub acts as an online lobby mode, using customizable player avatars from the World Tour mode. In the Battle Hub, players can compete in ranked or casual matches, battle using their created avatars, participate in special events, or play emulated Capcom arcade titles, using the same emulation technology used in the Capcom Arcade Stadium series, among other features.
The main fighting gameplay of Street Fighter 6 is based around the Drive Gauge, a system designed to encourage player creativity. The gauge can be used for five different techniques, requiring players to choose which to prioritize. Most of the Drive Gauge's mechanics are based on previously existing mechanics from previous Street Fighter mainline games, such as Parry, Focus Attack, EX move, etc. The game features three control types: the "classic" control scheme has a six-button layout that functions similarly to previous entries, the "modern" control scheme assigns special moves to a single button combined with a directional input, and the "dynamic" control scheme, which is only allowed in certain parts in the Fighting Ground mode, but is not allowed in online battles, uses a single button auto attack layout, based on what range is performed.
The use of multiple super combos returns from the Street Fighter Alpha sub-series, also counting the Ultra Combo W variant from Ultra Street Fighter IV. However, each character only has three super combos based on their respective level gauge. For example, Ryu's Shinku Hadoken, Shin Hashogeki and Shin Shoryuken can only be used at Level 1, 2 and 3 respectively. When a player is low on health, their Level 3 super move will become a Critical Art, which is more powerful in addition to having an expanded cinematic scene. Certain movesets can only be cancelled to super moves based on how many levels the player has filled, such as EX/Overdrive special moves, which can only be cancelled to higher levels above Level 1, while regular special moves without sacrificing the Drive gauge can only be cancelled to Level 3. An "extreme" battle type is also available for play, allowing players to compete in matches that feature special rules and gimmicks. - Hry
I love how kimberly doesnt look like she is trying to regain her strength and stamina, but instead looks like she is tryna decide if she even wants to get back up
This level of detail is just amazing. Not a Street Fighter player but clearly Capcom takes care of its games
Meanwhile the two women in the background at 8:03 while Chun-li is having an existential crisis: 💃💃🎶🎵
looks realistic!!.i like juri's reaction when she said the hell you looking at!!
The animations are incredibly well made. Maybe the best ever in a fighting game. Collision looks perfect.
Zangief's defeat is the most relatable for me
GOD THEY GIVE THEM SO MUCH PERSONALITY I LOVE IT
Juri just casually pulls a Goro Majima.
7:54
Don’t give up dude! Keep your fire fighting spirit rise up fight for your freedom and your family and get up!
Dee Jay got the pec jiggle physics
Juri got me feeling different emotions
5:13 Cammy: Continuing assignment!
Every student in collage and university: NO! GOD! NO GOD PLEASE NO! NO! NO! NOOOOOOO!!!
Damn, Dahlsim looks like a modified Kratos.
They managed to make Juri even more perfect in this game.
these moans are better to listen to the video with headphones
3:42 what you came for
It is?
4:49 is what I came for
Zangief looking handsome
I like how they still put a little bit of squash and stretch on Kimberly
i like how ken did that fist pound to the ground,
he did something similar in the SF2 animated movie
Marisa is damn brick wall
That I'd like to get Snu Snu
Luke looks like hes getting pegged.
4:01 XD?
3:56 The hell you looking at!?
Which mode can you see this at?
Man i love kimberly
Why is luke always showing his teeth.
1:49
i love juri's cowgirl position!!!
All ima say is…juri🥴
she should've said the f u looking at!!
Manon in the video looks like a goth girl
Luke Sullivan: *appears*
Maria Kobayashi: Oh dear! Luke, what did they do to you?! *hugs him*
Note: Maria is my OC
I'm sorry but... That was kind of cringe. But considering World Tour allows us to create OCs, I'm just gonna consider it "semi-cringe".
03:41
Sim kinda looks like the sf2 version from a different angle
Your profile pic 😂
W0oaoooah 😂😂😂😂😂😂😂😂😂😂
Wtf?! Dhalsim's arms fell off!!