[TAS] PSX Crash Bandicoot (Japan) "100%" by The8bitbeast in

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  • čas přidán 21. 12. 2022
  • This is a tool-assisted speedrun. For more information, see tasvideos.org/5012M
    TAS originally published on 2022-12-22
    Crash Bandicoot is the first game in a seminal series for the PlayStation.
    Utilizing zigzag movement and other new tricks, The8bitbeast ( tasvideos.org/Users/Profile/T... ) collects every gem and Tawna Bandicoot to leave Neo Cortex wondering just what kind of flying bandicoot on a double espresso he set on the loose. For details on the new tricks, differences between the USA and JPN versions, and the strategies used, reading the author's comments ( tasvideos.org/7798S ) is recommended.
    --------
    There is also an alternate CZcams stream ( • TAS - With Commentary ... ) featuring audio commentary by the author.
  • Hry

Komentáře • 80

  • @Cocobandicoot
    @Cocobandicoot Před rokem +74

    I love how he breaks boxes out of nowhere and in a way

  • @ArchangelTirael
    @ArchangelTirael Před rokem +36

    I like how game goes from 35% right to 100% clear

  • @Pr1est0fDoom
    @Pr1est0fDoom Před 2 měsíci +7

    I like how hitboxes are merely a suggestion in this game 😅

  • @DubStorm
    @DubStorm Před rokem +29

    Love how far you can push with the hitboxes in this game! Crash TASses are always so fun to watch. Many cool tricks and high show factor 👍

  • @Sonikman103
    @Sonikman103 Před rokem +34

    Finally the 100% of crash 1 , can’t wait to see this

    • @BigDoodles
      @BigDoodles Před rokem

      The8bitbeast has a youtube channel
      commentary on this run here: czcams.com/video/Fm9T73f6P-Q/video.html

  • @ThrasherDBS
    @ThrasherDBS Před 4 měsíci +5

    4 year old me would've felt so motivated and avenged from all the game overs he had in the first boulder level if he saw this and saw the boulder getting ungodly outpaced.

  • @kitsunsanjota
    @kitsunsanjota Před rokem +34

    Fun fact: The voice of Crash in Japanese version and Bugs Bunny are sharing same va(Kappei Yamaguchi)

    • @FinlandjinM
      @FinlandjinM Před rokem +7

      Who also voices Usopp from One Piece and L from Death Note

  • @Spikechive
    @Spikechive Před rokem +22

    Bandicoot Power~!

  • @psxVEVO
    @psxVEVO Před rokem +10

    Great to see that all categories of the trilogy is TAS‘ed now.

  • @dahlgaard2624
    @dahlgaard2624 Před rokem +5

    Ive been waiting for this day for a long time.

  • @relldafox
    @relldafox Před rokem +3

    Gotta love codes back in the day

  • @JeanPierreANIMEFANS
    @JeanPierreANIMEFANS Před rokem +5

    29:00 super wtf

  • @PrimevalDemon
    @PrimevalDemon Před 10 měsíci +4

    I'm interested in so many things going on id love to hear commentary! 1:00:26 I've never seen this before
    I wonder who they were?
    Either way despite sounding odd at a glance having such an important release in your honor even if only in retroactive respects.
    Sweet.

  • @crashbandicootgiltcherandc5467

    My Favorite games

  • @maher7894
    @maher7894 Před rokem +12

    I was surprised when you double jumped at first river level, also the super speed trick even the spinning boulder bailed from existence, and before you got the last gem the screen shows 35% completion and after you got the last gem it shows 100% lol, I notice the Japanese edition switched Slippery Climb with Sunset Vista, did they think it was easier? that was pretty am fun TAS video, thanks for the fun nostalgia ride The8bitbeast.

  • @drowseefloof
    @drowseefloof Před rokem +15

    Can we talk about how the completion % jumps from 35% to 100% at 56:00 ?

    • @beinyourguard
      @beinyourguard Před rokem

      because japanese crash bandicoot has a weird way of calculating percentage.

    • @inxphy
      @inxphy Před rokem +15

      @@beinyourguard actually, no. the reason is just that he didn't use any bonus saves. they actually do count towards percentage, but getting all 26 gems nullify their effect - which is also the reason for the sudden jump to 100%.

    • @TheNawaf258
      @TheNawaf258 Před rokem

      @@inxphy that makes sense

  • @nullinpaa11
    @nullinpaa11 Před rokem

    like a machine

  • @m_5373
    @m_5373 Před rokem +4

    Nostalgia, 4:14/ 6:40/ 13:20, awesome TAS!

  • @GamerGee
    @GamerGee Před rokem +8

    27:04 me when it’s 20 degrees out side and I gotta get to the mailbox lol

  • @etherealstar6139
    @etherealstar6139 Před rokem +6

    I'm so happy the Japanese version gets tas'ed now.

    • @Spikechive
      @Spikechive Před rokem +5

      The any% TAS also used the Japanese version which has the harder debate of which is best version (as a note and fun fact).

    • @BIIIIIGMAN
      @BIIIIIGMAN Před rokem +1

      I am yet to see a American/Europe version

    • @Spikechive
      @Spikechive Před rokem

      @@BIIIIIGMAN A 2010 TAS with the ID 1458M which used the NTSC-U version.

  • @moxxiepeppino
    @moxxiepeppino Před rokem

    Woah!

  • @theplatformerguy4979
    @theplatformerguy4979 Před rokem

    LEGENDARY

  • @TheUltimateRare
    @TheUltimateRare Před rokem +2

    honestly they shoulda made every 9 gems you get, the speed of the gems going through your screen should be tripled.
    so at 9 gems it goes from 6 seconds to 2 seconds and at 18 gems it goes from 4 seconds to 2 seconds again with another triple.
    if the game has 27, it would be even FASTER after that.

  • @tompinks_
    @tompinks_ Před rokem +5

    22:28 someone call an exorcist

  • @jennasloan396
    @jennasloan396 Před rokem +7

    Those are a lot of polygons

    • @Bobo-ox7fj
      @Bobo-ox7fj Před rokem +7

      Crash was such a bleeding edge game as far as PSX performance went that many competitors assumed they had knowledge of secret opcodes or hardware tricks lol

  • @stevenpavelish6017
    @stevenpavelish6017 Před rokem

    Crash Bandicoot derp face! XD

  • @L00D__
    @L00D__ Před rokem +3

    Crash 1 Crash moving this fast is a very cursed visual

  • @keylorbejaranocastillo9740

    No need tawna bonus boxes, for the Gem!??? 🤔😱

  • @jacqli69
    @jacqli69 Před rokem

    Could zip-zaps be implemented into 100% category?

    • @DrRank
      @DrRank Před rokem

      Not for RTA runs, as they require you to input opposite diagonals (i.e. Up-Left, Down-Right, Up-Left, etc.) every single frame without letting go of the D-pad, for several seconds at a time.

  • @QTG87
    @QTG87 Před rokem +2

    27:45 i believe he did a pause puffering 😱

  • @GamerGee
    @GamerGee Před měsícem

    16:39
    このしんでんは、ないぶがとても ふくざつなしくみになっておる。 もし、すすむべきほうこうが わからなくなったら、たしかめる たしかなほうほうがある。 リンゴをおいかけることじゃ。

  • @nameless646
    @nameless646 Před 3 měsíci

    What is being said for a split second at 16:39?

    • @GamerGee
      @GamerGee Před měsícem

      このしんでんは、ないぶがとても ふくざつなしくみになっておる。 もし、すすむべきほうこうが わからなくなったら、たしかめる たしかなほうほうがある。 リンゴをおいかけることじゃ。

    • @GamerGee
      @GamerGee Před měsícem

      このしんでんは、ないぶがとても ふくざつなしくみになっておる。 もし、すすむべきほうこうが わからなくなったら、たしかめる たしかなほうほうがある。 リンゴをおいかけることじゃ。

  • @hopedetour8397
    @hopedetour8397 Před rokem

    Nostalgic music

  • @tankster27
    @tankster27 Před rokem +3

    1:20 - Excuse me!? 😓
    Edit 1: he's actually going faster than the boulders...I thought that this wasnt possible all this time...
    Edit 2: What version is this? I remember Papu having 3 bars compared to 5.
    Edit 3: 12:43 - I can't. This is too much to process
    Edit 4: TNT boxes instantly explode upon contact. I'm shocked.

    • @DrRank
      @DrRank Před rokem +1

      To address your questions in order:
      - The crate bridge uses a technique called the Submarine Jump. Basically if you spin off a ledge (or in this case, a barely-existent Outline Crate), there's a 10-frame window where Crash can jump while still in the air.
      - Most of this run uses Zigzagging, where you alternate adjacent diagonal inputs as fast as possible while in the air (e.g. Up-Left, Up-Right, Up-Left, etc.) to move faster. You can do this every other frame if you're fast enough. This is not to be confused with the TAS-only trick Zip-Zagging, where you alternate opposite diagonals (Up-Left, Down-Right, etc.) to build up a ton of speed.
      - This run was done on the NTSC-J version, released in Japan. This version has a lot of changes, including giving Papu more health, moving the Green and Red Gems to earlier levels, removing the second half of The High Road, and swapping the locations of Slippery Climb and Sunset Vista. NTSC-J is the fastest version for 100% by over a minute, as it skips needing to revisit Road to Nowhere later.
      - Yeah, they're basically jumping off the scenery out of bounds. Very cool.
      - TNTs explode instantly when spun. Normally this would just damage you, but the explosion has an expanding hitbox and can be escaped if you're fast enough.

  • @Deathf1yer
    @Deathf1yer Před rokem

    It came back omg

  • @WW91_SF6
    @WW91_SF6 Před rokem +1

    No bouns round?

    • @Spikechive
      @Spikechive Před rokem +1

      Unlike the N. Sane Trilogy. Bonus Rounds provide nothing to the box counter. Well besides the keys you get from Cortex.

    • @WW91_SF6
      @WW91_SF6 Před rokem +1

      @@Spikechive so it was kinda pointless to get the brio and tawna tokens on ps1?

    • @Spikechive
      @Spikechive Před rokem

      @@WW91_SF6 Tawna acted as save points. And Brio acted as an area to gather 6 lives.

  • @Nobody-mj7sv
    @Nobody-mj7sv Před rokem +2

    8:22 What is that text box that showed up?

    • @Spikechive
      @Spikechive Před rokem +6

      In the Japanese version Aku Aku provides hints on the journey. Any time Aku Aku shows up hints follow.

    • @Iblis00
      @Iblis00 Před rokem

      @@Spikechive is it always the same hint or it's a different one everytime?

    • @duonorilluvia2985
      @duonorilluvia2985 Před rokem

      @@Iblis00 Different on each level.
      Also unique dialogue when dying repeatedly and Aku Aku shows up in pity

    • @Iblis00
      @Iblis00 Před rokem

      @@duonorilluvia2985 that's kinda cool.

  • @kylewaddington1983
    @kylewaddington1983 Před rokem

    Is this the first ever crash Bandicoot game ever made

  • @graduator14
    @graduator14 Před rokem +2

    WOAH!

  • @MechaGod
    @MechaGod Před rokem +3

    Transcript says at 25:15 = What have I got

  • @vanessa_da_silva
    @vanessa_da_silva Před 7 měsíci +1

    Faz essas loucuras no N. Sane Trilogy e no it's about time 😂

  • @shoqmodi5505
    @shoqmodi5505 Před měsícem

    Is This REAL??

  • @RetroGaming-gp2ef
    @RetroGaming-gp2ef Před rokem

    It’s funny how the Japanese version puts some of the coloured gems from the later/harder levels in the earlier levels.

  • @BIIIIIGMAN
    @BIIIIIGMAN Před rokem +1

    They made Papu Papu harder in this version! Lol

    • @papaalfred6100
      @papaalfred6100 Před rokem

      CTR is even worse when you fight against nitrous oxide nowhere to win unless you can skill up the game until win.

  • @Tsu_Hatori
    @Tsu_Hatori Před rokem

    its kinda wierd not hearing him saw !WOW! every 5 seconds

  • @nestorgraciano3316
    @nestorgraciano3316 Před rokem

    I hope see Crash 2 and 3 100%

  • @GM4E01
    @GM4E01 Před 5 měsíci

    28:58 aku aku

  • @8instantramen
    @8instantramen Před rokem +1

    “IZA-“

  • @andrej.5838
    @andrej.5838 Před rokem +11

    why does he sound like neco arc

  • @educationiskey3331
    @educationiskey3331 Před rokem

    Do 100% of the other games plus "it's about time" title.

    • @Spikechive
      @Spikechive Před rokem +1

      You can help assist that by joining the site and then also finding out that Crash 4 (2020) isn't TASable at the current time.

  • @sooyaaa_0816
    @sooyaaa_0816 Před 8 měsíci

    Cheater

  • @michubrtz1984
    @michubrtz1984 Před 4 měsíci

    Such a fake

  • @RetroGaming-gp2ef
    @RetroGaming-gp2ef Před rokem

    Apparently in the Japanese version papu papu has 5 hits instead of 3 like in the North American & European versions